41 Commits

Author SHA1 Message Date
luca.mazzoleni 9edd39305f - STR0005 con codolo funzionante e con ordinamento lavorazioni 2025-01-24 17:21:19 +01:00
luca.mazzoleni 0c5373700e - in STR0003, 4 e 5 corretta gestione spezzatura 2025-01-24 15:17:10 +01:00
luca.mazzoleni 098244b109 - in SLOTBYBLADE e SLOTBYCHAINSAW corrette direzioni utensile 2025-01-24 12:26:22 +01:00
luca.mazzoleni e553197d61 - in Edges l'elevazione si tiene sempre positiva e la normale guarda sempre verso il centro.
- alle funzioni di base si può passare il parametro opzionale bOppositeToolDirection per invertire la direzione di lavoro dell'utensile
2025-01-23 16:39:43 +01:00
luca.mazzoleni c64aaade13 - in FaceData MainFaces non si crea se è vuota
- in SLOTBYBLADE e SLOTBYCHAINSAW piccole correzioni
2025-01-23 12:28:48 +01:00
luca.mazzoleni ffe2d07918 - negli egde vtToolDirection sostituita con vtN 2025-01-23 12:13:30 +01:00
luca.mazzoleni 89c315cdd8 - in MachiningLib corretta l'assegnazione del nFeatureSegment nei casi in cui la lavorazione non ha quasi componenti in X 2025-01-22 12:33:19 +01:00
luca.mazzoleni e3ab0b8f35 - correzione in SLOTBYCHAINSAW 2025-01-21 16:03:19 +01:00
luca.mazzoleni 40e76a23c9 - in FaceData Elevation è sempre positiva nelle facce standard (non MainFaces)
- in MachiningLib in GetSplitMachinings correzioni alla definizione dello stage della lavorazione; correzione a FindBlade
- in SLOTBYBLADE e SLOTBYCHAINSAW correzioni per poter passare la profondità di lavoro
- in STR0005 primo implemento di lavorazione con codolo
2025-01-21 15:27:33 +01:00
luca.mazzoleni fc6b50b345 - in FaceData struttura dati degli Edges della faccia uniformata a quella degli Edges della MainFaces
- tutte le chiamate a Edges aggiornate di conseguenza
2025-01-17 18:06:37 +01:00
luca.mazzoleni 8d2a9955ba - in MachiningLib GetMachiningSteps il numero minimo di step è sempre 1
- STR0004 corretta per passare altezza tasca alla SlotByChainsaw
- in SLOTBYBLADE e SLOTBYCHAINSAW si controlla se la tasca è meno spessa della lama solo nel caso in cui venga passata un'altezza tasca
2025-01-17 13:05:35 +01:00
luca.mazzoleni 87aa2a7ce6 - in SLOTBYCHAINSAW e SLOTBYBLADE spostato calcolo altezza tasca fuori; si deve passare come parametro opzionale: se non presente, si lavora la faccia senza step verticali
- STR0003 modificata per rispecchiare le modifiche sopra; STR0004 DA FARE
2025-01-16 18:28:52 +01:00
luca.mazzoleni 2be4a3fe0b - PROCESSINGS spostata in BeamExec
- aggiunte a STR0005, da completare
2025-01-16 12:52:15 +01:00
luca.mazzoleni d76ecbc9f6 - in Process require di BeamExec spostato dopo la dichiarazione delle variabili globali
- in BeamExec -> CollectFeatures si salva l'indice della Proc nel vProc
- in FeatureLib aggiunta funzione GetFeatureMaxNotClampableLengths
- correzioni e migliorie GetFeatureMaxNotClampableLengths
2025-01-14 15:17:18 +01:00
luca.mazzoleni cc8410b0c5 - in BeamExec -> CollectFeatures inserito calcolo riduzione lunghezza pinzabile
- in FeatureLib aggiunte funzioni GetFeatureVolume e CalculateFeatureNotClampableLengths
- in STR0005 aggiunta scelta strategie di taglio; al momento non contemplato massimo materiale lama
- aggiunta BLADETOWASTE, solo intestazione
2025-01-10 18:13:39 +01:00
luca.mazzoleni 3835f6f6e0 - in Strategies.ini e BasicCustomerStrategies aggiunta STR0005 2025-01-08 09:15:44 +01:00
luca.mazzoleni cf96eb7bc3 - aggiunta STR0005 - BladeToWaste 2025-01-07 17:30:47 +01:00
luca.mazzoleni 3287420f41 - in FaceData -> GetFacesInfo contemplato il caso in cui arrivi una Proc senza nFct 2025-01-07 15:27:25 +01:00
andrea.villa 3a5cba1c15 In FaceByBlade, il parametro 'FaceToMachine' deve essere una tabella, formattata tipo una Proc. 2025-01-07 12:52:16 +01:00
andrea.villa e443bd5813 - Tutte le librerie 'core' relative alle strategie sono state spostate nella cartella STRATEGYLIBS
- StrategyLib.lua che conteneva solo funzioni per lo split, è stata rinominata in SPLITCUT.lua e sarà relativa solo al taglio di seoparazione
2025-01-07 12:27:31 +01:00
andrea.villa ce7d87a5ac Aggiunta funzione GetAdditionalInfo in FeatureLib per recupero informazioni aggiuntive di feature che non richiedono topologia 2025-01-02 15:55:28 +01:00
andrea.villa 8238767f69 Piccola modifica STR0002 per spostare svuotatura dopo taglio di separazione 2025-01-02 14:51:15 +01:00
luca.mazzoleni ca4141515d - piccole correzioni varie 2024-12-24 11:13:32 +01:00
luca.mazzoleni 6ca555efc8 Merge branch 'SortingMachinings' into develop 2024-12-24 08:45:13 +01:00
luca.mazzoleni b882f23d3e - commenti 2024-12-24 08:44:46 +01:00
luca.mazzoleni 8c39c6a94f - in MachiningLib -> GetSplitMachinings correzione al calcolo FeatureSegment nel caso di lavorazione non spezzata 2024-12-23 18:25:30 +01:00
luca.mazzoleni e126e3f389 - in BeamLib introdotto algoritmo di sorting STABILE (merge sorting)
- piccole correzioni in SLOTBYBLADE e SLOTBYCHAINSAW
2024-12-23 16:11:25 +01:00
luca.mazzoleni 3bce7b5fd6 implementato sorting lavorazioni ma non corretto, serve un algoritmo di STABLE SORTING 2024-12-23 09:08:03 +01:00
luca.mazzoleni 99e0bd27d9 - funzioni di Sorting spostate in MachiningLib
- Sorting di base funzionante
2024-12-19 18:33:39 +01:00
luca.mazzoleni 456d8e903a - in BeamExec completata la funzione PrepareMachiningsForSorting
- in FaceData la lunghezza rispetto a X è ora in valore assoluto
- in MachiningLib -> GetSplitMachinings aggiunta la scrittura del centro della lavorazione
- in STR0003, STR0004, SlotByChainSaw e SlotByBLade nSegment diventa nFeatureSegment per distinguerla da nPartSegment
2024-12-19 15:04:17 +01:00
luca.mazzoleni 14f81da3df - in Process e BeamExec reinserito calcolo parte dopo spostamento pezzo 2024-12-18 12:23:04 +01:00
luca.mazzoleni eb4a5e521f - in BeamExec si evita di ricalcolare senza motivo il box del pezzo
- tutti i riferimenti a PARTS[i].b3Box o Part.b3Solid diventano Part.b3Part
- in BeamExec aggiunte funzioni PrepareMachiningsForSorting e SortMachiningsBySegment, da completare
- in BeamLib aggiunta funzione GetSplittingPoints
- nelle lavorazioni introdotta la variabile sStage che rappresenta la fase di lavoro a cui la lavorazione stessa appartiene (Head, Tail, AfterTail oppure vuota che significa sezione centrale, quella divisa in segments)
- piccole correzioni ad alcuni nomi di variabile
2024-12-18 11:59:08 +01:00
luca.mazzoleni 233a928dcd - in DiceCut modificati i commenti 2024-12-16 13:18:10 +01:00
luca.mazzoleni db88c7bb8d Merge branch 'feature/NewStrategyLib' into develop 2024-12-16 11:19:59 +01:00
luca.mazzoleni 992a115f93 Merge branch 'develop' into feature/NewStrategyLib 2024-12-10 16:14:55 +01:00
luca.mazzoleni 50753dda52 Merge branch 'STR0003_Splitting' into develop 2024-12-06 16:30:29 +01:00
andrea.villa cff250ca37 - TAILCUT utilizza nuova libreria
- Prima versione funzionante tagli PRECUT
2024-12-05 08:09:50 +01:00
andrea.villa 7309ebb6a3 - Creazione (vuota) nuova libreria StrategyLib
- SPLITCUT non è più una strategia ma sarà una funzionalità della nuova libreria
- Nuova strategia TAILCUT, corrispettivo del HEADCUT sulla testa
- Alla feature 340 si applica la strategia TAILCUT
2024-12-04 10:52:59 +01:00
andrea.villa c649870518 Piccola modifica Splitcut 2024-12-04 10:18:40 +01:00
andrea.villa 3d8ec03c47 Merge branch 'feature/DiceCut' into develop 2024-12-04 10:17:24 +01:00
andrea.villa 42329d7688 Aggiunta libreria DiceCut. Funzione GetDice uniformata a nuovo standard, funzioni interne non modificate. 2024-12-04 10:17:09 +01:00
24 changed files with 2441 additions and 759 deletions
+5 -4
View File
@@ -44,11 +44,12 @@ local function GetStrategies_Egalware( Proc)
Strategies = { { sStrategyId = 'HEADCUT'}}
---------------------------------------------------------------------
-- Feature : Cut
elseif ID.IsSplitCut( Proc) then
Strategies = { { sStrategyId = 'SPLITCUT'}}
elseif ID.IsTailCut( Proc) then
Strategies = { { sStrategyId = 'TAILCUT'}}
---------------------------------------------------------------------
-- Feature : Cut
elseif ID.IsCut( Proc) then
Strategies = { { sStrategyId = 'STR0005'}}
---------------------------------------------------------------------
-- Feature : Longitudinal Cut
elseif ID.IsLongitudinalCut( Proc) then
@@ -302,8 +303,8 @@ local function GetStrategies_Essetre( Proc)
Strategies = { { sStrategyId = 'HEADCUT'}}
---------------------------------------------------------------------
-- Feature : Cut
elseif ID.IsSplitCut( Proc) then
Strategies = { { sStrategyId = 'SPLITCUT'}}
elseif ID.IsTailCut( Proc) then
Strategies = { { sStrategyId = 'TAILCUT'}}
---------------------------------------------------------------------
-- Feature : Cut
elseif ID.IsCut( Proc) then
+71 -26
View File
@@ -31,6 +31,7 @@ EgtMdbSave()
TOOLS = {} -- tabella contenente tutti gli utensili
STRATEGIES = nil -- tabella contenente le strategie disponibili per ogni feature
MACHININGS = {} -- tabella contenente le lavorazioni da applicare
PROCESSINGS = {} -- tabella contenente tutte le informazioni di ogni feature, processate per ogni rotazione
-------------------------------------------------------------------------------------------------------------
-- *** COSTANTI *** TODO -> DA SPOSTARE IN BEAMDATA???
@@ -146,11 +147,13 @@ function BeamExec.GetToolsFromDB()
Tool.dStep = EgtGetValInNotes( Tool.sUserNotes, 'STEP', 'd') or ( Tool.dMaxMaterial / 3) -- se non settato nell'utensile, considero metà del tagliente
Tool.dSideStep = EgtGetValInNotes( Tool.sUserNotes, 'SIDESTEP', 'd') or floor( Tool.dDiameter / 3) -- se non settato nell'utensile, considero metà del diametro
Tool.bIsPen = abs( Tool.dSpeed) < 5
Tool.dPerformanceIndex = ( Tool.dDiameter * Tool.dMaxMaterial) / Tool.dLength
-- recupero parametri propri delle lame
elseif sToolFamily == 'SAWBLADE' then
Tool.bIsUsedForLongCut = EgtGetValInNotes( Tool.sUserNotes, 'LONGCUT') == 1 or false -- false come valore di default
Tool.dStep = EgtGetValInNotes( Tool.sUserNotes, 'STEP', 'd') or Tool.dThickness -- se non settato nell'utensile, considero lo spessore lama
Tool.dSideStep = EgtGetValInNotes( Tool.sUserNotes, 'SIDESTEP', 'd') or Tool.dMaxMaterial -- se non settato nell'utensile, considero un quarto del diametro
Tool.dPerformanceIndex = 1 / ( Tool.dDiameter * Tool.dLength)
-- recupero parametri propri delle motoseghe
elseif sToolFamily == 'MORTISE' then
Tool.dDistance = EgtTdbGetCurrToolParam( MCH_TP.DIST) or 90 -- 90mm dimensione standard aggregato catena
@@ -160,7 +163,11 @@ function BeamExec.GetToolsFromDB()
Tool.dSideStep = EgtGetValInNotes( Tool.sUserNotes, 'SIDESTEP', 'd') or ( Tool.dThickness - 1) -- se non settato nell'utensile, considero spessore catena meno 1mm di sicurezza
Tool.dCornerRadius = EgtTdbGetCurrToolParam( MCH_TP.CORNRAD)
Tool.dWidth = Tool.dDiameter
Tool.dPerformanceIndex = 1 / Tool.dLength
end
-- drillbit
else
Tool.dPerformanceIndex = Tool.dDiameter / Tool.dLength
end
-- se tutti i dati necessari sono disponibili, inserisco utensile nella lista globale degli utensili disponibili
@@ -375,13 +382,13 @@ function BeamExec.ProcessBeams( dRawW, dRawH, dRawL, dOvmHead, dOvmMid, PARTS)
local dDeltaE = BeamData.OVM_MID
for i = 1, #PARTS do
-- dati del pezzo
local b3Part = EgtGetBBoxGlob( PARTS[i].id or GDB_ID.NULL, GDB_BB.EXACT)
if b3Part:isEmpty() or PARTS[i].b3Box:isEmpty() then break end
EgtOutLog( 'PartSez=' .. EgtNumToString( b3Part:getDimY(), 1) .. 'x' .. EgtNumToString( b3Part:getDimZ(), 1), 3)
local b3BoxExact = EgtGetBBoxGlob( PARTS[i].id or GDB_ID.NULL, GDB_BB.EXACT)
if b3BoxExact:isEmpty() or PARTS[i].b3PartOriginal:isEmpty() then break end
EgtOutLog( 'PartSez=' .. EgtNumToString( b3BoxExact:getDimY(), 1) .. 'x' .. EgtNumToString( b3BoxExact:getDimZ(), 1), 3)
-- se sezione compatibile e lunghezza disponibile sufficiente
local dPartLen = PARTS[i].b3Box:getDimX()
local dPartWidth = PARTS[i].b3Box:getDimY()
local dPartHeight = PARTS[i].b3Box:getDimZ()
local dPartLen = PARTS[i].b3PartOriginal:getDimX()
local dPartWidth = PARTS[i].b3PartOriginal:getDimY()
local dPartHeight = PARTS[i].b3PartOriginal:getDimZ()
local dNextLen = dLen - EgtIf( i == 1, dDeltaS, 0) - dPartLen - dDeltaE
if (( abs( dPartWidth - dRawW) < 100 * GEO.EPS_SMALL and abs( dPartHeight - dRawH) < 100 * GEO.EPS_SMALL) or
( abs( dPartHeight - dRawW) < 100 * GEO.EPS_SMALL and abs( dPartWidth - dRawH) < 100 * GEO.EPS_SMALL)) and
@@ -411,7 +418,7 @@ function BeamExec.ProcessBeams( dRawW, dRawH, dRawL, dOvmHead, dOvmMid, PARTS)
return false, sOut
end
-- aggiungo faccia per taglio iniziale al pezzo
BeamLib.AddPartStartFace( PARTS[i].id, PARTS[i].b3Box)
BeamLib.AddPartStartFace( PARTS[i].id, PARTS[i].b3PartOriginal)
-- se sovramateriale di testa, lo notifico
if dDeltaS > 0.09 then
EgtSetInfo( PARTS[i].idRaw, 'HOVM', dDeltaS)
@@ -423,16 +430,16 @@ function BeamExec.ProcessBeams( dRawW, dRawH, dRawL, dOvmHead, dOvmMid, PARTS)
EgtSetInfo( PARTS[i].idRaw, 'TOVM', dDeltaE)
end
-- aggiungo faccia per taglio finale al pezzo
BeamLib.AddPartEndFace( PARTS[i].id, PARTS[i].b3Box)
BeamLib.AddPartEndFace( PARTS[i].id, PARTS[i].b3PartOriginal)
-- inserisco il pezzo nel grezzo
EgtDeselectPartObjs( PARTS[i].id)
local ptPos = b3Part:getMin() - PARTS[i].b3Box:getMin() + Vector3d( dDelta, ( dRawW - dPartWidth) / 2, ( dRawH - dPartHeight) / 2)
local ptPos = b3BoxExact:getMin() - PARTS[i].b3PartOriginal:getMin() + Vector3d( dDelta, ( dRawW - dPartWidth) / 2, ( dRawH - dPartHeight) / 2)
EgtAddPartToRawPart( PARTS[i].id, ptPos, PARTS[i].idRaw)
if abs( dPartWidth - dRawW) > 100 * GEO.EPS_SMALL then
-- rotazione attorno a centro geometria complessiva del pezzo
EgtRotatePartInRawPart( PARTS[i].id, X_AX(), 90)
-- correggo per eccentricità solido rispetto a geometria complessiva del pezzo
local vtEccOri = PARTS[i].b3Box:getCenter() - b3Part:getCenter()
local vtEccOri = PARTS[i].b3PartOriginal:getCenter() - b3BoxExact:getCenter()
local vtEccRot = Vector3d( vtEccOri)
vtEccRot:rotate( X_AX(), 90)
EgtMovePartInRawPart( PARTS[i].id, ( vtEccOri - vtEccRot))
@@ -450,9 +457,10 @@ function BeamExec.ProcessBeams( dRawW, dRawH, dRawL, dOvmHead, dOvmMid, PARTS)
PARTS[i].dWidth = PARTS[i].b3Raw:getDimY()
PARTS[i].dHeight = PARTS[i].b3Raw:getDimZ()
PARTS[i].bSquareSection = abs( PARTS[i].dWidth - PARTS[i].dHeight) < 100 * GEO.EPS_SMALL
PARTS[i].b3Solid = EgtGetBBoxGlob( EgtGetFirstNameInGroup( PARTS[i].id, 'Box') or GDB_ID.NULL, GDB_BB.STANDARD)
PARTS[i].b3Part = EgtGetBBoxGlob( EgtGetFirstNameInGroup( PARTS[i].id, 'Box') or GDB_ID.NULL, GDB_BB.STANDARD)
PARTS[i].nIndexInParts = i
PARTS[i].CombinationList = GetAvailableCombinations( PARTS[i])
PARTS[i].SplittingPoints = BeamLib.GetPartSplittingPoints( PARTS[i])
else
local sOut = 'Error: part L(' .. EgtNumToString( dPartLen, 1) .. ') too big for raw part L(' .. EgtNumToString( dLen - 0.1, 1) .. ')'
return false, sOut
@@ -581,6 +589,7 @@ end
-------------------------------------------------------------------------------------------------------------
local function CollectFeatures( Part)
-- recupero le feature
local nProcCount = 0
local vProc = {}
local LayerId = {}
LayerId[1] = BeamLib.GetAddGroup( Part.id)
@@ -612,12 +621,6 @@ local function CollectFeatures( Part)
EgtOutLog( '------Feature ' .. Proc.idFeature .. '------')
-- se esiste la geometria
if Proc.b3Box and not Proc.b3Box:isEmpty() then
-- TODO fare una funzione per recuperare i dati delle feature che non passano dal calcolo della topologia?
-- se foro calcolo altri dati
if ID.IsDrilling( Proc) then
-- assegno diametro e facce di ingresso e uscita (dati tabelle sempre per riferimento)
Proc.dDiam, Proc.dLen, Proc.nFcs, Proc.nFce = FeatureLib.GetDrillingData( Proc)
end
-- informazioni facce e topologia
Proc.AffectedFaces = BeamLib.GetAffectedFaces( Proc, Part)
-- calcolo topologia solo se necessario, altrimenti si sfruttano le informazioni della feature BTL
@@ -629,6 +632,7 @@ local function CollectFeatures( Part)
else
Proc.Topology.sFamily = 'FEATURE'
Proc.Topology.sName = 'FEATURE'
Proc = FeatureLib.GetAdditionalInfo( Proc, Part)
end
-- se topologia feature riconosciuta, oppure da non calcolare perchè il riconoscimento topologico è basato sulla feature stessa
if Proc.Topology.sName ~= 'NOT_IMPLEMENTED' then
@@ -643,17 +647,23 @@ local function CollectFeatures( Part)
end
-- se ci sono strategie disponibili, aggiungo a lista delle feature da lavorare
if Proc.AvailableStrategies and #Proc.AvailableStrategies > 0 then
nProcCount = nProcCount + 1
Proc.nIndexInVProc = nProcCount
table.insert( vProc, Proc)
-- altrimenti errore (non ci sono strategie per lavorare la topologia riconosciuta)
else
EgtOutLog( ' Feature ' .. tostring( Proc.idFeature) .. ' : NO available strategies')
end
-- calcolo riduzione lunghezza pinzabile testa/coda
Proc.NotClampableLength = FeatureLib.CalculateFeatureNotClampableLengths( Proc, Part)
-- altrimenti errore (serviva riconoscimento topologico, ma non è stato possibile farlo)
else
EgtOutLog( ' Feature ' .. tostring( Proc.idFeature) .. ' : NO available strategies')
end
else
Proc.nFlg = 0
nProcCount = nProcCount + 1
Proc.nIndexInVProc = nProcCount
table.insert( vProc, Proc)
EgtOutLog( ' Feature ' .. tostring( Proc.idFeature) .. ' is empty (no geometry)')
end
@@ -874,7 +884,7 @@ local function CalculateStrategies( vProcSingleRot, Part)
Proc.AvailableStrategies[nIndexCurrentStrategy].Result = FeatureLib.CalculateCompositeRating( Proc.AvailableStrategies[nIndexCurrentStrategy].Result)
-- se scelta strategia in modalità base o standard, esco subito alla prima che trovo completa
-- TODO serve paraemtro da Beam&Wall ( oppure da confirgurazione) !!!!!!!!
-- TODO serve parametro da Beam&Wall ( oppure da confirgurazione) !!!!!!!!
if BEAM.GetFirstCompletedStrategy and Proc.AvailableStrategies[nIndexCurrentStrategy].Result.sStatus == 'Complete' then
break
end
@@ -981,6 +991,7 @@ local function CalculateMachinings( vProc, Part)
bAreAllApplyOk, _ = StrategyScript.Make( true, Proc, Part, Proc.ChosenStrategy.Parameters)
end
end
return MACHININGS
end
@@ -998,7 +1009,7 @@ local function PrintFeatures( vProc, Part)
end
-------------------------------------------------------------------------------------------------------------
function BeamExec.GetProcessings( PROCESSINGS, PARTS)
function BeamExec.GetProcessings( PARTS)
-- recupero tutti i processing di tutti i pezzi in tutte le rotazioni
-- TODO calcolo tempi da rimuovere o lasciare solo per debug
-- if EgtGetDebugLevel() >= 3 then
@@ -1017,9 +1028,6 @@ function BeamExec.GetProcessings( PROCESSINGS, PARTS)
-- recupero informazioni ausiliarie feature e dipendenze tra feature stesse
-- TODO le dipendenze cambiano in base alla rotazione del pezzo? probabilmente no
vProcRot[dRotIndex] = GetFeatureInfoAndDependency( vProcRot[dRotIndex], PARTS[nPart])
-- calcola le strategie applicabili ( presenti nella tabella vProcRot[dRotIndex].AvailableStrategies)
vProcRot[dRotIndex] = CalculateStrategies( vProcRot[dRotIndex], PARTS[nPart])
else
-- inserisco una tabella vuota
table.insert( vProcRot, {})
@@ -1267,7 +1275,7 @@ local function GetBestResultFromCombinationsMatrix( ProcessingsOnPart, PartInfo)
end
-------------------------------------------------------------------------------------------------------------
function BeamExec.ProcessMachinings( PROCESSINGS, PARTS)
function BeamExec.ProcessMachinings( PARTS)
-- ciclo sui pezzi
local nTotErr = 0
local Stats = {}
@@ -1302,6 +1310,9 @@ function BeamExec.ProcessMachinings( PROCESSINGS, PARTS)
for nPart = 1, #PARTS do
-- calcolo della migliore strategia per ogni rotazione del pezzo
for dRotIndex = 1, 4 do
-- calcola le strategie applicabili
PROCESSINGS[nPart].Rotation[dRotIndex] = CalculateStrategies( PROCESSINGS[nPart].Rotation[dRotIndex], PARTS[nPart])
-- tra le calcolate, sceglie la migliore
PROCESSINGS[nPart].Rotation[dRotIndex] = GetBestStrategy( PROCESSINGS[nPart].Rotation[dRotIndex])
end
@@ -1326,11 +1337,45 @@ function BeamExec.ProcessMachinings( PROCESSINGS, PARTS)
-- esegue le strategie migliori che ha precedentemente scelto e salva le lavorazioni nella lista globale
MACHININGS = CalculateMachinings( vProc, PARTS[nPart])
MACHININGS = MachiningLib.PrepareMachiningsForSorting( PARTS[nPart])
-- TODO riordinare lavorazioni ottimizzando cambio utensile/spezzone ecc..., mantenendo dipendenze definite prima
-- ordino le lavorazioni
-- MACHININGS = OrderMachining( MACHININGS, PARTS[nPart])
--TODO - rimuovere o mettere in Log, serve solo per test
-- TEST
local MachiningPropertiesBeforeSorting = {}
for i =1, #MACHININGS do
MachiningPropertiesBeforeSorting[i] = {}
MachiningPropertiesBeforeSorting[i] = {
ptCenter = MACHININGS[i].Machining.ptCenter,
nStage = MACHININGS[i].Machining.nStage,
nPartSegment = MACHININGS[i].Machining.nPartSegment,
sToolFamily = TOOLS[ MACHININGS[i].Machining.nToolIndex].sFamily,
dToolPerformanceIndex = TOOLS[ MACHININGS[i].Machining.nToolIndex].dPerformanceIndex,
sToolName = TOOLS[ MACHININGS[i].Machining.nToolIndex].sName,
vtToolDirection = MACHININGS[i].Machining.vtToolDirection
}
end
-- fine TEST
-- TODO completare ordinamento. Mancano le dipendenze.
