DataWindow :
- sistemata lettura per file jwd generati dal programma - eliminata scrittura e salvataggio file ( fatti solo da programma).
This commit is contained in:
+16
-26
@@ -17,37 +17,27 @@
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local WinJWDConst = {}
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------------------------------------------- PARAMETERS -------------------------------------------
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-- tipi di sash battente e ricevente
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-- WIN_SASHTYPES = {
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-- NULL = 0,
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-- ACTIVE = 1,
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-- INACTIVE = 2,
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-- }
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JWD_EXT = '.jwd'
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JWD_PROFILE_PATH = 'ProfilePath'
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JWD_AREA = 'Area'
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JWD_AREA_LIST = 'AreaList'
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JWD_AREA_TYPE = 'AreaType'
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JWD_JOINTS = 'JointList'
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JWD_JOINT_TYPE = 'JointType'
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JWD_BOTTOMRAIL = 'BottomRail'
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JWD_BOTTOMRAIL_QTY = 'BottomRailQty'
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JWD_DIMENSION = 'dDimension'
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JWD_VALUE = 'dValue'
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JWD_JOINT_BL = 'JointBL'
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JWD_JOINT_BR = 'JointBR'
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JWD_JOINT_TL = 'JointTL'
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JWD_JOINT_TR = 'JointTR'
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JWD_FRAME_SHAPE = 'Shape'
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JWD_DIMENSION_LIST = 'DimensionList'
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JWD_OUTLINE = 'Outline'
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JWD_JOINT = 'Joint'
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JWD_SPLIT = 'Split'
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JWD_CRV_TYPE = 'CurveType'
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JWD_POINT_START = 'ptStart'
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JWD_POINT_END = 'ptEnd'
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JWD_POINT_MID = 'ptMid'
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JWD_BOTTOM_RAIL = 'BottomRail'
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JWD_SASH_LIST = 'SashList'
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JWD_HAS_HANDLE = 'bHasHandle'
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JWD_OPENING_TYPE = 'OpeningType'
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JWD_HARDWARE = 'Hardware'
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JWD_SPLIT_TYPE = 'SplitShape'
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JWD_SPLIT_POS = 'SplitPositionList'
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JWD_SASH_TYPE = 'SashType'
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JWD_FILL_TYPE = 'FillType'
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---------------------------------------------------------------------
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@@ -27,225 +27,248 @@ local WinCreate = require( 'WinCreate')
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_G.package.loaded.JSON = nil
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local JSON = require( 'JSON')
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-- funzioni
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local function ConvertCurveToTableEntity( nCurveId)
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-- verifico il tipo di entita'
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local nBaseOutlineType = EgtGetType( nCurveId)
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if nBaseOutlineType == GDB_TY.CRV_LINE then
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local ptStart = EgtSP( nCurveId)
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local ptEnd = EgtEP( nCurveId)
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return { [JWD_CRV_TYPE] = nBaseOutlineType, [JWD_POINT_START] = ptStart, [JWD_POINT_END] = ptEnd}
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elseif nBaseOutlineType == GDB_TY.CRV_ARC then
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local ptStart = EgtSP( nCurveId)
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local ptEnd = EgtEP( nCurveId)
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local ptMid = EgtMP( nCurveId)
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return { [JWD_CRV_TYPE] = nBaseOutlineType, [JWD_POINT_START] = ptStart, [JWD_POINT_END] = ptEnd, [JWD_POINT_MID] = ptMid}
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elseif nBaseOutlineType == GDB_TY.CRV_COMPO then
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-- local ptStart = EgtSP( nCurveId)
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-- local ptEnd = EgtEP( nCurveId)
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-- local ptMid = EgtMP( nCurveId)
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-- return { Type = nBaseOutlineType, ptStart = ptStart, ptEnd = ptEnd, ptMid = ptMid}
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---------------------------------------------------------------------
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local function GetJoints( tJoints)
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local vJoints = {}
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for i = 1, #tJoints do
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if tJoints[i][JWD_JOINT_TYPE] == 'FULL_H' then
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vJoints[i] = WIN_JNT.FULL_H
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elseif tJoints[i][JWD_JOINT_TYPE] == 'FULL_V' then
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vJoints[i] = WIN_JNT.FULL_V
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elseif tJoints[i][JWD_JOINT_TYPE] == 'ANGLED' then
