EgtMachKernel :

- Svuotature con intersezioni grezzo ( temp ).
This commit is contained in:
Riccardo Elitropi
2023-02-16 14:53:53 +01:00
parent 14b433d206
commit 38d63633c2
2 changed files with 4833 additions and 1605 deletions
+4766 -1582
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File diff suppressed because it is too large Load Diff
+67 -23
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@@ -19,6 +19,8 @@
#include "/EgtDev/Include/EGkCurveComposite.h"
#include "/EgtDev/Include/EGkCurveLine.h"
#include "/EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EGkSurfFlatRegion.h"
#include "/EgtDev/Include/EGkSurfTriMesh.h"
//----------------------------------------------------------------------------
class Pocketing : public Machining
@@ -73,13 +75,18 @@ class Pocketing : public Machining
bool Chain( int nGrpDestId) ;
bool ProcessPath( int nPathId, int nPvId, int nClId) ;
bool CalcRegionElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double& dElev) const ;
bool VerifyPathFromBottom( const ICurveComposite* pCompo, const Vector3d& vtTool) ;
bool GeneratePocketingPv( int nPathId, const ICurveComposite* pCompo) ;
bool AddZigZag( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
bool CalcZigZag( const ICurveComposite* pOffs, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool OptimizedZigZag( int nPathId, const Vector3d& vtTool, double dDepth, double dSafeZ,
Frame3d& frPocket, bool& bOptimizedZigZag, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool VerifyPathFromBottom( const ISurfFlatRegion* pSrf, const Vector3d& vtTool) ;
bool GeneratePocketingPv( int nPathId, const ISurfFlatRegion* pSrfPock) ;
bool ModifyCurveToSmooted( ICurveComposite* pCrvOffset, double dRightPer, double dleftPer) ;
// ===== ZigZag =====
bool AddZigZag( const ISurfFlatRegion* pSrfPock, PNTVECTOR VPtStart, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev,
double dOkStep, bool bSplitArcs, BOOLVECTOR vbMidOpen, PNTVECTOR vPtMidOpen, VCT3DVECTOR vVtMidOut, int nPathId) ;
bool CalcZigZag( const ISurfFlatRegion* pSrfZigZag, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool CalcBoundedZigZagLink( ICurveLine* pCrv1, ICurveLine* pCrv2, ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink, int nIndexCut = 3) ;
bool OptimizedZigZag( ISurfFlatRegion* pSrf, const Vector3d & vtTool, double dDepth, double dSafeZ, Frame3d & frPocket, bool & bOptimizedZigZag,
ICRVCOMPOPOVECTOR & vpCrvs) ;
bool ZigZagOptimizedNoClosedEdges( ICurveComposite* pCrvPocket, bool& bOptimizedZigZag, Vector3d& vtDir) ;
bool ZigZagOptimizedOneClosedEdge( ICurveComposite* pCrvPocket, int nClosedId, bool& bOptimizedZigZag, Vector3d& vtDir) ;
bool ZigZagOptimizedTwoClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
@@ -89,17 +96,40 @@ class Pocketing : public Machining
bool ZigZagOptimizedComputeOffset( ICurveComposite* pCrvPocket, const Vector3d& vtMainDir, int nOffsettedEdgesOnY,
const INTVECTOR& vnClosedIds) ;
bool CutCurveWithLine( ICurveComposite* pCrvA, const ICurveLine* pCrvB) ;
bool AddOneWay( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs) ;
bool AddSpiralIn( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, bool bMidOpen,
const Point3d& ptMidOpen, const Vector3d& vtMidOut, int nPathId) ;
bool AddSpiralOut( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
bool CalcSpiral( const ICurveComposite* pCompo, int nReg, bool bSplitArcs,