MACHININGS = BeamLib.StableSort( MACHININGS, MachiningLib.CompareMachinings)
--TODO - rimuovere o mettere in Log, serve solo per test
-- TEST
local MachiningPropertiesAfterSorting = {}
for i =1, #MACHININGS do
MachiningPropertiesAfterSorting[i] = {}
MachiningPropertiesAfterSorting[i] = {
ptCenter = MACHININGS[i].Machining.ptCenter,
nStage = MACHININGS[i].Machining.nStage,
nPartSegment = MACHININGS[i].Machining.nPartSegment,
sToolFamily = TOOLS[ MACHININGS[i].Machining.nToolIndex].sFamily,
dToolPerformanceIndex = TOOLS[ MACHININGS[i].Machining.nToolIndex].dPerformanceIndex,
sToolName = TOOLS[ MACHININGS[i].Machining.nToolIndex].sName,
vtToolDirection = MACHININGS[i].Machining.vtToolDirection
}
end
-- fine TEST
-- aggiungo la fase, se non è la prima
if nOrd == 1 then
EgtSetCurrPhase( 1)
+160 -6
View File
@@ -90,6 +90,48 @@ function BeamLib.AddPartEndFace( PartId, b3Solid)
return true
end
-------------------------------------------------------------------------------------------------------------
function BeamLib.GetPartSplittingPoints( Part, OptionalParameters)
local PartSplittingPoints = {}
local dPartLength = Part.b3Part:getDimX()
-- parametri opzionali
if not OptionalParameters then
OptionalParameters = {}
end
local dMaxSegmentLength = OptionalParameters.dMaxSegmentLength or BeamData.LONGCUT_MAXLEN
local dMaxSegmentLengthOnEdges = OptionalParameters.dMaxSegmentLengthOnEdges or BeamData.LONGCUT_ENDLEN
if dPartLength < dMaxSegmentLength + 10 * GEO.EPS_SMALL then
return {}
elseif dPartLength >= dMaxSegmentLength + 10 * GEO.EPS_SMALL
and dPartLength < 3 * dMaxSegmentLengthOnEdges + 10 * GEO.EPS_SMALL then
local dXPartCentralPoint = ( Part.b3Part:getMax():getX() - Part.b3Part:getMin():getX()) / 2
table.insert( PartSplittingPoints, Point3d( dXPartCentralPoint, 0, 0))
else
-- punto estremo destro
local dSplitXRight = Part.b3Part:getMax():getX() - dMaxSegmentLengthOnEdges
table.insert( PartSplittingPoints, Point3d( dSplitXRight, 0, 0))
-- punti centrali
local dPartCentralLength = dPartLength - 2 * dMaxSegmentLengthOnEdges
local nSplitParts = max( ceil( dPartCentralLength / dMaxSegmentLength + 10 * GEO.EPS_SMALL), 1)
local dSplitPartsLen = dPartCentralLength / nSplitParts
for i = 1, ( nSplitParts - 1) do
local ptOn
local dCurrentPointX = dSplitXRight - i * dSplitPartsLen
ptOn = Point3d( dCurrentPointX, 0, 0)
table.insert( PartSplittingPoints, ptOn)
end
-- punto estremo sinistro
local dSplitXLeft = Part.b3Part:getMin():getX() + dMaxSegmentLengthOnEdges
table.insert( PartSplittingPoints, Point3d( dSplitXLeft, 0, 0))
end
return PartSplittingPoints
end
-------------------------------------------------------------------------------------------------------------
function BeamLib.AddPhaseWithRawParts( nRawId, OriXR, PosXR, dDeltaSucc)
EgtAddPhase()
@@ -193,22 +235,22 @@ end
function BeamLib.GetAffectedFaces( Proc, Part)
local vtFacesAffected = { bTop = false, bBottom = false, bFront = false, bBack = false, bLeft = false, bRight = false}
if Proc.b3Box and not Proc.b3Box:isEmpty() then
if Proc.b3Box:getMax():getZ() > Part.b3Solid:getMax():getZ() - 500 * GEO.EPS_SMALL then
if Proc.b3Box:getMax():getZ() > Part.b3Part:getMax():getZ() - 500 * GEO.EPS_SMALL then
vtFacesAffected.bTop = true
end
if Proc.b3Box:getMin():getZ() < Part.b3Solid:getMin():getZ() + 500 * GEO.EPS_SMALL then
if Proc.b3Box:getMin():getZ() < Part.b3Part:getMin():getZ() + 500 * GEO.EPS_SMALL then
vtFacesAffected.bBottom = true
end
if Proc.b3Box:getMin():getY() < Part.b3Solid:getMin():getY() + 500 * GEO.EPS_SMALL then
if Proc.b3Box:getMin():getY() < Part.b3Part:getMin():getY() + 500 * GEO.EPS_SMALL then
vtFacesAffected.bFront = true
end
if Proc.b3Box:getMax():getY() > Part.b3Solid:getMax():getY() - 500 * GEO.EPS_SMALL then
if Proc.b3Box:getMax():getY() > Part.b3Part:getMax():getY() - 500 * GEO.EPS_SMALL then
vtFacesAffected.bBack = true
end
if Proc.b3Box:getMin():getX() < Part.b3Solid:getMin():getX() + 500 * GEO.EPS_SMALL then
if Proc.b3Box:getMin():getX() < Part.b3Part:getMin():getX() + 500 * GEO.EPS_SMALL then
vtFacesAffected.bLeft = true
end
if Proc.b3Box:getMax():getX() > Part.b3Solid:getMax():getX() - 500 * GEO.EPS_SMALL then
if Proc.b3Box:getMax():getX() > Part.b3Part:getMax():getX() - 500 * GEO.EPS_SMALL then
vtFacesAffected.bRight = true
end
end
@@ -319,6 +361,66 @@ function BeamLib.Is3EdgesApprox( Proc, idFace, nAddGrpId)
return bResult
end
-------------------------------------------------------------------------------------------------------------
function BeamLib.GetNzLimDownUp( b3Raw, vtN, vtOrtho)
if BeamData.GetNzLimDownUp then
return BeamData.GetNzLimDownUp( b3Raw, vtN, vtOrtho)
elseif BeamData.C_SIMM then
return -0.484
elseif BeamData.TURN then
return -2
else
if vtOrtho and vtOrtho:getZ() > 0.35 then
-- N_HorAng < 15° or N_HorAng > 55°
if vtN and ( abs( vtN:getY()) < 0.259 or abs( vtN:getY()) > 0.819) then
return -0.708
-- N_HorAng > 50°
elseif vtN and abs( vtN:getY()) > 0.766 then
return -0.383
else
return EgtIf( b3Raw:getDimZ() < BeamData.MIN_DIM_HBEAM, -0.609, -0.383)
end
else
-- N_HorAng > 60°
if vtN and ( abs( vtN:getY()) > 0.866) then
return -0.708
else
if b3Raw:getDimZ() < 120 then
return -0.708
elseif b3Raw:getDimZ() < 200 then
-- N_HorAng < 15° or N_HorAng > 55°
if vtN and ( abs( vtN:getY()) < 0.259 or abs( vtN:getY()) > 0.819) then
return -0.5
else
return -0.383
end
elseif b3Raw:getDimZ() < 300 then
-- N_HorAng < 10°
if vtN and ( abs( vtN:getY()) < 0.174) then
return -0.5
else
return -0.259
end
elseif b3Raw:getDimZ() < BeamData.MIN_DIM_HBEAM then
-- N_HorAng < 10°
if vtN and ( abs( vtN:getY()) < 0.174) then
return -0.342
else
return -0.259
end
else
-- N_HorAng < 10°
if vtN and ( abs( vtN:getY()) < 0.174) then
return -0.383
else
return -0.174
end
end
end
end
end
end
-------------------------------------------------------------------------------------------------------------
-- sovrascrivo i parametri personalizzati salvati su Proc a quelli di default dalla strategia
-- N.B. : I parametri personalizzati non più presenti tra i default della strategia, verranno ignorati. Quelli extra avranno valore di default
@@ -473,5 +575,57 @@ function BeamLib.TableCopyDeep( OriginalTable)
return CopiedTable
end
---------------------------------------------------------------------
-- Merge sorting - algoritmo di sorting stabile, ossia che mantiene l'ordine relativo se gli elementi sono equivalenti
-- TODO vedere come riordinare (tutto in tabella MergeSort??)
-- TODO libreria Sorting??
do
-- unisce due liste ordinate
local function MergeHalves(Left, Right, Compare)
local result = {}
local i, j = 1, 1
while i <= #Left and j <= #Right do
if Compare( Left[i], Right[j]) then
table.insert( result, Left[i])
i = i + 1
else
table.insert( result, Right[j])
j = j + 1
end
end
-- Append degli elementi rimanenti a sinistra o destra
while i <= #Left do
table.insert( result, Left[i])
i = i + 1
end
while j <= #Right do
table.insert( result, Right[j])
j = j + 1
end
return result
end
-- Merge sort
local function MergeSort( List, Compare)
if #List <= 1 then
return List
end
local mid = floor( #List / 2)
local Left = MergeSort( { table.unpack( List, 1, mid)}, Compare)
local Right = MergeSort( { table.unpack( List, mid + 1)}, Compare)
return MergeHalves( Left, Right, Compare)
end
-- chiamata accessibile dall'esterno
function BeamLib.StableSort( List, Compare)
return MergeSort( List, Compare)
end
end
-------------------------------------------------------------------------------------------------------------
return BeamLib
+676
View File
@@ -0,0 +1,676 @@
-- DiceCut.lua by Egaltech s.r.l. 2024/01/23
-- Gestione dei piano paralleli nei tagli lunghi: equidistanziamento dei piani paralleli
-- Tabella per definizione modulo
local DiceCut = {}
-- Include
require( 'EgtBase')
local BeamLib = require( 'BeamLib')
EgtOutLog( ' DiceCut started', 1)
-- Dati
local BeamData = require( 'BeamData')
----------------------------------------------------------------------------------------------------------------------------------------------------
-- creo i piani paralleli
-- GetParallelPlanes: restituisce un vettore con gli indici delle superfici
-- nAddGrpId: il layer
-- b3BoxToDicing: il grezzo della barra
-- ptC: il punto centrale del piano della feature
-- vtN: il versore normale del piano della feature
-- nCopyPlane: 0 => genera una copia del piano passato, 1=> non genera una copia del piano passato
-- dOffset: offset dei piani paralleli
-- nStep: numero massimo di step
-- Color: colre del fascio di piani
-- dTolerance*: distanza tra i piani paralleli e i piani di taglio (se non esistono altre superfici può essere omesso)
-- bNoTolOnFirstCut*: elimina la tolleranza per il primo piano del fascio (se non esistono altre superfici può essere omesso)
-- ptCCut*: il punto centrale della superfice limitante (se non esistono altre superfici può essere omesso)
-- vtNCut*: il punto centrale della superfice limitante (se non esistono altre superfici può essere omesso)
-- ptCCut1*: il punto centrale della superfice limitante (se non esistono altre superfici può essere omesso)
-- vtNCut1*: il punto centrale della superfice limitante (se non esistono altre superfici può essere omesso)
local function GetParallelPlanes( nAddGrpId, b3BoxToDicing, ptC, vtN, nCopyPlane, dOffset, nStep, Color, dTolerance, bNoTolOnFirstCut, ptCCut, vtNCut, ptCCut1, vtNCut1 )
local ptMyCCut
local AreaMin = 5*5
if ptCCut and vtNCut then
if dTolerance then
ptMyCCut = Point3d( ptCCut + dTolerance * vtNCut)
end
ptMyCCut = Point3d( ptCCut)
end
local ptMyCCut1
if ptCCut1 and vtNCut1 then
ptMyCCut1 = Point3d( ptCCut1 + 0 * vtNCut1)
end
local TabellaTmSurfParallel = {}
local i = nCopyPlane
while i < nStep do
local SurfId = EgtSurfTmPlaneInBBox( nAddGrpId, ptC + ( i * dOffset) * vtN, vtN, b3BoxToDicing, GDB_RT.GLOB)
local nFacet = EgtSurfTmFacetCount( SurfId or GDB_ID.NULL)
if nFacet == 0 then
-- se sono al primo taglio do una possibilità in più di girare
if i > nCopyPlane then
break
end
end
if nFacet > 0 and vtNCut and ptMyCCut and EgtSurfArea(SurfId) > AreaMin then
if i == nCopyPlane and bNoTolOnFirstCut then
EgtCutSurfTmPlane( SurfId, ptCCut, -vtNCut, false, GDB_RT.GLOB)
else
EgtCutSurfTmPlane( SurfId, ptMyCCut, -vtNCut, false, GDB_RT.GLOB)
end
nFacet = EgtSurfTmFacetCount( SurfId)
end
if nFacet > 0 and vtNCut1 and ptMyCCut1 and EgtSurfArea(SurfId) > AreaMin then
if i == nCopyPlane and bNoTolOnFirstCut then
EgtCutSurfTmPlane( SurfId, ptCCut1, -vtNCut1, false, GDB_RT.GLOB)
else
EgtCutSurfTmPlane( SurfId, ptMyCCut1, -vtNCut1, false, GDB_RT.GLOB)
end
nFacet = EgtSurfTmFacetCount( SurfId)
end
if nFacet > 0 and EgtSurfArea(SurfId) > AreaMin then
table.insert( TabellaTmSurfParallel, SurfId)
EgtSetColor( SurfId, Color)
else
EgtErase( SurfId)
end
if dOffset == 0 then
break
end
i = i + 1
end
return TabellaTmSurfParallel
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- GetOrderedCutTable:
-- nAddGrpId: il layer
-- TabParallelPlanes: tabella delle superfici dei piani paralleli
-- TabOrtoPlanes: tabella delle superfici dei piani ortogonali
-- stampo l'ordine dei piani di taglio (prima tagli ortogonali piu' esterni poi taglio parallelo collettivo)
local function GetOrderedCutTable( nAddGrpId, TabParallelPlanes, TabOrtoPlanes)
local StepParallel = #TabParallelPlanes
local StepOrto = #TabOrtoPlanes
local TabellaOrderParallelCut1 = {}
for IndexTmP=1, StepParallel do
TabellaOrderParallelCut1[IndexTmP] = {}
for IndexOrto=1, StepOrto do
local ptOrtoN, vtNOrtoN = EgtSurfTmFacetCenter( TabOrtoPlanes[IndexOrto ], 0, GDB_ID.ROOT)
local Copy1Id = EgtCopySurfTmFacet( TabParallelPlanes[IndexTmP], 0, nAddGrpId)
local Copy2Id = EgtCopySurfTmFacet( TabParallelPlanes[IndexTmP], 0, nAddGrpId)
if Copy1Id and ptOrtoN then
EgtCutSurfTmPlane( Copy1Id, ptOrtoN, -vtNOrtoN, false, GDB_RT.GLOB)
EgtCutSurfTmPlane( Copy2Id, ptOrtoN, vtNOrtoN, false, GDB_RT.GLOB)
local nFacet1 = EgtSurfTmFacetCount( Copy1Id)
local nFacet2 = EgtSurfTmFacetCount( Copy2Id)
if nFacet1 < 1 then
EgtErase( Copy1Id)
EgtErase( Copy2Id)
EgtCutSurfTmPlane( TabParallelPlanes[IndexTmP], ptOrtoN, vtNOrtoN, false, GDB_RT.GLOB)
elseif nFacet2 < 1 then
EgtErase( Copy1Id)
EgtErase( Copy2Id)
break
else
table.insert( TabellaOrderParallelCut1[IndexTmP], Copy1Id)
EgtErase( Copy2Id)
EgtCutSurfTmPlane( TabParallelPlanes[IndexTmP], ptOrtoN, vtNOrtoN, false, GDB_RT.GLOB)
end
end
end
table.insert(TabellaOrderParallelCut1[IndexTmP], TabParallelPlanes[IndexTmP])
end
return TabellaOrderParallelCut1
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- GetOrtoCutCenter:
-- idFacet: l'id della faccia
-- ptC: il punto centrale della faccia
-- vtN: il versore normale della faccia
-- vtO: il versore dei piani ortogonali
-- dOffsetEff: offset della distanza dal punto centrale
-- Verifica se l'asse X del box costruito sopra la superficie è più grande di un certo offset
local function GetOrtoCutCenter( FacetId, ptC, vtN, vtO, dOffsetEff, dNzLimDwnUp)
local FrameLocal = Frame3d( EgtSurfTmFacetCenter( FacetId, 0, GDB_ID.ROOT))
EgtSetGridFrame(FrameLocal)
local IdAuxLocal = EgtGroup(EgtGetParent( FacetId), FrameLocal)
EgtSetName( IdAuxLocal, "AuxLocal")
local BoxLocal = EgtGetBBoxRef( FacetId, GDB_BB.STANDARD, FrameLocal)
local ptS = EgtGP( EgtSurfTmBBox( IdAuxLocal, BoxLocal, GDB_RT.GRID), GDB_ID.ROOT)
EgtErase( IdAuxLocal)
EgtSetGridFrame(Frame3d())
-- riferimento intrinseco
local asseX = Vector3d( vtO)
local asseY = vtN ^ asseX
local Frame = Frame3d( ptC, ptC + asseX, ptC + asseY)
-- ingombro della faccia secondo questo riferimento
local Box = EgtGetBBoxRef( FacetId, GDB_BB.STANDARD, Frame)
local dLen = Box:getDimX()
local dWidth = Box:getDimY()
-- se faccia non troppo lunga, con un lato piccolo e non diretta troppo verso il basso, non servono dice
local dMaxLen = BeamData.MAX_LEN_DICE or 600
if dLen < dMaxLen and dWidth < dMaxLen and
( dLen < dOffsetEff + 1.0 or dWidth < dOffsetEff + 1.0) and vtN:getZ() > dNzLimDwnUp then
return nil, nil, nil
end
local N = ceil( dLen / dOffsetEff)
local dOffsetRel = ( dLen / N) + 10 * GEO.EPS_SMALL
local dCopyPlane
local dCenOffs = ( Box:getMax():getX() + Box:getMin():getX()) / 2
if dLen <= dOffsetRel then
dCopyPlane = 1
elseif dLen <= 2 * dOffsetRel then
dOffsetRel = dOffsetEff
dCopyPlane = 0
else
if N % 2 == 0 then
dCopyPlane = 0
elseif N % 2 == 1 then
dCopyPlane = 0.5
end
end
return dOffsetRel, dCopyPlane, dCenOffs, ptS
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- TableMesh:
-- TableOrto: tabella delle superfici dei piani ortogonali
-- TableParallel: tabella delle superfici dei piani paralleli
-- Forma una tabella unica delle superfici di taglio inserendo strati di tagli ortogonali alternati da strati di taglio parallelo
local function TableMesh( TableOrto, TableParallel)
local TableUnited = {}
for i=1, #TableOrto do
table.insert( TableUnited, TableOrto[i])
table.insert( TableUnited, TableParallel[i])
end
return TableUnited
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- FindValue:
-- tab: tabella da scansionare
-- val: valore da cercare
-- Verifica se tab contiene val, a supporto della funzione SortOrtoCutsByNormalMethod
local function FindValue( tab, val)
for index, value in ipairs( tab) do
if value == val then
return true
end
end
return false
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- SortOrtoCutsByNormalMethod:
-- TabParallelPlanes: tabella delle superfici dei piani paralleli
-- TabOrtoPlanes: tabella delle superfici dei piani ortogonali
-- stampo l'ordine dei piani di taglio sfruttando il prodotto dei versori normali (prima tagli ortogonali piu' esterni poi taglio parallelo collettivo)
local function SortOrtoCutsByNormalMethod( TabParallelPlanes, TabOrtoPlanes)
-- tabella dei tagli ordinati
local TabOrderOrtoCut = {}
-- tabella ausiliaria dei dati inseriti nell'ordine
local TabAux = {}
-- ciclo di ordinamento
local StepParallel = #TabParallelPlanes
local StepOrto = #TabOrtoPlanes
for IndexTmP=1, StepParallel do
TabOrderOrtoCut[IndexTmP] = {}
local ptParalN, vtNParalN = EgtSurfTmFacetCenter( TabParallelPlanes[IndexTmP][1], 0, GDB_ID.ROOT)
for IndexOrto=1, StepOrto do
for i=1, #TabOrtoPlanes[IndexOrto] do
-- identificativo del taglio
local OrtoPlaneId = TabOrtoPlanes[IndexOrto][i]
-- controlla che l'elemento da valutare non sia gia' stato inserito nella tabella
if not FindValue( TabAux, OrtoPlaneId) then
local ptOrtoN, vtNOrtoN = EgtSurfTmFacetCenter( OrtoPlaneId, 0, GDB_ID.ROOT)
local scalarProduct = ( ptOrtoN - ptParalN) * vtNParalN
if scalarProduct > 0 then
table.insert( TabOrderOrtoCut[IndexTmP], OrtoPlaneId)
table.insert( TabAux, OrtoPlaneId)
end
end
end
end
end
-- cancello dal DB geometrico i tagli non inseriti
for IndexOrto=1, StepOrto do
for i=1, #TabOrtoPlanes[IndexOrto] do
-- identificativo del taglio
local OrtoPlaneId = TabOrtoPlanes[IndexOrto][i]
-- ricerco il taglio tra gli inseriti
if not FindValue( TabAux, OrtoPlaneId) then
EgtErase( OrtoPlaneId)
end
end
end
return TabOrderOrtoCut
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- VerifyFirstOrthoCut :
-- CutTable: tabella dei tagli
-- OffsetP: offset della distanza dal punto centrale
-- b3BoxToDicing: il grezzo della barra
-- Verifica se l'asse X del box costruito sopra le 2 facce è più piccolo di un certo offset e quindi la faccia O è superflua
local function VerifyFirstOrthoCut( CutTable, OffsetP, b3BoxToDicing, dNzLimDwnUp)
if not CutTable[1] or not CutTable[2] then return end
local CutOId = CutTable[1][1]
local Cut1Id = CutTable[2][1]
local Cut2Id = CutTable[2][2]
if CutOId and Cut1Id and Cut2Id then
-- centri e normali delle due semifacce
local ptC1, vtN1 = EgtSurfTmFacetCenter( Cut1Id, 0, GDB_ID.ROOT)
local ptC2, vtN2 = EgtSurfTmFacetCenter( Cut2Id, 0, GDB_ID.ROOT)
-- normale alla faccia ortogonale
local _, vtO = EgtSurfTmFacetCenter( CutOId, 0, GDB_ID.ROOT)
vtO = vtO - vtO * vtN1 * vtN1 ; vtO:normalize()
local dMaxElev = EgtSurfTmFacetElevationInBBox( CutOId, 0, b3BoxToDicing, true, GDB_ID.ROOT)
-- calcolo lunghezza prima semi-faccia
local asseX1 = vtO
local asseY1 = vtN1 ^ asseX1
local Frame1 = Frame3d( ptC1, ptC1+asseX1, ptC1+asseY1)
local Box1 = EgtGetBBoxRef( Cut1Id, GDB_BB.STANDARD, Frame1)
local x1 = Box1:getDimX()
-- prendo il massimo tra la lugnhezza della faccia parallela e l'elevazione della corrispondente ortogonale
x1 = max( x1, dMaxElev)
-- calcolo lunghezza seconda semi-faccia
local asseX2 = vtO
local asseY2 = vtN2 ^ asseX2
local Frame2 = Frame3d( ptC2, ptC2+asseX2, ptC2+asseY2)
local Box2 = EgtGetBBoxRef( Cut2Id, GDB_BB.STANDARD, Frame2)
local x2 = Box2:getDimX()
-- lunghezza totale faccia
local dLongSize = x1 + x2
-- se faccia piccola e non orientata verso il basso, elimino ortogonale e unisco le due parti
if dLongSize <= OffsetP + 1.0 and vtN1:getZ() > dNzLimDwnUp then
local nAddGrpId = EgtGetParent( Cut1Id)
local SurfId = EgtSurfTmBySewing( nAddGrpId, { Cut1Id, Cut2Id})
EgtSetColor( SurfId, Color3d( FUCHSIA(), 60))
EgtErase( CutOId)
table.remove( CutTable[1], 1)
table.remove( CutTable[2], 1)
table.remove( CutTable[2], 1)
table.insert( CutTable[2], 1, SurfId)
end
end
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- ricavo i vertici del box
local function CalcolaPuntiEstremiBox( b3BoxToDicing)
local ptMin = b3BoxToDicing:getMin()
local ptMax = b3BoxToDicing:getMax()
local TBoxPoint = {}
table.insert( TBoxPoint, { P = Point3d( ptMin:getX(), ptMin:getY(), ptMin:getZ()), On = true})
table.insert( TBoxPoint, { P = Point3d( ptMax:getX(), ptMin:getY(), ptMin:getZ()), On = true})
table.insert( TBoxPoint, { P = Point3d( ptMin:getX(), ptMax:getY(), ptMin:getZ()), On = true})
table.insert( TBoxPoint, { P = Point3d( ptMax:getX(), ptMax:getY(), ptMin:getZ()), On = true})
table.insert( TBoxPoint, { P = Point3d( ptMin:getX(), ptMin:getY(), ptMax:getZ()), On = true})
table.insert( TBoxPoint, { P = Point3d( ptMax:getX(), ptMin:getY(), ptMax:getZ()), On = true})
table.insert( TBoxPoint, { P = Point3d( ptMin:getX(), ptMax:getY(), ptMax:getZ()), On = true})
table.insert( TBoxPoint, { P = Point3d( ptMax:getX(), ptMax:getY(), ptMax:getZ()), On = true})
return TBoxPoint
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- restituisce i punti che devono essere presi in considerazione per la costruzione del BoundingBox
local function VerificaEstremiGrezzo( ptC, vtN, TPoint)
for i = 1, #TPoint do
if ( TPoint[i].P - ptC) * vtN < 0 then
TPoint[i].On = false
end
end
return TPoint
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- ricavo l'altezza del BoundingBox assegnati gli estremi del grezzo e la feature
-- le funzioni commentate permettono di vedere la creazione di BoundingBox
local function DistanzaMassima( nAddGrpId, ptC1, vtN1, ptC2, vtN2, b3BoxToDicing, TPoint)
-- calcolo il riferimento nel piano 1
local Frame1 = Frame3d( ptC1, vtN1)
-- determino l'ingombro in questo riferimento della parte di trave compresa nel o nei piani
local BB1 = BBox3d()
-- punti di vertice della trave compresi
for i = 1, #TPoint do
if TPoint[i].On then
local ptP = Point3d( TPoint[i].P)
ptP:toLoc( Frame1)
BB1:Add( ptP)
end
end
-- eventuale altra faccia
if ptC2 and vtN2 then
local IdAux = EgtGroup( nAddGrpId)
local IdSurf2 = EgtSurfTmPlaneInBBox( IdAux, ptC2, vtN2, b3BoxToDicing, GDB_RT.GLOB)
EgtCutSurfTmPlane( IdSurf2, ptC1, -vtN1, false, GDB_RT.GLOB)
if IdSurf2 then
local BB2 = EgtGetBBoxRef( IdSurf2, GDB_BB.STANDARD, Frame1)
BB1:Add( BB2)
end
EgtErase( IdAux)
end
if not BB1:isEmpty() then
return ( BB1:getMax():getZ() + 0.1)
end
return 0
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- DiceCut.GetDice :
-- nParent: il layer
-- BBoxRawPart: il grezzo della barra
-- ptCPlanes: il punto centrale del piano della feature
-- vtNPlanes: il versore normale del piano della feature
-- bGetOrtoPlanes*: se voglio calcolare i piani ortogonali al piano passato (se non esistono altre superfici può essere omesso)
-- ptCBond*: il punto centrale della superfice limitante (se non esistono altre superfici può essere omesso)
-- vtNBond*: il versore normale della superfice limitante (se non esistono altre superfici può essere omesso)
-- dOrthoMaxDim : massima profondità taglio se faccia singola perpendicolare facce laterali trave
-- dCustMaxDimDice: dimensione massima customizzata, sostituisce il parametro BeamData.MAX_DIM_DICE (se negativa qualunque, se positiva deve stare nel MAX)
-- bDownHead : taglio con testa da sotto
----------------------------------------------------------------------------------------------------------------------------------------------------
-- function DiceCut.GetDice( nParent, BBoxRawPart, ptCPlanes, vtNPlanes, bGetOrtoPlanes, ptCBond, vtNBond, dOrthoMaxDim, dCustMaxDimDice, bDownHead)
---------------------------------------------------------------------------------------------------------------
-- DiceCut.GetDice :
-- Part : pezzo
-- Face1 : table. Contiene tutti i dati della faccia principale. Obbligatori i campi '.ptCenter' e '.vtNormal'
-- Face2 : table. Contiene tutti i dati della faccia secondaria. Se non esiste, la table è vuota ({}). Se esiste, obbligatori i campi '.ptCenter' e '.vtNormal'
-- OptionaParameters : eventuali parametri opzionali
---------------------------------------------------------------------------------------------------------------
function DiceCut.GetDice( Part, Face1, Face2, OptionalParameters)
local dMaxDimDice = BeamData.MAX_DIM_DICE
local dTolerance = 0 -- distanza di sicurezza per i tagli ortogonali
local OffsetP = dMaxDimDice -- distanza tra i piani paralleli
local StepP = 100 -- numero massimo di piani paralleli da generare
local OffsetO = dMaxDimDice -- distanza tra i piani ortogonali
local StepO = 100 -- numero massimo di piani ortogonali da generare
-- recupero gruppo per geometria addizionale
local nAddGrpId = BeamLib.GetAddGroup( Part.id)
-- se il box non è passato tra i parametri opzionali, faccio i calcoli sul SOLID del Part
local b3BoxToDicing = OptionalParameters.b3BoxToDicing or Part.b3Part
-- copio dati passati su variabili locali
local ptCMainFace, vtNMainFace, ptCSubordinateFace, vtNSubordinateFace, bGetOrtoPlanes
if Face1.ptCenter and Face1.vtNormal then
ptCMainFace = Face1.ptCenter
vtNMainFace = Face1.vtNormal
end
-- se esiste faccia secondaria non esiste, forzo calcolo piani ortogonali
if Face2.ptCenter and Face2.vtNormal then
ptCSubordinateFace = Face2.ptCenter
vtNSubordinateFace = Face2.vtNormal
bGetOrtoPlanes = false
else
bGetOrtoPlanes = true
end
-- ricavo dimensione massima cubetti
if OptionalParameters.dCustMaxDimDice and OptionalParameters.dCustMaxDimDice < BeamData.MAX_DIM_DICE then
dMaxDimDice = abs( OptionalParameters.dCustMaxDimDice)
end
--Ricavo le altezze dei BoundingBox contenente feature e estremi del grezzo
local TBoxPoint = CalcolaPuntiEstremiBox( b3BoxToDicing)
TBoxPoint = VerificaEstremiGrezzo( ptCMainFace, vtNMainFace, TBoxPoint)
if ptCSubordinateFace and vtNSubordinateFace then
TBoxPoint = VerificaEstremiGrezzo( ptCSubordinateFace, vtNSubordinateFace, TBoxPoint)
end
local dElevP = DistanzaMassima( nAddGrpId, ptCMainFace, vtNMainFace, ptCSubordinateFace, vtNSubordinateFace, b3BoxToDicing, TBoxPoint)
local dElevO
if ptCSubordinateFace and vtNSubordinateFace and not AreOppositeVectorApprox( vtNSubordinateFace, vtNMainFace) then
dElevO = DistanzaMassima( nAddGrpId, ptCSubordinateFace, vtNSubordinateFace, ptCMainFace, vtNMainFace, b3BoxToDicing, TBoxPoint)
end
-- inclinazione limite per taglio da sotto
local dNzLimDwnUp = BeamLib.GetNzLimDownUp( b3BoxToDicing)
