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| 14b433d206 |
@@ -100,7 +100,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
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||||
<PreprocessorDefinitions>WIN32;_WINDOWS;I_AM_EMK;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_WINDOWS;I_AM_EMK;_VRONI;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
|
||||
+290
-6
@@ -22,6 +22,7 @@
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||||
#include "/EgtDev/Include/EGkAngle.h"
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#include "/EgtDev/Include/EGkBBox1d.h"
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#include "/EgtDev/Include/EGkGeoPoint3d.h"
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#include "/EgtDev/Include/EGkGeoVector3d.h"
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#include "/EgtDev/Include/EGkCurveLine.h"
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#include "/EgtDev/Include/EGkCurveArc.h"
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#include "/EgtDev/Include/EGkArcSpecial.h"
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@@ -37,6 +38,7 @@
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#include "/EgtDev/Include/EXeConst.h"
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#include "/EgtDev/Include/EgtNumUtils.h"
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#include "/EgtDev/Include/EgtPointerOwner.h"
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#include "/EgtDev/Include/EGkDistPointSurfTm.h"
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using namespace std ;
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@@ -563,6 +565,269 @@ Operation::GetAhPointUnderRaw( const Point3d& ptP, const Vector3d& vtTool, doubl
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return false ;
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}
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//----------------------------------------------------------------------------
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bool IsPointOnBox( BBox3d BBox, Point3d pt) {
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if ( BBox.IsEmpty())
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return false ;
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int nCheck = 0 ;
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if (( pt.x - BBox.GetMin().x) < EPS_SMALL)
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++ nCheck ;
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if (( pt.y - BBox.GetMin().y) < EPS_SMALL)
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++ nCheck ;
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if (( pt.z - BBox.GetMin().z) < EPS_SMALL)
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++ nCheck ;
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if (( pt.x - BBox.GetMax().x) < EPS_SMALL)
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++ nCheck ;
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if (( pt.y - BBox.GetMax().y) < EPS_SMALL)
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++ nCheck ;
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if (( pt.z - BBox.GetMax().z) < EPS_SMALL)
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++ nCheck ;
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if ( nCheck >= 2)
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return true ;
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return false ;
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}
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//----------------------------------------------------------------------------
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bool
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Operation::GetSignedDistFromStmRaw( int nPhase, const Point3d ptP, const Vector3d vtDir,
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double& dDist, Vector3d& vtNorm) const
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{
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// controllo MachManager e database geometrico
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if ( m_pMchMgr == nullptr || m_pGeomDB == nullptr)
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return false ;
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// la distanza negativa se il punto interno, positiva se esterno, 0 se sulla suprificie
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const double RAY_LEN = 100000 ;
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bool bIsInside = false ; // se punto interno ad un RawPart
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bool bIsPointOn = false ; // se il punto stato trovato su una faccia
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bool bIsOnLoop = false ; // se il punto su un loop
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bool bIsOnBox = false ; // se il punto su un Box3D
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bool bSkip = false ; // se salto controlli sui bordi
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// vettore dei grezzi
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ISURFTMPOVECTOR vSrfRawPart ;
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int nRawId = m_pMchMgr->GetFirstRawPart() ;
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while( nRawId != GDB_ID_NULL) {
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// verifico che il grezzo compaia nella fase
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if ( m_pMchMgr->VerifyRawPartPhase( nRawId, nPhase)) {
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|
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// recupero l'oggetto dal database con tale Id
|
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int nRawSolidId = m_pGeomDB->GetFirstNameInGroup( nRawId, MACH_RAW_SOLID) ;
|
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const IGeoObj* pGObj = m_pGeomDB->GetGeoObj( nRawSolidId) ;
|
||||
|
||||
// recupero il frame in cui si trova
|
||||
Frame3d frRaw ;
|
||||
m_pGeomDB->GetGlobFrame( nRawSolidId, frRaw) ;
|
||||
if ( pGObj == nullptr)
|
||||
return false ;
|
||||
|
||||
// controllo che sia una Trimesh
|
||||
if ( pGObj->GetType() == SRF_TRIMESH) {
|
||||
|
||||
// Trimesh della parte p-esima
|
||||
PtrOwner<ISurfTriMesh> pStmRawPart( CloneSurfTriMesh( GetSurfTriMesh( pGObj))) ;
|
||||
if ( IsNull( pStmRawPart))
|
||||
return false ;
|
||||
|
||||
// porto la trimesh in globale
|
||||
pStmRawPart->ToGlob( frRaw) ;
|
||||
|
||||
// salvo la superificie
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||||
vSrfRawPart.emplace_back( pStmRawPart->Clone()) ;
|
||||
|
||||
// distanza dalla parte p-esima
|
||||
double dCurrDist = 0 ;
|
||||
|
||||
// recupero la distanza tra il punto e la parte p-esima
|
||||
DistPointSurfTm distPtStm( ptP, *pStmRawPart) ;
|
||||
if ( ! distPtStm.GetDist( dCurrDist))
|
||||
return false ;
|
||||
|
||||
// controllo se il punto dentro al grezzo
|
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if ( distPtStm.IsPointInside()) {
|
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bIsInside = true ;
|
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bSkip = true ;
|
||||
}
|
||||
|
||||
if ( dCurrDist < EPS_SMALL && !bSkip) {
|
||||
// controllo se sono su un Loop
|
||||
POLYLINEVECTOR vP ;
|
||||
bool bIsCurrOnLoop = false ;
|
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for ( int i = 0 ; i < pStmRawPart->GetFacetCount() ; ++ i) {
|
||||
pStmRawPart->GetFacetLoops( i, vP) ;
|
||||
for ( int j = 0 ; j < ( int)vP.size() && !bIsCurrOnLoop ; ++ j) {
|
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PtrOwner<ICurveComposite> pCrvEdge( CreateCurveComposite()) ;
|
||||
if ( IsNull( pCrvEdge))
|
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return false ;
|
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pCrvEdge->FromPolyLine( vP[j]) ;
|
||||
if ( !pCrvEdge->IsValid() || pCrvEdge->GetCurveCount() == 0)
|
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return false ;
|
||||
if ( pCrvEdge->IsPointOn( ptP))
|
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bIsCurrOnLoop = true ;
|
||||
}
|
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}
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|
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// se il punto sta sulla curva...