ICurveComposite* pMCrv, ICurveComposite* pRCrv, int nPathId, bool& bOptimizedTrap) ;
bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, const ICurve* pCrvBound,
ICurveComposite* pCrvLink) ;
bool GetUnclearedRegion( ICRVCOMPOPOVECTOR& vFirstOffs, ICRVCOMPOPOVECTOR& vCrvs, ICURVEPOVECTOR& vLinks, ISurfFlatRegion* pSrfToCut) ;
// ==================
// ==== OneWay ======
bool AddOneWay( const ISurfFlatRegion* pSrfPock, PNTVECTOR vPtStart, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth,
double dElev, double dOkStep, bool bSplitArcs, BOOLVECTOR vbMidOpen, PNTVECTOR vPtMidOpen, VCT3DVECTOR vVtMidOut) ;
bool OptimizeChunkOneWay( ISurfFlatRegion* pSrfOrig, ISURFFRPOVECTOR& vSrfIdeal, INTVECTOR& vIndChunk, PNTVECTOR& vPtCheck) ;
// ==================
// ==== SpiralIn/Out ====
bool AddSpiralIn( const ISurfFlatRegion* pSrfPock, PNTVECTOR vPtStart, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth,
double dElev, double dOkStep, bool bSplitArcs, BOOLVECTOR vbMidOpen, PNTVECTOR vPtMidOpen, VCT3DVECTOR vVtMidOut, int nPathId) ;
bool AddSpiralOut( const ISurfFlatRegion* pSrfpock, const PNTVECTOR vPtStart, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev,
double dOkStep, bool bSplitArcs, int nPathId) ;
bool CalcSpiral( const ISurfFlatRegion* pSrfChunk, int nReg, Point3d ptStart, bool bSplitArcs, ICurveComposite* pMCrv,
ICurveComposite* pRCrv, int nPathId, bool bIntersRaw, ICurveComposite* pCrvOEFlags, bool& bOptimizedTrap) ;
bool RemoveExtraParts( ISurfFlatRegion* pSrfToCut, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffsClosedCurves, ICRVCOMPOPOVECTOR& vOffsFirstCurve,
ICURVEPOVECTOR& vLinks) ;
bool RemoveExtraPartByMedialAxis( ISurfFlatRegion* pChunkToCut, ICRVCOMPOPOVECTOR& vOffsFirstCurve, int& nOptFlag, Point3d& ptCentroid,
ICurveComposite* pCrvPath) ;
bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink) ;
bool CalcBoundedSmootedLink( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd, double dParMeet,
ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink) ;
bool ModifyBiArc( ICurve* pCrvBiArc, double dCutToll, ICurveComposite* pNewCrv) ;
bool CutCurveByOffsets( ICurveComposite* pCurve, ICRVCOMPOPOVECTOR& vOffs) ;
bool GetCurveWeightInfo( ICurveComposite* pCrvCompo, double dMaxLen, double& dToTRot, int& nSmallArcs, int& nSmallLines) ;
bool ChoosePath( ICurveComposite* pCrv1, ICurveComposite* pCrv2, int nP, double dPerP, double dMaxLen, int& nC) ;
bool CutCurveToConnect( ICurveComposite* pCrvS, ICurveComposite* pCrvE, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffIslands,
ICurveComposite* pCrvLink, double dLenPercS = 0.01, double dLenPercE = 0.01, int nMaxIter = 2) ;
bool GetNewCurvetWithCentroid( ICurveComposite* pCrvH1, ICurveComposite* pCrvH2, Point3d& ptC, bool bCir, ICRVCOMPOPOVECTOR& VFirstOff,
ICurveComposite* pCrvNewCurve) ;
bool GetNewCurvetWithPath( ICurveComposite* pCrvH1, ICurveComposite* pCrvH2, ICurveComposite* pCrvPath, ICRVCOMPOPOVECTOR& VFirstOff, ICRVCOMPOPOVECTOR& VoffsCl,
ICurveComposite* pCrvNewCurve) ;
bool ManageSmoothAndAutoInters( ICurveComposite* pCrv, ICurveComposite* pCrvPath, ICurveComposite* pPath1, ICurveComposite* pPath2, ICRVCOMPOPOVECTOR& vOffsCL) ;
bool CalcBoundedLinkWithBiArcs( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd,
const ICurve* pCrvBound, ICurveComposite* pCrvLink) ;