-- se non c'è testa da sotto e normali senza componenti in Y con faccia quasi verticale e trave non alta, uso per offset i limiti dei tagli di testa e coda
if not BeamData.DOWN_HEAD and abs( vtNMainFace:getY()) < 0.1 and vtNMainFace:getZ() < 0.7071 and ( not vtNSubordinateFace or abs( vtNSubordinateFace:getY()) < 0.1) and b3BoxToDicing:getDimZ() < BeamData.MIN_DIM_HBEAM then
OffsetO = OptionalParameters.dOrthoMaxDim or BeamData.MAX_DIM_HTCUT
end
-- aggiungo piccolo extra agli offset
OffsetP = OffsetP + 10 * GEO.EPS_SMALL
OffsetO = OffsetO + 10 * GEO.EPS_SMALL
-- se piani non ortogonali, diminuisco la distanza di offset opportunamente
local originalOffsetP = OffsetP
if not bGetOrtoPlanes then
local dCoeff = ( vtNMainFace ^ vtNSubordinateFace):len()
OffsetP = OffsetP * dCoeff
OffsetO = OffsetO * dCoeff
end
local n = ceil( dElevP / OffsetP)
OffsetP = dElevP / n
if dElevO then
local m = ceil( dElevO / OffsetO)
OffsetO = dElevO / m
end
-- elenco di tutte le superfici generate dai tagli
local TabFUCHSIA = {}
local TabGREEN = {}
-- PIANI PARALLELI alla faccia di taglio
local TabellaTmSurfP = {}
local TabFromIn = GetParallelPlanes( nAddGrpId, b3BoxToDicing, ptCMainFace, vtNMainFace, 0, OffsetP, StepP, Color3d( FUCHSIA(), 60), dTolerance, true, ptCSubordinateFace, vtNSubordinateFace)
for i = #TabFromIn, 1, -1 do
table.insert( TabellaTmSurfP, TabFromIn[i])
end
-- PIANI ORTOGONALI alla faccia di taglio
-- orientamento definito da seconda faccia
if not bGetOrtoPlanes then
local TabellaTmSurfOrto = {}
local TabFromIn = GetParallelPlanes( nAddGrpId, b3BoxToDicing, ptCSubordinateFace, vtNSubordinateFace, 0, OffsetO, StepO, Color3d( GREEN(), 60), dTolerance, false, ptCMainFace, vtNMainFace)
for i = #TabFromIn, 1, -1 do
table.insert( TabellaTmSurfOrto, TabFromIn[i])
end
local TabellaOrderParallelCut = GetOrderedCutTable( nAddGrpId, TabellaTmSurfP, TabellaTmSurfOrto) -- Ottiene la tabella dei tagli paralleli ordinati
local TabellaOrderOrtoCut = GetOrderedCutTable( nAddGrpId, TabellaTmSurfOrto, TabellaTmSurfP) -- Ottiene la tabella dei tagli ortogonali da riordinare per strato
TabGREEN = SortOrtoCutsByNormalMethod( TabellaOrderParallelCut, TabellaOrderOrtoCut) -- I tagli ortogonali vengono ordinati per strato
TabFUCHSIA = TabellaOrderParallelCut -- I tagli paralleli sono già ordinati
-- orientamento da definire
else
for PlnInd = 1, #TabellaTmSurfP do
-- piano interno
local ptCInner, vtNInner = EgtSurfTmFacetCenter( TabellaTmSurfP[PlnInd], 0, GDB_ID.ROOT)
-- eventuale piano esterno
local ptCOuter, vtNOuter = nil, nil
if PlnInd > 1 then
ptCOuter, vtNOuter = EgtSurfTmFacetCenter( TabellaTmSurfP[PlnInd-1], 0, GDB_ID.ROOT)
vtNOuter = -vtNOuter
end
-- calcolo la direzione dei piani ortogonali
local vtO = VectorFromUprightOrtho( vtNInner)
if vtNInner:getZ() > -0.0175 or vtNInner:getZ() < dNzLimDwnUp or abs( vtNInner:getY()) > 0.8 then
vtO:rotate( vtNInner, 90)
-- se diretto troppo ortogonalmente all'asse trave e taglio non da sotto, lo ruoto ulteriormente
if ( abs( vtO:getY()) > 4 * abs( vtO:getX()) or b3BoxToDicing:getDimZ() > 620) and vtNInner:getZ() > dNzLimDwnUp then
vtO:rotate( vtNInner, 90)
-- se faccia principale verso il basso (almeno -3deg), lo inverto per iniziare da sopra
if vtNInner:getZ() < -0.05 then
vtO = -vtO
end
else
if vtNInner:getX() > -0.017 then
if vtO:getX() < -0.001 then vtO = -vtO end
else
if vtO:getX() > 0.001 then vtO = -vtO end
end
end
end
-- se quasi verticale (fino a 20 gradi di distanza) su faccia inclinata in Y, ruoto di 90 gradi
if vtO:getZ() > 0.939 and abs( vtNInner:getY()) > 0.5 then
vtO:rotate( vtNInner, 90)
end
-- se taglio con testa da sotto
if OptionalParameters.bHeadFromBottom and vtO:getZ() > 0.05 then
vtO = -vtO
end
-- calcolo le dimensioni dell'offset e dove posizionare la prima faccia:
-- CopyPlane: 0 => crea la prima faccia direttamente sul punto passato
-- CopyPlane: 1 => crea la prima faccia e tutte le altre con l'offset passato
-- CopyPlane: 0.5 => crea la prima faccia a metà offset e tutte le altre con l'offest intero
local OffsetRel, CopyPlane, dCenOffs, ptCStart = GetOrtoCutCenter( TabellaTmSurfP[PlnInd], ptCInner, vtNInner, vtO, OffsetO, dNzLimDwnUp)
if OffsetRel and CopyPlane and dCenOffs then
ptCInner = ptCInner + dCenOffs * vtO
local TabRight = GetParallelPlanes( nAddGrpId, b3BoxToDicing, ptCStart, vtO, CopyPlane, -OffsetRel, StepO, Color3d( GREEN(), 60),
dTolerance, false, ptCInner, vtNInner, ptCOuter, vtNOuter)
if CopyPlane == 0 then
CopyPlane = 1
end
local TabLeft = GetParallelPlanes( nAddGrpId, b3BoxToDicing, ptCStart, vtO, CopyPlane, OffsetRel, StepO, Color3d( GREEN(), 60),
dTolerance, false, ptCInner, vtNInner, ptCOuter, vtNOuter)
-- carico la tabella con gli indici riordinati
local TempOrtoTab = {}
for i = #TabLeft, 1, -1 do
table.insert( TempOrtoTab, TabLeft[i])
end
for i = 1, #TabRight do
table.insert( TempOrtoTab, TabRight[i])
end
-- creo una tabella per ogni piano per generare i tagli sulla Inner
local TempParTab = GetOrderedCutTable( nAddGrpId, {TabellaTmSurfP[PlnInd]}, TempOrtoTab)
for i = 1, #TempParTab do
table.insert( TabFUCHSIA, TempParTab[i])
end
table.insert( TabGREEN, TempOrtoTab)
else
table.insert( TabFUCHSIA, {TabellaTmSurfP[PlnInd]})
table.insert( TabGREEN, {})
end
end
end
-- Se sono state costruite non più di una faccia parallela e una faccia perpendicolare, allora non servono e tengo le originali
if #TabGREEN == 1 and #TabGREEN[1] <= 1 and #TabFUCHSIA == 1 and #TabFUCHSIA[1] <= 1 then
if #TabGREEN[1] == 1 then
EgtErase( TabGREEN[1][1])
end
TabGREEN = {}
if #TabFUCHSIA[1] == 1 then
EgtErase( TabFUCHSIA[1][1])
end
TabFUCHSIA = {}
end
-- Si uniscono le tabelle dei tagli ortogonali e paralleli in una sola tabella
local UltimateTable = TableMesh( TabGREEN, TabFUCHSIA)
-- Se esiste la superficie limitante (nFacet == 2) verifica se il taglio più esterno è superfluo e quindi viene eliminato
if not bGetOrtoPlanes then
VerifyFirstOrthoCut( UltimateTable, originalOffsetP, b3BoxToDicing, dNzLimDwnUp)
-- se rimangono due sole facce, devono coincidere con le originali e quindi sono superflue
if #UltimateTable == 2 and #UltimateTable[1] == 1 and #UltimateTable[2] == 1 then
EgtErase( UltimateTable[1][1])
EgtErase( UltimateTable[2][1])
UltimateTable = {}
end
end
return UltimateTable
end
----------------------------------------------------------------------------------------------------------------------------------------------------
-- PrintOrderCut:
-- TabellaOrderCut: tabella delle superfici di taglio
-- stampo l'ordine dei piani di taglio ricevendo una tabella con gli strati parallelo/ortogonali già ordinati
function DiceCut.PrintOrderCut( TabellaOrderCut)
local Step = #TabellaOrderCut
if Step > 0 then
EgtOutLog( " L'ordine delle superfici da tagliare è il seguente:")
else
EgtOutLog( ' Non sono necessarie superfici aggiuntive di taglio.')
end
for i = 1, Step do
if i % 2 == 1 then
EgtOutLog( ' *** Strato di taglio ' .. EgtNumToString( ( i + 1) / 2, 0))
if #TabellaOrderCut[i] > 0 then
EgtOutLog( ' Tagli ortogonali: ')
else
EgtOutLog( ' Tagli ortogonali assenti')
end
else
if #TabellaOrderCut[i] > 0 then
EgtOutLog( ' Tagli paralleli: ')
else
EgtOutLog( ' Tagli paralleli assenti')
end
end
for j=1, #TabellaOrderCut[i] do
EgtOutLog( ' Indice faccia ' .. (TabellaOrderCut[i][j] or 0))
end
end
end
----------------------------------------------------------------------------------------------------------------------------------------------------
local function DiceCutTest()
-- salvo l'indice del layer Trimesh selezionato
local SelectedIndex = EgtGetFirstSelectedObj()
-- verifico che sia selezionato un elemento
if not SelectedIndex then return end
-- salvo l'indice del layer Processing
local nAddGrpId = EgtGetParent( SelectedIndex)
-- salvo l'indice del layer Part
local nRawPart = EgtGetParent( nAddGrpId)
local nBox = EgtGetFirstNameInGroup( nRawPart, 'Box')
-- carico il bounding box della trave
-- local b3BoxToDicing = EgtGetBBoxGlob( nRawPart, GDB_BB.STANDARD )
local b3BoxToDicing = EgtGetBBoxGlob( nBox, GDB_BB.STANDARD )
-- seleziono il Part e il Layer di destinazione
EgtSetCurrPartLayer( nRawPart, nAddGrpId)
-- conto il numero di facce da processare
local nFacet = EgtSurfTmFacetCount( SelectedIndex)
EgtOutLog( ' Numero facce ' .. nFacet, 1)
-- salvo
local TabPlanesFeatures = {}
for i = 1, nFacet do
local ptC, vtN = EgtSurfTmFacetCenter( SelectedIndex, i - 1, GDB_ID.ROOT)
table.insert( TabPlanesFeatures, { ptC = ptC, vtN = vtN})
end
local ptC1 = Point3d( TabPlanesFeatures[1].ptC)
local vtN1 = Vector3d( TabPlanesFeatures[1].vtN)
local CutTable = {}
if nFacet == 1 then
CutTable = DiceCut.GetDice( nAddGrpId, b3BoxToDicing, ptC1, vtN1, true)
elseif nFacet == 2 then
CutTable = DiceCut.GetDice( nAddGrpId, b3BoxToDicing, ptC1, vtN1, false, TabPlanesFeatures[2].ptC, TabPlanesFeatures[2].vtN)
end
if EgtGetDebugLevel() >= 3 then
DiceCut.PrintOrderCut( CutTable)
end
EgtDeselectAll()
EgtDraw()
end
----------------------------------------------------------------------------------------------------------------------------------------------------
--DiceCutTest()
return DiceCut
+72 -34
View File
@@ -97,6 +97,42 @@ function FaceData.GetFacesByAdjacencyNumber( Proc)
return FacesByAdjacencyNumber
end
-------------------------------------------------------------------------------------------------------------
local function GetEdgesInfo( Proc, idFace )
local Edges = {}
local nFaceType, EdgesEgt = EgtSurfTmGetFacetOutlineInfo( Proc.id, idFace, GDB_ID.ROOT)
for i = 1, #EdgesEgt do
local nPreviousEdgeIndex = i - 1
if i == 1 then
nPreviousEdgeIndex = #EdgesEgt
end
local nNextEdgeIndex = i + 1
if i == #EdgesEgt then
nNextEdgeIndex = 1
end
-- l'elevazione si tiene sempre positiva e la normale sempre diretta verso l'interno della faccia
-- per sapere se il lato è aperto c'è la proprietà apposita bIsOpen
local CurrentEdge = {}
CurrentEdge.idAdjacentFace = EdgesEgt[i].Adj
CurrentEdge.dLength = EdgesEgt[i].Len
CurrentEdge.dElevation = abs( EdgesEgt[i].Elev)
CurrentEdge.bIsOpen = EdgesEgt[i].Open
CurrentEdge.vtN = Vector3d( EdgesEgt[i].Norm)
if CurrentEdge.bIsOpen then
CurrentEdge.vtN = -CurrentEdge.vtN
end
CurrentEdge.bIsStartOpen = EdgesEgt[nPreviousEdgeIndex].Open
CurrentEdge.bIsEndOpen = EdgesEgt[nNextEdgeIndex].Open
CurrentEdge.sType = 'Standard'
table.insert( Edges, CurrentEdge)
end
return nFaceType, Edges
end
-------------------------------------------------------------------------------------------------------------
function FaceData.GetFacesInfo( Proc, Part)
EgtOutLog( '---Faces START---')
@@ -109,6 +145,10 @@ function FaceData.GetFacesInfo( Proc, Part)
vAdj = FaceData.GetAdjacencyMatrix( Proc)
end
if not Proc.nFct then
Proc.nFct = EgtSurfTmFacetCount( Proc.id) or 0
end
-- reset eventuali visualizzazioni facce a due colori
EgtSurfTmResetTwoColors( Proc.id)
@@ -120,14 +160,14 @@ function FaceData.GetFacesInfo( Proc, Part)
-- frame OCS faccia
Faces[i].vtFrameHV = Frame3d( Faces[i].ptCenter, Faces[i].vtN)
-- elevazione calcolata rispetto al box della parte
Faces[i].dElevation = EgtSurfTmFacetElevationInBBox( Proc.id, i - 1, Part.b3Solid, true, GDB_ID.ROOT)
Faces[i].dElevation = EgtSurfTmFacetElevationInBBox( Proc.id, i - 1, Part.b3Part, true, GDB_ID.ROOT)
-- TODO qui sarebbe meglio l'area vera e non quella del rettangolo minimo
local _, dLongEdgeDimension, dShortEdgeDimension = EgtSurfTmFacetMinAreaRectangle( Proc.id, i - 1, GDB_ID.ROOT)
Faces[i].dArea = dShortEdgeDimension * dLongEdgeDimension
local nFaceType, vEdges = EgtSurfTmGetFacetOutlineInfo( Proc.id, i - 1, GDB_ID.ROOT)
local nFaceType, Edges = GetEdgesInfo( Proc, i - 1)
Faces[i].bIsOkForMachining = nFaceType < 1
Faces[i].Edges = vEdges
Faces[i].Edges = Edges
-- TODO valutare se fare un output unico alla fine o gestire log in altro modo
EgtOutLog( 'Facet ' .. Faces[i].id .. ' of ' .. Proc.nFct - 1)
@@ -180,7 +220,7 @@ local function GetTunnelFaces( Proc, Part)
end
-- faccia centrale
local nMiddleTmId = EgtSurfTmPlaneInBBox( nAddGrpId, ptTunnelCenter, vtTunnelDirection, Part.b3Solid, GDB_ID.ROOT)
local nMiddleTmId = EgtSurfTmPlaneInBBox( nAddGrpId, ptTunnelCenter, vtTunnelDirection, Part.b3Part, GDB_ID.ROOT)
-- TODO se non si riesce a costruire la faccia bisogna dare errore o semplicemente non ritornarla??
for i = 1, Proc.nFct do
EgtCutSurfTmPlane( nMiddleTmId, Proc.Faces[i].ptCenter, -Proc.Faces[i].vtN, false, GDB_ID.ROOT)
@@ -242,10 +282,10 @@ local function GetBottomFaces( Proc)
local ClosedEdgesSortedByGreatestLength = {}
for i = 1, #BottomFaces[1].Edges do
if not BottomFaces[1].Edges[i].Open then
if not BottomFaces[1].Edges[i].bIsOpen then
table.insert( ClosedEdgesSortedByGreatestLength, {})
ClosedEdgesSortedByGreatestLength[#ClosedEdgesSortedByGreatestLength].nIndex = i
ClosedEdgesSortedByGreatestLength[#ClosedEdgesSortedByGreatestLength].dLength = BottomFaces[1].Edges[i].Len
ClosedEdgesSortedByGreatestLength[#ClosedEdgesSortedByGreatestLength].dLength = BottomFaces[1].Edges[i].dLength
end
end
table.sort( ClosedEdgesSortedByGreatestLength, function (a, b) return a.dLength > b.dLength end)
@@ -262,14 +302,13 @@ local function GetBottomFaces( Proc)
end
local CurrentEdge = {}
CurrentEdge.idAdjacentFace = BottomFaces[1].Edges[i].Adj
CurrentEdge.vtToolDirection = Vector3d( BottomFaces[1].Edges[i].Norm)
CurrentEdge.dLength = BottomFaces[1].Edges[i].Len
CurrentEdge.dLengthOnX = CurrentEdge.dLength * CurrentEdge.vtToolDirection:getY()
CurrentEdge.dElevation = BottomFaces[1].Edges[i].Elev
CurrentEdge.bIsOpen = BottomFaces[1].Edges[i].Open
CurrentEdge.bIsStartOpen = BottomFaces[1].Edges[nPreviousEdgeIndex].Open
CurrentEdge.bIsEndOpen = BottomFaces[1].Edges[nNextEdgeIndex].Open
CurrentEdge.idAdjacentFace = BottomFaces[1].Edges[i].idAdjacentFace
CurrentEdge.vtN = BottomFaces[1].Edges[i].vtN
CurrentEdge.dLength = BottomFaces[1].Edges[i].dLength
CurrentEdge.bIsOpen = BottomFaces[1].Edges[i].bIsOpen
CurrentEdge.dElevation = BottomFaces[1].Edges[i].dElevation
CurrentEdge.bIsStartOpen = BottomFaces[1].Edges[i].bIsStartOpen
CurrentEdge.bIsEndOpen = BottomFaces[1].Edges[i].bIsEndOpen
if i == nFirstLongEdgeIndex then
BottomFaces[1].MainEdges.LongEdges[1] = CurrentEdge
@@ -348,14 +387,13 @@ local function GetLongFaces( Proc, MainFaces)
end
local CurrentEdge = {}
CurrentEdge.idAdjacentFace = LongFaces[i].Edges[j].Adj
CurrentEdge.vtToolDirection = Vector3d( LongFaces[i].Edges[j].Norm)
CurrentEdge.dLength = LongFaces[i].Edges[j].Len
CurrentEdge.dLengthOnX = CurrentEdge.dLength * CurrentEdge.vtToolDirection:getY()
CurrentEdge.dElevation = LongFaces[i].Edges[j].Elev
CurrentEdge.bIsOpen = LongFaces[i].Edges[j].Open
CurrentEdge.bIsStartOpen = LongFaces[i].Edges[nPreviousEdgeIndex].Open
CurrentEdge.bIsEndOpen = LongFaces[i].Edges[nNextEdgeIndex].Open
CurrentEdge.idAdjacentFace = LongFaces[i].Edges[j].idAdjacentFace
CurrentEdge.vtN = LongFaces[i].Edges[j].vtN
CurrentEdge.dLength = LongFaces[i].Edges[j].dLength
CurrentEdge.bIsOpen = LongFaces[i].Edges[j].bIsOpen
CurrentEdge.dElevation = LongFaces[i].Edges[j].dElevation
CurrentEdge.bIsStartOpen = LongFaces[i].Edges[j].bIsStartOpen
CurrentEdge.bIsEndOpen = LongFaces[i].Edges[j].bIsEndOpen
if Proc.Topology.sFamily == 'Tunnel' then
if CurrentEdge.idAdjacentFace > -1 then
@@ -369,10 +407,10 @@ local function GetLongFaces( Proc, MainFaces)
if CurrentEdge.idAdjacentFace == BottomFace.id then
LongFaces[i].MainEdges.BottomEdge = CurrentEdge
LongFaces[i].MainEdges.BottomEdge.sType = 'Bottom'
elseif LongFaces[i].Edges[nNextEdgeIndex].Adj == BottomFace.id then
elseif LongFaces[i].Edges[nNextEdgeIndex].idAdjacentFace == BottomFace.id then
LongFaces[i].MainEdges.SideEdges[1] = CurrentEdge
LongFaces[i].MainEdges.SideEdges[1].sType = 'Side'
elseif LongFaces[i].Edges[nPreviousEdgeIndex].Adj == BottomFace.id then
elseif LongFaces[i].Edges[nPreviousEdgeIndex].idAdjacentFace == BottomFace.id then
LongFaces[i].MainEdges.SideEdges[2] = CurrentEdge
LongFaces[i].MainEdges.SideEdges[2].sType = 'Side'
else
@@ -435,14 +473,13 @@ local function GetSideFaces( Proc, MainFaces)
end
local CurrentEdge = {}
CurrentEdge.idAdjacentFace = SideFaces[i].Edges[j].Adj
CurrentEdge.vtToolDirection = Vector3d( SideFaces[i].Edges[j].Norm)
CurrentEdge.dLength = SideFaces[i].Edges[j].Len
CurrentEdge.dLengthOnX = CurrentEdge.dLength * CurrentEdge.vtToolDirection:getY()
CurrentEdge.dElevation = SideFaces[i].Edges[j].Elev
CurrentEdge.bIsOpen = SideFaces[i].Edges[j].Open
CurrentEdge.bIsStartOpen = SideFaces[i].Edges[nPreviousEdgeIndex].Open
CurrentEdge.bIsEndOpen = SideFaces[i].Edges[nNextEdgeIndex].Open
CurrentEdge.idAdjacentFace = SideFaces[i].Edges[j].idAdjacentFace
CurrentEdge.vtN = SideFaces[i].Edges[j].vtN
CurrentEdge.dLength = SideFaces[i].Edges[j].dLength
CurrentEdge.bIsOpen = SideFaces[i].Edges[j].bIsOpen
CurrentEdge.dElevation = SideFaces[i].Edges[j].dElevation
CurrentEdge.bIsStartOpen = SideFaces[i].Edges[j].bIsStartOpen
CurrentEdge.bIsEndOpen = SideFaces[i].Edges[j].bIsEndOpen
if Proc.Topology.sFamily == 'Tunnel' then
if CurrentEdge.idAdjacentFace > -1 then
@@ -454,10 +491,10 @@ local function GetSideFaces( Proc, MainFaces)
if CurrentEdge.idAdjacentFace == BottomFace.id then
SideFaces[i].MainEdges.BottomEdge = CurrentEdge
SideFaces[i].MainEdges.BottomEdge.sType = 'Bottom'
elseif SideFaces[i].Edges[nNextEdgeIndex].Adj == BottomFace.id then
elseif SideFaces[i].Edges[nNextEdgeIndex].idAdjacentFace == BottomFace.id then
SideFaces[i].MainEdges.LongEdges[1] = CurrentEdge
SideFaces[i].MainEdges.LongEdges[1].sType = 'Long'
elseif SideFaces[i].Edges[nPreviousEdgeIndex].Adj == BottomFace.id then
elseif SideFaces[i].Edges[nPreviousEdgeIndex].idAdjacentFace == BottomFace.id then
SideFaces[i].MainEdges.LongEdges[2] = CurrentEdge
SideFaces[i].MainEdges.LongEdges[2].sType = 'Long'
else
@@ -494,6 +531,7 @@ function FaceData.GetMainFaces( Proc, Part)
Logs.WriteMainFacesLog( Proc, MainFaces)
end
else
MainFaces = nil
EgtOutLog( '---MainFaces NOT NEEDED---')
end
+150 -27
View File
@@ -22,7 +22,7 @@ function FeatureLib.NeedTopologyFeature( Proc)
return true
elseif ID.IsHeadCut( Proc) then
return true
elseif ID.IsSplitCut( Proc) then
elseif ID.IsTailCut( Proc) then
return true
elseif ID.IsDoubleCut( Proc) then
return true
@@ -98,14 +98,12 @@ end
---------------------------------------------------------------------
-- restituisce true se almeno una delle dimensioni della feature è maggiore o uguale ad una delle dimensioni principali del pezzo (tolleranza 1 mm)
local function IsAnyDimensionLongAsPart( Proc)
local function IsAnyDimensionLongAsPart( Proc, Part)
local bResult = false
local nBoxSolidId = EgtGetFirstNameInGroup( Proc.idPart or GDB_ID.NULL, 'Box')
local b3Solid = EgtGetBBoxGlob( nBoxSolidId, GDB_BB.STANDARD)
if Proc.b3Box:getDimX() > b3Solid:getDimX() - 1000 * GEO.EPS_SMALL or
Proc.b3Box:getDimY() > b3Solid:getDimY() - 1000 * GEO.EPS_SMALL or
Proc.b3Box:getDimZ() > b3Solid:getDimZ() - 1000 * GEO.EPS_SMALL then
if Proc.b3Box:getDimX() > Part.b3Part:getDimX() - 1000 * GEO.EPS_SMALL or
Proc.b3Box:getDimY() > Part.b3Part:getDimY() - 1000 * GEO.EPS_SMALL or
Proc.b3Box:getDimZ() > Part.b3Part:getDimZ() - 1000 * GEO.EPS_SMALL then
bResult = true
end
@@ -141,7 +139,7 @@ function FeatureLib.ClassifyTopology( Proc, Part)
local bIsFeatureCuttingEntireSection = IsFeatureCuttingEntireSection( Proc.b3Box, Part)
local bIsFeatureCuttingEntireLength = IsFeatureCuttingEntireLength( Proc.b3Box, Part)
local bIsAnyDimensionLongAsPart = IsAnyDimensionLongAsPart( Proc)
local bIsAnyDimensionLongAsPart = IsAnyDimensionLongAsPart( Proc, Part)
local vAdj = Proc.AdjacencyMatrix
local bAllAnglesConcave, bAllRightAngles = AreAllAnglesConcaveOrRight( vAdj)
local vTriangularFaces = FaceData.GetTriangularFaces( Proc)
@@ -295,8 +293,8 @@ function FeatureLib.CalculateCompositeRating( StrategyResult)
end
-------------------------------------------------------------------------------------------------------------
function FeatureLib.MachiningNeedsSplitting( dMachiningLengthOnX, Part, OptionalParameters)
local bMachiningNeedsSplitting
function FeatureLib.IsMachiningLong( dMachiningLengthOnX, Part, OptionalParameters)
local bIsMachiningLong
-- parametri opzionali
if not OptionalParameters then
@@ -304,14 +302,15 @@ function FeatureLib.MachiningNeedsSplitting( dMachiningLengthOnX, Part, Optional
end
local dMaxSegmentLength = OptionalParameters.dMaxSegmentLength or BeamData.LONGCUT_MAXLEN
bMachiningNeedsSplitting = ( dMachiningLengthOnX > dMaxSegmentLength + 10 * GEO.EPS_SMALL)
or ( dMachiningLengthOnX > 0.7 * Part.b3Solid:getDimX() + 10 * GEO.EPS_SMALL)
bIsMachiningLong = ( dMachiningLengthOnX > dMaxSegmentLength + 10 * GEO.EPS_SMALL)
or ( dMachiningLengthOnX > 0.7 * Part.b3Part:getDimX() + 10 * GEO.EPS_SMALL)
return bMachiningNeedsSplitting
return bIsMachiningLong
end
-------------------------------------------------------------------------------------------------------------
function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
local vFeatureSplittingPoints = {}
local FeatureSplittingPoints = {}
local bFeatureStartsOnEdgeLeft = false
local bFeatureStartsOnEdgeRight = false
local dSplitXLeft = Proc.b3Box:getMin():getX()
@@ -328,15 +327,15 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
local dToolOverlapBetweenSegments = OptionalParameters.dToolOverlapBetweenSegments or BeamData.MILL_OVERLAP
-- verifica spezzatura necessaria
if not FeatureLib.MachiningNeedsSplitting( Proc.b3Box:getDimX(), Part) then
if not FeatureLib.IsMachiningLong( Proc.b3Box:getDimX(), Part) then
return {}
end
-- verifica se necessari spezzoni differenti sugli estremi
if Proc.b3Box:getMin():getX() < Part.b3Solid:getMin():getX() + dMaxSegmentLengthOnEdges - 10 * GEO.EPS_SMALL then
if Proc.b3Box:getMin():getX() < Part.b3Part:getMin():getX() + dMaxSegmentLengthOnEdges - 10 * GEO.EPS_SMALL then
bFeatureStartsOnEdgeLeft = true
end
if Proc.b3Box:getMax():getX() > Part.b3Solid:getMax():getX() - dMaxSegmentLengthOnEdges + 10 * GEO.EPS_SMALL then
if Proc.b3Box:getMax():getX() > Part.b3Part:getMax():getX() - dMaxSegmentLengthOnEdges + 10 * GEO.EPS_SMALL then
bFeatureStartsOnEdgeRight = true
end
@@ -345,13 +344,13 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
if bFeatureStartsOnEdgeLeft then
-- decido punto spezzatura verso la coda
if Proc.b3Box:getDimX() > dMaxSegmentLengthOnEdges * 2 then
dSplitXLeft = max( Part.b3Solid:getMin():getX() + dMaxSegmentLengthOnEdges, Proc.b3Box:getMin():getX() + dMinSegmentLength)
dSplitXLeft = max( Part.b3Part:getMin():getX() + dMaxSegmentLengthOnEdges, Proc.b3Box:getMin():getX() + dMinSegmentLength)
else
-- se pezzo abbastanza piccolo, spezzo in mezzo al 'pezzo + grezzo restante'
if Part.dRestLength + Part.b3Solid:getDimX() < BeamData.dMinRaw * 1.5 then
dSplitXLeft = Part.b3Solid:getMax():getX() - ( ( Part.dRestLength + Part.b3Solid:getDimX()) / 2)
if Part.dRestLength + Part.b3Part:getDimX() < BeamData.dMinRaw * 1.5 then
dSplitXLeft = Part.b3Part:getMax():getX() - ( ( Part.dRestLength + Part.b3Part:getDimX()) / 2)
else
dSplitXLeft = max( Proc.b3Box:getMin():getX() + ( BeamData.dMinRaw)/2 + 150, Part.b3Solid:getMax():getX() - dMaxSegmentLengthOnEdges)
dSplitXLeft = max( Proc.b3Box:getMin():getX() + ( BeamData.dMinRaw)/2 + 150, Part.b3Part:getMax():getX() - dMaxSegmentLengthOnEdges)
end
end
dFeatureCentralLength = abs( dSplitXRight - dSplitXLeft)
@@ -361,7 +360,7 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
-- calcolo punto estremo destro
local ptSplitXRight
if bFeatureStartsOnEdgeRight then
dSplitXRight = min( ( Proc.b3Box:getMax():getX() - dMinSegmentLength), Part.b3Solid:getMax():getX() - dMaxSegmentLengthOnEdges)
dSplitXRight = min( ( Proc.b3Box:getMax():getX() - dMinSegmentLength), Part.b3Part:getMax():getX() - dMaxSegmentLengthOnEdges)
if dSplitXRight - dSplitXLeft < 500 * GEO.EPS_SMALL then
dSplitXRight = dSplitXLeft - dToolOverlapBetweenSegments
dFeatureCentralLength = 0
@@ -373,7 +372,7 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
-- aggiungo eventuale punto estremo destro
if bFeatureStartsOnEdgeRight then
table.insert( vFeatureSplittingPoints, ptSplitXRight)
table.insert( FeatureSplittingPoints, ptSplitXRight)
end
-- aggiungo punti centrali della feature
@@ -384,17 +383,141 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
local ptOn
local dCurrentPointX = dSplitXRight - i * dSplitPartsLen
ptOn = Point3d( dCurrentPointX, 0, 0)
table.insert( vFeatureSplittingPoints, ptOn)
table.insert( FeatureSplittingPoints, ptOn)
end
end
-- aggiungo eventuale punto estemo sinistro
if bFeatureStartsOnEdgeLeft then
table.insert( vFeatureSplittingPoints, ptSplitXLeft)
table.insert( FeatureSplittingPoints, ptSplitXLeft)
end
return vFeatureSplittingPoints
return FeatureSplittingPoints
end
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
function FeatureLib.GetAdditionalInfo( Proc, Part)
-- se foro calcolo altri dati
if ID.IsDrilling( Proc) then
-- assegno diametro e facce di ingresso e uscita (dati tabelle sempre per riferimento)
Proc.dDiam, Proc.dLen, Proc.nFcs, Proc.nFce = FeatureLib.GetDrillingData( Proc)
end
return Proc
end
-------------------------------------------------------------------------------------------------------------
function FeatureLib.GetFeatureVolume( Proc, Part)
local dProcVolume = 0
local nAddGrpId = BeamLib.GetAddGroup( Proc.idPart)
if not nAddGrpId then
-- TODO gestire meglio questo errore. Non conviene creare e verificare all'inizio se il gruppo esiste?
