- in STR0003, 4 e 5 corretta gestione spezzatura

This commit is contained in:
luca.mazzoleni
2025-01-24 15:17:10 +01:00
parent 098244b109
commit 0c5373700e
3 changed files with 51 additions and 38 deletions
+33 -27
View File
@@ -277,6 +277,13 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
dExtendAfterTail = 10000
end
-- eventuali punti di spezzatura
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
local bIsSplitFeature = false
if #FeatureSplittingPoints > 0 then
bIsSplitFeature = true
end
-- altezza tasca
local dPocketHeight = 0
if Proc.Topology.sFamily == 'Tunnel' then
@@ -287,7 +294,7 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- lama - calcolo lavorazioni
local Cutting = {}
local OptionalParameters = { bForceLongcutBlade = Strategy.Parameters.bForceLongcutBlade, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight}
local OptionalParameters = { bForceLongcutBlade = Strategy.Parameters.bForceLongcutBlade, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
if Proc.Topology.sFamily == 'Tunnel' then
OptionalParameters.bOppositeToolDirection = true
Cutting = SlotByBlade.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
@@ -324,8 +331,7 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- lama - lavorazioni raggruppate in unica lista
Blade.Result.Sorted = MergeResults( Blade.Result)
-- lama - aggiunta eventuali lavorazioni splittate
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
if #FeatureSplittingPoints > 0 then
if bIsSplitFeature then
Blade.Result.Sorted = MachiningLib.GetSplitMachinings( Blade.Result.Sorted, FeatureSplittingPoints, Part)
end
-- lama - nessuna lavorazione successiva - aggiunta lavorazioni e calcolo risultati
@@ -376,18 +382,18 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
( Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.dLength > 3 * Blade.Result.Bottom[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
if not Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen then
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Bottom[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight}
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Bottom[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
end
if not Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen then
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Bottom[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight}
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Bottom[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
end
-- si lavora tutto il fondo
else
local OptionalParameters = { dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight}
local OptionalParameters = { dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
end
@@ -396,10 +402,10 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- si lavora solamente l'impronta lama sul fondo
if ( #Blade.Result.Side > 0) and Blade.Result.Side[1].dResidualDepth < 10 * GEO.EPS_SMALL then
if ( Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen and Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1].dLength > 3 * Blade.Result.Side[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
elseif ( Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen and Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2].dLength > 3 * Blade.Result.Side[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
end
-- si lavora tutto il lato
@@ -411,10 +417,10 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
dBladeResidualDepth = Blade.Result.Bottom[1].dResidualDepth
end
if Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen then
local OptionalParameters = { dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
elseif Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen then
local OptionalParameters = { dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { dMaxElev = dBladeResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
end
end
@@ -423,7 +429,7 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
elseif Proc.Topology.sName == 'Groove-3-Through' then
if Blade.Result.Bottom[1].dResidualDepth > 10 * GEO.EPS_SMALL then
-- si lavora tutto il fondo
local OptionalParameters = { dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight}
local OptionalParameters = { dMaxElev = Blade.Result.Bottom[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
-- ancora materiale residuo - si lavorano i lati
@@ -432,16 +438,16 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
if ( Blade.Result.Side[1].dResidualDepth < 10 * GEO.EPS_SMALL and Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1].dLength > 3 * Blade.Result.Side[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) and
( Blade.Result.Side[2].dResidualDepth < 10 * GEO.EPS_SMALL and Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2].dLength > 3 * Blade.Result.Side[2].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- ancora materiale residuo - si lavora da entrambi i lati
if Chainsaw.Result.Side[1].dResidualDepth > 10 * GEO.EPS_SMALL then
local OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Side[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Side[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Side[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- lavorando dai due lati non c'è materiale residuo - si può eliminare la lavorazione del fondo
@@ -451,17 +457,17 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
end
-- si lavora tutto il lato
else
local OptionalParameters = { dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- ancora materiale residuo - si lavora da entrambi i lati
if Chainsaw.Result.Side[1].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Side[1].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Side[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Side[2].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Side[2].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- lavorando dai due lati non c'è materiale residuo - si può disabilitare la lavorazione del fondo