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if ( bIsCurrOnLoop) {
|
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if ( bIsOnLoop) { // se ho gi trovato una curva che contiene il punto ...
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BBox3d bCurrBox ;
|
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if ( ! pStmRawPart->GetBBox( GLOB_FRM, bCurrBox))
|
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return false ;
|
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||||
if ( IsPointOnBox( bCurrBox, ptP)) { // se il punto sta sul Box
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if ( bIsOnBox) { // se il punto stava gi su un altro Box
|
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bIsInside = false ;
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bSkip = true ;
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}
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||||
else // se il punto non stava gi su un box
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||||
bIsInside = true ;
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|
||||
bSkip = true ;
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}
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else // se il punto non sta sul box
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bIsInside = true ;
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||||
|
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}
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else { // se la prima curva a contenere il punto
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bIsPointOn = true ;
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// controllo se il punto sta sulla faccia del box del grezzo corrente
|
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BBox3d bCurrBox ;
|
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if ( ! pStmRawPart->GetBBox( GLOB_FRM, bCurrBox))
|
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return false ;
|
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// controllo se il punto sta su una faccia del box
|
||||
if ( IsPointOnBox( bCurrBox, ptP))
|
||||
bIsOnBox = true ;
|
||||
}
|
||||
}
|
||||
// se il punto non sta sulla curva ...
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||||
else {
|
||||
if ( bIsPointOn) {
|
||||
bIsInside = true ;
|
||||
bSkip = true ;
|
||||
}
|
||||
else
|
||||
bIsPointOn = true ;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// passo al grezzo successivo
|
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nRawId = m_pMchMgr->GetNextRawPart( nRawId) ;
|
||||
}
|
||||
|
||||
if ( bSkip) {
|
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bIsPointOn = false ;
|
||||
bIsOnLoop = false ;
|
||||
bIsOnBox = false ;
|
||||
}
|
||||
|
||||
double dCurrDist = bIsInside ? -INFINITO : INFINITO ; // distanza attuale
|
||||
dDist = dCurrDist ;
|
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double dTmpCurrDist = 0 ;
|
||||
|
||||
for ( int i = 0 ; i < ( int)vSrfRawPart.size() ; ++ i) {
|
||||
|
||||
ILSIVECTOR vInfo ; // info
|
||||
Triangle3d Tria ; // triangolo della trimesh intersecato
|
||||
|
||||
// recupero la distanza tra il punto e la parte p-esima
|
||||
if ( IntersLineSurfTm( ptP, vtDir, RAY_LEN, *vSrfRawPart[i], vInfo)) {
|
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|
||||
if (( int)vInfo.size() == 0)
|
||||
continue ;
|
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|
||||
DistPointSurfTm distPtStm( ptP, *vSrfRawPart[i]) ;
|
||||
if( ! distPtStm.GetDist( dTmpCurrDist))
|
||||
return false ;
|
||||
|
||||
if (( bIsPointOn && !bIsInside)) { // punto sulla superificie totale dei grezzi
|
||||
// se il grezzo quello giusto ...
|
||||
if ( dTmpCurrDist < EPS_SMALL) {
|
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dDist = 0 ;
|
||||
vSrfRawPart[i]->GetTriangle( vInfo[0].nT, Tria) ;
|
||||
vtNorm = Tria.GetN() ;
|
||||
return true ;
|
||||
}
|
||||
else { // se sono su un altro ... ( prima o poi ritorno al controllo sopra ...)
|
||||
}
|
||||
}
|
||||
else if (( int)vInfo.size() == 1 && bIsInside) {
|
||||
if ( distPtStm.IsPointInside() || dTmpCurrDist < EPS_SMALL) {
|
||||
// se punto interno alla grezzo corrente
|
||||
double dUCurr = vInfo[0].dU ;
|
||||
// se direzione || ad una faccia faccia, ma punto non interno al grezzo corrente
|
||||
if ( vInfo[0].nILTT == ILTT_SEGM || vInfo[0].nILTT == ILTT_EDGE)
|
||||
double dUCurr = - vInfo[0].dU2 ;
|
||||
if ( dUCurr > dCurrDist) {
|
||||
dCurrDist = dUCurr ;
|
||||
vSrfRawPart[i]->GetTriangle( vInfo[0].nT, Tria) ;
|
||||
vtNorm = Tria.GetN() ;
|
||||
}
|
||||
}
|
||||
else { // se interno ma non al grezzo corrente ( prima o poi ritono al controllo sopra )
|
||||
}
|
||||
}
|
||||
else if (( int)vInfo.size() > 1) { // se la linea trapassa il grezzo corrente (entra ed esce)...
|
||||
if ( bIsInside) { // e il punto interno ( quindi non al grezzo corrente )
|
||||
double dUCurr = 0 ;
|
||||
int nT ;
|
||||
for ( int j = 0 ; j < ( int)vInfo.size() ; ++ j) {
|
||||
IntLinStmInfo Info = vInfo[j] ;
|
||||
if ( Info.nILTT == ILTT_SEGM || Info.nILTT == ILTT_SEGM_ON_EDGE) {
|
||||
// se prosegue un tratto precedente, non devo controllare sia minimo
|
||||
dUCurr = Info.dU2 ;
|
||||
nT = Info.nT ;
|
||||
//break ; ???????
|
||||
}
|
||||
// se altrimenti intersezione puntuale, verifico che esca (coseno >= 0)
|
||||
else if ( Info.dCosDN > - COS_ORTO_ANG_ZERO) {
|
||||
dUCurr = Info.dU ;
|
||||
nT = Info.nT ;
|
||||
break ;
|
||||
}
|
||||
// se altrimenti la prima ed entra ( non la considero ...)