EgtOutLog( 'Error : missing AddGroup')
return 0
end
local idProcCopy = EgtCopyGlob( Proc.id, nAddGrpId) or GDB_ID.NULL
local b3PartCopy = BBox3d( Part.b3Part)
b3PartCopy:expand( -100 * GEO.EPS_SMALL)
local idPartCopy = EgtSurfTmBBox( nAddGrpId, b3PartCopy , false, GDB_RT.GLOB)
EgtSurfTmSubtract( idPartCopy, idProcCopy)
dProcVolume = EgtSurfVolume( idPartCopy)
EgtErase( { idProcCopy, idPartCopy})
return dProcVolume
end
-------------------------------------------------------------------------------------------------------------
-- TODO funzione copiata direttamente da automatismo vecchio, da migliorare / completare
function FeatureLib.CalculateFeatureNotClampableLengths( Proc, Part)
local NotClampableLength = {}
-- verifico siano una o due facce
if Proc.nFct > 2 then return end
-- eventuale segnalazione ingombro di testa o coda
local dMinHIng = min( 0.5 * BeamData.VICE_MINH, 0.5 * Part.b3Raw:getDimZ())
local dMinZ = max( BeamData.MIN_HEIGHT, 0.35 * Part.b3Raw:getDimZ())
-- calcolo punto massimo in Z fino a dove considerare il pinzaggio. Minimo tra pinzaggio massimo e altezza pezzo
local dMaxHZ = Part.b3Raw:getMin():getZ() + min( BeamData.VICE_MAXH or BeamData.MAX_HEIGHT, Part.b3Raw:getDimZ())
-- punto massimo in Z considerando anche la Z della feature
local dMaxHZFeat = min( dMaxHZ, Proc.b3Box:getMax():getZ())
-- dimensione Z del pinzaggio (differenza massima Z pinzabile e box feature)
local dDeltaZClamp = ( ( dMaxHZ - Part.b3Raw:getMin():getZ()) - max( 0, dMaxHZFeat - Proc.b3Box:getMin():getZ()))
-- se pinzaggio minimo è come il massimo (oppure come l'altezza massima del pezzo) significa che è verticale
local bIsVertClamps = BeamData.VICE_MINH > BeamData.MAX_HEIGHT - 100 * GEO.EPS_SMALL
-- condizioni per limitare pinzaggio testa/coda
local bUpdateIng = true
-- se dimensione del box della feature maggiore di metà pinzaggio minimo o metà spessore pezzo
bUpdateIng = bUpdateIng and Proc.b3Box:getDimZ() > dMinHIng
-- se la feature si trova più in basso del minimo pinzabile in Z o il 35% dello spessore pezzo
bUpdateIng = bUpdateIng and Proc.b3Box:getMin():getZ() < Part.b3Raw:getMin():getZ() + dMinZ
-- se feature è al di sotto del pinzaggio massimo
bUpdateIng = bUpdateIng and Proc.b3Box:getMin():getZ() < dMaxHZ
-- se ho le morse verticali, o se la feature è in centro o verso alto, controllo se non prendo abbastanza.
if bIsVertClamps or ( Proc.b3Box:getMin():getZ() - Part.b3Raw:getMin():getZ()) > BeamData.MIN_HEIGHT then
bUpdateIng = bUpdateIng and dDeltaZClamp < BeamData.VICE_MINH
end
local dNotClampableLengthHead = 0
local dNotClampableLengthTail = 0
if bUpdateIng then
if Proc.AffectedFaces.bRight then
local dOffs = Part.b3Part:getMax():getX() - Proc.b3Box:getMin():getX()
-- se pinze a 45° e pinza abbastanza materiale, compenso comunque, ma solo inclinazione morse
if not bIsVertClamps and dDeltaZClamp > BeamData.VICE_MINH and BeamData.VICE_MAXH then
dOffs = min( dOffs, BeamData.VICE_MAXH - BeamData.VICE_MINH)
end
dNotClampableLengthHead = dOffs
elseif Proc.AffectedFaces.bLeft then
local dOffs = Proc.b3Box:getMax():getX() - Part.b3Part:getMin():getX()
-- se pinze a 45° e pinza abbastanza materiale, compenso comunque, ma solo inclinazione morse
if not bIsVertClamps and dDeltaZClamp > BeamData.VICE_MINH and BeamData.VICE_MAXH then
dOffs = min( dOffs, BeamData.VICE_MAXH - BeamData.VICE_MINH)
end
dNotClampableLengthTail = dOffs
elseif Proc.b3Box:getCenter():getX() > Part.b3Part:getCenter():getX() then
local dOffs = Part.b3Part:getMax():getX() - Proc.b3Box:getMin():getX()
local dDist = Part.b3Part:getMax():getX() - Proc.b3Box:getMax():getX()
-- se pinze a 45° e pinza abbastanza materiale, compenso comunque, ma solo inclinazione morse
if not bIsVertClamps and dDeltaZClamp > BeamData.VICE_MINH and BeamData.VICE_MAXH then
dOffs = min( dOffs, BeamData.VICE_MAXH - BeamData.VICE_MINH)
end
-- dDist serve??
dNotClampableLengthHead = dOffs
end
end
NotClampableLength.dNotClampableLengthHead = dNotClampableLengthHead
NotClampableLength.dNotClampableLengthTail = dNotClampableLengthTail
return NotClampableLength
end
-------------------------------------------------------------------------------------------------------------
function FeatureLib.GetFeatureMaxNotClampableLengths( Proc, Part)
local nPartIndex = Part.nIndexInParts
local nProcIndex = Proc.nIndexInVProc
local Rotations = PROCESSINGS[nPartIndex].Rotation
local dMaxOnHead = 0
local dMaxOnTail = 0
for i = 1, #Part.CombinationList do
for j = 1, 4 do
-- controllo che la rotazione sia attiva
if string.sub( Part.CombinationList[i].sBitIndexCombination, j, j) == '1' then
dMaxOnHead = max( Rotations[j][nProcIndex].NotClampableLength.dNotClampableLengthHead, dMaxOnHead)
dMaxOnTail = max( Rotations[j][nProcIndex].NotClampableLength.dNotClampableLengthTail, dMaxOnTail)
end
end
end
return dMaxOnHead, dMaxOnTail
end
-------------------------------------------------------------------------------------------------------------
return FeatureLib
+2 -2
View File
@@ -13,8 +13,8 @@ function Identity.IsHeadCut( Proc)
return ( Proc.nGrp == 1 and Proc.nPrc == 340)
end
---------------------------------------------------------------------
-- Feature : Split Cut
function Identity.IsSplitCut( Proc)
-- Feature : Tail Cut
function Identity.IsTailCut( Proc)
return ( Proc.nGrp == 2 and Proc.nPrc == 350)
end
+262 -28
View File
@@ -99,15 +99,17 @@ function MachiningLib.GetMachiningSteps( dMachiningDepth, dStep)
MachiningSteps.nCount = ceil( ( dMachiningDepth - 10 * GEO.EPS_SMALL) / dStep)
if MachiningSteps.nCount > 1 then
MachiningSteps.dStep = ( dMachiningDepth - dStep) / ( MachiningSteps.nCount - 1)
else
MachiningSteps.nCount = 1
end
return MachiningSteps
end
-------------------------------------------------------------------------------------------------------------
function MachiningLib.GetSplitMachinings( Machinings, vSplittingPoints, Part )
function MachiningLib.GetSplitMachinings( Machinings, SplittingPoints, Part )
for i = #Machinings, 1, -1 do
local nParts = #vSplittingPoints + 1
local nParts = #SplittingPoints + 1
local dEdgeMaxX = Machinings[i].ptEdge1:getX()
local dEdgeMinX = Machinings[i].ptEdge2:getX()
if Machinings[i].ptEdge1:getX() < Machinings[i].ptEdge2:getX() - 10 * GEO.EPS_SMALL then
@@ -116,16 +118,17 @@ function MachiningLib.GetSplitMachinings( Machinings, vSplittingPoints, Part )
end
local dOriginalStartAddLength = Machinings[i].LeadIn.dStartAddLength
local dOriginalEndAddLength = Machinings[i].LeadOut.dEndAddLength
if FeatureLib.MachiningNeedsSplitting( Machinings[i].dLengthOnX, Part) then
local sOriginalStage = Machinings[i].sStage
if FeatureLib.IsMachiningLong( Machinings[i].dLengthOnX, Part) then
local nCurrentMachiningIndex = i
-- lo spezzone attivo è quello precedente al punto di spezzatura corrente
for j = 1, nParts do
-- check ultimo segmento della lavorazione (NON della feature)
local bIsLastSegment = ( nParts == 1)
or ( ( ( j ~= 1) and vSplittingPoints[j - 1]:getX() > dEdgeMinX + 10 * GEO.EPS_SMALL)
and ( j == nParts or vSplittingPoints[j]:getX() < dEdgeMinX + 10 * GEO.EPS_SMALL))
or ( ( ( j ~= 1) and SplittingPoints[j - 1]:getX() > dEdgeMinX + 10 * GEO.EPS_SMALL)
and ( j == nParts or SplittingPoints[j]:getX() < dEdgeMinX + 10 * GEO.EPS_SMALL))
-- se non è l'ultimo segmento della lavorazione, il punto di spezzatura deve essere all'interno del lato che si sta lavorando
if ( j ~= nParts and ( vSplittingPoints[j]:getX() > dEdgeMinX + 10 * GEO.EPS_SMALL and vSplittingPoints[j]:getX() < dEdgeMaxX - 10 * GEO.EPS_SMALL))
if ( j ~= nParts and ( SplittingPoints[j]:getX() > dEdgeMinX + 10 * GEO.EPS_SMALL and SplittingPoints[j]:getX() < dEdgeMaxX - 10 * GEO.EPS_SMALL))
or bIsLastSegment then
if j > 1 then
nCurrentMachiningIndex = nCurrentMachiningIndex + 1
@@ -137,12 +140,15 @@ function MachiningLib.GetSplitMachinings( Machinings, vSplittingPoints, Part )
dStartAddLength, dEndAddLength = dEndAddLength, dStartAddLength
end
if j == 1 then
dEndAddLength = - ( vSplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
dEndAddLength = - ( SplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
Machinings[nCurrentMachiningIndex].ptCenter = Point3d( SplittingPoints[j]:getX() + ( dEdgeMaxX - SplittingPoints[j]:getX()) / 2, 0, 0)
elseif j == nParts then
dStartAddLength = - ( dEdgeMaxX - vSplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
dStartAddLength = - ( dEdgeMaxX - SplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
Machinings[nCurrentMachiningIndex].ptCenter = Point3d( dEdgeMinX + ( SplittingPoints[j - 1]:getX() - dEdgeMinX) / 2, 0, 0)
else
dStartAddLength = - ( dEdgeMaxX - vSplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
dEndAddLength = - ( vSplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
dStartAddLength = - ( dEdgeMaxX - SplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
dEndAddLength = - ( SplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
Machinings[nCurrentMachiningIndex].ptCenter = Point3d( SplittingPoints[j]:getX() + ( SplittingPoints[j - 1]:getX() - SplittingPoints[j]:getX()) / 2, 0, 0)
end
if MachiningLib.StartsLeftSide( Machinings[nCurrentMachiningIndex]) then
dStartAddLength, dEndAddLength = dEndAddLength, dStartAddLength
@@ -152,27 +158,37 @@ function MachiningLib.GetSplitMachinings( Machinings, vSplittingPoints, Part )
Machinings[nCurrentMachiningIndex].LeadOut.dEndAddLength = dEndAddLength
end
if not bIsLastSegment then
Machinings[nCurrentMachiningIndex].bMoveAfterSplitcut = false
Machinings[nCurrentMachiningIndex].sStage = ''
else
Machinings[nCurrentMachiningIndex].sStage = sOriginalStage
end
Machinings[nCurrentMachiningIndex].nSegment = j
Machinings[nCurrentMachiningIndex].nFeatureSegment = j
end
-- anche le lavorazioni non splittate necessitano del segmento assegnato
else
local dRightAddLength = dOriginalStartAddLength
local dLeftAddLength = dOriginalEndAddLength
if MachiningLib.StartsLeftSide( Machinings[i]) then
dRightAddLength, dLeftAddLength = dLeftAddLength, dRightAddLength
local dRightAddLength = 0
local dLeftAddLength = 0
-- si considerano allungamenti e accorciamenti solo se la feature è orientata principalmente lungo X
-- TODO il modo corretto è proiettare tutto, allungamenti e accorciamenti compresi, sulla faccia frontale
if abs( Machinings[i].vtToolDirection:getX()) < 0.707 then
dRightAddLength = dOriginalStartAddLength
dLeftAddLength = dOriginalEndAddLength
if MachiningLib.StartsLeftSide( Machinings[i]) then
dRightAddLength, dLeftAddLength = dLeftAddLength, dRightAddLength
end
end
for j = 1, nParts do
local dNextSplitX = dEdgeMinX
local dPreviousSplitX = dEdgeMaxX
if j ~= 1 then
dPreviousSplitX = vSplittingPoints[j - 1]:getX()
elseif j ~= nParts then
dNextSplitX = vSplittingPoints[j]:getX()
dPreviousSplitX = SplittingPoints[j - 1]:getX()
end
if ( dEdgeMinX - dLeftAddLength) > dNextSplitX - 10 * GEO.EPS_SMALL and ( dEdgeMaxX + dRightAddLength) < dPreviousSplitX + 10 * GEO.EPS_SMALL then
Machinings[i].nSegment = j
if j ~= nParts then
dNextSplitX = SplittingPoints[j]:getX()
end
if ( dEdgeMinX - dLeftAddLength) > dNextSplitX - 10 * GEO.EPS_SMALL and ( dEdgeMinX - dLeftAddLength) < dPreviousSplitX + 10 * GEO.EPS_SMALL then
Machinings[i].nFeatureSegment = j
Machinings[i].ptCenter = Point3d( dNextSplitX + ( dPreviousSplitX - dNextSplitX) / 2, 0, 0)
end
end
end
@@ -254,7 +270,7 @@ function MachiningLib.FindMill( Proc, ToolSearchParameters)
-- se hanno stesso montaggio
elseif TOOLS[i].SetupInfo.bToolOnAggregate == TOOLS[nBestToolIndex].SetupInfo.bToolOnAggregate then
-- scelgo utensile con indice di bontà utensile calcolato come: lunghezza / massimo materiale / diametro
if ( TOOLS[i].dLength / TOOLS[i].dMaxMaterial) / TOOLS[i].dDiameter < ( TOOLS[nBestToolIndex].dLength / TOOLS[nBestToolIndex].dMaxMaterial) / TOOLS[nBestToolIndex].dDiameter then
if TOOLS[i].dPerformanceIndex > TOOLS[nBestToolIndex].dPerformanceIndex then
nBestToolIndex = i
dBestToolResidualDepth = dCurrentResidualDepth
end
@@ -310,6 +326,8 @@ function MachiningLib.FindBlade( Proc, ToolSearchParameters)
bIsToolCompatible = TOOLS[i].SetupInfo.bIsTopHead
elseif ToolSearchParameters.bAllowBottomHead and not ToolSearchParameters.bAllowTopHead then
bIsToolCompatible = TOOLS[i].SetupInfo.bIsBottomHead
else
bIsToolCompatible = true
end
end
@@ -344,16 +362,16 @@ function MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
-- parametri obbligatori
if type( ToolSearchParameters.vtToolDirection) ~= 'table' then
error( 'FindBlade : missing tool direction')
error( 'FindChainSaw : missing tool direction')
end
if type( ToolSearchParameters.bAllowTopHead) ~= 'boolean' then
error( 'FindBlade : missing top head info')
error( 'FindChainSaw : missing top head info')
end
if type( ToolSearchParameters.bAllowBottomHead) ~= 'boolean' then
error( 'FindBlade : missing bottom head info')
error( 'FindChainSaw : missing bottom head info')
end
if not ToolSearchParameters.bAllowTopHead and not ToolSearchParameters.bAllowBottomHead then
error( 'FindBlade : wrong head info')
error( 'FindChainSaw : wrong head info')
end
-- parametri opzionali
@@ -391,7 +409,7 @@ function MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
-- se entrambi completi
if dBestToolResidualDepth <= 0 and dCurrentResidualDepth <= 0 then
-- scelgo utensile con rapporto lunghezza / diametro minore
if ( TOOLS[i].dLength / pow( TOOLS[i].dDiameter, 1.5)) < ( TOOLS[nBestToolIndex].dLength / pow( TOOLS[nBestToolIndex].dDiameter, 1.5)) then
if TOOLS[i].dPerformanceIndex > TOOLS[nBestToolIndex].dPerformanceIndex then
nBestToolIndex = i
dBestToolResidualDepth = dCurrentResidualDepth
end
@@ -642,7 +660,7 @@ function MachiningLib.AddOperations( vProc, Part, sRotation)
-- TODO è giusto inserire queste info alla fine della lavorazione? oppure conviene creare un record in MACHININGS apposito per la disposizione?
-- se era taglio di separazione, aggiungo nuova fase
if MACHININGS[i].AuxiliaryData.bAddNewPhase then
if MACHININGS[i].AuxiliaryData.bIsSplitOrCut then
bSplitExecuted = true
BeamLib.AddPhaseWithRawParts( MACHININGS[i].Proc.idRaw, BeamData.ptOriXR, BeamData.dPosXR, BeamData.RAW_OFFSET)
-- se grezzo successivo senza pezzi e finale, va tolto
@@ -711,5 +729,221 @@ function MachiningLib.GetToolMRR( Parameters)
return dMRR / pow( 10, 6)
end
-------------------------------------------------------------------------------------------------------------
function MachiningLib.PrepareMachiningsForSorting( Part)
local nFeatureInternalIndex = 1
for i = 1, #MACHININGS do
local MachiningCurrent = MACHININGS[i].Machining
local ProcCurrent = MACHININGS[i].Proc
if not MachiningCurrent.ptCenter then
MachiningCurrent.ptCenter = Point3d( ProcCurrent.b3Box:getCenter():getX(), 0, 0)
end
-- conversione campo sStage in nStage, numerico e ordinabile
if not MachiningCurrent.sStage or MachiningCurrent.sStage == '' then
MachiningCurrent.sStage = 'Middle'
end
if MachiningCurrent.sStage == 'Head' then
MachiningCurrent.nStage = 1
elseif MachiningCurrent.sStage == 'Tail' then
MachiningCurrent.nStage = 3
elseif MachiningCurrent.sStage == 'AfterTail' then
MachiningCurrent.nStage = 4
else
MachiningCurrent.nStage = 2
end
if i > 1 then
local MachiningPrevious = MACHININGS[i - 1].Machining
local ProcPrevious = MACHININGS[i - 1].Proc
if ProcCurrent.id == ProcPrevious.id then
-- nStage devono essere sempre uguali o crescenti nella stessa feature
if MachiningCurrent.nStage < MachiningPrevious.nStage then
MachiningCurrent.nStage = MachiningPrevious.nStage
end
-- assegnazione indice interno alla feature
nFeatureInternalIndex = nFeatureInternalIndex + 1
else
nFeatureInternalIndex = 1
end
end
MachiningCurrent.nFeatureInternalIndex = nFeatureInternalIndex
-- se fase di lavoro standard, assegnazione dello spezzone
if MachiningCurrent.nStage == 2 then
local nParts = #Part.SplittingPoints + 1
local dPartMinX = Part.b3Part:getMin():getX()
local dPartMaxX = Part.b3Part:getMax():getX()
for j = 1, nParts do
local dNextSplitX = dPartMinX
local dPreviousSplitX = dPartMaxX
if j ~= 1 then
dPreviousSplitX = Part.SplittingPoints[j - 1]:getX()
end
if j ~= nParts then
dNextSplitX = Part.SplittingPoints[j]:getX()
end
if MachiningCurrent.ptCenter:getX() > dNextSplitX - 10 * GEO.EPS_SMALL and MachiningCurrent.ptCenter:getX() < dPreviousSplitX + 10 * GEO.EPS_SMALL then
MachiningCurrent.nPartSegment = j
end
end
else
MachiningCurrent.nPartSegment = -1
end
end
return MACHININGS
end
-- TODO convertire in tabella in cui si chiamano direttamente i nomi delle funzioni, in modo da poter cambiare l'ordine facilmente
-- TODO libreria Sorting??