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vJoints[i] = WIN_JNT.ANGLED
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end
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end
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return vJoints
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end
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-- funzione ricorsiva che legge le aree e ne riporta i dati in tabella
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local function ConvertAreaToTable( nAreaId)
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local AreaTable = {}
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local nAreaType = EgtGetInfo( nAreaId, WIN_AREATYPE, 'i')
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AreaTable[JWD_AREA_TYPE] = nAreaType
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if nAreaType == WIN_AREATYPES.NULL then
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-- non faccio nulla
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elseif nAreaType == WIN_AREATYPES.FRAME then
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-- recupero outline del frame
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local nBaseOutlineLayerId = EgtGetFirstNameInGroup( nAreaId, WIN_AREAOUTLINE, 'i')
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local JointTable = {}
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-- recupero tipo giunzioni
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local nJointBL = EgtGetInfo( nBaseOutlineLayerId, WIN_JOINT_BL, 'i')
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local nJointBR = EgtGetInfo( nBaseOutlineLayerId, WIN_JOINT_BR, 'i')
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local nJointTL = EgtGetInfo( nBaseOutlineLayerId, WIN_JOINT_TL, 'i')
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local nJointTR = EgtGetInfo( nBaseOutlineLayerId, WIN_JOINT_TR, 'i')
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JointTable[JWD_JOINT_BL] = nJointBL
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JointTable[JWD_JOINT_BR] = nJointBR
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JointTable[JWD_JOINT_TL] = nJointTL
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JointTable[JWD_JOINT_TR] = nJointTR
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local OutlineTable = {}
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-- recupero contorno
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local nBaseOutlineId = EgtGetFirstInGroup( nBaseOutlineLayerId)
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local nBaseOutlineIndex = 1
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while nBaseOutlineId do
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local Entity = ConvertCurveToTableEntity( nBaseOutlineId)
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table.insert( OutlineTable, Entity)
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nBaseOutlineIndex = nBaseOutlineIndex + 1
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nBaseOutlineId = EgtGetNext( nBaseOutlineId)
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end
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AreaTable[JWD_JOINT] = JointTable
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AreaTable[JWD_OUTLINE] = OutlineTable
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-- verifico se c'e' BottomRail
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local nBottomRailId = EgtGetInfo( nBaseOutlineLayerId, WIN_BOTTOMRAIL, 'i')
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if nBottomRailId then
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AreaTable[JWD_BOTTOM_RAIL] = 1
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end
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elseif nAreaType == WIN_AREATYPES.SASH then
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local nBaseOutlineLayerId = EgtGetFirstNameInGroup( nAreaId, WIN_AREAOUTLINE)
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local JointTable = {}
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-- recupero tipo giunzioni
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local nJointBL = EgtGetInfo( nBaseOutlineLayerId, WIN_JOINT_BL, 'i')
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local nJointBR = EgtGetInfo( nBaseOutlineLayerId, WIN_JOINT_BR, 'i')
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local nJointTL = EgtGetInfo( nBaseOutlineLayerId, WIN_JOINT_TL, 'i')
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local nJointTR = EgtGetInfo( nBaseOutlineLayerId, WIN_JOINT_TR, 'i')
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JointTable[JWD_JOINT_BL] = nJointBL
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JointTable[JWD_JOINT_BR] = nJointBR
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JointTable[JWD_JOINT_TL] = nJointTL
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JointTable[JWD_JOINT_TR] = nJointTR
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AreaTable[JWD_JOINT] = JointTable
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local nSashType = EgtGetInfo( nAreaId, WIN_SASHTYPE, 'i')
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if nSashType then
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AreaTable[JWD_SASH_TYPE] = nSashType
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end
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elseif nAreaType == WIN_AREATYPES.FILL then
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local nFillType = EgtGetInfo( nAreaId, WIN_FILLTYPE, 'i')
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AreaTable[JWD_FILL_TYPE] = nFillType
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---------------------------------------------------------------------
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local function GetFrameShape( sShape)
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if sShape == 'RECTANGLE' then
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return WIN_FRAME_TYPES.RECT
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elseif sShape == 'RIGHTCHAMFER' or sShape == 'LEFTCHAMFER' then
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return WIN_FRAME_TYPES.CHAMFER_SIDE
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elseif sShape == 'DOUBLECHAMFER' then
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return WIN_FRAME_TYPES.CHAMFER