bool CalcCircleSpiral( const Point3d& ptCen, const Vector3d& vtN, double dOutRad, double dIntRad,
@@ -112,7 +142,20 @@ class Pocketing : public Machining
bool SpecialAdjustTrapezoidSpiralForAngles( ICurveComposite* pMCrv, const ICurveComposite* pCrvPocket) ;
bool AdjustTrapezoidSpiralForLeadInLeadOut( ICurveComposite * pCompo, ICurveComposite * pRCrv, const Vector3d& vtTool,
double dDepth, int& nOutsideRaw) ;
bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth, bool& bIsOutsideRaw) ;
bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth,
bool& bIsOutsideRaw) ;
// ==================
// ---
bool GetSrfTriRaw( ISurfTriMesh* pSrfTMRaw, Frame3d frPocket = GLOB_FRM) ;
bool IntersSrfWithRaw( ISurfFlatRegion* pSrf, Frame3d frPocket, Vector3d vtTrasl, ISurfFlatRegion* pNewSrf,
PNTVECTOR& vPtS, PNTVECTOR& vPtMidOpen, VCT3DVECTOR& vtOut, ICurveComposite* pCrvModWithFlags,
double dAreaToll = 500 * EPS_SMALL) ;
bool SetOpenEdgeByIntrsWithRaw ( ISurfFlatRegion* pSrfToPock, const ISurfFlatRegion* pSrfOrig, const Vector3d vtExtr,
double dThick, ISurfFlatRegion* pSrfNew, PNTVECTOR& ptS, PNTVECTOR& vPtMidOpen,
VCT3DVECTOR& vtOut, ICurveComposite* pCrvOEFlags) ;
bool GetCurveByOverlap( const ICurve* pCrv, const ICurveComposite* pCrvCompo, ICurveComposite* pCrvOL) ;
bool CheckBoundingPointForIslands ( const ICurve* pCrv, const ICRVCOMPOPOVECTOR& vIslands) ;
// ---
bool ComputePolishingPath( ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool bSplitArcs) ;
bool AddEpicycles( ICurveComposite * pCompo, ICurveComposite * pCrv, ICurveComposite * pCrvBound = nullptr) ;
bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
@@ -125,8 +168,8 @@ class Pocketing : public Machining
double dElev, double dAppr) ;
bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
const ICurveComposite* pRCrv, Point3d& ptP1) const ;
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
const ICurveComposite* pCompo, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
ISurfFlatRegion* pSrfChunk, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
bool bNoneForced = false, bool bSkipControl = false) ;
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
const ICurveComposite* pRCrv, bool bSplitArcs, Point3d& ptP1, double& dElev, bool bNoneForced = false) ;
@@ -134,8 +177,8 @@ class Pocketing : public Machining
bool GetMidOfLongestOpenSide( const ICurveComposite* pCompo, Point3d& ptMid, Vector3d& vtMidOut) ;
bool AdjustContourWithOpenEdges( ICurveComposite* pCompo) ;
bool AdjustContourStart( ICurveComposite* pCompo) ;
bool VerifyLeadInHelix( const ICurveComposite* pCompo, const Point3d& ptCen, double dRad) const ;
bool VerifyLeadInZigZag( const ICurveComposite* pCompo, const Point3d& ptPa, const Point3d& ptPb) const ;
bool VerifyLeadInHelix( ISurfFlatRegion* pSrfChunk, const Point3d& ptCen, double dRad) const ;
bool VerifyLeadInZigZag( ISurfFlatRegion* pSrfChunk, const Point3d& ptPa, const Point3d& ptPb) const ;
bool CalcDistanceFromRawSurface( int nPhase, const Point3d& ptP, const Vector3d& vtDir, double& dDist, Vector3d& vtNorm) ;
private :
@@ -187,4 +230,5 @@ class Pocketing : public Machining
Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto
AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto
bool m_bOpenOutRaw ; // flag forzatura lati aperti sempre fuori dal grezzo
POLYLINEVECTOR m_VplIsland ; // vettore che contiene le curve che descrivono le isole
} ;