-------------------------------------------------------------------------------------------------------------
local SortingComparisonRules = {
-- ordine interno alla feature
function( MachiningA, MachiningB)
if MachiningA.Proc.id == MachiningB.Proc.id then
if MachiningA.Machining.nFeatureInternalIndex < MachiningB.Machining.nFeatureInternalIndex then
return 1
elseif MachiningA.Machining.nFeatureInternalIndex > MachiningB.Machining.nFeatureInternalIndex then
return -1
end
end
return 0
end,
-- dipendenze solo spostamento stage 2->4
-- TODO da fare
-- stage
function( MachiningA, MachiningB)
if MachiningA.Machining.nStage < MachiningB.Machining.nStage then
return 1
elseif MachiningA.Machining.nStage > MachiningB.Machining.nStage then
return -1
else
return 0
end
end,
-- dipendenze
-- TODO da fare
-- segment
function ( MachiningA, MachiningB)
if MachiningA.Machining.nPartSegment < MachiningB.Machining.nPartSegment then
return 1
elseif MachiningA.Machining.nPartSegment > MachiningB.Machining.nPartSegment then
return -1
else
return 0
end
end,
-- testa
-- TODO da fare
-- famiglia utensile
function ( MachiningA, MachiningB)
-- TODO tirare fuori da qua??
local ToolFamilyOrder = {
SAWBLADE = 1,
DRILLBIT = 2,
MILL = 3,
MORTISE = 4
}
local nToolFamilyOrderA = ToolFamilyOrder[ TOOLS[ MachiningA.Machining.nToolIndex].sFamily]
local nToolFamilyOrderB = ToolFamilyOrder[ TOOLS[ MachiningB.Machining.nToolIndex].sFamily]
if nToolFamilyOrderA < nToolFamilyOrderB then
return 1
elseif nToolFamilyOrderA > nToolFamilyOrderB then
return -1
else
return 0
end
end,
-- performance utensile
function( MachiningA, MachiningB)
local dToolPerformanceIndexA = TOOLS[MachiningA.Machining.nToolIndex].dPerformanceIndex
local dToolPerformanceIndexB = TOOLS[MachiningB.Machining.nToolIndex].dPerformanceIndex
if dToolPerformanceIndexA > dToolPerformanceIndexB then
return 1
elseif dToolPerformanceIndexA < dToolPerformanceIndexB then
return -1
else
return 0
end
end,
-- probabilmente arrivati qui significa che gli utensili A e B sono gli stessi
-- se così non fosse e tutte le caratteristiche sopra sono uguali, ordine alfabetico
function( MachiningA, MachiningB)
local sToolNameA = TOOLS[MachiningA.Machining.nToolIndex].sName
local sToolNameB = TOOLS[MachiningB.Machining.nToolIndex].sName
if sToolNameA < sToolNameB then
return 1
elseif sToolNameA > sToolNameB then
return -1
else
return 0
end
end,
-- lato di lavoro
-- TODO questo, insieme all'ordinamento X, andrà sostituito dallo shortest path pesato sulla quantità di rotazione della testa
function( MachiningA, MachiningB)
if MachiningA.Machining.vtToolDirection:getY() < 10 * GEO.EPS_SMALL and MachiningB.Machining.vtToolDirection:getY() >= 10 * GEO.EPS_SMALL then
return 1
elseif MachiningA.Machining.vtToolDirection:getY() >= 10 * GEO.EPS_SMALL and MachiningB.Machining.vtToolDirection:getY() < 10 * GEO.EPS_SMALL then
return -1
else
return 0
end
end,
-- ordinamento X
-- TODO questo andrà sostituito dallo shortest path pesato sulla quantità di rotazione della testa
function( MachiningA, MachiningB)
local bIsMachiningOnFront = MachiningA.Machining.vtToolDirection:getY() < 10 * GEO.EPS_SMALL
local nResult = 0
-- se lavorazione davanti ordine testa->coda
if bIsMachiningOnFront then
if MachiningA.Machining.ptCenter:getX() > MachiningB.Machining.ptCenter:getX() + 10 * GEO.EPS_SMALL then
nResult = 1
elseif MachiningA.Machining.ptCenter:getX() < MachiningB.Machining.ptCenter:getX() - 10 * GEO.EPS_SMALL then
nResult = -1
end
-- se lavorazione dietro ordine coda->testa
else
if MachiningA.Machining.ptCenter:getX() < MachiningB.Machining.ptCenter:getX() - 10 * GEO.EPS_SMALL then
nResult = 1
elseif MachiningA.Machining.ptCenter:getX() > MachiningB.Machining.ptCenter:getX() + 10 * GEO.EPS_SMALL then
nResult = -1
end
end
return nResult
end
}
-------------------------------------------------------------------------------------------------------------
function MachiningLib.CompareMachinings( MachiningA, MachiningB)
-- itera le SortingComparisonRules una per volta. Se non vi è alcuna scelta va avanti (result = 0), altrimenti ritorna true/false in base al risultato
for i = 1, #SortingComparisonRules do
local CompareFunction = SortingComparisonRules[i]
local result = CompareFunction( MachiningA, MachiningB)
if result ~= 0 then
return result > 0
end
end
return false
end
-------------------------------------------------------------------------------------------------------------
return MachiningLib
+18 -18
View File
@@ -13,7 +13,7 @@ EgtEnableDebug( true)
EgtAddToPackagePath( BEAM.BASEDIR .. '\\LuaLibs\\?.lua')
-- Imposto direttorio strategie. N.B. Le strategie dovranno essere caricate con il nome del direttorio padre
EgtAddToPackagePath( BEAM.BASEDIR .. '\\Strategies\\Standard\\?.lua')
EgtAddToPackagePath( BEAM.BASEDIR .. '\\Strategies\\Core\\?.lua')
EgtAddToPackagePath( BEAM.BASEDIR .. '\\StrategyLibs\\?.lua')
-- Verifico che la macchina corrente sia abilitata per la lavorazione delle Travi
local sMachDir = EgtGetCurrMachineDir()
@@ -42,12 +42,13 @@ _G.package.loaded.BasicCustomerStrategies = nil
_G.package.loaded.FeatureLib = nil
_G.package.loaded.FaceData = nil
_G.package.loaded.MachiningLib = nil
_G.package.loaded.DiceCut = nil
_G.package.loaded.Logs = nil
-- strategie di base sempre presenti
_G.package.loaded['SPLITCUT\\SPLITCUT'] = nil
_G.package.loaded['SPLITCUT\\SPLITCUTConfig'] = nil
_G.package.loaded['HEADCUT\\HEADCUT'] = nil
_G.package.loaded['HEADCUT\\HEADCUTConfig'] = nil
_G.package.loaded['TAILCUT\\TAILCUT'] = nil
_G.package.loaded['TAILCUT\\TAILCUTConfig'] = nil
-- TODO controllare se c'è un modo migliore per resettare librerie delle strategie caricate precedentemente
-- Per ottimizzare potremmo anche ciclare solo fino al numero di strategie raggiunto per il momento.
@@ -64,7 +65,7 @@ for i = 1, 9999 do
_G.package.loaded[sLibraryConfigToReload] = nil
end
end
local vtCoreStrategiesNames = EgtFindAllFiles( BEAM.BASEDIR .. '\\Strategies\\Core\\*.lua')
local vtCoreStrategiesNames = EgtFindAllFiles( BEAM.BASEDIR .. '\\StrategyLibs\\*.lua')
for i = 1, #vtCoreStrategiesNames do
local sCurrentName = EgtSplitString( vtCoreStrategiesNames[i], '.')[1]
if _G.package.loaded[sCurrentName] then
@@ -73,14 +74,13 @@ for i = 1, #vtCoreStrategiesNames do
end
local BeamExec = require( 'BeamExec')
-- Variabili globali
PARTS = {} -- tabella contenente tutte le informazioni di ogni pezzo
PROCESSINGS = {} -- tabella contenente tutte le informazioni di ogni feature, processate per ogni rotazione
-- Carico i dati globali
local BeamData = require( 'BeamData')
-- carico librerie
local BeamExec = require( 'BeamExec')
-- Variabili di modulo
local dRawW
@@ -129,15 +129,15 @@ local function MyProcessInputData()
EgtOutBox( 'Box non definito per la trave ' .. PARTS[i].sName, 'Lavora Travi', 'ERROR')
return false
else
PARTS[i].b3Box = b3Solid
PARTS[i].b3PartOriginal = b3Solid
end
end
dRawW = PARTS[1].b3Box:getDimY()
dRawH = PARTS[1].b3Box:getDimZ()
dRawW = PARTS[1].b3PartOriginal:getDimY()
dRawH = PARTS[1].b3PartOriginal:getDimZ()
local vBeamErr = {}
for i = 2, #PARTS do
local dDimW = PARTS[i].b3Box:getDimY()
local dDimH = PARTS[i].b3Box:getDimZ()
local dDimW = PARTS[i].b3PartOriginal:getDimY()
local dDimH = PARTS[i].b3PartOriginal:getDimZ()
if ( abs( dDimW - dRawW) > 10 * GEO.EPS_SMALL or abs( dDimH - dRawH) > 10 * GEO.EPS_SMALL) and
( abs( dDimH - dRawW) > 10 * GEO.EPS_SMALL or abs( dDimW - dRawH) > 10 * GEO.EPS_SMALL) then
table.insert( vBeamErr, i)
@@ -184,9 +184,9 @@ local function MyProcessBeams()
-- Lunghezza totale delle travi
local dTotLen = 0
for i = 1, #PARTS - 1 do
dTotLen = dTotLen + PARTS[i].b3Box:getDimX()
dTotLen = dTotLen + PARTS[i].b3PartOriginal:getDimX()
end
dTotLen = dTotLen + max( PARTS[#PARTS].b3Box:getDimX(), BeamData.dMinRaw)
dTotLen = dTotLen + max( PARTS[#PARTS].b3PartOriginal:getDimX(), BeamData.dMinRaw)
local dAddLen = BeamData.OVM_HEAD + ( #PARTS - 1) * BeamData.OVM_MID
EgtOutLog( 'Ltot : '..EgtNumToString( dTotLen, 1) .. ' Lagg : '..EgtNumToString( dAddLen, 1)..' MinUnloadRaw : '.. EgtNumToString( BeamData.dMinRaw + BeamData.OVM_MID, 1), 1)
@@ -275,10 +275,10 @@ local function MyProcessBeams()
local bOrd = ( vsVal[5] == 'true')
if bOrd then
table.sort( PARTS, function( B1, B2)
if abs( B1.b3Box:getDimX() - B2.b3Box:getDimX()) < 1 then
if abs( B1.b3PartOriginal:getDimX() - B2.b3PartOriginal:getDimX()) < 1 then
return B1.nInd < B2.nInd
else
return B1.b3Box:getDimX() < B2.b3Box:getDimX()
return B1.b3PartOriginal:getDimX() < B2.b3PartOriginal:getDimX()
end
end)
end
@@ -306,8 +306,8 @@ end
-- *** Inserimento delle lavorazioni nelle travi ***
-------------------------------------------------------------------------------------------------------------
local function MyProcessFeatures()
local PROCESSINGS = BeamExec.GetProcessings( PROCESSINGS, PARTS)
local bOk, Stats = BeamExec.ProcessMachinings( PROCESSINGS, PARTS)
BeamExec.GetProcessings( PARTS)
local bOk, Stats = BeamExec.ProcessMachinings( PARTS)
local nErrCnt = 0
local nWarnCnt = 0
local sOutput = ''
+15 -15
View File
@@ -45,14 +45,8 @@ local function CalculateLeadInOut( Machining, EdgeToMachine)
LeadOut.nType = MCH_MILL_LI.LINEAR
LeadIn.dTangentDistance = 0
LeadOut.dTangentDistance = 0
-- elevazione sempre in negativo
if EdgeToMachine.Elev < 10 * GEO.EPS_SMALL then
LeadIn.dPerpDistance = BeamData.CUT_SIC - EdgeToMachine.Elev
LeadOut.dPerpDistance = BeamData.CUT_SIC - EdgeToMachine.Elev
else
LeadIn.dPerpDistance = BeamData.CUT_SIC
LeadOut.dPerpDistance = BeamData.CUT_SIC
end
LeadIn.dPerpDistance = BeamData.CUT_SIC + EdgeToMachine.dElevation
LeadOut.dPerpDistance = BeamData.CUT_SIC + EdgeToMachine.dElevation
LeadIn.dElevation = 0
LeadOut.dElevation = 0
LeadIn.dCompLength = 0
@@ -72,7 +66,7 @@ end
local function GetEdgeToMachine( Proc, vtEdge)
local Edge
for i = 1, #Proc.Faces[1].Edges do
if AreSameVectorApprox( Proc.Faces[1].Edges[i].Norm, vtEdge) then
if AreSameVectorApprox( Proc.Faces[1].Edges[i].vtN, vtEdge) then
Edge = Proc.Faces[1].Edges[i]
end
end
@@ -278,7 +272,8 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
local EdgeToMachine = GetEdgeToMachine( Proc, -Y_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
Splitting.sStage = 'Head'
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'BladeSideDouble' then
@@ -294,7 +289,8 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
local EdgeToMachine = GetEdgeToMachine( Proc, -Y_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
Splitting.sStage = 'Head'
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
-- Taglio lato dietro
@@ -311,7 +307,8 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
EdgeToMachine = GetEdgeToMachine( Proc, Y_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
Splitting.sStage = 'Head'
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'BladeHorizontalSingle' then
@@ -326,7 +323,8 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
local EdgeToMachine = GetEdgeToMachine( Proc, Z_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
Splitting.sStage = 'Head'
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'BladeHorizontalDouble' then
@@ -343,7 +341,8 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
local EdgeToMachine = GetEdgeToMachine( Proc, Z_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
Splitting.sStage = 'Head'
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
-- Taglio lato dietro
@@ -360,7 +359,8 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
EdgeToMachine = GetEdgeToMachine( Proc, -Z_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
Splitting.sStage = 'Head'
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'ChainSawHorizontal' then
-425
View File
@@ -1,425 +0,0 @@
-- Strategia: SPLITCUT
-- Descrizione
-- Taglio di separazione
-- Feature: SplitCut
-- carico librerie
local BeamLib = require( 'BeamLib')
local BeamData = require( 'BeamData')
local MachiningLib = require( 'MachiningLib')
local FeatureLib = require( 'FeatureLib')
-- strategie di base
local FaceByBlade = require('FACEBYBLADE')
-- Tabella per definizione modulo
local SPLITCUT = {}
local Strategy = {}
-------------------------------------------------------------------------------------------------------------
local function LoadStrategyParameters( CustomParameters)
local StrategyLib = {}
StrategyLib.Config = require( 'SPLITCUT\\SPLITCUTConfig')
Strategy.sName = StrategyLib.Config.sStrategyId
CustomParameters = BeamLib.GetUpdateCustomParameters( CustomParameters, StrategyLib.Config.Parameters)
Strategy.Parameters = BeamLib.LoadCustomParametersInStrategy( CustomParameters)
Strategy.Result = {}
Strategy.Machining = {}
Strategy.Result.sInfo = ''
return Strategy
end
-------------------------------------------------------------------------------------------------------------
local function CalculateLeadInOut( Machining, EdgeToMachine)
local LeadIn = {}
local LeadOut = {}
LeadIn.dStartAddLength = 0
LeadOut.dEndAddLength = 0
LeadIn.nType = MCH_MILL_LI.LINEAR
LeadOut.nType = MCH_MILL_LI.LINEAR
LeadIn.dTangentDistance = 0
LeadOut.dTangentDistance = 0
-- elevazione sempre in negativo
if EdgeToMachine.Elev < 10 * GEO.EPS_SMALL then
LeadIn.dPerpDistance = BeamData.CUT_SIC - EdgeToMachine.Elev
LeadOut.dPerpDistance = BeamData.CUT_SIC - EdgeToMachine.Elev
else
LeadIn.dPerpDistance = BeamData.CUT_SIC
LeadOut.dPerpDistance = BeamData.CUT_SIC
end
LeadIn.dElevation = 0
LeadOut.dElevation = 0
LeadIn.dCompLength = 0
LeadOut.dCompLength = 0
LeadIn.dStartAddLength = BeamData.CUT_EXTRA
LeadOut.dEndAddLength = BeamData.CUT_EXTRA
return LeadIn, LeadOut
end
-------------------------------------------------------------------------------------------------------------
local function MakeChamfer()
-- TODO funzionalità da aggiungere
end
-------------------------------------------------------------------------------------------------------------
local function GetEdgeToMachine( Proc, vtEdge)
local Edge
for i = 1, #Proc.Faces[1].Edges do
if AreSameVectorApprox( Proc.Faces[1].Edges[i].Norm, vtEdge) then
Edge = Proc.Faces[1].Edges[i]
end
end
return Edge
end
-------------------------------------------------------------------------------------------------------------
local function GetSplitStrategy( Proc, Part)
-- se non sono stati caricati i parametri, si ricaricano
if not Strategy.Parameters then
Strategy = LoadStrategyParameters()
end
-- separazione solo se esiste grezzo successivo con pezzi o scaricabile
local nNextRawId = EgtGetNextRawPart( Part.idRaw)
Strategy.bSplit = ( nNextRawId and ( EgtGetPartInRawPartCount( nNextRawId) > 0 or EgtGetRawPartBBox( nNextRawId):getDimX() >= BeamData.dMinRaw))
-- imposto paraemtri di ricerca utensile in base a topologia
local Machining = {}
-- sTypeMachining = BladeSideSingle\ BladeSideDouble\ BladeHorizontalSingle\ BladeHorizontalDouble\ ChainSawHorizontal\ ChainSawSideSingle\ ChainSawSideDouble\ ChainSawPlusBlade\ Mill\ None
Machining.sTypeMachining = 'None'
local Splitting = {}
local ToolSearchParameters = {}
ToolSearchParameters.vtToolDirection = Proc.Faces[1].vtN
-- ===== RICERCA UTENSILE =====
-- cerco lama sopra
Splitting.bIsApplicable = false
ToolSearchParameters.bAllowTopHead = true
ToolSearchParameters.bAllowBottomHead = false
Splitting.ToolInfo = {}
Splitting.ToolInfo = MachiningLib.FindBlade( Proc, ToolSearchParameters)
if Splitting.ToolInfo.nToolIndex then
Splitting.bIsApplicable = true
local ParametersMRR = {}
ParametersMRR.nToolIndex = Splitting.ToolInfo.nToolIndex
Splitting.dMRR = MachiningLib.GetToolMRR( ParametersMRR)
end
table.insert( Machining, Splitting)
-- cerco lama sotto
Splitting = {}
Splitting.bIsApplicable = false
ToolSearchParameters.bAllowTopHead = false
ToolSearchParameters.bAllowBottomHead = true
Splitting.ToolInfo = {}
Splitting.ToolInfo = MachiningLib.FindBlade( Proc, ToolSearchParameters)
if Splitting.ToolInfo.nToolIndex then
Splitting.bIsApplicable = true
local ParametersMRR = {}
ParametersMRR.nToolIndex = Splitting.ToolInfo.nToolIndex
Splitting.dMRR = MachiningLib.GetToolMRR( ParametersMRR)
end
table.insert( Machining, Splitting)
-- cerco motosega
Splitting = {}
Splitting.bIsApplicable = false
table.insert( Machining, Splitting)
-- cerco fresa
Splitting = {}
Splitting.bIsApplicable = false
table.insert( Machining, Splitting)
-- ===== SCELTA LAVORAZIONI =====
-- forzature da parametri
if Strategy.Parameters.bForceChainSaw then
Machining[1].bIsApplicable = false
Machining[2].bIsApplicable = false
end
-- setto valori di default. Impossibile che taglio di separazione sia incompleto
Strategy.Result.sStatus = 'Completed'
Strategy.Result.nCompletionIndex = FeatureLib.GetFeatureCompletionIndex( 100)
Strategy.Result.dMRR = 1
-- correzioni sul massimo materiale lama, considerando ingombri vari
local dMaxMatBladeSideSingle
local dMaxMatBladeSideDouble
local dMaxMatBladeHorizontalSingle
local dMaxMatBladeHorizontalDouble
if Machining[1].bIsApplicable then
local dMaxMat = TOOLS[Machining[1].ToolInfo.nToolIndex].dMaxMaterial
local dRadius = TOOLS[Machining[1].ToolInfo.nToolIndex].dDiameter / 2
local sHead = TOOLS[Machining[1].ToolInfo.nToolIndex].sHead
-- se taglio di fianco disponibile, si controlla il massimo materiale reale. Per pezzi alti, bisogna controllare anche l'ingombro asse Z nelle 4 direzioni.
if Part.dHeight < BeamData.MIN_DIM_HBEAM then
dMaxMat = min( dMaxMat, BeamData.MAX_DIM_HTCUT)
dMaxMatBladeSideSingle = dMaxMat
dMaxMatBladeSideDouble = dMaxMat * 2
else
if BeamData.GetMaxMatReductionBladeCut then
dMaxMatBladeSideSingle = min( max( dRadius - BeamData.GetMaxMatReductionBladeCut( sHead, Y_AX()), dRadius - BeamData.GetMaxMatReductionBladeCut( sHead, -Y_AX())),
TOOLS[Machining[1].ToolInfo.nToolIndex].dMaxMaterial)
dMaxMatBladeSideDouble = dRadius - BeamData.GetMaxMatReductionBladeCut( sHead, Y_AX()) + dRadius - BeamData.GetMaxMatReductionBladeCut( sHead, -Y_AX())
else
dMaxMatBladeSideSingle = abs( BeamData.MAX_DIM_HTCUT_HBEAM)
dMaxMatBladeSideDouble = abs( BeamData.MAX_DIM_HTCUT_HBEAM) * 2
end
end
-- se taglio orizzontale
if BeamData.GetMaxMatReductionBladeCut then
dMaxMatBladeHorizontalSingle = min( TOOLS[Machining[1].ToolInfo.nToolIndex].dMaxMaterial, dRadius - BeamData.GetMaxMatReductionBladeCut( TOOLS[Machining[1].ToolInfo.nToolIndex].sHead, -Z_AX()))
else
dMaxMatBladeHorizontalSingle = TOOLS[Machining[1].ToolInfo.nToolIndex].dMaxMaterial
end
end
if Machining[2].bIsApplicable then
if BeamData.GetMaxMatReductionBladeCut then
local dRadius = TOOLS[Machining[2].ToolInfo.nToolIndex].dDiameter / 2
dMaxMatBladeHorizontalDouble = min( TOOLS[Machining[2].ToolInfo.nToolIndex].dMaxMaterial, dRadius - BeamData.GetMaxMatReductionBladeCut( TOOLS[Machining[2].ToolInfo.nToolIndex].sHead, Z_AX()))
else
dMaxMatBladeHorizontalDouble = TOOLS[Machining[2].ToolInfo.nToolIndex].dMaxMaterial
end
end
-- TODO considerare di tagliare con il massimo materiale possibile per non salire troppo in Z (macchine tipo PF), oppure non scendere troppo (tipo Kairos)
-- BladeSideSingle (taglio di lama singolo di fianco)
if Machining[1].bIsApplicable and ( dMaxMatBladeSideSingle - BeamData.CUT_EXTRA) > Part.dWidth + 10 * GEO.EPS_SMALL then
Strategy.Result.nQuality = FeatureLib.GetFeatureQuality( 'Blade')
Machining.sTypeMachining = 'BladeSideSingle'
Machining[2].bIsApplicable = false
Machining[3].bIsApplicable = false
Machining[4].bIsApplicable = false
return Machining
-- TODO considerare di tagliare con il massimo materiale possibile per non salire troppo in Z (macchine tipo PF), oppure non scendere troppo (tipo Kairos)
-- BladeSideDouble (taglio di lama doppio di fianco)
elseif Machining[1].bIsApplicable and ( dMaxMatBladeSideDouble - BeamData.CUT_EXTRA) > Part.dWidth + 10 * GEO.EPS_SMALL then
Strategy.Result.nQuality = FeatureLib.GetFeatureQuality( 'Blade')
Strategy.Result.dMRR = Strategy.Result.dMRR/2
Machining.sTypeMachining = 'BladeSideDouble'
Machining[2].bIsApplicable = false
Machining[3].bIsApplicable = false
Machining[4].bIsApplicable = false
return Machining
-- BladeHorizontalSingle (taglio di lama singolo orizzontale)
elseif Machining[1].bIsApplicable and ( dMaxMatBladeHorizontalSingle - BeamData.CUT_EXTRA) > Part.dHeight + 10 * GEO.EPS_SMALL then
Strategy.Result.nQuality = FeatureLib.GetFeatureQuality( 'Blade')
Machining.sTypeMachining = 'BladeHorizontalSingle'
Machining[2].bIsApplicable = false
Machining[3].bIsApplicable = false
Machining[4].bIsApplicable = false
return Machining
-- BladeHorizontalDouble (taglio di lama doppio orizzontale)
elseif Machining[1].bIsApplicable and Machining[2].bIsApplicable and
( dMaxMatBladeHorizontalSingle + dMaxMatBladeHorizontalDouble - BeamData.CUT_EXTRA) > Part.dHeight + 10 * GEO.EPS_SMALL then
Strategy.Result.nQuality = FeatureLib.GetFeatureQuality( 'Blade')
Strategy.Result.dMRR = Strategy.Result.dMRR/2
Machining.sTypeMachining = 'BladeHorizontalDouble'
Machining[1].ToolInfo.dMaxMatBladeFromTop = dMaxMatBladeHorizontalSingle
Machining[2].ToolInfo.dMaxMatBladeFromDown = dMaxMatBladeHorizontalDouble
Machining[3].bIsApplicable = false
Machining[4].bIsApplicable = false
return Machining
-- TODO : casi con motosega da completare
-- ChainSawHorizontal (motosega)
-- ChainSawSideSingle (motosega)
-- ChainSawSideDouble (motosega)
-- ChainSawPlusBlade (motosega più lama orizzontale)
-- Mill (svuotatura)
end
-- se non ho trovato neanche una lavorazione completa, non posso separare
if Machining.sTypeMachining == 'None' then
Strategy.Result.sStatus = 'Not-Applicable'
Strategy.Result.nCompletionIndex = 0
Strategy.Result.dMRR = 0
Strategy.Result.nQuality = 0
Strategy.Result.sInfo = 'Split not possible'
end
return Machining
end
-------------------------------------------------------------------------------------------------------------
function SPLITCUT.Make( bAddMachining, Proc, Part, CustomParameters)
Strategy = LoadStrategyParameters( CustomParameters)
local bAreAllMachiningsAdded = true
local Splitting = {}
local AuxiliaryData = {}
Strategy.sSplitStrategy = GetSplitStrategy( Proc, Part)
if bAddMachining then
-- inserimento smussi su spigoli del taglio
if Strategy.Parameters.bMakeChamfer then
MakeChamfer()
end
local OptionalParameters = {}
-- applico le lavorazioni
----------------------------------------------------------------------------------
if Strategy.sSplitStrategy.sTypeMachining == 'BladeSideSingle' then
OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.sSplitStrategy[1].ToolInfo.nToolIndex
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_BACK
OptionalParameters.sDepth = 0
-- TODO gestire lavorazione a cubetti
if Strategy.bSplit then
OptionalParameters.sUserNotes = 'Split;'
else
OptionalParameters.sUserNotes = 'Cut;'
end
AuxiliaryData.bAddNewPhase = true
local EdgeToMachine = GetEdgeToMachine( Proc, -Y_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'BladeSideDouble' then
OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.sSplitStrategy[1].ToolInfo.nToolIndex
-- Taglio lato frontale
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_BACK
OptionalParameters.sDepth = 0
OptionalParameters.dRadialOffset = ( Part.dWidth - BeamData.CUT_EXTRA) / 2
-- TODO gestire lavorazione a cubetti
if Strategy.bSplit then
OptionalParameters.sUserNotes = 'PreSplit;'
else
OptionalParameters.sUserNotes = 'PreCut;'
end
local EdgeToMachine = GetEdgeToMachine( Proc, -Y_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
-- Taglio lato dietro
OptionalParameters = {}
Splitting = {}
AuxiliaryData = {}
OptionalParameters.nToolIndex = Strategy.sSplitStrategy[1].ToolInfo.nToolIndex
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_FRONT
OptionalParameters.sDepth = 0
OptionalParameters.dRadialOffset = ( Part.dWidth - BeamData.CUT_EXTRA) / 2
-- TODO gestire lavorazione a cubetti
if Strategy.bSplit then
OptionalParameters.sUserNotes = 'Split;'
else
OptionalParameters.sUserNotes = 'Cut;'
end
AuxiliaryData.bAddNewPhase = true
EdgeToMachine = GetEdgeToMachine( Proc, Y_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'BladeHorizontalSingle' then
OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.sSplitStrategy[1].ToolInfo.nToolIndex
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_DOWN
OptionalParameters.sDepth = 0
OptionalParameters.dRadialOffset = -BeamData.CUT_EXTRA
-- TODO gestire lavorazione a cubetti
if Strategy.bSplit then
OptionalParameters.sUserNotes = 'Split;'
else
OptionalParameters.sUserNotes = 'Cut;'
end
AuxiliaryData.bAddNewPhase = true
local EdgeToMachine = GetEdgeToMachine( Proc, Z_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'BladeHorizontalDouble' then
OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.sSplitStrategy[1].ToolInfo.nToolIndex
-- Taglio lato frontale
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_DOWN
OptionalParameters.sDepth = 0
local dExtraMaxMat = ( Strategy.sSplitStrategy[1].ToolInfo.dMaxMatBladeFromTop + Strategy.sSplitStrategy[2].ToolInfo.dMaxMatBladeFromDown - Part.dHeight - BeamData.CUT_EXTRA) / 2
OptionalParameters.dRadialOffset = Part.dHeight - Strategy.sSplitStrategy[1].ToolInfo.dMaxMatBladeFromTop + dExtraMaxMat
-- TODO gestire lavorazione a cubetti
if Strategy.bSplit then
OptionalParameters.sUserNotes = 'PreSplit;'
else
OptionalParameters.sUserNotes = 'PreCut;'
end
local EdgeToMachine = GetEdgeToMachine( Proc, Z_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
-- Taglio lato dietro
OptionalParameters = {}
Splitting = {}
AuxiliaryData = {}
OptionalParameters.nToolIndex = Strategy.sSplitStrategy[2].ToolInfo.nToolIndex
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_TOP
OptionalParameters.sDepth = 0
OptionalParameters.dRadialOffset = Part.dHeight - Strategy.sSplitStrategy[2].ToolInfo.dMaxMatBladeFromDown + dExtraMaxMat
-- TODO gestire lavorazione a cubetti
if Strategy.bSplit then
OptionalParameters.sUserNotes = 'Split;'
else
OptionalParameters.sUserNotes = 'Cut;'
end
AuxiliaryData.bAddNewPhase = true
EdgeToMachine = GetEdgeToMachine( Proc, -Z_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'ChainSawHorizontal' then