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elseif sShape == 'ARC_FULL' then
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return WIN_FRAME_TYPES.ROUND_ARC
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elseif sShape == 'ARC' then
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return WIN_FRAME_TYPES.SEGMENTAL_ARC
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elseif sShape == 'DOUBLEARC' then
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return WIN_FRAME_TYPES.POINTED_ARC
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elseif sShape == 'TRIANGLE' then
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return WIN_FRAME_TYPES.TRG
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end
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end
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elseif nAreaType == WIN_AREATYPES.SPLIT then
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---------------------------------------------------------------------
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local function GetOpeningType( sOpeningType)
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if sOpeningType == 'NULL' then
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return WIN_OPENING_TYPES.NULL
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elseif sOpeningType == 'TURNONLY_LEFT' then
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return WIN_OPENING_TYPES.TURNONLY_LEFT
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elseif sOpeningType == 'TURNONLY_RIGHT' then
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return WIN_OPENING_TYPES.TURNONLY_RIGHT
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elseif sOpeningType == 'TILTTURN_LEFT' then
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return WIN_OPENING_TYPES.TILTTURN_LEFT
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elseif sOpeningType == 'TILTTURN_RIGHT' then
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return WIN_OPENING_TYPES.TILTTURN_RIGHT
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elseif sOpeningType == 'TILTONLY_TOP' then
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return WIN_OPENING_TYPES.TILTONLY_TOP
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elseif sOpeningType == 'TILTONLY_BOTTOM' then
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return WIN_OPENING_TYPES.TILTONLY_BOTTOM
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elseif sOpeningType == 'PIVOT' then
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return WIN_OPENING_TYPES.PIVOT
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elseif sOpeningType == 'FIXED' then
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return WIN_OPENING_TYPES.FIXED
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elseif sOpeningType == 'COPLANARSLIDE_LEFT' then
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return WIN_OPENING_TYPES.COPLANARSLIDE_LEFT
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elseif sOpeningType == 'COPLANARSLIDE_RIGHT' then
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return WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT
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elseif sOpeningType == 'LIFTSLIDE_LEFT' then
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return WIN_OPENING_TYPES.LIFTSLIDE_LEFT
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elseif sOpeningType == 'LIFTSLIDE_RIGHT' then
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return WIN_OPENING_TYPES.LIFTSLIDE_RIGHT
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end
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end
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---------------------------------------------------------------------
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-- funzione che ricava la tipologia dell'anta in base al tipo di apertura e alla struttura
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local function GetSashTypes( tSashes, vOpeningTypes)
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-- alzante scorrevole
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local bSlideWindow = ( vOpeningTypes[1] == WIN_OPENING_TYPES.FIXED or vOpeningTypes[1] == WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT or vOpeningTypes[1] == WIN_OPENING_TYPES.LIFTSLIDE_RIGHT)
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if bSlideWindow then
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if #tSashes == 2 then
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if vOpeningTypes[1] == WIN_OPENING_TYPES.FIXED then
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return { WIN_SASHTYPES.SLIDE_FIXED, WIN_SASHTYPES.SLIDE_MOVABLE}
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elseif vOpeningTypes[2] == WIN_OPENING_TYPES.FIXED then
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return { WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_FIXED}
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else
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-- TODO individuare parametro per disinguerle
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return { WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE_BACK}
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end
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else
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if vOpeningTypes[1] == WIN_OPENING_TYPES.FIXED then
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return { WIN_SASHTYPES.SLIDE_FIXED, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_FIXED}
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elseif vOpeningTypes[2] == WIN_OPENING_TYPES.FIXED then
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return { WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_FIXED, WIN_SASHTYPES.SLIDE_MOVABLE}
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else
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return { WIN_SASHTYPES.SLIDE_MOVABLE_BACK, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE_BACK}
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end
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end
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end
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-- casi standard
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if #tSashes == 2 then
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if tSashes[1][JWD_HAS_HANDLE] then