|
||||
else {
|
||||
}
|
||||
|
||||
}
|
||||
if ( dUCurr > dCurrDist) { // tengo la distanza pi grande
|
||||
dCurrDist = dUCurr ;
|
||||
vSrfRawPart[i]->GetTriangle( nT, Tria) ;
|
||||
vtNorm = Tria.GetN() ;
|
||||
}
|
||||
}
|
||||
else { // se invece un punto esterno a tutto
|
||||
if ( vInfo[0].dU < dCurrDist) { // tengo la distanza ( positiva) pi grande
|
||||
dCurrDist = vInfo[0].dU ;
|
||||
vSrfRawPart[i]->GetTriangle( vInfo[0].nT, Tria) ;
|
||||
vtNorm = Tria.GetN() ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if ( dCurrDist > INFINITO - 1 && ! bIsInside) // non ho intersecato mai nessun grezzo
|
||||
dDist = INFINITO ;
|
||||
if ( dCurrDist < -INFINITO + 1 && bIsInside) // sono interno ma non interseco un grezzo ... errore
|
||||
return false ;
|
||||
dDist = bIsInside ? - dCurrDist : dCurrDist ;
|
||||
|
||||
return true ;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool
|
||||
Operation::GetUhPointAboveRaw( const Point3d& ptP, const Vector3d& vtTool, double dToolRad, double dToolRadForElev,
|
||||
@@ -823,13 +1088,25 @@ Operation::GetDistanceFromRawBottom( int nPhase, int nPathId, double dToler, dou
|
||||
{
|
||||
if ( m_pMchMgr == nullptr || m_pGeomDB == nullptr)
|
||||
return false ;
|
||||
// recupero distanza da fondo dei grezzi interessati o no dal percorso
|
||||
dRbDist = 0 ;
|
||||
dAllRbDist = 0 ;
|
||||
|
||||
// ricerco grezzi interessati dal percorso
|
||||
BBox3d b3Compo ;
|
||||
if ( ! m_pGeomDB->GetGlobalBBox( nPathId, b3Compo))
|
||||
return false ;
|
||||
b3Compo.Expand( dToler, dToler, 0) ;
|
||||
return GetDistanceFromRawBottom( nPhase, b3Compo, dToler, dRbDist, dAllRbDist) ;
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool
|
||||
Operation::GetDistanceFromRawBottom( int nPhase, BBox3d& b3Test, double dToler, double& dRbDist, double& dAllRbDist) const
|
||||
{
|
||||
if ( m_pMchMgr == nullptr || m_pGeomDB == nullptr)
|
||||
return false ;
|
||||
// recupero distanza da fondo dei grezzi interessati o no dal percorso
|
||||
dRbDist = 0 ;
|
||||
dAllRbDist = 0 ;
|
||||
b3Test.Expand( dToler, dToler, 0) ;
|
||||
int nRawId = m_pMchMgr->GetFirstRawPart() ;
|
||||
while ( nRawId != GDB_ID_NULL) {
|
||||
// verifico che il grezzo compaia nella fase
|
||||
@@ -837,8 +1114,8 @@ Operation::GetDistanceFromRawBottom( int nPhase, int nPathId, double dToler, dou
|
||||
BBox3d b3Raw ;
|
||||
int nRawSolidId = m_pGeomDB->GetFirstNameInGroup( nRawId, MACH_RAW_SOLID) ;
|
||||
if ( m_pGeomDB->GetGlobalBBox( nRawSolidId, b3Raw)) {
|
||||
double dDist = b3Compo.GetMax().z - b3Raw.GetMin().z ;
|
||||
if ( b3Compo.OverlapsXY( b3Raw) && dDist > dRbDist)
|
||||
double dDist = b3Test.GetMax().z - b3Raw.GetMin().z ;
|
||||
if ( b3Test.OverlapsXY( b3Raw) && dDist > dRbDist)
|
||||
dRbDist = dDist ;
|
||||
if ( dDist > dAllRbDist)
|
||||
dAllRbDist = dDist ;
|
||||
@@ -1141,6 +1418,9 @@ Operation::ApproxWithArcsIfUseful( ICurveComposite* pCompo, bool bCareTempProp)
|
||||
pCompo->GetExtrusion( vtExtr) ;
|
||||
double dThick = 0 ;
|
||||
pCompo->GetThickness( dThick) ;
|
||||
// recupero le proprietà temporanee
|
||||
int nProp0 = pCompo->GetTempProp( 0) ;
|
||||
int nProp1 = pCompo->GetTempProp( 1) ;
|
||||
// verifico se ci sono tante linee corte
|
||||
int nSmallLineCnt = 0 ;
|
||||
const ICurve* pCrv = pCompo->GetFirstCurve() ;
|
||||
@@ -1236,6 +1516,10 @@ Operation::ApproxWithArcsIfUseful( ICurveComposite* pCompo, bool bCareTempProp)
|
||||
pCompo->SetExtrusion( vtExtr) ;
|
||||
pCompo->SetThickness( dThick) ;
|
||||
|
||||
// riassegno le proprietà temporanee
|
||||
pCompo->SetTempProp( nProp0, 0) ;
|
||||
pCompo->SetTempProp( nProp1, 1) ;
|
||||
|
||||
return true ;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "/EgtDev/Include/EGkUserObj.h"
|
||||
#include "/EgtDev/Include/EGkSelection.h"
|
||||
#include "/EgtDev/Include/EgtNumCollection.h"
|
||||
#include "/EgtDev/Include/EGkStmStandard.h"
|
||||
|
||||
class MachMgr ;
|
||||
class CamData ;
|
||||
@@ -89,6 +90,8 @@ class Operation : public IUserObj
|
||||
double dToolLen, bool bIsSaw, double dSafeZ, const Vector3d& vtDir, double& dElev) const ;
|
||||
bool GetUhPointAboveRaw( const Point3d& ptP, const Vector3d& vtTool, double dToolRad, double dToolRadForElev,
|
||||
double dToolLen, bool bIsSaw, double dSafeZ, const Vector3d& vtDir, double& dElev) const ;
|
||||
bool GetSignedDistFromStmRaw( int nPhase, const Point3d ptP, const Vector3d vtDir,
|
||||
double& dDist, Vector3d& vtNorm) const ;
|
||||
bool GetDistanceFromRawSide( int nPhase, const Point3d& ptP, const Vector3d& vtDir, double& dDist) const ;
|
||||
bool GetMinDistanceFromRawSide( int nPhase, const Point3d& ptP, double dExpand,
|
||||
double& dDist, Vector3d& vtDir) const ;
|
||||
@@ -99,6 +102,7 @@ class Operation : public IUserObj
|
||||
{ double dDummy ;
|
||||