; -- TODO
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'ChainSawSideSingle' then
; -- TODO
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'ChainSawSideDouble' then
; -- TODO
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'ChainSawPlusBlade' then
; -- TODO
----------------------------------------------------------------------------------
elseif Strategy.sSplitStrategy.sTypeMachining == 'Mill' then
; -- TODO
----------------------------------------------------------------------------------
end
return bAreAllMachiningsAdded, Strategy.Result
else
return nil, Strategy.Result
end
end
-------------------------------------------------------------------------------------------------------------
return SPLITCUT
+31 -15
View File
@@ -1,16 +1,15 @@
-- Strategia: STR0002
-- Descrizione
-- Svuotatura tasca
-- Feature tipo LapJpint
-- Feature tipo LapJoint
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
-- TODO
-- 1 - Controllare lavorazioni in caso di feature lunga spezzata
-- 2 - Inserire antischeggia (fresa o lama)
-- 3 - Modalità svuotatura con fresa grande e spigoli con fresa piccola
-- 4 - Smusso a V
-- 5 - Finitura con motosega (se la fresa non completa)
-- 1 - Inserire antischeggia (fresa o lama)
-- 2 - Modalità svuotatura con fresa grande e spigoli con fresa piccola
-- 3 - Smusso a V
-- 4 - Finitura con motosega (se la fresa non completa)
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
@@ -360,29 +359,29 @@ local function GetSplitSurfaces( Proc, Part)
end
-- recupero punti di spezzatura - da destra a sinistra
local vFeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
if #vFeatureSplittingPoints == 0 then
if #FeatureSplittingPoints == 0 then
local nAddId = EgtCopyGlob( Proc.id, nAddGrpId) or GDB_ID.NULL
local nAddIdTunnel = EgtCopyGlob( nOriginalTmIdTunnel, nAddGrpId) or GDB_ID.NULL
table.insert( vAddId, nAddId)
table.insert( vAddIdTunnel, nAddIdTunnel)
else
for i = 1, #vFeatureSplittingPoints do
for i = 1, #FeatureSplittingPoints do
local nAddId = EgtCopyGlob( Proc.id, nAddGrpId) or GDB_ID.NULL
local nAddIdTunnel = EgtCopyGlob( nOriginalTmIdTunnel, nAddGrpId) or GDB_ID.NULL
if i == 1 then
-- prima superficie, va tagliata solo a sinistra
local ptSplit = vFeatureSplittingPoints[i] + Vector3d( -BeamData.MILL_OVERLAP / 2, 0, 0)
local ptSplit = FeatureSplittingPoints[i] + Vector3d( -BeamData.MILL_OVERLAP / 2, 0, 0)
EgtCutSurfTmPlane( nAddId, ptSplit, -X_AX(), true, GDB_RT.GLOB)
EgtCutSurfTmPlane( nAddIdTunnel, ptSplit, -X_AX(), true, GDB_RT.GLOB)
else
-- taglio della superficie corrente - lato sinistro
local ptSplit = vFeatureSplittingPoints[i] + Vector3d( -BeamData.MILL_OVERLAP / 2, 0, 0)
local ptSplit = FeatureSplittingPoints[i] + Vector3d( -BeamData.MILL_OVERLAP / 2, 0, 0)
EgtCutSurfTmPlane( nAddId, ptSplit, -X_AX(), true, GDB_RT.GLOB)
EgtCutSurfTmPlane( nAddIdTunnel, ptSplit, -X_AX(), true, GDB_RT.GLOB)
-- taglio della superficie corrente - lato destro
ptSplit = vFeatureSplittingPoints[i - 1] + Vector3d( BeamData.MILL_OVERLAP / 2, 0, 0)
ptSplit = FeatureSplittingPoints[i - 1] + Vector3d( BeamData.MILL_OVERLAP / 2, 0, 0)
EgtCutSurfTmPlane( nAddId, ptSplit, X_AX(), true, GDB_RT.GLOB)
EgtCutSurfTmPlane( nAddIdTunnel, ptSplit, X_AX(), true, GDB_RT.GLOB)
end
@@ -392,7 +391,7 @@ local function GetSplitSurfaces( Proc, Part)
-- taglio ultima superficie, va tagliata solo a destra
local nAddId = EgtCopyGlob( Proc.id, nAddGrpId) or GDB_ID.NULL
local nAddIdTunnel = EgtCopyGlob( nOriginalTmIdTunnel, nAddGrpId) or GDB_ID.NULL
local ptSplit = vFeatureSplittingPoints[#vFeatureSplittingPoints] + Vector3d( BeamData.MILL_OVERLAP / 2, 0, 0)
local ptSplit = FeatureSplittingPoints[#FeatureSplittingPoints] + Vector3d( BeamData.MILL_OVERLAP / 2, 0, 0)
EgtCutSurfTmPlane( nAddId, ptSplit, X_AX(), true, GDB_RT.GLOB)
EgtCutSurfTmPlane( nAddIdTunnel, ptSplit, X_AX(), true, GDB_RT.GLOB)
table.insert( vAddId, nAddId)
@@ -460,13 +459,30 @@ function STR0002.Make( bAddMachining, Proc, Part, CustomParameters)
-- se ho una sola trimesh, sto lavorando la Proc direttamente e non ho spezzato. Applico direttamente alla geometria calcolata prima
if #vAddId == 1 then
Pocketing.Geometry = {{ Strategy.Machining[j].idProc, Strategy.Machining[j].idFaceToMachine}}
Pocketing.vtToolDirection = Proc.Faces[ Strategy.Machining[j].idFaceToMachine + 1].vtN
if Pocketing.bToolInvert then
Pocketing.vtToolDirection = -Pocketing.vtToolDirection
end
-- TODO controllare parametro danneggiamento ammesso per decidere se spostare dopo taglio seprazione
-- se è aperta sulla coda, dico che deve essere fatta dopo la separazione
if Proc.AffectedFaces.bLeft then
Pocketing.sStage = 'AfterTail'
end
bAreAllMachiningsAdded = MachiningLib.AddNewMachining( Proc, Pocketing)
else
-- TODO settare parametro per indicare qual è lo spezzone che deve essere fatto dopo il taglio di separazione
-- TODO controllare parametro danneggiamento ammesso per decidere se spostare dopo taglio seprazione
-- se è aperta sulla coda, dico che deve essere fatta dopo la separazione
if Proc.AffectedFaces.bLeft and i == #vAddId then
Pocketing.sStage = 'AfterTail'
end
for k = 1, Proc.nFct do
local vtNSplitFace
local nIdTm = EgtIf( Strategy.Machining[j].bMachAppliedToTunnelFace, vAddIdTunnel[i], vAddId[i])
vtNSplitFace = EgtSurfTmFacetNormVersor( nIdTm, k - 1, GDB_ID.ROOT)
Pocketing.ptCenter, vtNSplitFace = EgtSurfTmFacetCenter( nIdTm, k - 1, GDB_ID.ROOT)
Pocketing.vtToolDirection = vtNSplitFace
if Pocketing.bToolInvert then
Pocketing.vtToolDirection = -Pocketing.vtToolDirection
end
if vtNSplitFace and AreSameVectorApprox( vtNSplitFace * EgtIf( Pocketing.bToolInvert, -1, 1), Strategy.Machining[j].vtFaceNormal) then
Pocketing.Geometry = {{ nIdTm, k - 1}}
bAreAllMachiningsAdded = bAreAllMachiningsAdded and MachiningLib.AddNewMachining( Proc, Pocketing)
+64 -36
View File
@@ -3,6 +3,16 @@
-- Lama + motosega per slot
-- Feature: tipo lapjoint
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
-- TODO
-- 1 - Gestire lavorazioni da sotto
-- 2 - Inserire antischeggia (fresa o lama)
-- 3 - Smusso a V
-- 4 - Implementare lavorazione di geometrie inclinate
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
-- carico librerie
local BeamLib = require( 'BeamLib')
local BeamData = require( 'BeamData')
@@ -62,9 +72,9 @@ end
-- TODO si può unificare con eguale funzione in STR0004
local function SortMachiningsBySegment( MachiningA, MachiningB)
if MachiningA.nSegment > MachiningB.nSegment then
if MachiningA.nFeatureSegment > MachiningB.nFeatureSegment then
return false
elseif MachiningB.nSegment > MachiningA.nSegment then
elseif MachiningB.nFeatureSegment > MachiningA.nFeatureSegment then
return true
else
if TOOLS[ MachiningA.nToolIndex].sFamily == 'SAWBLADE' and TOOLS[ MachiningB.nToolIndex].sFamily == 'MORTISE' then
@@ -88,9 +98,9 @@ local function SortMachiningsByTool( MachiningA, MachiningB)
elseif TOOLS[ MachiningA.nToolIndex].sFamily == 'MORTISE' and TOOLS[ MachiningB.nToolIndex].sFamily == 'SAWBLADE' then
return false
else
if MachiningA.nSegment > MachiningB.nSegment then
if MachiningA.nFeatureSegment > MachiningB.nFeatureSegment then
return false
elseif MachiningB.nSegment > MachiningA.nSegment then
elseif MachiningB.nFeatureSegment > MachiningA.nFeatureSegment then
return true
else
if MachiningA.sEdgeType == 'Side' and MachiningB.sEdgeType ~= 'Side' then
@@ -233,7 +243,6 @@ end
function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- TODO da implementare gestione feature lunghe e spezzatura
-- carico parametri da default e li aggiorno con quelli passati dal chiamante (potrebbero non essere congruenti)
local StrategyLib = {}
StrategyLib.Config = require( 'STR0003\\STR0003Config')
@@ -268,10 +277,26 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
dExtendAfterTail = 10000
end
-- eventuali punti di spezzatura
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
local bIsSplitFeature = false
if #FeatureSplittingPoints > 0 then
bIsSplitFeature = true
end
-- altezza tasca
local dPocketHeight = 0
if Proc.Topology.sFamily == 'Tunnel' then
dPocketHeight = Proc.MainFaces.SideFaces[1].MainEdges.OppositeEdges[1].dLength
else
dPocketHeight = Proc.MainFaces.BottomFaces[1].MainEdges.SideEdges[1].dLength
end
-- lama - calcolo lavorazioni
local Cutting = {}
local OptionalParameters = { bForceLongcutBlade = Strategy.Parameters.bForceLongcutBlade, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { bForceLongcutBlade = Strategy.Parameters.bForceLongcutBlade, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
if Proc.Topology.sFamily == 'Tunnel' then
OptionalParameters.bOppositeToolDirection = true
Cutting = SlotByBlade.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
else
Cutting = SlotByBlade.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
@@ -279,6 +304,7 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
Blade.AddResult( Cutting)
-- lato opposto del tunnel
if Proc.Topology.sFamily == 'Tunnel' then
OptionalParameters.bOppositeToolDirection = true
Cutting = SlotByBlade.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
Blade.AddResult( Cutting)
else
@@ -286,11 +312,13 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
if Blade.Result.Bottom[1].dResidualDepth > 10 * GEO.EPS_SMALL then
-- eventuale lavorazione di lama - lato della tasca da cui inizia la lavorazione
if Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen then
OptionalParameters.bOppositeToolDirection = true
Cutting = SlotByBlade.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Blade.AddResult( Cutting)
end
-- eventuale lavorazione di lama - lato della tasca in cui finisce la lavorazione
if Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen then
OptionalParameters.bOppositeToolDirection = true
Cutting = SlotByBlade.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
Blade.AddResult( Cutting)
end
@@ -303,11 +331,11 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- lama - lavorazioni raggruppate in unica lista
Blade.Result.Sorted = MergeResults( Blade.Result)
-- lama - aggiunta eventuali lavorazioni splittate
local vFeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
if #vFeatureSplittingPoints > 0 then
Blade.Result.Sorted = MachiningLib.GetSplitMachinings( Blade.Result.Sorted, vFeatureSplittingPoints, Part)
if bIsSplitFeature then
Blade.Result.Sorted = MachiningLib.GetSplitMachinings( Blade.Result.Sorted, FeatureSplittingPoints, Part)
end
-- lama - nessuna lavorazione successiva - aggiunta lavorazioni e calcolo risultati
-- TODO bisogna uscire se la lama non può fare alcuna lavorazione; non ha senso che STR0003 lama+catena sia scelta se la lama non può lavorare, in quel caso deve essere scelta la STR0004 solo catena
if not Strategy.Parameters.bFinishWithChainSaw then
-- ordinamento
if Strategy.Parameters.bSortBySegment then
@@ -354,18 +382,18 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
( Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.dLength > 3 * Blade.Result.Bottom[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
if not Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen then
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Bottom[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Bottom[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
end
if not Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen then
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Bottom[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Bottom[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
end
-- si lavora tutto il fondo
else
local OptionalParameters = { dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
end
@@ -374,10 +402,10 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- si lavora solamente l'impronta lama sul fondo
if ( #Blade.Result.Side > 0) and Blade.Result.Side[1].dResidualDepth < 10 * GEO.EPS_SMALL then
if ( Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen and Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1].dLength > 3 * Blade.Result.Side[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
elseif ( Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen and Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2].dLength > 3 * Blade.Result.Side[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
end
-- si lavora tutto il lato
@@ -389,10 +417,10 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
dBladeResidualDepth = Blade.Result.Bottom[1].dResidualDepth
end
if Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen then
local OptionalParameters = { dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
elseif Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen then
local OptionalParameters = { dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
end
end
@@ -401,7 +429,7 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
elseif Proc.Topology.sName == 'Groove-3-Through' then
if Blade.Result.Bottom[1].dResidualDepth > 10 * GEO.EPS_SMALL then
-- si lavora tutto il fondo
local OptionalParameters = { dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
-- ancora materiale residuo - si lavorano i lati
@@ -410,16 +438,16 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
if ( Blade.Result.Side[1].dResidualDepth < 10 * GEO.EPS_SMALL and Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1].dLength > 3 * Blade.Result.Side[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) and
( Blade.Result.Side[2].dResidualDepth < 10 * GEO.EPS_SMALL and Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2].dLength > 3 * Blade.Result.Side[2].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- ancora materiale residuo - si lavora da entrambi i lati
if Chainsaw.Result.Side[1].dResidualDepth > 10 * GEO.EPS_SMALL then
local OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Side[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Side[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- lavorando dai due lati non c'è materiale residuo - si può eliminare la lavorazione del fondo
@@ -429,17 +457,17 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
end
-- si lavora tutto il lato
else
local OptionalParameters = { dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- ancora materiale residuo - si lavora da entrambi i lati
if Chainsaw.Result.Side[1].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Side[1].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Side[2].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Side[2].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- lavorando dai due lati non c'è materiale residuo - si può disabilitare la lavorazione del fondo
@@ -455,44 +483,44 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
if ( Blade.Result.Opposite[1].dResidualDepth < 10 * GEO.EPS_SMALL and Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1].dLength > 3 * Blade.Result.Opposite[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) and
( Blade.Result.Opposite[2].dResidualDepth < 10 * GEO.EPS_SMALL and Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2].dLength > 3 * Blade.Result.Opposite[2].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
if Chainsaw.Result.Opposite[1].dResidualDepth > 10 * GEO.EPS_SMALL or Chainsaw.Result.Opposite[2].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Opposite[1].bIsApplicable = false
Chainsaw.Result.Opposite[2].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
end
else
local OptionalParameters = { dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
if Chainsaw.Result.Opposite[1].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Opposite[1].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
local OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Opposite[2].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail}
SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Opposite[2].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
end
end
@@ -500,8 +528,8 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- sega a catena - lavorazioni raggruppate in unica lista
Chainsaw.Result.Sorted = MergeResults( Chainsaw.Result)
-- sega a catena - aggiunta eventuali lavorazioni splittate
if #vFeatureSplittingPoints > 0 then
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, vFeatureSplittingPoints, Part)
if bIsSplitFeature then
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, FeatureSplittingPoints, Part)
end
-- tutte le lavorazioni di tutti gli utensili in unica lista
+41 -17
View File
@@ -3,6 +3,16 @@
-- motosega per slot
-- Feature: tipo lapjoint
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
-- TODO
-- 1 - Inserire antischeggia (fresa o lama)
-- 2 - Smusso a V
-- 3 - Implementare lavorazione di geometrie inclinate
-- 4 - Gestire lavorazioni da sotto (ove possibile, in generale la motosega non lavora da sotto)
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
-- carico librerie
local BeamLib = require( 'BeamLib')
local BeamData = require( 'BeamData')
@@ -57,10 +67,11 @@ local function GetCompletionPercentage( Proc, Result)
end
-- TODO si può unificare con Sorting generale
local function SortMachiningsBySegment( MachiningA, MachiningB)
if MachiningA.nSegment > MachiningB.nSegment then
if MachiningA.nFeatureSegment > MachiningB.nFeatureSegment then
return false
elseif MachiningB.nSegment > MachiningA.nSegment then
elseif MachiningB.nFeatureSegment > MachiningA.nFeatureSegment then
return true
else
if MachiningA.sEdgeType == 'Side' and MachiningB.sEdgeType ~= 'Side' then
@@ -121,7 +132,6 @@ end
function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
-- TODO da implementare gestione feature lunghe e spezzatura
-- carico parametri da default e li aggiorno con quelli passati dal chiamante (potrebbero non essere congruenti)
local StrategyLib = {}
StrategyLib.Config = require( 'STR0004\\STR0004Config')
@@ -149,48 +159,63 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
return false, Strategy.Result
end
-- calcolo estensione oltre la coda
local dExtendAfterTail = Strategy.Parameters.dExtendAfterTail or max( Part.dDistanceToNextPiece - BeamData.CUT_EXTRA, 0)
if MachiningLib.CanExtendAfterTail( Strategy.Parameters.sCanDamageNextPiece, Part) then
dExtendAfterTail = 10000
end
-- eventuali punti di spezzatura
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
local bIsSplitFeature = false
if #FeatureSplittingPoints > 0 then
bIsSplitFeature = true
end
-- altezza tasca
local dPocketHeight = 0
if Proc.Topology.sFamily == 'Tunnel' then
dPocketHeight = Proc.MainFaces.SideFaces[1].MainEdges.OppositeEdges[1].dLength
else
dPocketHeight = Proc.MainFaces.BottomFaces[1].MainEdges.SideEdges[1].dLength
end
-- calcolo lavorazioni
local Mortising = {}
OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
if Proc.Topology.sName == 'Groove-4-Blind' or Proc.Topology.sName == 'Pocket-5-Blind' then
-- si lavora tutto il fondo
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
-- materiale residuo - se possibile si lavora dal lato
if ( Chainsaw.Result.Bottom[#Chainsaw.Result.Bottom].dResidualDepth > 10 * GEO.EPS_SMALL or not Chainsaw.Result.Bottom[#Chainsaw.Result.Bottom].bIsApplicable) and #Proc.MainFaces.SideFaces == 1 then
if Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen then
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
OptionalParameters.bOppositeToolDirection = true
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
elseif Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen then
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
OptionalParameters.bOppositeToolDirection = true
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
end
Chainsaw.AddResult( Mortising)
end
elseif Proc.Topology.sName == 'Groove-3-Through' then
-- si lavora tutto il fondo
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
-- materiale residuo - si lavorano i lati
if ( Chainsaw.Result.Bottom[1].dResidualDepth > 10 * GEO.EPS_SMALL or not Chainsaw.Result.Bottom[#Chainsaw.Result.Bottom].bIsApplicable) then
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- ancora materiale residuo - si lavora da entrambi i lati
if Chainsaw.Result.Side[1].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Side[1].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail}
OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- lavorando dai due lati non c'è materiale residuo - si può disabilitare la lavorazione del fondo
@@ -200,16 +225,16 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
end
end
elseif Proc.Topology.sName == 'Tunnel-4-Through' then
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
if Chainsaw.Result.Opposite[1].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Opposite[1].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail}
local OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail}
OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
end
@@ -234,9 +259,8 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
end
-- aggiunta eventuali lavorazioni splittate
local vFeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
if #vFeatureSplittingPoints > 0 then
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, vFeatureSplittingPoints, Part)
if bIsSplitFeature then
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, FeatureSplittingPoints, Part)
end
-- ordinamento
+241
View File
@@ -0,0 +1,241 @@
-- Strategia: STR0005
-- Descrizione
-- lama per taglio facce con cubetti se necessario
-- Feature: tagli singoli con eventuali cubetti
-- carico librerie
local BeamLib = require( 'BeamLib')
local BeamData = require( 'BeamData')
local MachiningLib = require( 'MachiningLib')
local FeatureLib = require( 'FeatureLib')
-- strategie di base
local BladeToWaste = require( 'BLADETOWASTE')
local SlotByBlade = require( 'SLOTBYBLADE')
-- Tabella per definizione modulo
local STR0005 = {}
local Strategy = {}
local Blade = {}
Blade.Result = {}
-------------------------------------------------------------------------------------------------------------
local function CompareEdges( EdgeA, EdgeB)
-- prima i lati orientati lungo X
if abs( EdgeA.vtN:getX()) < abs( EdgeB.vtN:getX()) - 10 * GEO.EPS_SMALL then
return true
elseif abs( EdgeA.vtN:getX()) > abs( EdgeB.vtN:getX()) + 10 * GEO.EPS_SMALL then
return false
-- se stessa X si preferiscono i lati più in basso
else
if EdgeA.vtN:getZ() > EdgeB.vtN:getZ() + 10 * GEO.EPS_SMALL then
return true
elseif EdgeA.vtN:getZ() < EdgeB.vtN:getZ() - 10 * GEO.EPS_SMALL then
return false
-- se stessa Z si preferiscono i lati verso il fronte della trave
else
if EdgeA.vtN:getY() > EdgeB.vtN:getY() + 10 * GEO.EPS_SMALL then
return true
elseif EdgeA.vtN:getY() < EdgeB.vtN:getY() - 10 * GEO.EPS_SMALL then
return false
else
return false
end
end
end
end
local function SortMachiningsBySegment( MachiningA, MachiningB)
if MachiningA.nFeatureSegment > MachiningB.nFeatureSegment then
return false
elseif MachiningB.nFeatureSegment > MachiningA.nFeatureSegment then
return true
-- se segmento uguale, si minimizzano i cambi di lato
else
local bIsOddSegment = ( MachiningA.nFeatureSegment % 2 ~= 0)
if MachiningA.vtToolDirection:getY() < MachiningB.vtToolDirection:getY() - 10 * GEO.EPS_SMALL then
if bIsOddSegment then
return true
else
return false
end
elseif MachiningA.vtToolDirection:getY() > MachiningB.vtToolDirection:getY() + 10 * GEO.EPS_SMALL then
if bIsOddSegment then
return false
else
return true
end
else
return false
end
end
end
function Blade.AddResult( Cutting)
table.insert( Blade.Result, Cutting)
return Blade.Result
end
function Blade.AddMachiningAllSteps( Proc, Cutting, AuxiliaryData)
local bMachiningAdded = false
if not AuxiliaryData then
AuxiliaryData = {}
end
AuxiliaryData.Clones = {}
local dOriginalRadialOffset = Cutting.dRadialOffset
local dOriginalLeadInPerpDistance = Cutting.LeadIn.dPerpDistance
local dOriginalLeadOutPerpDistance = Cutting.LeadOut.dPerpDistance
for i = 1, Cutting.HorizontalSteps.nCount do
AuxiliaryData.Clones[i] = {}
AuxiliaryData.Clones[i].LeadIn = {}
AuxiliaryData.Clones[i].LeadOut = {}
AuxiliaryData.Clones[i].dRadialOffset = dOriginalRadialOffset + Cutting.HorizontalSteps.dStep * ( Cutting.HorizontalSteps.nCount - i)
-- update distanza perpendicolare attacco per contemplare l'offset applicato
AuxiliaryData.Clones[i].LeadIn.dPerpDistance = dOriginalLeadInPerpDistance - Cutting.dRadialOffset
AuxiliaryData.Clones[i].LeadOut.dPerpDistance = dOriginalLeadOutPerpDistance - Cutting.dRadialOffset
end
bMachiningAdded = MachiningLib.AddNewMachining( Proc, Cutting, AuxiliaryData)
return bMachiningAdded
end
function STR0005.Make( bAddMachining, Proc, Part, CustomParameters)
-- carico parametri da default e li aggiorno con quelli passati dal chiamante (potrebbero non essere congruenti)
local StrategyLib = {}
StrategyLib.Config = require( 'STR0005\\STR0005Config')
Strategy.sName = StrategyLib.Config.sStrategyId
CustomParameters = BeamLib.GetUpdateCustomParameters( CustomParameters, StrategyLib.Config.Parameters)
Strategy.Parameters = BeamLib.LoadCustomParametersInStrategy( CustomParameters)
Strategy.Result = {}
Strategy.Result.sInfo = ''
Blade.Result = {}
local dExtendAfterTail = Strategy.Parameters.dExtendAfterTail or max( Part.dDistanceToNextPiece - BeamData.CUT_EXTRA, 0)
if MachiningLib.CanExtendAfterTail( Strategy.Parameters.sCanDamageNextPiece, Part) then
dExtendAfterTail = 10000
end
local dFeatureMaxNotClampableLengthHead, dFeatureMaxNotClampableLengthTail = FeatureLib.GetFeatureMaxNotClampableLengths( Proc, Part)
local bLeaveWasteAttached = Strategy.Parameters.sCuttingStrategy == 'LEAVE_WASTE_ATTACHED'
local bFeatureHindersClamping = FeatureLib.IsMachiningLong( max( dFeatureMaxNotClampableLengthHead, dFeatureMaxNotClampableLengthTail), Part, { dMaxSegmentLength = BeamData.LONGCUT_ENDLEN})
local Cutting = {}
local MRRParametersBlade = {}
if bFeatureHindersClamping or bLeaveWasteAttached then
-- TODO Lavorazione con codolo
-- attenzione perchè se l'inclinazione della faccia la fa finire oltre lo spigolo questo riduce il massimo calcolare (come calcolare????)