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return { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE}
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else
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return { WIN_SASHTYPES.INACTIVE, WIN_SASHTYPES.ACTIVE}
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end
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end
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-- verifico se c'e' Split
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local nSplitLayerId = EgtGetFirstNameInGroup( nAreaId, WIN_BASESPLIT)
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if nSplitLayerId then
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local SplitTable = {}
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local nSplitId = EgtGetFirstInGroup( nSplitLayerId)
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local Entity = ConvertCurveToTableEntity( nSplitId)
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table.insert( SplitTable, Entity)
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AreaTable[JWD_SPLIT] = SplitTable
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end
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-- ciclo sulle aree contenute
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local nChildAreaId = EgtGetFirstNameInGroup( nAreaId, WIN_AREA .. '*')
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local nChildIndex = 1
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while nChildAreaId do
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local ChildTable = ConvertAreaToTable( nChildAreaId)
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local AreaName = JWD_AREA .. nChildIndex
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AreaTable[AreaName] = ChildTable
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nChildIndex = nChildIndex + 1
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nChildAreaId = EgtGetNextName( nChildAreaId, WIN_AREA .. '*')
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end
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return AreaTable
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end
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-- funzione che converte una curva descritta in tabella in una geometria
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local function ConvertCurveTableToEntity( nDrawFrameLayerId, CurrCurve)
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if CurrCurve[JWD_CRV_TYPE] == GDB_TY.CRV_LINE then
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EgtLine( nDrawFrameLayerId, Point3d(CurrCurve[JWD_POINT_START]), Point3d(CurrCurve[JWD_POINT_END]))
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elseif CurrCurve[JWD_CRV_TYPE] == GDB_TY.CRV_ARC then
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EgtArc3P( nDrawFrameLayerId, Point3d(CurrCurve[JWD_POINT_START]), Point3d(CurrCurve[JWD_POINT_MID]), Point3d(CurrCurve[JWD_POINT_END]))
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elseif CurrCurve[JWD_CRV_TYPE] == GDB_TY.CRV_COMPO then
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-- local ptStart = EgtSP( nBaseOutlineId)
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-- local ptEnd = EgtEP( nBaseOutlineId)
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-- local ptMid = EgtMP( nBaseOutlineId)
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-- local Entity = { Type = nBaseOutlineType, ptStart = ptStart, ptEnd = ptEnd, ptMid = ptMid}
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end
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end
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-- funzione ricorsiva che legge le aree in tabella e crea le geometrie
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local function ConvertTableToGeometry( AreaTable, nAreaId)
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if AreaTable[JWD_AREA_TYPE] == WIN_AREATYPES.NULL then
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elseif AreaTable[JWD_AREA_TYPE] == WIN_AREATYPES.FRAME then
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-- creo gruppo e layer per contorno
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local nDrawFramePartId = EgtGroup( GDB_ID.ROOT)
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EgtSetName( nDrawFramePartId, 'DrawFrame')
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local nDrawFrameLayerId = EgtGroup( nDrawFramePartId)
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for nIndex = 1, #AreaTable[JWD_OUTLINE] do
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local CurrCurve = AreaTable[JWD_OUTLINE][nIndex]
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ConvertCurveTableToEntity( nDrawFrameLayerId, CurrCurve)
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elseif #tSashes == 3 then
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if tSashes[1][JWD_HAS_HANDLE] then
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return { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.INACTIVE_OUT}
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elseif tSashes[2][JWD_HAS_HANDLE] then
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if vOpeningTypes[2] == WIN_OPENING_TYPES.TURNONLY_LEFT or vOpeningTypes[2] == WIN_OPENING_TYPES.TILTTURN_LEFT then
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return { WIN_SASHTYPES.ACTIVE_OUT, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.INACTIVE}
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else
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return { WIN_SASHTYPES.INACTIVE, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.ACTIVE_OUT}
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end
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else
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return { WIN_SASHTYPES.INACTIVE_OUT, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.ACTIVE}
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end
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local nFrameBottomId = EgtGetFirstInGroup(nDrawFrameLayerId)
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EgtSetName( nFrameBottomId, WIN_BOTTOM)
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local nFrameRightId = EgtGetNext(nFrameBottomId)
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EgtSetName( nFrameRightId, WIN_RIGHT)