return GetDistanceFromRawBottom( nPhase, nPathId, dToler, dRbDist, dDummy) ; }
|
||||
bool GetDistanceFromRawBottom( int nPhase, int nPathId, double dToler, double& dRbDist, double& dAllRbDist) const ;
|
||||
bool GetDistanceFromRawBottom( int nPhase, BBox3d& b3Test, double dToler, double& dRbDist, double& dAllRbDist) const ;
|
||||
bool GetRawGlobBox( int nPhase, int nPathId, double dToler, BBox3d& b3Raw) const ;
|
||||
bool GetRawGlobBox( int nPhase, const BBox3d& b3Test, double dToler, BBox3d& b3Raw) const ;
|
||||
bool GetCurrRawsGlobBox( BBox3d& b3Raw) const ;
|
||||
|
||||
+9449
-2688
File diff suppressed because it is too large
Load Diff
+185
-58
@@ -19,6 +19,9 @@
|
||||
#include "/EgtDev/Include/EGkCurveComposite.h"
|
||||
#include "/EgtDev/Include/EGkCurveLine.h"
|
||||
#include "/EgtDev/Include/EgtNumUtils.h"
|
||||
#include "/EgtDev/Include/EGkSurfFlatRegion.h"
|
||||
#include "/EgtDev/Include/EGkSurfTriMesh.h"
|
||||
#include "/EgtDev/Include/EGkCurveArc.h"
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
class Pocketing : public Machining
|
||||
@@ -67,52 +70,172 @@ class Pocketing : public Machining
|
||||
|
||||
private :
|
||||
bool VerifyGeometry( SelData Id, int& nSubs, int& nType) ;
|
||||
bool GetCurves( SelData Id, ICURVEPLIST& lstPC) ;
|
||||
bool GetCurvesAndPartialVolume( SelData Id, ICURVEPLIST& lstPC, ISurfTriMesh* pStmTmp, Vector3d& vtN) ;
|
||||
bool GetForcedClosed( void) ;
|
||||
bool SetCurveAllTempProp( int nCrvId, bool bForcedClose, ICurve* pCurve, bool* pbSomeOpen = nullptr) ;
|
||||
bool ResetCurveAllTempProp( ICurve* pCurve) ;
|
||||
bool Chain( int nGrpDestId) ;
|
||||
bool ProcessPath( int nPathId, int nPvId, int nClId) ;
|
||||
bool CalcRegionElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double dLen, double& dElev) const ;
|
||||
bool VerifyPathFromBottom( const ICurveComposite* pCompo, const Vector3d& vtTool) ;
|
||||
bool GeneratePocketingPv( int nPathId, const ICurveComposite* pCompo) ;
|
||||
bool AddZigZag( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
|
||||
double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
|
||||
bool CalcZigZag( const ICurveComposite* pOffs, ICRVCOMPOPOVECTOR& vpCrvs) ;
|
||||
bool OptimizedZigZag( int nPathId, const Vector3d& vtTool, double dDepth, double dSafeZ,
|
||||
Frame3d& frPocket, bool& bOptimizedZigZag, ICRVCOMPOPOVECTOR& vpCrvs, double& dOffs) ;
|
||||
bool GeneratePocketingPv( int nPathId, const ISurfTriMesh* pStm_PartVolume) ;
|
||||
bool CheckSimpleOverlap( const ICurve* pCrv, const ICurveComposite* pCrvOri, int& nStat, double dToll) ;
|
||||
bool CalcDepth( const int nId, const Vector3d& vtExtr, double dThick, double& dDepth) ;
|
||||
bool ChainCurveArray( const SELVECTOR vInds, ICURVEPOVECTOR& vpCrvs, ICRVCOMPOPOVECTOR& vCrvCompo) ;
|
||||
bool CreateStmForIntersection( ISurfTriMesh* pStm, ICRVCOMPOPOVECTOR& vCrvCompo, const Vector3d& vtN) ;
|
||||
bool CalcOffsExtensionsForCurves( const ICurveComposite* pCrvCompo, const Vector3d& vtN, double& dExt) ;
|
||||
bool GetExtendedLoopToFitStmVolume( ICurveComposite* pCrvLoop, const double& dExt, const Vector3d& vtN) ;
|
||||
bool GetCurrentPart( const Point3d& ptInside, ISurfTriMesh* pStmPart) ;
|
||||
bool SetPocketingVolume( const Point3d& ptInside, ISurfTriMesh* pStm) ;
|
||||
bool AdjustPocketingSideForVolumePart( ISurfTriMesh* pStmVolPart, const Vector3d& vtTool) ;
|
||||
bool SewingMissingFacesOnPlanes( ISurfTriMesh* pStm, const Plane3d& plPlane) ;
|
||||
bool SliceVolume( const ISurfTriMesh* pStmVol, const ISurfTriMesh* pStm_Part, ISURFFRPOVECTOR& vSrfSliced,
|
||||
std::vector<ICRVCOMPOPOVECTOR>& vCrvOEWithFlags, BOOLVECTOR& vbChangedPrec,
|
||||
VCT3DVECTOR& vVtTrasl, int& nStep, const Vector3d vtTool,
|
||||
const double dElev, const double dDepth, const double dStep) ;
|
||||
bool CalcExtraSteps( const ISurfTriMesh* pStmVol, VCT3DVECTOR& vVtTrasl, int& nStep, const double dElev,
|
||||
const double dDepth, const double dStep, INTVECTOR& vIndExtraSteps,
|
||||
ISURFTMPOVECTOR& vStmES_Edges_OC) ;
|
||||
bool CutVolumeByPlane( const ISurfTriMesh* pStmVol, const ISurfTriMesh* pStm_Part, const Vector3d& vtTrasl,
|
||||
const bool bIsExtraStep, ISurfFlatRegion* pSfrResult) ;
|
||||
bool ProjectVolume( const ISurfTriMesh* pStmVol, const ISurfTriMesh* pStm_Part, const Vector3d& vtTrasl,
|
||||
const Vector3d& vtTraslPrec, ISurfFlatRegion* pSfrOpenProjPrec, ISurfFlatRegion* pSfr) ;
|
||||
bool ChooseCloseOrOpenEdge( ISurfFlatRegion* pSfr, const ISurfTriMesh* pStm, const bool bOnIsClosed = false) ;
|
||||
bool GetCurvesForOptimizedPocketing( ISurfFlatRegion* pSfr, ICRVCOMPOPOVECTOR& vCrvOEWithFlags) ;
|
||||
bool ModifySurfByOpenEdges( ISurfFlatRegion* pSfr, const ISurfFlatRegion* pSfrLimit) ;
|
||||
bool AdjustContourWithOpenEdges( ICurveComposite* pCrvCompo, ICRVCOMPOPOVECTOR& vCrvIsl, const double dDiam,
|
||||