@@ -477,43 +483,43 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
if ( Blade.Result.Opposite[1].dResidualDepth < 10 * GEO.EPS_SMALL and Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1].dLength > 3 * Blade.Result.Opposite[1].dBladeMarkLength - 10 * GEO.EPS_SMALL) and
( Blade.Result.Opposite[2].dResidualDepth < 10 * GEO.EPS_SMALL and Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2].dLength > 3 * Blade.Result.Opposite[2].dBladeMarkLength - 10 * GEO.EPS_SMALL) then
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
OptionalParameters = { sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
if Chainsaw.Result.Opposite[1].dResidualDepth > 10 * GEO.EPS_SMALL or Chainsaw.Result.Opposite[2].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Opposite[1].bIsApplicable = false
Chainsaw.Result.Opposite[2].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[1].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'Start', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
OptionalParameters = { bStopAtHalfElevation = true, sSideToMachine = 'End', dLengthToMachine = Blade.Result.Opposite[2].dBladeMarkLength, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
end
else
local OptionalParameters = { dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
if Chainsaw.Result.Opposite[1].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Opposite[1].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Opposite[1].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Opposite[2].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
OptionalParameters = { bStopAtHalfElevation = true, dMaxElev = Blade.Result.Opposite[2].dResidualDepth + BeamData.CUT_EXTRA, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
end
@@ -522,7 +528,7 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
-- sega a catena - lavorazioni raggruppate in unica lista
Chainsaw.Result.Sorted = MergeResults( Chainsaw.Result)
-- sega a catena - aggiunta eventuali lavorazioni splittate
if #FeatureSplittingPoints > 0 then
if bIsSplitFeature then
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, FeatureSplittingPoints, Part)
end
+17 -10
View File
@@ -159,11 +159,19 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
return false, Strategy.Result
end
-- calcolo estensione oltre la coda
local dExtendAfterTail = Strategy.Parameters.dExtendAfterTail or max( Part.dDistanceToNextPiece - BeamData.CUT_EXTRA, 0)
if MachiningLib.CanExtendAfterTail( Strategy.Parameters.sCanDamageNextPiece, Part) then
dExtendAfterTail = 10000
end
-- eventuali punti di spezzatura
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
local bIsSplitFeature = false
if #FeatureSplittingPoints > 0 then
bIsSplitFeature = true
end
-- altezza tasca
local dPocketHeight = 0
if Proc.Topology.sFamily == 'Tunnel' then
@@ -174,7 +182,7 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
-- calcolo lavorazioni
local Mortising = {}
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight}
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
if Proc.Topology.sName == 'Groove-4-Blind' or Proc.Topology.sName == 'Pocket-5-Blind' then
-- si lavora tutto il fondo
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
@@ -192,22 +200,22 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
end
elseif Proc.Topology.sName == 'Groove-3-Through' then
-- si lavora tutto il fondo
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight}
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, OptionalParameters)
Chainsaw.AddResult( Mortising)
-- materiale residuo - si lavorano i lati
if ( Chainsaw.Result.Bottom[1].dResidualDepth > 10 * GEO.EPS_SMALL or not Chainsaw.Result.Bottom[#Chainsaw.Result.Bottom].bIsApplicable) then
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- ancora materiale residuo - si lavora da entrambi i lati
if Chainsaw.Result.Side[1].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Side[1].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
-- lavorando dai due lati non c'è materiale residuo - si può disabilitare la lavorazione del fondo
@@ -217,16 +225,16 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
end
end
elseif Proc.Topology.sName == 'Tunnel-4-Through' then
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
Mortising = SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
if Chainsaw.Result.Opposite[1].dResidualDepth > 10 * GEO.EPS_SMALL then
Chainsaw.Result.Opposite[1].bIsApplicable = false
local OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
local OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], OptionalParameters)
Chainsaw.AddResult( Mortising)
OptionalParameters = {}
OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true}
OptionalParameters = { bStopAtHalfElevation = true, dExtendAfterTail = dExtendAfterTail, dPocketHeight = dPocketHeight, bOppositeToolDirection = true, bIsSplitFeature = bIsSplitFeature}
SlotByChainSaw.Make( Proc, Part, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], OptionalParameters)
Chainsaw.AddResult( Mortising)
end
@@ -251,8 +259,7 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
end
-- aggiunta eventuali lavorazioni splittate
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
if #FeatureSplittingPoints > 0 then
if bIsSplitFeature then
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, FeatureSplittingPoints, Part)
end
+1 -1
View File
@@ -143,7 +143,7 @@ function STR0005.Make( bAddMachining, Proc, Part, CustomParameters)
-- eventuali punti di spezzatura
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
local bIsSplitFeature = false
if #FeatureSplittingPoints then
if #FeatureSplittingPoints > 0 then
bIsSplitFeature = true
end