-- il FindBlade dovrà restituire di utilizzare sempre la lama sopra se l'angolo lo permette, ma avendo un'altezza massima (da macchina) oltre cui il DownUp non sarà fattibile (evita collisioni tra asse e pezzo)
-- si trovano i lati da lavorare
local EdgesSorted = {}
for i = 1, #Proc.Faces[1].Edges do
table.insert( EdgesSorted, Proc.Faces[1].Edges[i])
end
table.sort( EdgesSorted, CompareEdges)
local dDepthToMachine = EdgesSorted[1].dElevation / 2 - Strategy.Parameters.dStripWidth / 2
-- ricerca utensile
local ToolSearchParameters = {}
ToolSearchParameters.dElevation = dDepthToMachine
ToolSearchParameters.vtToolDirection = EdgesSorted[1].vtN
ToolSearchParameters.bAllowTopHead = true
ToolSearchParameters.bAllowBottomHead = true
ToolSearchParameters.bForceLongcutBlade = Strategy.Parameters.bForceLongcutBlade
local ToolInfo = MachiningLib.FindBlade( Proc, ToolSearchParameters)
Cutting.nToolIndex = ToolInfo.nToolIndex
Cutting.nType = MCH_OY.MILLING
if not TOOLS[Cutting.nToolIndex].sName then
Cutting.sMessage = 'Blade not found'
Cutting.bIsApplicable = false
EgtOutLog( Cutting.sMessage)
return Cutting, EdgesSorted[1].dElevation
end
-- parametri per il calcolo della velocità di asportazione
MRRParametersBlade = {
dStep = min( TOOLS[Cutting.nToolIndex].dStep, EdgesSorted[1].dElevation),
dSideStep = TOOLS[Cutting.nToolIndex].dThickness,
dFeed = TOOLS[Cutting.nToolIndex].Feeds.dFeed
}
-- eventuali punti di spezzatura
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
local bIsSplitFeature = false
if #FeatureSplittingPoints > 0 then
bIsSplitFeature = true
end
-- primo lato
local OptionalParameters = { dDepthToMachine = dDepthToMachine, nToolIndex = Cutting.nToolIndex, bIsSplitFeature = bIsSplitFeature, dExtendAfterTail = dExtendAfterTail}
Cutting = SlotByBlade.Make( Proc, Part, Proc.Faces[1], EdgesSorted[1], OptionalParameters)
Blade.AddResult( Cutting)
-- secondo lato
Cutting = SlotByBlade.Make( Proc, Part, Proc.Faces[1], EdgesSorted[2], OptionalParameters)
Blade.AddResult( Cutting)
-- lavorazioni raggruppate in unica lista
Blade.Result.Sorted = {}
for i = 1, #Blade.Result do
if Blade.Result[i].bIsApplicable then
table.insert( Blade.Result.Sorted, Blade.Result[i])
end
end
-- aggiunta eventuali lavorazioni splittate
if bIsSplitFeature then
Blade.Result.Sorted = MachiningLib.GetSplitMachinings( Blade.Result.Sorted, FeatureSplittingPoints, Part)
end
table.sort( Blade.Result.Sorted, SortMachiningsBySegment)
-- se la lavorazione con codolo fallisce o non è possibile si proseguirà a quella con cubetti
end
if #Blade.Result == 0 and not bLeaveWasteAttached then
-- BladeToWaste
end
-- aggiunta lavorazioni
local nIsApplicableCount = 0
local dFinalCompletionPercentage = 100
local bAreAllMachiningsAdded = true
for i = 1, #Blade.Result.Sorted do
if Blade.Result.Sorted[i].bIsApplicable then
nIsApplicableCount = nIsApplicableCount + 1
if bAddMachining then
local bIsMachiningAdded = Blade.AddMachiningAllSteps( Proc, Blade.Result.Sorted[i])
if not bIsMachiningAdded then
bAreAllMachiningsAdded = false
end
end
Strategy.Result.sInfo = Strategy.Result.sInfo .. '\n' .. Blade.Result.Sorted[i].sMessage
end
end
if nIsApplicableCount > 0 then
if Cutting.dCompletionPercentage > 100 - 10 * GEO.EPS_SMALL then
Strategy.Result.sStatus = 'Completed'
else
Strategy.Result.sStatus = 'Not-Completed'
-- TODO al momento si assume che la percentuale di completamento dell'ultima lavorazione sia quella rilevante
dFinalCompletionPercentage = Cutting.dCompletionPercentage
end
else
Strategy.Result.sStatus = 'Not-Applicable'
end
Strategy.Result.nCompletionIndex = FeatureLib.GetFeatureCompletionIndex( dFinalCompletionPercentage)
Strategy.Result.nQuality = FeatureLib.GetFeatureQuality( 'Blade')
local dMRRBlade = MachiningLib.GetToolMRR( MRRParametersBlade)
Strategy.Result.dMRR = dMRRBlade
return bAreAllMachiningsAdded, Strategy.Result
end
-------------------------------------------------------------------------------------------------------------
return STR0005
@@ -0,0 +1,24 @@
-- Parametri configurabili da cliente per strategia: STR0004
-- TODO - sostituire dMaxWasteVolume con dMaxWasteWeight? Dove prendere la densità del materiale?
local STR0005Data = {
sStrategyId = 'STR0005',
Parameters = {
{ sName = 'bForceLongcutBlade', sNameNge = 'USE_LONGCUT_BLADE', sValue = 'false', sDescriptionShort = 'Force ripping blade', sDescriptionLong = 'Force the use of ripping blade, designed for cuts parallel to the grain', sType = 'b', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'dExtendAfterTail', sNameNge = 'EXTEND_AFTER_TAIL', sValue = 'false', sDescriptionShort = '', sDescriptionLong = '', sType = 'd', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'sCanDamageNextPiece', sNameNge = 'DAMAGE_NEXT_PIECE', sValue = 'NEVER', sType = 'combo', sMinUserLevel = '1',
Choices = { sValue = 'NEVER', sDescriptionShort = '', sDescriptionLong = '', sMessageId = ''},
{ sValue = 'ONLY_IF_RAWPART', sDescriptionShort = '', sDescriptionLong = '', sMessageId = ''},
{ sValue = 'ALWAYS', sDescriptionShort = '', sDescriptionLong = '', sMessageId = ''}},
{ sName = 'sCuttingStrategy', sNameNge = 'CUTTING_STRATEGY', sValue = 'AUTO', sType = 'combo', sMinUserLevel = '1',
Choices = { sValue = 'AUTO', sDescriptionShort = '', sDescriptionLong = '', sMessageId = ''},
{ sValue = 'DROP_WHOLE_WASTE', sDescriptionShort = '', sDescriptionLong = '', sMessageId = ''},
{ sValue = 'LEAVE_WASTE_ATTACHED', sDescriptionShort = '', sDescriptionLong = '', sMessageId = ''}},
{ sName = 'dMaxWasteLength', sNameNge = 'MAX_WASTE_LENGTH', sValue = '300', sDescriptionShort = '', sDescriptionLong = '', sType = 'd', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'dMaxWasteVolume', sNameNge = 'MAX_WASTE_VOLUME', sValue = '6000000', sDescriptionShort = '', sDescriptionLong = '', sType = 'd', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'dStripWidth', sNameNge = 'STRIP_WIDTH', sValue = '5', sDescriptionShort = '', sDescriptionLong = '', sType = 'd', sMessageId = '', sMinUserLevel = '1'}
}
}
return STR0005Data
+106
View File
@@ -0,0 +1,106 @@
-- Strategia: TAILCUT
-- Descrizione
-- Taglio di separazione
-- Feature: TailCut
-- carico librerie
local BeamLib = require( 'BeamLib')
local BeamData = require( 'BeamData')
local MachiningLib = require( 'MachiningLib')
local SPLITCUT = require( 'SPLITCUT')
local DiceCut = require( 'DiceCut')
-- Tabella per definizione modulo
local TAILCUT = {}
local Strategy = {}
-------------------------------------------------------------------------------------------------------------
local function MakeChamfer()
-- TODO funzionalità da aggiungere
end
-------------------------------------------------------------------------------------------------------------
function TAILCUT.Make( bAddMachining, Proc, Part, CustomParameters)
local StrategyDefaultParam = {}
StrategyDefaultParam.Config = require( 'TAILCUT\\TAILCUTConfig')
Strategy.sName = StrategyDefaultParam.Config.sStrategyId
CustomParameters = BeamLib.GetUpdateCustomParameters( CustomParameters, StrategyDefaultParam.Config.Parameters)
Strategy.Parameters = BeamLib.LoadCustomParametersInStrategy( CustomParameters)
Strategy.SplitStrategy = {}
Strategy.Result = {}
Strategy.Machining = {}
Strategy.Result.sInfo = ''
local bAreAllMachiningsAdded = true
-- separazione solo se esiste grezzo successivo con pezzi o scaricabile
Strategy.bSplit = not( Part.bIsLastPart) or Part.dRestLength >= BeamData.dMinRaw
-- se devo fare split perchè c'è un grezzo da scaricare o un altro pezzo
if Strategy.bSplit then
Strategy.SplitStrategy, Strategy.Result = SPLITCUT.GetStrategy( Proc, Part, Strategy.Parameters)
-- se devo rimuovere tutto il restante
else
-- se abilitato, faccio tagli di PRECUT a zero (come SPLIT)
if Strategy.Parameters.bExecutePreCut then
Strategy.SplitStrategy, Strategy.Result = SPLITCUT.GetStrategy( Proc, Part, Strategy.Parameters)
-- se non faccio tagli PRECUT, imposto tabella Result direttamente. Non serve verificare che riesca a rimuovere il materiale extra
else
Strategy.Result.sStatus = 'Completed'
Strategy.Result.nCompletionIndex = 5
Strategy.Result.dMRR = 1
Strategy.Result.nQuality = 5
Strategy.Result.sInfo = 'Split not possible'
end
end
-- se devo applicare le lavorazioni
if bAddMachining then
-- inserimento smussi su spigoli del taglio
if Strategy.Parameters.bMakeChamfer then
MakeChamfer()
end
local MachiningsToAdd = {}
-- se devo fare split perchè c'è un grezzo da scaricare o un altro pezzo
if Strategy.bSplit then
Strategy.dOffset = 0
MachiningsToAdd = SPLITCUT.Execute( Proc, Part, Strategy)
-- se devo rimuovere tutto il restante
else
-- se abilitato, faccio tagli di PRECUT a zero (come SPLIT)
if Strategy.Parameters.bExecutePreCut then
Strategy.dOffset = Part.dRestLength
MachiningsToAdd = SPLITCUT.Execute( Proc, Part, Strategy)
end
-- TODO: funzione che calcola tagli data una faccia
-- BladeToWaste( Proc, Part)
local Faces = {}
local Face1 = {}
local Face2 = {}
local OptionalParameters = {}
Face1.ptCenter = Proc.Faces[1].ptCenter
Face1.vtNormal = Proc.Faces[1].vtN
OptionalParameters.b3BoxToDicing = Part.b3Raw
Faces = DiceCut.GetDice( Part, Face1, Face2, OptionalParameters)
end
-- aggiungo lavorazioni trovate alla lista generale
for i = 1, #MachiningsToAdd do
MachiningsToAdd[i].Splitting.sStage = 'Tail'
MachiningLib.AddNewMachining( Proc, MachiningsToAdd[i].Splitting, MachiningsToAdd[i].AuxiliaryData)
end
return bAreAllMachiningsAdded, Strategy.Result
else
return nil, Strategy.Result
end
end
-------------------------------------------------------------------------------------------------------------
return TAILCUT
@@ -1,12 +1,13 @@
-- Parametri configurabili da cliente per strategia: SPLITCUT
-- Parametri configurabili da cliente per strategia: TAILCUT
local SPLITCUTData = {
sStrategyId = 'SPLITCUT',
local TAILCUTData = {
sStrategyId = 'TAILCUT',
Parameters = {
{ sName = 'bMakeChamfer', sValue = 'false', sDescriptionShort = 'Execute Chamfer', sDescriptionLong = 'Use the V-Mill to execute chamfers on cut-edges', sType = 'b', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'bForceChainSaw', sValue = 'false', sDescriptionShort = 'Force to use chain saw', sDescriptionLong = 'Force to use chain saw', sType = 'b', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'bExecutePreCut', sValue = 'true', sDescriptionShort = 'Force to add PreCuts', sDescriptionLong = "Autocam will apply a machining on the theoric zero, to avoid collision if the theoric piece length doesn't correspond to the real length", sType = 'b', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'bFinishWithMill', sValue = 'true', sDescriptionShort = 'Finish with mill', sDescriptionLong = 'Use a mill to finish the surface if split with chain saw', sType = 'b', sMessageId = '', sMinUserLevel = '1'}
}
}
return SPLITCUTData
return TAILCUTData
+5 -3
View File
@@ -3,11 +3,13 @@
STR0001 = Tenone a coda di rondine. Lama + fresa a coda di rondine
STR0002 = Topologia tipo LapJoint. Svuotatura con fresa
STR0003 = Topologia tipo LapJoint. Lama + motosega
STR0004 = Topologia tipo LapJoint. Motosega
STR0005 = Faccia singola o doppia. Lama, se necessario cubetti.
[Strategies]
; Processing , Gruppo , Topologia , Strategie
;Feature : Cut
10,1,Feature,
10,1,Feature,STR0005
;Feature : Longitudinal Cut
10,0,Feature,
;Feature : Double Cut
@@ -139,8 +141,8 @@ STR0003 = Topologia tipo LapJoint. Lama + motosega
252,0,Feature,
; Feature : HEADCUT
340,0,Feature,HEADCUT
; Feature : SPLITCUT
350,0,Feature,SPLITCUT
; Feature : TAILCUT
350,0,Feature,TAILCUT
; Feature : Variant
900,0,Feature,
; Feature Decor
+26
View File
@@ -0,0 +1,26 @@
-- BLADETOWASTE.lua by Egalware s.r.l. 2025/01/08
-- Libreria di supporto a strategie con funzioni comune a strategie diverse.
-- Tabella per definizione modulo
local BLADETOWASTE = {}
-- Include
require( 'EgtBase')
-- Carico i dati globali
local BeamData = require( 'BeamData')
local FeatureLib = require( 'FeatureLib')
local MachiningLib = require( 'MachiningLib')
-- strategie di base
local FaceByBlade = require('FACEBYBLADE')
EgtOutLog( ' BLADETOWASTE started', 1)
-- if dFeatureVolume < StrategyParameters.dMaxWasteVolume + 10 * GEO.EPS_SMALL
-- and dFeatureMaxDimension < StrategyParameters.dMaxWasteLength + 10 * GEO.EPS_SMALL then
-- end
@@ -23,13 +23,8 @@ local function CalculateLeadInOut( EdgeToMachine)
LeadIn.dTangentDistance = 0
LeadOut.dTangentDistance = 0
-- elevazione sempre in negativo
if EdgeToMachine.Elev < 10 * GEO.EPS_SMALL then
LeadIn.dPerpDistance = BeamData.CUT_SIC - EdgeToMachine.Elev
LeadOut.dPerpDistance = BeamData.CUT_SIC - EdgeToMachine.Elev
else
LeadIn.dPerpDistance = BeamData.CUT_SIC
LeadOut.dPerpDistance = BeamData.CUT_SIC
end
LeadIn.dPerpDistance = BeamData.CUT_SIC + EdgeToMachine.dElevation
LeadOut.dPerpDistance = BeamData.CUT_SIC + EdgeToMachine.dElevation
LeadIn.dElevation = 0
LeadOut.dElevation = 0
LeadIn.dCompLength = 0
@@ -67,16 +62,19 @@ end
function FACEBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalParameters)
local Cutting = {}
local vtMachiningDirection = EdgeToMachine.Norm
local vtN = Proc.Faces[FaceToMachine+1].vtN
local vtMachiningDirection = EdgeToMachine.vtN
local vtN = Proc.Faces[FaceToMachine.id+1].vtN
Cutting.sDepth = OptionalParameters.sDepth or 0
Cutting.dLongitudinalOffset = OptionalParameters.dLongitudinalOffset or 0
Cutting.dRadialOffset = OptionalParameters.dRadialOffset or 0
Cutting.nType = MCH_MY.MILLING
Cutting.nToolIndex = OptionalParameters.nToolIndex
Cutting.Geometry = {{ Proc.id, FaceToMachine}}
Cutting.Geometry = {{ Proc.id, FaceToMachine.id}}
Cutting.id = Proc.id
Cutting.vtToolDirection = vtMachiningDirection
-- TODO se l'utensile non arriva dai parametri opzionali va cercato!!
-- ===== calcolo LeadIn/out =====
if OptionalParameters.LeadIn and OptionalParameters.LeadOut then
@@ -31,7 +31,7 @@ local function CalculateLeadInOut( Machining, EdgeToMachine)
LeadOut.nType = MCH_MILL_LI.LINEAR
LeadIn.dTangentDistance = 0
LeadOut.dTangentDistance = 0
if EdgeToMachine.dElevation > -10 * GEO.EPS_SMALL then
if AreSameVectorApprox( Machining.vtToolDirection, EdgeToMachine.vtN) then
LeadIn.dPerpDistance = EdgeToMachine.dElevation + BeamData.CUT_SIC
LeadOut.dPerpDistance = EdgeToMachine.dElevation + BeamData.CUT_SIC
else
@@ -90,10 +90,10 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
Cutting.dDepthToMachine = 0
Cutting.sMessage = ''
Cutting.idProc = Proc.id
Cutting.dResidualDepth = abs( EdgeToMachine.dElevation)
Cutting.dResidualDepth = EdgeToMachine.dElevation
Cutting.dBladeMarkLength = 0
Cutting.sEdgeType = EdgeToMachine.sType
Cutting. nSegment = 1
Cutting.nFeatureSegment = 1
-- parametri opzionali
if not OptionalParameters then
@@ -101,29 +101,30 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
end
local bForceLongcutBlade = OptionalParameters.bForceLongcutBlade or false
local dExtendAfterTail = OptionalParameters.dExtendAfterTail or 10000
local dPocketHeight = OptionalParameters.dPocketHeight or 0
local dDepthToMachine = min( OptionalParameters.dDepthToMachine or EdgeToMachine.dElevation, EdgeToMachine.dElevation)
local bIsSplitFeature = OptionalParameters.bIsSplitFeature or false
local bOppositeToolDirection = OptionalParameters.bOppositeToolDirection or false
-- lunghezze e punti caratteristici della lavorazione e del lato lavorato
Cutting.dLengthToMachine = EdgeToMachine.dLength
Cutting.dLengthOnX = abs( EdgeToMachine.dLength * EdgeToMachine.vtToolDirection:getY())
Cutting.dEdgeLength = EdgeToMachine.dLength
Cutting.ptEdge1, _, Cutting.ptEdge2 = EgtSurfTmFacetOppositeSide( Proc.id, FaceToMachine.id, -EdgeToMachine.vtToolDirection, GDB_ID.ROOT)
Cutting.vtEdgeDirection = EdgeToMachine.vtToolDirection ^ FaceToMachine.vtN
local dPocketHeight = 0
if Proc.Topology.sFamily == 'Tunnel' then
dPocketHeight = Proc.MainFaces.SideFaces[1].MainEdges.OppositeEdges[1].dLength
if bOppositeToolDirection then
Cutting.vtToolDirection = -EdgeToMachine.vtN
else
if FaceToMachine.sType == 'Long' then
dPocketHeight = Proc.MainFaces.BottomFaces[1].MainEdges.SideEdges[1].dLength
elseif FaceToMachine.sType == 'Side' then
dPocketHeight = Proc.MainFaces.BottomFaces[1].MainEdges.LongEdges[1].dLength
end
Cutting.vtToolDirection = EdgeToMachine.vtN
end
Cutting.vtEdgeDirection = EdgeToMachine.vtN ^ FaceToMachine.vtN
-- TODO conviene spostare questi calcoli nel FaceData?
Cutting.ptEdge1, _, Cutting.ptEdge2 = EgtSurfTmFacetOppositeSide( Proc.id, FaceToMachine.id, -Cutting.vtToolDirection, GDB_ID.ROOT)
local b3BoxEdge = BBox3d( Cutting.ptEdge1, Cutting.ptEdge2)
Cutting.dLengthOnX = b3BoxEdge:getDimX()
--
-- ricerca utensile
local ToolSearchParameters = {}
ToolSearchParameters.dElevation = abs( EdgeToMachine.dElevation)
ToolSearchParameters.vtToolDirection = EdgeToMachine.vtToolDirection
ToolSearchParameters.dElevation = EdgeToMachine.dElevation
ToolSearchParameters.vtToolDirection = Cutting.vtToolDirection
ToolSearchParameters.bAllowTopHead = true
ToolSearchParameters.bAllowBottomHead = false
ToolSearchParameters.bForceLongcutBlade = bForceLongcutBlade
@@ -139,13 +140,13 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
-- verifica dimensioni tasca compatibili
-- se tasca meno spessa della lama la strategia non è applicabile
if TOOLS[Cutting.nToolIndex].dThickness > dPocketHeight + 10 * GEO.EPS_SMALL then
if OptionalParameters.dPocketHeight and ( TOOLS[Cutting.nToolIndex].dThickness > dPocketHeight + 10 * GEO.EPS_SMALL) then
Cutting.sMessage = 'Pocket too narrow for blade thickness'
Cutting.bIsApplicable = false
EgtOutLog( Cutting.sMessage)
return Cutting, EdgeToMachine.dElevation
end
if #( Proc.MainFaces.SideFaces) > 1 then
if Proc.MainFaces and #( Proc.MainFaces.SideFaces) > 1 then
-- se tasca più stretta della lama la strategia non è applicabile
if TOOLS[Cutting.nToolIndex].dDiameter > EdgeToMachine.dLength + 10 * GEO.EPS_SMALL then
Cutting.sMessage = 'Pocket too narrow for blade diameter'
@@ -169,7 +170,7 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
Cutting.nWorkside = MCH_MILL_WS.LEFT
Cutting.bInvert = false
end
if EdgeToMachine.dElevation < -10 * GEO.EPS_SMALL then
if bOppositeToolDirection then
Cutting.bInvert = not Cutting.bInvert
end
-- TODO gestire lama da sotto e lama downUp
@@ -180,22 +181,22 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
Cutting.bToolInvert = false
end
-- profondità da lavorare e offset radiale
if TOOLS[Cutting.nToolIndex].dMaxDepth > abs( EdgeToMachine.dElevation) - 10 * GEO.EPS_SMALL then
if TOOLS[Cutting.nToolIndex].dMaxDepth > dDepthToMachine - 10 * GEO.EPS_SMALL then
-- TODO la depth dovrebbe essere quella del machining
Cutting.dDepthToMachine = abs( EdgeToMachine.dElevation)
Cutting.dDepthToMachine = dDepthToMachine
Cutting.dResidualDepth = 0
if EdgeToMachine.dElevation > -10 * GEO.EPS_SMALL then
Cutting.dRadialOffset = 0
if bOppositeToolDirection then
Cutting.dRadialOffset = -dDepthToMachine
else
Cutting.dRadialOffset = EdgeToMachine.dElevation
Cutting.dRadialOffset = EdgeToMachine.dElevation - dDepthToMachine
end
else
Cutting.dDepthToMachine = TOOLS[Cutting.nToolIndex].dMaxDepth - 1
Cutting.dResidualDepth = abs( EdgeToMachine.dElevation) - Cutting.dDepthToMachine
if EdgeToMachine.dElevation > -10 * GEO.EPS_SMALL then
Cutting.dRadialOffset = EdgeToMachine.dElevation - Cutting.dDepthToMachine
else
Cutting.dResidualDepth = EdgeToMachine.dElevation - Cutting.dDepthToMachine
if bOppositeToolDirection then
Cutting.dRadialOffset = -Cutting.dDepthToMachine
else
Cutting.dRadialOffset = EdgeToMachine.dElevation - Cutting.dDepthToMachine
end
end
-- completamento
@@ -214,13 +215,13 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
-- overlap
Cutting.dOverlap = 0
-- faceuse
if EdgeToMachine.dElevation > - 10 * GEO.EPS_SMALL then
Cutting.nFaceuse = BeamLib.GetNearestOrthoOpposite( EdgeToMachine.vtToolDirection)
if bOppositeToolDirection then
Cutting.nFaceuse = BeamLib.GetNearestOrthoOpposite( -Cutting.vtToolDirection)
else
Cutting.nFaceuse = BeamLib.GetNearestOrthoOpposite( -EdgeToMachine.vtToolDirection)
Cutting.nFaceuse = BeamLib.GetNearestOrthoOpposite( Cutting.vtToolDirection)
end
-- SCC
Cutting.nSCC = GetSCC( EdgeToMachine.vtToolDirection)
Cutting.nSCC = GetSCC( Cutting.vtToolDirection)
-- asse bloccato
Cutting.sBlockedAxis = BeamLib.GetBlockedAxis( Cutting.nToolIndex, 'perpendicular', Part.b3Raw, FaceToMachine.vtN, EgtIf( FaceToMachine.vtN:getX() > 0, X_AX(), -X_AX()))
-- approccio e retrazione
@@ -242,28 +243,33 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
Cutting.dBladeMarkLength = abs( Cutting.LeadOut.dEndAddLength)
end
-- geometria
Cutting.Geometry = {{Proc.id, FaceToMachine.id}}
Cutting.Geometry = {{Cutting.idProc, FaceToMachine.id}}
-- nome operazione
Cutting.sOperationName = 'Cut_' .. ( EgtGetName( Cutting.idProc) or tostring( Cutting.idProc)) .. '_' .. tostring( FaceToMachine.id + 1)
-- se lavorazione aperta sulla coda, eventuali aggiustamenti
-- TODO valutare se fare funzione a parte
if Proc.AffectedFaces.bLeft then
if Proc.AffectedFaces.bLeft and ( EdgeToMachine.sType == 'Bottom' or ( Cutting.vtToolDirection:getX() < 0.707)) then
local dLengthOnX = Cutting.dLengthOnX
-- se feature splittata non si considera la lunghezza della feature per il check spostamento dopo separazione
if bIsSplitFeature then
dLengthOnX = 0
end
local bStartLeft = MachiningLib.StartsLeftSide( Cutting)
local dAddLengthLeftSide = Cutting.LeadOut.dEndAddLength
local dAddLengthToReduce = sqrt( Cutting.dDepthToMachine * TOOLS[Cutting.nToolIndex].dDiameter - Cutting.dDepthToMachine * Cutting.dDepthToMachine)
if bStartLeft then
dAddLengthLeftSide = Cutting.LeadIn.dStartAddLength
end
if not AreSameOrOppositeVectorApprox( EdgeToMachine.vtToolDirection, Y_AX()) then
if MachiningLib.CanMoveAfterSplitcut( Cutting.dLengthOnX, Part) then
Cutting.bMoveAfterSplitcut = true
if not AreSameOrOppositeVectorApprox( EdgeToMachine.vtN, Y_AX()) then
if MachiningLib.CanMoveAfterSplitcut( dLengthOnX, Part) then
Cutting.sStage = 'AfterTail'
else
Cutting.bIsApplicable = false
end
elseif dAddLengthLeftSide + dAddLengthToReduce > dExtendAfterTail then
if MachiningLib.CanMoveAfterSplitcut( Cutting.dLengthOnX, Part) then
Cutting.bMoveAfterSplitcut = true
if MachiningLib.CanMoveAfterSplitcut( dLengthOnX, Part) then
Cutting.sStage = 'AfterTail'
else
if bStartLeft then
Cutting.LeadIn.dStartAddLength = - dAddLengthToReduce + dExtendAfterTail
@@ -52,11 +52,11 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
local Mortising = {}
Mortising.bIsApplicable = true
Mortising.dDepthToMachine = 0
Mortising.dResidualDepth = abs( EdgeToMachine.dElevation)
Mortising.dResidualDepth = EdgeToMachine.dElevation
Mortising.sMessage = ''
Mortising.idProc = Proc.id
Mortising.sEdgeType = EdgeToMachine.sType
Mortising.nSegment = 1
Mortising.nFeatureSegment = 1
-- parametri opzionali
if not OptionalParameters then
@@ -65,28 +65,26 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
local bUseZigZagMortising = OptionalParameters.bUseZigZagMortising or false
local sSideToMachine = OptionalParameters.sSideToMachine or ''
local dLengthToMachine = OptionalParameters.dLengthToMachine or EdgeToMachine.dLength
local dCustomMaxElev = OptionalParameters.dMaxElev or abs( EdgeToMachine.dElevation)
local dCustomMaxElev = OptionalParameters.dMaxElev or EdgeToMachine.dElevation
local bStopAtHalfElevation = OptionalParameters.bStopAtHalfElevation or false
local dExtendAfterTail = OptionalParameters.dExtendAfterTail or 10000
local dPocketHeight = OptionalParameters.dPocketHeight or 0
local bIsSplitFeature = OptionalParameters.bIsSplitFeature or false
local bOppositeToolDirection = OptionalParameters.bOppositeToolDirection or false
-- lunghezze e punti caratteristici della lavorazione e del lato lavorato
Mortising.dLengthToMachine = dLengthToMachine
Mortising.dLengthOnX = abs( dLengthToMachine * EdgeToMachine.vtToolDirection:getY())
-- TODO serve un modo migliore di calcolare la lunghezza lungo X; attenzione che serve la lunghezza reale di lavoro, non quella del lato