const double dOffR, const double dStep, const ISurfFlatRegion* pSfrLimit) ;
|
||||
bool AdjustOpenEdge( const ICurveComposite* pCrvCompo, const ICRVCOMPOPOVECTOR& vCrvIsland,
|
||||
const double dParS, const double dParE, const double dRad, const double dDiamJ,
|
||||
const ISurfFlatRegion* pSfrLimit, ICurveComposite* pCrvBorder) ;
|
||||
bool GetProjectionOfStmToNotPocket( const ISurfTriMesh* pStmPart, const ISurfTriMesh* pStmVol,
|
||||
const Vector3d& vtTrasl, ISurfFlatRegion* pSfrProj) ;
|
||||
bool CreateSurfFrIncidence( const ICurveComposite* pCrv, const double dRad, ISurfFlatRegion* pSfrInc) ;
|
||||
bool GetNewSfrByAnotherPocketing( ISurfFlatRegion* pSfrPock, const ISurfFlatRegion* pSfrNoExtendedByOpenEdges,
|
||||
const ISurfTriMesh* pStmVol, const ISurfTriMesh* pStm_Part,
|
||||
const ISurfFlatRegion* pSfrLimit) ;
|
||||
bool CalcAdaptedElevation( const Point3d& pt1, const Point3d& pt2) ;
|
||||
bool GetHomogeneousParts( ICurveComposite* pCrvCompo, ICRVCOMPOPOVECTOR& vpCrvs) ;
|
||||
bool ModifyCurveToSmoothed( ICurveComposite* pCrv, double dRightLen, double dLeftLen, bool bAsParam) ;
|
||||
bool OrderCurvesByLastPntOfPath( ICRVCOMPOPOVECTOR& vCrv, Point3d ptEnd, PNTVECTOR& vPtStart,
|
||||
VCT3DVECTOR& vVtOut, BOOLVECTOR& vbMidOut) ;
|
||||
bool SetBetterPtStartForSubChunks( ICurveComposite* pCrv0, const ISurfFlatRegion* pSrfToWork, Point3d& ptStart,
|
||||
Vector3d& vtMidOut, bool& bMidOut) ;
|
||||
bool GetOptCrvIndex( const std::vector<ICRVCOMPOPOVECTOR>& vCrvOEWithFlags, int nStep, ISurfFlatRegion* pSrfChunkFinal,
|
||||
int& nIndex) ;
|
||||
bool GetTrapezoidFromShape( const ICurveComposite* pCrvCompo, ICurveComposite* pCrvTrap, Frame3d& frTrap,
|
||||
double& dPocketSize, int& nBase, int& nSecondBase) ;
|
||||
bool CheckTrapezoidClosedEdgePosition( const ICurveComposite* pCrvCompo, const int nCrvInd, const double dDimBoxY,
|
||||
INTVECTOR& vIndClosedSides, bool& bOk,
|
||||
ICurveComposite* pCrvTrap) ;
|
||||
bool CheckSecondBaseTrapezoid( const ICurveComposite* pCrvCompo, const int nCrvInd, int& nSecondBase) ;
|
||||
bool PreparareTrapezoidTwoBases( const ICurveComposite* pCrvCompo, BBox3d BBox, const int nBase, int& nSecondBase,
|
||||
bool& bOk, ICurveComposite* pCrvTrap) ;
|
||||
bool GetSfrByStm( const ISurfTriMesh* pStm, ISurfFlatRegion* pSfr, const Plane3d plPock, const Vector3d& vtExtr,
|
||||
const double dThick, double dToll = 5 * EPS_SMALL) ;
|
||||
bool ProjectStmOnPlane( const ISurfTriMesh* pStmAbove, const Plane3d plPock, ISurfFlatRegion* pSfrProj) ;
|
||||
bool GetCoeffLinArc( const ICurveArc* pArc, double dDiam, double& dSubArc) ;
|
||||
bool GetParamOnOpenSide( const ICurveComposite* pCompo,const ICRVCOMPOPOVECTOR& vCrvIsl, Point3d& ptMid, Vector3d& vtMidOut) ;
|
||||
bool AdjustContourStart( ICurveComposite* pCompo, const ICRVCOMPOPOVECTOR& vCrvIsl, bool bOrder = false) ;
|
||||
bool GetParamForPtStartOnEdge( const ICurve* pCrv, const ICurveComposite* pCompo, const ICRVCOMPOPOVECTOR& vCrvIsl,
|
||||
double& dPar) ;
|
||||
bool CheckForRemovingIsland( const ICurveComposite* pCrvIslandBorder, double dOffs, bool bRemove) ;
|
||||
bool AddZigZag( ISURFFRPOVECTOR& vSfr, const std::vector<ICRVCOMPOPOVECTOR>& vCrvOrig, BOOLVECTOR& vbChangedPrec,
|
||||
VCT3DVECTOR& vVtTrasl, const Vector3d& vtTool, const Vector3d& vtExtr,
|
||||
double dDepth, double dElev, double dMaxElev, double dOkStep, bool bSplitArcs) ;
|
||||
bool CalcZigZag( const ISurfFlatRegion* pSrfZigZag, ICRVCOMPOPOVECTOR& vpCrvs) ;
|
||||
bool CalcZigZagLink( ICurveComposite* pCrv1, ICurveComposite* pCrv2, ICurveComposite* pCrvLink) ;
|
||||
bool OptimizedZigZag( ISurfFlatRegion* pSrf, const Vector3d & vtTool, double dDepth, double dSafeZ,
|
||||
Frame3d& frPocket, ICurveComposite* pCrvOrig, bool& bOptimizedZigZag,
|
||||
ICRVCOMPOPOVECTOR& vpCrvs, ICRVCOMPOPOVECTOR& vCrvIslMergeBorders, double& dOffs,
|
||||
int& nClosedSides, bool& bTwoOpposite) ;
|
||||
bool ZigZagOptimizedNoClosedEdges( ICurveComposite* pCrvPocket, bool& bOptimizedZigZag, Vector3d& vtDir, double& dOffs) ;
|
||||
bool ZigZagOptimizedOneClosedEdge( ICurveComposite* pCrvPocket, int nClosedId, bool& bOptimizedZigZag, Vector3d& vtDir, double& dOffs) ;
|
||||
bool ZigZagOptimizedTwoClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
|
||||
bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
|
||||
bool ZigZagOptimizedOneClosedEdge( ICurveComposite* pCrvPocket, int nClosedId, bool& bOptimizedZigZag,
|
||||
Vector3d& vtDir, double& dOffs) ;
|
||||
bool ZigZagOptimizedTwoClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds,
|
||||
bool& bOptimizedZigZag, bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
|
||||
bool ZigZagOptimizedThreeClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
|
||||
bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
|
||||
bool ZigZagOptimizedComputeOffset( ICurveComposite* pCrvPocket, const Vector3d& vtMainDir, int nOffsettedEdgesOnY,
|
||||
const INTVECTOR& vnClosedIds, double& dOffs) ;
|
||||
bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
|
||||
bool ZigZagOptimizedComputeOffset( ICurveComposite* pCrvPocket, const Vector3d& vtMainDir, int nOffsettedEdgesOnY,
|
||||
const INTVECTOR& vnClosedIds, double& dOffs) ;
|
||||
bool CutCurveWithLine( ICurveComposite* pCrvA, const ICurveLine* pCrvB) ;
|
||||
bool AddOneWay( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
|
||||
double dDepth, double dElev, double dOkStep, bool bSplitArcs) ;
|
||||
bool AddSpiralIn( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
|
||||
double dDepth, double dElev, double dOkStep, bool bSplitArcs, bool bMidOpen,
|
||||
const Point3d& ptMidOpen, const Vector3d& vtMidOut, int nPathId) ;
|
||||
bool AddSpiralOut( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
|
||||
double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
|
||||
bool CalcSpiral( const ICurveComposite* pCompo, int nReg, bool bSplitArcs,
|
||||
ICurveComposite* pMCrv, ICurveComposite* pRCrv, int nPathId, bool& bOptimizedTrap) ;
|
||||
bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, const ICurve* pCrvBound,
|
||||
bool AddOneWay( ISURFFRPOVECTOR& vSfr, const std::vector<ICRVCOMPOPOVECTOR>& vCrvOrig, BOOLVECTOR& vbChangedPrec,
|
||||
VCT3DVECTOR& vVtTrasl, const Vector3d& vtTool, const Vector3d& vtExtr,
|
||||
double dDepth, double dElev, double dMaxElev, double dOkStep, bool bSplitArcs) ;
|
||||
bool AddSpiralIn( ISURFFRPOVECTOR& vSfr, const std::vector<ICRVCOMPOPOVECTOR>& vCrvOrig, BOOLVECTOR& vbChangedPrec,
|
||||
VCT3DVECTOR& vVtTrasl, const Vector3d& vtTool, const Vector3d& vtExtr,
|
||||
double dDepth, double dElev, double dMaxElev, double dOkStep, bool bSplitArcs) ;
|
||||
bool AddSpiralOut( ISURFFRPOVECTOR& vSfr, const std::vector<ICRVCOMPOPOVECTOR>& vCrvOrig, BOOLVECTOR& vbChangedPrec,
|
||||
VCT3DVECTOR& vVtTrasl, const Vector3d& vtTool, const Vector3d& vtExtr,
|
||||
double dDepth, double dElev, double dMaxElev, double dOkStep, bool bSplitArcs) ;
|
||||
bool CalcSpiral( const ISurfFlatRegion* pSrfPock, int& nReg, Point3d& ptStart, Vector3d& vtMidOut , bool& bMidOut,
|
||||
bool bSplitArcs,ICurveComposite* pMCrv, ICurveComposite* pRCrv, ICurveComposite* pCrvOEWithFlags,
|
||||
bool vbChangedPrec, bool& bOptimizedTrap) ;
|
||||
bool CheckIfOffsetIsNecessary( const ICurveComposite* pCrvOffs, const double dOffs, const int nIter,
|
||||
const int nOffsCount, const Vector3d& vtN, bool& bInsert) ;
|
||||
bool GetUnclearedRegion( ICRVCOMPOPOVECTOR& vFirstOffs, ICRVCOMPOPOVECTOR& vCrvs, ICURVEPOVECTOR& vLinks,
|
||||
const ICurveComposite* pCrv_orig, ISurfFlatRegion* pSrfToCut) ;
|
||||
bool GetDynamicClearedRegion( ISurfFlatRegion* pSrfPrec, const ICurveComposite* pCrv) ;
|
||||
bool RemoveFirstLoopFromSfr( ISurfFlatRegion* pSrfOrig ) ;
|
||||
bool RemoveExtraParts( ISurfFlatRegion* pSrfToCut, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffsClosedCurves,
|
||||
ICRVCOMPOPOVECTOR& vOffsFirstCurve, ICURVEPOVECTOR& vLinks) ;
|
||||
bool RemoveExtraPartByMedialAxis( const ISurfFlatRegion* pChunkToCut, ICRVCOMPOPOVECTOR& vOffsFirstCurve,
|
||||
int& nOptFlag, Point3d& ptCentroid, ICurveComposite* pCrvPath) ;
|
||||
bool CutOffsetToClosestPoint( ICRVCOMPOPOVECTOR& vCurves, const Point3d& ptFocus, ICurveComposite* pCrv1,
|
||||
ICurveComposite* pCrv2, int& nIndex) ;
|
||||
bool CutLinkToClosestPoint( ICURVEPOVECTOR& vCurves, ICRVCOMPOPOVECTOR& vOffs, const Point3d& ptFocus,
|
||||
ICurveComposite* pCrv1, ICurveComposite* pCrv2, bool& bFound, int& nIndex) ;
|
||||
bool GetNewCurvetWithCentroid( const ICurveComposite* pCrvH1, const ICurveComposite* pCrvH2, Point3d& ptC, bool bCir,
|
||||
ICRVCOMPOPOVECTOR& VFirstOff, ICurveComposite* pCrvNewCurve) ;
|
||||
bool GetNewCurvetWithPath( const ICurveComposite* pCrvH1, const ICurveComposite* pCrvH2, ICurveComposite* pCrvPath,
|
||||
ICRVCOMPOPOVECTOR& VFirstOff, ICRVCOMPOPOVECTOR& VoffsCl, ICurveComposite* pCrvNewCurve) ;
|
||||
bool ManageSmoothAndAutoInters( ICurveComposite* pCrv, ICurveComposite* pCrvPath, ICurveComposite* pPath1,
|
||||
ICurveComposite* pPath2, ICRVCOMPOPOVECTOR& vOffsCL) ;
|
||||
bool GetCurveWeightInfo( const ICurveComposite* pCrvCompo, double dMaxLen, double& dToTRot, int& nSmallArcs, int& nSmallLines) ;
|
||||
bool ChoosePath( const ICurveComposite* pCrv1, const ICurveComposite* pCrv2, int nP, double dPerP, double dMaxLen, int& nC) ;
|
||||
bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, ICRVCOMPOPOVECTOR& vOffIslands,
|
||||
ICurveComposite* pCrvLink) ;
|
||||
bool CalcBoundedSmootedLink( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd, double dParMeet,
|
||||
ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink) ;
|
||||