-- TODO andrà aggiornata dopo il calcolo LeadIn/Out
Mortising.dLengthOnX = abs( dLengthToMachine * EdgeToMachine.vtN:getY())
Mortising.dEdgeLength = EdgeToMachine.dLength
Mortising.ptEdge1, _, Mortising.ptEdge2 = EgtSurfTmFacetOppositeSide( Proc.id, FaceToMachine.id, -EdgeToMachine.vtToolDirection, GDB_ID.ROOT)
Mortising.vtEdgeDirection = EdgeToMachine.vtToolDirection ^ FaceToMachine.vtN
-- altezza tasca, in base alla topologia
local dPocketHeight = 0
if Proc.Topology.sFamily == 'Tunnel' then
dPocketHeight = Proc.MainFaces.SideFaces[1].MainEdges.OppositeEdges[1].dLength
if bOppositeToolDirection then
Mortising.vtToolDirection = -EdgeToMachine.vtN
else
if FaceToMachine.sType == 'Long' then
dPocketHeight = Proc.MainFaces.BottomFaces[1].MainEdges.SideEdges[1].dLength
elseif FaceToMachine.sType == 'Side' then
dPocketHeight = Proc.MainFaces.BottomFaces[1].MainEdges.LongEdges[1].dLength
end
Mortising.vtToolDirection = EdgeToMachine.vtN
end
Mortising.vtEdgeDirection = EdgeToMachine.vtN ^ FaceToMachine.vtN
Mortising.ptEdge1, _, Mortising.ptEdge2 = EgtSurfTmFacetOppositeSide( Proc.id, FaceToMachine.id, -Mortising.vtToolDirection, GDB_ID.ROOT)
-- ricerca utensile
local bExtendWithCornerRadius = false
@@ -95,17 +93,17 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
( EdgeToMachine.sType == 'Opposite' and Proc.Topology.sFamily == 'Tunnel') then
bExtendWithCornerRadius = true
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation) + BeamData.CUT_EXTRA
Mortising.dDepthToMachine = EdgeToMachine.dElevation + BeamData.CUT_EXTRA
else
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation)
Mortising.dDepthToMachine = EdgeToMachine.dElevation
end
else
bExtendWithCornerRadius = true
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation) / 2 + BeamData.CUT_EXTRA_MIN
Mortising.dDepthToMachine = EdgeToMachine.dElevation / 2 + BeamData.CUT_EXTRA_MIN
end
local ToolSearchParameters = {}
local ToolInfo = {}
ToolSearchParameters.vtToolDirection = EdgeToMachine.vtToolDirection
ToolSearchParameters.vtToolDirection = Mortising.vtToolDirection
ToolSearchParameters.bAllowTopHead = true
ToolSearchParameters.bAllowBottomHead = true
ToolSearchParameters.dElevation = Mortising.dDepthToMachine
@@ -122,13 +120,13 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
-- verifica dimensioni tasca compatibili
-- se tasca meno spessa della sega a catena la strategia non è applicabile
if TOOLS[Mortising.nToolIndex].dThickness > dPocketHeight + 10 * GEO.EPS_SMALL then
if OptionalParameters.dPocketHeight and ( TOOLS[Mortising.nToolIndex].dThickness > dPocketHeight + 10 * GEO.EPS_SMALL) then
Mortising.sMessage = 'Pocket too narrow for chainsaw thickness'
Mortising.bIsApplicable = false
EgtOutLog( Mortising.sMessage)
return Mortising
end
if #( Proc.MainFaces.SideFaces) > 1 then
if Proc.MainFaces and #( Proc.MainFaces.SideFaces) > 1 then
-- se tasca più stretta della sega a catena la strategia non è applicabile
if TOOLS[Mortising.nToolIndex].dWidth > EdgeToMachine.dLength + 10 * GEO.EPS_SMALL then
Mortising.sMessage = 'Pocket too narrow for chainsaw width'
@@ -147,12 +145,12 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
Mortising.bIsEndClosed = not EdgeToMachine.bIsEndOpen
-- lato di lavoro e inversioni
Mortising.bInvert = false
if EdgeToMachine.dElevation > -10 * GEO.EPS_SMALL then
Mortising.nWorkside = MCH_MILL_WS.RIGHT
Mortising.bToolInvert = false
else
if bOppositeToolDirection then
Mortising.nWorkside = MCH_MILL_WS.LEFT
Mortising.bToolInvert = true
else
Mortising.nWorkside = MCH_MILL_WS.RIGHT
Mortising.bToolInvert = false
end
-- profondità e offset longitudinale
if bExtendWithCornerRadius then
@@ -160,19 +158,19 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
end
if TOOLS[Mortising.nToolIndex].dMaxMaterial > Mortising.dDepthToMachine - 10 * GEO.EPS_SMALL then
Mortising.dResidualDepth = 0
if EdgeToMachine.dElevation > -10 * GEO.EPS_SMALL then
Mortising.dLongitudinalOffset = 0
else
Mortising.dLongitudinalOffset = abs( EdgeToMachine.dElevation) - Mortising.dDepthToMachine
end
else
Mortising.dDepthToMachine = TOOLS[Mortising.nToolIndex].dMaxMaterial - 1
Mortising.dResidualDepth = abs( EdgeToMachine.dElevation) - Mortising.dDepthToMachine
if EdgeToMachine.dElevation > -10 * GEO.EPS_SMALL then
if bOppositeToolDirection then
Mortising.dLongitudinalOffset = EdgeToMachine.dElevation - Mortising.dDepthToMachine
else
Mortising.dLongitudinalOffset = 0
end
else
Mortising.dDepthToMachine = TOOLS[Mortising.nToolIndex].dMaxMaterial - 1
Mortising.dResidualDepth = EdgeToMachine.dElevation - Mortising.dDepthToMachine
if bOppositeToolDirection then
Mortising.dLongitudinalOffset = 0
else
Mortising.dLongitudinalOffset = EdgeToMachine.dElevation - Mortising.dDepthToMachine
end
Mortising.sMessage = 'Feature '.. Proc.idFeature .. ' : chainsaw elevation (' .. EgtNumToString( EdgeToMachine.dElevation, 1) .. ') bigger than max tool depth (' .. EgtNumToString( Mortising.dDepthToMachine, 1) .. ')'
EgtOutLog( Mortising.sMessage)
end
@@ -185,7 +183,7 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
-- offset radiale
Mortising.dRadialOffset = 0
-- distanza di sicurezza
Mortising.dStartSafetyLength = max( EdgeToMachine.dElevation, 10)
Mortising.dStartSafetyLength = max( EdgeToMachine.dElevation, ( TOOLS[Mortising.nToolIndex].SetupInfo.dZSafeDelta or 60) + EgtMdbGetGeneralParam( MCH_GP.SAFEZ))
-- overlap
Mortising.dOverlap = 0
-- step
@@ -197,21 +195,21 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
end
Mortising.Steps.dStep = TOOLS[Mortising.nToolIndex].dStep
-- faceuse
if EdgeToMachine.dElevation > - 10 * GEO.EPS_SMALL then
Mortising.nFaceuse = BeamLib.GetNearestParalOpposite( EdgeToMachine.vtToolDirection)
if bOppositeToolDirection then
Mortising.nFaceuse = BeamLib.GetNearestParalOpposite( -Mortising.vtToolDirection)
else
Mortising.nFaceuse = BeamLib.GetNearestParalOpposite( -EdgeToMachine.vtToolDirection)
Mortising.nFaceuse = BeamLib.GetNearestParalOpposite( Mortising.vtToolDirection)
end
-- SCC
Mortising.SCC = MCH_SCC.NONE
-- asse bloccato e angoli suggeriti
local vtRes = FaceToMachine.vtN ^ EdgeToMachine.vtToolDirection
local vtRes = FaceToMachine.vtN ^ EdgeToMachine.vtN
if abs( vtRes:getZ()) < 10 * GEO.EPS_SMALL then
Mortising.sBlockedAxis = BeamLib.GetBlockedAxis( Mortising.nToolIndex, 'perpendicular', Part.b3Raw, FaceToMachine.vtN)
Mortising.sSuggestedAngles = BeamLib.GetChainSawInitAngs( FaceToMachine.vtN, EdgeToMachine.vtToolDirection, 1)
elseif EdgeToMachine.vtToolDirection:getZ() < 10 * GEO.EPS_SMALL then
Mortising.sSuggestedAngles = BeamLib.GetChainSawInitAngs( FaceToMachine.vtN, EdgeToMachine.vtN, 1)
elseif EdgeToMachine.vtN:getZ() < 10 * GEO.EPS_SMALL then
Mortising.sBlockedAxis = BeamLib.GetBlockedAxis( Mortising.nToolIndex, 'parallel', Part.b3Raw, FaceToMachine.vtN)
Mortising.sSuggestedAngles = BeamLib.GetChainSawInitAngs( FaceToMachine.vtN, EdgeToMachine.vtToolDirection, 2)
Mortising.sSuggestedAngles = BeamLib.GetChainSawInitAngs( FaceToMachine.vtN, EdgeToMachine.vtN, 2)
end
-- approccio e retrazione
Mortising.LeadIn, Mortising.LeadOut = CalculateLeadInOut( Mortising, EdgeToMachine, sSideToMachine, dLengthToMachine)
@@ -224,21 +222,26 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
-- se lavorazione aperta sulla coda, eventuali aggiustamenti
-- TODO valutare se fare funzione a parte
if Proc.AffectedFaces.bLeft then
if Proc.AffectedFaces.bLeft and ( EdgeToMachine.sType == 'Bottom' or ( Mortising.vtToolDirection:getX() < 0.707)) then
local dLengthOnX = Mortising.dLengthOnX
-- se feature splittata non si considera la lunghezza della feature per il check spostamento dopo separazione
if bIsSplitFeature then
dLengthOnX = 0
end
local bStartLeft = MachiningLib.StartsLeftSide( Mortising)
local dAddLengthLeftSide = Mortising.LeadOut.dEndAddLength
if bStartLeft then
dAddLengthLeftSide = Mortising.LeadIn.dStartAddLength
end
if not AreSameOrOppositeVectorApprox( EdgeToMachine.vtToolDirection, Y_AX()) then
if MachiningLib.CanMoveAfterSplitcut( Mortising.dLengthOnX, Part) then
Mortising.bMoveAfterSplitcut = true
if not AreSameOrOppositeVectorApprox( EdgeToMachine.vtN, Y_AX()) then
if MachiningLib.CanMoveAfterSplitcut( dLengthOnX, Part) then
Mortising.sStage = 'AfterTail'
else
Mortising.bIsApplicable = false
end
elseif dAddLengthLeftSide + TOOLS[Mortising.nToolIndex].dDiameter / 2 > dExtendAfterTail then
if MachiningLib.CanMoveAfterSplitcut( Mortising.dLengthOnX, Part) then
Mortising.bMoveAfterSplitcut = true
if MachiningLib.CanMoveAfterSplitcut( dLengthOnX, Part) then
Mortising.sStage = 'AfterTail'
else
if bStartLeft then
Mortising.LeadIn.dStartAddLength = - TOOLS[Mortising.nToolIndex].dDiameter / 2 + dExtendAfterTail
+361
View File
@@ -0,0 +1,361 @@
-- SPLITCUT.lua by Egalware s.r.l. 2024/04/02
-- Libreria di supporto a strategie con funzioni comune a strategie diverse.
-- Tabella per definizione modulo
local SPLITCUT = {}
-- Include
require( 'EgtBase')
-- Carico i dati globali
local BeamData = require( 'BeamData')
local FeatureLib = require( 'FeatureLib')
local MachiningLib = require( 'MachiningLib')
-- strategie di base
local FaceByBlade = require('FACEBYBLADE')
EgtOutLog( ' SPLITCUT started', 1)
-----------------------------------------------------------------------------------
---------------------- FUNZIONI DI SPLIT ------------------------------------------
-----------------------------------------------------------------------------------
function SPLITCUT.GetStrategy( Proc, Part, OptionalParameters)
local Machining = {}
local Result = {}
-- sTypeMachining = BladeSideSingle\ BladeSideDouble\ BladeHorizontalSingle\ BladeHorizontalDouble\ ChainSawHorizontal\ ChainSawSideSingle\ ChainSawSideDouble\ ChainSawPlusBlade\ Mill\ None
Machining.sTypeMachining = 'None'
local Splitting = {}
-- imposto parametri di ricerca utensile in base a topologia
local ToolSearchParameters = {}
ToolSearchParameters.vtToolDirection = Proc.Faces[1].vtN
-- ===== RICERCA UTENSILE =====
-- cerco lama sopra
Splitting.bIsApplicable = false
ToolSearchParameters.bAllowTopHead = true
ToolSearchParameters.bAllowBottomHead = false
Splitting.ToolInfo = {}
Splitting.ToolInfo = MachiningLib.FindBlade( Proc, ToolSearchParameters)
if Splitting.ToolInfo.nToolIndex then
Splitting.bIsApplicable = true
local ParametersMRR = {}
ParametersMRR.nToolIndex = Splitting.ToolInfo.nToolIndex
Splitting.dMRR = MachiningLib.GetToolMRR( ParametersMRR)
end
table.insert( Machining, Splitting)
-- cerco lama sotto
Splitting = {}
Splitting.bIsApplicable = false
ToolSearchParameters.bAllowTopHead = false
ToolSearchParameters.bAllowBottomHead = true
Splitting.ToolInfo = {}
Splitting.ToolInfo = MachiningLib.FindBlade( Proc, ToolSearchParameters)
if Splitting.ToolInfo.nToolIndex then
Splitting.bIsApplicable = true
local ParametersMRR = {}
ParametersMRR.nToolIndex = Splitting.ToolInfo.nToolIndex
Splitting.dMRR = MachiningLib.GetToolMRR( ParametersMRR)
end
table.insert( Machining, Splitting)
-- cerco motosega
Splitting = {}
Splitting.bIsApplicable = false
table.insert( Machining, Splitting)
-- cerco fresa
Splitting = {}
Splitting.bIsApplicable = false
table.insert( Machining, Splitting)
-- ===== SCELTA LAVORAZIONI =====
-- forzature da parametri
if OptionalParameters.bForceChainSaw then
Machining[1].bIsApplicable = false
Machining[2].bIsApplicable = false
end
-- setto valori di default. Impossibile che taglio di separazione sia incompleto
Result.sStatus = 'Completed'
Result.nCompletionIndex = FeatureLib.GetFeatureCompletionIndex( 100)
Result.dMRR = 1
-- correzioni sul massimo materiale lama, considerando ingombri vari
local dMaxMatBladeSideSingle
local dMaxMatBladeSideDouble
local dMaxMatBladeHorizontalSingle
local dMaxMatBladeHorizontalDouble
if Machining[1].bIsApplicable then
local dMaxMat = TOOLS[Machining[1].ToolInfo.nToolIndex].dMaxMaterial
local dRadius = TOOLS[Machining[1].ToolInfo.nToolIndex].dDiameter / 2
local sHead = TOOLS[Machining[1].ToolInfo.nToolIndex].sHead
-- se taglio di fianco disponibile, si controlla il massimo materiale reale. Per pezzi alti, bisogna controllare anche l'ingombro asse Z nelle 4 direzioni.
if Part.dHeight < BeamData.MIN_DIM_HBEAM then
dMaxMat = min( dMaxMat, BeamData.MAX_DIM_HTCUT)
dMaxMatBladeSideSingle = dMaxMat
dMaxMatBladeSideDouble = dMaxMat * 2
else
if BeamData.GetMaxMatReductionBladeCut then
dMaxMatBladeSideSingle = min( max( dRadius - BeamData.GetMaxMatReductionBladeCut( sHead, Y_AX()), dRadius - BeamData.GetMaxMatReductionBladeCut( sHead, -Y_AX())),
TOOLS[Machining[1].ToolInfo.nToolIndex].dMaxMaterial)
dMaxMatBladeSideDouble = dRadius - BeamData.GetMaxMatReductionBladeCut( sHead, Y_AX()) + dRadius - BeamData.GetMaxMatReductionBladeCut( sHead, -Y_AX())
else
dMaxMatBladeSideSingle = abs( BeamData.MAX_DIM_HTCUT_HBEAM)
dMaxMatBladeSideDouble = abs( BeamData.MAX_DIM_HTCUT_HBEAM) * 2
end
end
-- se taglio orizzontale
if BeamData.GetMaxMatReductionBladeCut then
dMaxMatBladeHorizontalSingle = min( TOOLS[Machining[1].ToolInfo.nToolIndex].dMaxMaterial, dRadius - BeamData.GetMaxMatReductionBladeCut( TOOLS[Machining[1].ToolInfo.nToolIndex].sHead, -Z_AX()))
else
dMaxMatBladeHorizontalSingle = TOOLS[Machining[1].ToolInfo.nToolIndex].dMaxMaterial
end
end
if Machining[2].bIsApplicable then
if BeamData.GetMaxMatReductionBladeCut then
local dRadius = TOOLS[Machining[2].ToolInfo.nToolIndex].dDiameter / 2
dMaxMatBladeHorizontalDouble = min( TOOLS[Machining[2].ToolInfo.nToolIndex].dMaxMaterial, dRadius - BeamData.GetMaxMatReductionBladeCut( TOOLS[Machining[2].ToolInfo.nToolIndex].sHead, Z_AX()))
else
dMaxMatBladeHorizontalDouble = TOOLS[Machining[2].ToolInfo.nToolIndex].dMaxMaterial
end
end
-- TODO considerare di tagliare con il massimo materiale possibile per non salire troppo in Z (macchine tipo PF), oppure non scendere troppo (tipo Kairos)
-- BladeSideSingle (taglio di lama singolo di fianco)
if Machining[1].bIsApplicable and ( dMaxMatBladeSideSingle - BeamData.CUT_EXTRA) > Part.dWidth + 10 * GEO.EPS_SMALL then
Result.nQuality = FeatureLib.GetFeatureQuality( 'Blade')
Machining.sTypeMachining = 'BladeSideSingle'
Machining[2].bIsApplicable = false
Machining[3].bIsApplicable = false
Machining[4].bIsApplicable = false
return Machining, Result
-- TODO considerare di tagliare con il massimo materiale possibile per non salire troppo in Z (macchine tipo PF), oppure non scendere troppo (tipo Kairos)
-- BladeSideDouble (taglio di lama doppio di fianco)
elseif Machining[1].bIsApplicable and ( dMaxMatBladeSideDouble - BeamData.CUT_EXTRA) > Part.dWidth + 10 * GEO.EPS_SMALL then
Result.nQuality = FeatureLib.GetFeatureQuality( 'Blade')
Result.dMRR = Result.dMRR/2
Machining.sTypeMachining = 'BladeSideDouble'
Machining[2].bIsApplicable = false
Machining[3].bIsApplicable = false
Machining[4].bIsApplicable = false
return Machining, Result
-- BladeHorizontalSingle (taglio di lama singolo orizzontale)
elseif Machining[1].bIsApplicable and ( dMaxMatBladeHorizontalSingle - BeamData.CUT_EXTRA) > Part.dHeight + 10 * GEO.EPS_SMALL then
Result.nQuality = FeatureLib.GetFeatureQuality( 'Blade')
Machining.sTypeMachining = 'BladeHorizontalSingle'
Machining[2].bIsApplicable = false
Machining[3].bIsApplicable = false
Machining[4].bIsApplicable = false
return Machining, Result
-- BladeHorizontalDouble (taglio di lama doppio orizzontale)
elseif Machining[1].bIsApplicable and Machining[2].bIsApplicable and
( dMaxMatBladeHorizontalSingle + dMaxMatBladeHorizontalDouble - BeamData.CUT_EXTRA) > Part.dHeight + 10 * GEO.EPS_SMALL then
Result.nQuality = FeatureLib.GetFeatureQuality( 'Blade')
Result.dMRR = Result.dMRR/2
Machining.sTypeMachining = 'BladeHorizontalDouble'
Machining[1].ToolInfo.dMaxMatBladeFromTop = dMaxMatBladeHorizontalSingle
Machining[2].ToolInfo.dMaxMatBladeFromDown = dMaxMatBladeHorizontalDouble
Machining[3].bIsApplicable = false
Machining[4].bIsApplicable = false
return Machining, Result
-- TODO : casi con motosega da completare
-- ChainSawHorizontal (motosega)
-- ChainSawSideSingle (motosega)
-- ChainSawSideDouble (motosega)
-- ChainSawPlusBlade (motosega più lama orizzontale)
-- Mill (svuotatura)
end
-- se non ho trovato neanche una lavorazione completa, non posso separare
if Machining.sTypeMachining == 'None' then
Result.sStatus = 'Not-Applicable'
Result.nCompletionIndex = 0
Result.dMRR = 0
Result.nQuality = 0
Result.sInfo = 'Split not possible'
end
return Machining, Result
end
-------------------------------------------------------------------------------------------------------------
function SPLITCUT.GetEdgeToMachine( Proc, vtEdge)
local Edge
for i = 1, #Proc.Faces[1].Edges do
if AreSameVectorApprox( Proc.Faces[1].Edges[i].vtN, vtEdge) then
Edge = Proc.Faces[1].Edges[i]
end
end
return Edge
end
-------------------------------------------------------------------------------------------------------------
function SPLITCUT.CalculateLeadInOut( EdgeToMachine)
local LeadIn = {}
local LeadOut = {}
LeadIn.dStartAddLength = 0
LeadOut.dEndAddLength = 0
LeadIn.nType = MCH_MILL_LI.LINEAR
LeadOut.nType = MCH_MILL_LI.LINEAR
LeadIn.dTangentDistance = 0
LeadOut.dTangentDistance = 0
LeadIn.dPerpDistance = BeamData.CUT_SIC + EdgeToMachine.dElevation
LeadOut.dPerpDistance = BeamData.CUT_SIC + EdgeToMachine.dElevation
LeadIn.dElevation = 0
LeadOut.dElevation = 0
LeadIn.dCompLength = 0
LeadOut.dCompLength = 0
LeadIn.dStartAddLength = BeamData.CUT_EXTRA
LeadOut.dEndAddLength = BeamData.CUT_EXTRA
return LeadIn, LeadOut
end
-----------------------------------------------------------------------------------
function SPLITCUT.Execute( Proc, Part, Strategy)
local Machinings = {}
-- applico le lavorazioni
--------------------------------------------------------------------------------
if Strategy.SplitStrategy.sTypeMachining == 'BladeSideSingle' then
local Machining = {}
Machining.Splitting = {}
Machining.AuxiliaryData = {}
local OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.SplitStrategy[1].ToolInfo.nToolIndex
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_BACK
OptionalParameters.sDepth = 0
OptionalParameters.dLongitudinalOffset = Strategy.dOffset or 0
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Split;', 'Cut;')
Machining.AuxiliaryData.bIsSplitOrCut = true
local EdgeToMachine = SPLITCUT.GetEdgeToMachine( Proc, -Y_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = SPLITCUT.CalculateLeadInOut( EdgeToMachine)
Machining.Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
table.insert( Machinings, Machining)
----------------------------------------------------------------------------------
elseif Strategy.SplitStrategy.sTypeMachining == 'BladeSideDouble' then
local Machining = {}
Machining.Splitting = {}
Machining.AuxiliaryData = {}
local OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.SplitStrategy[1].ToolInfo.nToolIndex
-- Taglio lato frontale
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_BACK
OptionalParameters.sDepth = 0
OptionalParameters.dLongitudinalOffset = Strategy.dOffset or 0
OptionalParameters.dRadialOffset = ( Part.dWidth - BeamData.CUT_EXTRA) / 2
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Presplit;', 'Precut;')
local EdgeToMachine = SPLITCUT.GetEdgeToMachine( Proc, -Y_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = SPLITCUT.CalculateLeadInOut( EdgeToMachine)
Machining.Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
table.insert( Machinings, Machining)
-- Taglio lato dietro
Machining = {}
Machining.Splitting = {}
Machining.AuxiliaryData = {}
OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.SplitStrategy[1].ToolInfo.nToolIndex
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_FRONT
OptionalParameters.sDepth = 0
OptionalParameters.dLongitudinalOffset = Strategy.dOffset or 0
OptionalParameters.dRadialOffset = ( Part.dWidth - BeamData.CUT_EXTRA) / 2
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Split;', 'Cut;')
Machining.AuxiliaryData.bIsSplitOrCut = true
EdgeToMachine = SPLITCUT.GetEdgeToMachine( Proc, Y_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = SPLITCUT.CalculateLeadInOut( EdgeToMachine)
Machining.Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
table.insert( Machinings, Machining)
----------------------------------------------------------------------------------
elseif Strategy.SplitStrategy.sTypeMachining == 'BladeHorizontalSingle' then
local Machining = {}
Machining.Splitting = {}
Machining.AuxiliaryData = {}
local OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.SplitStrategy[1].ToolInfo.nToolIndex
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_DOWN
OptionalParameters.sDepth = 0
OptionalParameters.dLongitudinalOffset = Strategy.dOffset or 0
OptionalParameters.dRadialOffset = -BeamData.CUT_EXTRA
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Split;', 'Cut;')
Machining.AuxiliaryData.bIsSplitOrCut = true
local EdgeToMachine = SPLITCUT.GetEdgeToMachine( Proc, Z_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = SPLITCUT.CalculateLeadInOut( EdgeToMachine)
Machining.Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
table.insert( Machinings, Machining)
----------------------------------------------------------------------------------
elseif Strategy.SplitStrategy.sTypeMachining == 'BladeHorizontalDouble' then
local Machining = {}
Machining.Splitting = {}
Machining.AuxiliaryData = {}
local OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.SplitStrategy[1].ToolInfo.nToolIndex
-- Taglio lato frontale
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_DOWN
OptionalParameters.sDepth = 0
OptionalParameters.dLongitudinalOffset = Strategy.dOffset or 0
local dExtraMaxMat = ( Strategy.SplitStrategy[1].ToolInfo.dMaxMatBladeFromTop + Strategy.SplitStrategy[2].ToolInfo.dMaxMatBladeFromDown - Part.dHeight - BeamData.CUT_EXTRA) / 2
OptionalParameters.dRadialOffset = Part.dHeight - Strategy.SplitStrategy[1].ToolInfo.dMaxMatBladeFromTop + dExtraMaxMat
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Presplit;', 'Precut;')
local EdgeToMachine = SPLITCUT.GetEdgeToMachine( Proc, Z_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = SPLITCUT.CalculateLeadInOut( EdgeToMachine)
Machining.Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
table.insert( Machinings, Machining)
-- Taglio lato dietro
Machining = {}
Machining.Splitting = {}
Machining.AuxiliaryData = {}
OptionalParameters = {}
OptionalParameters.nToolIndex = Strategy.SplitStrategy[2].ToolInfo.nToolIndex
OptionalParameters.nFaceuse = MCH_MILL_FU.ORTHO_TOP
OptionalParameters.sDepth = 0
OptionalParameters.dLongitudinalOffset = Strategy.dOffset or 0
OptionalParameters.dRadialOffset = Part.dHeight - Strategy.SplitStrategy[2].ToolInfo.dMaxMatBladeFromDown + dExtraMaxMat
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Split;', 'Cut;')
Machining.AuxiliaryData.bIsSplitOrCut = true
EdgeToMachine = SPLITCUT.GetEdgeToMachine( Proc, -Z_AX())
-- approccio e retrazione
OptionalParameters.LeadIn, OptionalParameters.LeadOut = SPLITCUT.CalculateLeadInOut( EdgeToMachine)
Machining.Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1], EdgeToMachine, OptionalParameters)
table.insert( Machinings, Machining)
----------------------------------------------------------------------------------
elseif Strategy.SplitStrategy.sTypeMachining == 'ChainSawHorizontal' then
; -- TODO
----------------------------------------------------------------------------------
elseif Strategy.SplitStrategy.sTypeMachining == 'ChainSawSideSingle' then
; -- TODO
----------------------------------------------------------------------------------
elseif Strategy.SplitStrategy.sTypeMachining == 'ChainSawSideDouble' then
; -- TODO
----------------------------------------------------------------------------------
elseif Strategy.SplitStrategy.sTypeMachining == 'ChainSawPlusBlade' then
; -- TODO
----------------------------------------------------------------------------------
end
return Machinings
end
-------------------------------------------------------------------------------------------------------------
return SPLITCUT