bool ModifyBiArc( ICurve* pCrvBiArc, double dCutToll, ICurveComposite* pNewCrv) ;
|
||||
bool CutCurveByOffsets( ICurveComposite* pCurve, ICRVCOMPOPOVECTOR& vOffs) ;
|
||||
bool CutCurveToConnect( ICurveComposite* pCrvS, ICurveComposite* pCrvE, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffIslands,
|
||||
ICurveComposite* pCrvLink, double dLenPercS = 0.01, double dLenPercE = 0.01, int nMaxIter = 2) ;
|
||||
bool CalcBoundedLinkWithBiArcs( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd,
|
||||
const ICurve* pCrvBound, ICurveComposite* pCrvLink) ;
|
||||
bool CalcCircleSpiral( const Point3d& ptCen, const Vector3d& vtN, double dOutRad, double dIntRad,
|
||||
bool bSplitArcs, ICurveComposite* pMCrv, ICurveComposite* pRCrv) ;
|
||||
bool CalcTrapezoidSpiral( ICurveComposite* pCrvPocket, const Vector3d& vtDir, double dPocketSize,
|
||||
ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool& bOptimizedTrap) ;
|
||||
bool CalcTrapezoidSpiral( ICurveComposite* pCrvPocket, const Frame3d& frTrap, double dPocketSize, int nBase,
|
||||
int nSecondBase, ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool& bOptimizedTrap) ;
|
||||
bool CalcTrapezoidSpiralLocalFrame( ICurveComposite * pCrvPocket, const Vector3d& vtDir, Frame3d& frLoc) ;
|
||||
bool CalcTrapezoidSpiralXCoord( const ICurveComposite * pCrvPocket, bool bStart, double dYCoord, double& dXCoord, double dPocketSize) ;
|
||||
bool AdjustTrapezoidSpiralForAngles( ICurveComposite * pMCrv, const ICurveComposite * pCrvPocket, bool bStart) ;
|
||||
bool SpecialAdjustTrapezoidSpiralForAngles( ICurveComposite* pMCrv, const ICurveComposite* pCrvPocket) ;
|
||||
bool CalcTrapezoidSpiralXCoord( const ICurveComposite * pCrvPocket, int nBase,int nSecondBase,
|
||||
bool bStart, double dYCoord, double& dXCoord, double dPocketSize) ;
|
||||
bool AdjustTrapezoidSpiralForAngles( ICurveComposite * pMCrv, const ICurveComposite * pCrvPocket,
|
||||
bool bStart) ;
|
||||
bool SpecialAdjustTrapezoidSpiralForAngles( ICurveComposite* pMCrv, const bool bEven, const ICurveComposite* pCrvPocket) ;
|
||||
bool AdjustTrapezoidSpiralForLeadInLeadOut( ICurveComposite * pCompo, ICurveComposite * pRCrv, const Vector3d& vtTool,
|
||||
double dDepth, int& nOutsideRaw) ;
|
||||
bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth, bool& bIsOutsideRaw) ;
|
||||
bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth,
|
||||
bool& bIsOutsideRaw) ;
|
||||
bool GetSignedDistFromRealDirection( const Point3d ptP, const Vector3d vtDir, double& dDist, Vector3d& vtNorm) ;
|
||||
double GetMinFeed( void ) const { return GetFeed() * GetSideStep() / m_TParams.m_dDiam ; }
|
||||
double GetMaxFeed( void ) const { return GetFeed() ; }
|
||||
bool GetFeedForParam( double& dPar, double& dFeed) ;
|
||||
bool AssignDefaultFeed( ICurveComposite* pCrv) ;
|
||||
bool DrawColoredCrvForFeedTest( ICurve* pCurve, double dFeed) ;
|
||||
bool AssignFeedForOpenEdge( ICurveComposite* pCrv, const ICurveComposite* pCrvOF_ori) ;
|
||||
bool AssignFeedForLineInOut( ICurveComposite* pCrv, const bool bIsIn) ;
|
||||
bool AssignFeedOnCorners( ICurveComposite* pCrv, const ICurveComposite* pCrv_orig, const double dLenToll) ;
|
||||
bool AssignFeedForEdgeCleaning( ICurveComposite *pCrv, const ICRVCOMPOPOVECTOR& vCrvOF_orig, int nInd = -1) ;
|
||||
bool AssignFeedZigZagOneWay( ICurveComposite* pCompoLine, const bool bIsLink, const ICURVEPOVECTOR& vLAbove,
|
||||
const ICURVEPOVECTOR& vLUnder, const ICRVCOMPOPOVECTOR& vAddedLinks) ;
|
||||
bool AssignFeedSpiral( ICurveComposite* pCrv, const ISurfFlatRegion* pSrfRemoved_offs, const bool bIsLink,
|
||||
const ICRVCOMPOPOVECTOR& vLinks_done, const ICurveComposite* pCrv_orig, double dToll) ;
|
||||
bool AssignFeedSpiralOpt( const int nOptType, ICurveComposite* pCrv) ;
|
||||
bool AssignFeedCrvOnUnclearedRegions( ICurveComposite* pCrv) ;
|
||||
bool AssignFeedForReturnPath( ICurveComposite* pCrv) ;
|
||||
bool VerifyLeadInHelix( ISurfFlatRegion* pSrfChunk, const Point3d& ptCen, double dRad) const ;
|
||||
bool VerifyLeadInZigZag( ISurfFlatRegion* pSrfChunk, const Point3d& ptPa, const Point3d& ptPb) const ;
|
||||
bool ComputePolishingPath( ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool bSplitArcs) ;
|
||||
bool AddEpicycles( ICurveComposite * pCompo, ICurveComposite * pCrv, ICurveComposite * pCrvBound = nullptr) ;
|
||||
bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
|
||||
@@ -125,23 +248,17 @@ class Pocketing : public Machining
|
||||
double dElev, double dAppr) ;
|
||||
bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
|
||||
const ICurveComposite* pRCrv, Point3d& ptP1) const ;
|
||||
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
|
||||
const ICurveComposite* pCompo, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
|
||||
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
|
||||
ISurfFlatRegion* pSrfChunk, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
|
||||
bool bNoneForced = false, bool bSkipControl = false) ;
|
||||
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
|
||||
const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced,
|
||||
Point3d& ptP1, double& dElev) ;
|
||||
const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced, Point3d& ptP1,
|
||||
double& dElev, bool bRecalcElev = true) ;
|
||||
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
|
||||
const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced,
|
||||
Point3d& ptP1, double& dElev, bool& bOppositeHome) ;
|
||||
Point3d& ptP1, double& dElev, bool& bOppositeHome, bool bRecalcElev = true) ;
|
||||
double GetRadiusForStartEndElevation( void) const ;
|
||||
bool GetForcedClosed( void) ;
|
||||
bool GetMidOfLongestOpenSide( const ICurveComposite* pCompo, Point3d& ptMid, Vector3d& vtMidOut) ;
|
||||
bool AdjustContourWithOpenEdges( ICurveComposite* pCompo) ;
|
||||
bool AdjustContourStart( ICurveComposite* pCompo) ;
|
||||
bool VerifyLeadInHelix( const ICurveComposite* pCompo, const Point3d& ptCen, double dRad) const ;
|
||||
bool VerifyLeadInZigZag( const ICurveComposite* pCompo, const Point3d& ptPa, const Point3d& ptPb) const ;
|
||||
bool CalcDistanceFromRawSurface( int nPhase, const Point3d& ptP, const Vector3d& vtDir, double& dDist, Vector3d& vtNorm) ;
|
||||
// ===================================================================
|
||||
|
||||
private :
|
||||
double GetSpeed( void) const
|
||||
@@ -177,21 +294,31 @@ class Pocketing : public Machining
|
||||
return m_Params.m_nLeadOutType ; }
|
||||
|
||||
private :
|
||||
SELVECTOR m_vId ; // identificativi entità geometriche da lavorare
|
||||
PocketingData m_Params ; // parametri lavorazione
|
||||
ToolData m_TParams ; // parametri utensile
|
||||
double m_dTHoldBase ; // posizione base del porta-utensile
|
||||
double m_dTHoldLen ; // lunghezza del porta-utensile
|
||||
double m_dTHoldDiam ; // diametro del porta-utensile
|
||||
double m_dMaxHelixRad ; // raggio massimo attacco ad elica nel caso di cerchi
|
||||
int m_nStatus ; // stato di aggiornamento della lavorazione
|
||||
int m_nPockets ; // numero di percorsi di svuotatura generati
|
||||
bool m_bTiltingTab ; // flag utilizzo tavola basculante
|
||||
Vector3d m_vtTiltingAx ; // versore direzione eventuale asse basculante
|
||||
bool m_bAboveHead ; // flag utilizzo testa da sopra
|
||||
bool m_bAggrBottom ; // flag di utilizzo dell'aggregato da sotto
|
||||
Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto
|
||||
AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto
|
||||
bool m_bOpenOutRaw ; // flag forzatura lati aperti sempre fuori dal grezzo
|
||||
double m_dOpenMinSafe ; // minima distanza di sicurezza di attacco su lato aperto
|
||||
SELVECTOR m_vId ; // identificativi entit� geometriche da lavorare
|
||||
PocketingData m_Params ; // parametri lavorazione
|
||||
ToolData m_TParams ; // parametri utensile
|
||||
double m_dTHoldBase ; // posizione base del porta-utensile
|
||||
double m_dTHoldLen ; // lunghezza del porta-utensile
|
||||
double m_dTHoldDiam ; // diametro del porta-utensile
|
||||
double m_dMaxHelixRad ; // raggio massimo attacco ad elica nel caso di cerchi
|
||||
int m_nStatus ; // stato di aggiornamento della lavorazione
|
||||
int m_nPockets ; // numero di percorsi di svuotatura generati
|
||||
bool m_bTiltingTab ; // flag utilizzo tavola basculante
|
||||
Vector3d m_vtTiltingAx ; // versore direzione eventuale asse basculante
|
||||
bool m_bAboveHead ; // flag utilizzo testa da sopra
|
||||
bool m_bAggrBottom ; // flag di utilizzo dell'aggregato da sotto
|
||||
Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto
|
||||
AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto
|
||||
bool m_bOpenOutRaw ; // flag forzatura lati aperti sempre fuori dal grezzo
|
||||
double m_dOpenMinSafe ; // minima distanza di sicurezza di attacco su lato aperto
|
||||
bool m_bOptOffset = true ; // flag per ottimizzazione numero di Offset necessari
|
||||
bool m_bOptOffsetCM = false ; // flag per ottimizzazione numero di Offset necessari con centroidi e medial Axis
|
||||
bool m_bAssignFeed = false ; // flag per controllo della Feed
|
||||
double m_dDiam_Prec = 0.0 ; // diametro utensile per precedente svuotatura
|
||||
double m_dOffsetR_Prec = 0.0 ; // offset radiale della svuotatura precedente
|
||||
double m_dSideStep_Prec = 0.0 ; // side Step della svuotatura precedente
|
||||
double m_dLen_Prec = 0.0 ; // Lunghezza del tool precedente
|
||||
bool m_bOrderStepZ = true ; // parametro per ordinare gli step Extra per Z decrescente o meno
|
||||
bool m_bPocketPlane = false ; // flag per svuotare solo la rimanenza sullo Step Extra
|
||||
|
||||
} ;
|
||||
Reference in New Issue
Block a user