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local nFrameTopId = EgtGetNext(nFrameRightId)
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EgtSetName( nFrameTopId, WIN_TOP)
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local nFrameLeftId = EgtGetNext(nFrameTopId)
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EgtSetName( nFrameLeftId, WIN_LEFT)
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-- creo frame
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nAreaId = WinCreate.CreateGenFrame( {nFrameBottomId, nFrameRightId, nFrameTopId, nFrameLeftId}, {AreaTable[JWD_JOINT][JWD_JOINT_BL], AreaTable[JWD_JOINT][JWD_JOINT_BR], AreaTable[JWD_JOINT][JWD_JOINT_TR], AreaTable[JWD_JOINT][JWD_JOINT_TL]})
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-- elimino contorno frame
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EgtErase( nDrawFramePartId)
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-- se BottomRail
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if AreaTable[JWD_BOTTOM_RAIL] and AreaTable[JWD_BOTTOM_RAIL] == 1 then
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WinCreate.AddBottomRail( nAreaId)
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end
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elseif AreaTable[JWD_AREA_TYPE] == WIN_AREATYPES.SASH then
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nAreaId = WinCreate.AddSash( nAreaId, {AreaTable[JWD_JOINT][JWD_JOINT_BL], AreaTable[JWD_JOINT][JWD_JOINT_BR], AreaTable[JWD_JOINT][JWD_JOINT_TR], AreaTable[JWD_JOINT][JWD_JOINT_TL]}, AreaTable[JWD_SASH_TYPE])
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elseif AreaTable[JWD_AREA_TYPE] == WIN_AREATYPES.FILL then
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WinCreate.AddFill( nAreaId, AreaTable[JWD_FILL_TYPE])
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elseif AreaTable[JWD_AREA_TYPE] == WIN_AREATYPES.SPLIT then
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end
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-- verifico se c'e' Split
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if AreaTable[JWD_SPLIT] then
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-- creo gruppo e layer per Split
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local nDrawFramePartId = EgtGroup( GDB_ID.ROOT)
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EgtSetName( nDrawFramePartId, 'DrawFrame')
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local nDrawFrameLayerId = EgtGroup( nDrawFramePartId)
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ConvertCurveTableToEntity( nDrawFrameLayerId, AreaTable[JWD_SPLIT][1])
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local nArea1Id, nArea2Id = WinCreate.AddGenSplit( nAreaId, EgtGetFirstInGroup(nDrawFrameLayerId), AreaTable["SplitType"])
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-- local nArea1Id, nArea2Id = WinCreate.AddGenSplit( nAreaId, EgtGetFirstInGroup(nDrawFrameLayerId))
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EgtErase(nDrawFramePartId)
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ConvertTableToGeometry( AreaTable[JWD_AREA .. 1], nArea1Id)
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ConvertTableToGeometry( AreaTable[JWD_AREA .. 2], nArea2Id)
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else
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-- ciclo sulle sotto aree
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local nChildIndex = 1
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while AreaTable[JWD_AREA ..nChildIndex] do
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ConvertTableToGeometry( AreaTable[JWD_AREA ..nChildIndex], nAreaId)
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nChildIndex = nChildIndex + 1
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if tSashes[2][JWD_HAS_HANDLE] then
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return { WIN_SASHTYPES.ACTIVE_OUT, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.INACTIVE_OUT}
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else
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return { WIN_SASHTYPES.INACTIVE_OUT, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.ACTIVE_OUT}
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end
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end
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end
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-- funzione che crea le tabelle gerarchiche dalla struttura geometrica
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function WinManageProject.CreateTableFromGeom( nFrameId)
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-- creo la tabella
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local WinTable = {}
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-- riporto la path del profilo
|
||||
local nProfileId = EgtGetFirstNameInGroup( GDB_ID.ROOT, WIN_PROFILE)
|
||||
local sProfilePath = EgtGetInfo( nProfileId, WIN_PROFILEPATH)
|
||||
WinTable[JWD_PROFILE_PATH] = sProfilePath
|
||||
-- leggo aree
|
||||
local FrameTable = ConvertAreaToTable( nFrameId)
|
||||
local AreaName = JWD_AREA .. 1
|
||||
WinTable[AreaName] = FrameTable
|
||||
return WinTable
|
||||
end
|
||||
|
||||
-- funzione che crea la struttura geometrica dalle tabelle gerarchiche
|
||||
function WinManageProject.CreateGeomFromTable( WinTable)
|
||||
-- importo profilo
|
||||
if not WinCreate.ImportProfile( WinTable[JWD_PROFILE_PATH]) then
|
||||
return false
|
||||
end
|
||||
-- creo aree
|
||||
ConvertTableToGeometry( WinTable[JWD_AREA .. 1], GDB_ID.ROOT)
|
||||
return true
|
||||
end
|
||||
|
||||
-- funzione che dato un progetto gerarchico lo scrive in json su un file
|
||||
function WinManageProject.WriteToFile( nFrameId, sFilePath)
|
||||
local sFilePath = EgtChangePathExtension( sFilePath, JWD_EXT)
|
||||
local WinTable = WinManageProject.CreateTableFromGeom( nFrameId)
|
||||
local sData = JSON:encode_pretty(WinTable)
|
||||
local DestFh = io.open( sFilePath, 'w+')
|
||||
if not DestFh then
|
||||
EgtOutBox( 'Error opening ' .. sFilePath, 'WriteToFile', 'ERROR')
|
||||
---------------------------------------------------------------------
|
||||
-- funzione ricorsiva che legge le aree in tabella e crea le geometrie
|
||||
local function ConvertTableToGeometry( AreaTable, nParentId)
|
||||
|
||||
if not AreaTable then
|
||||
return
|
||||
end
|
||||
DestFh:write( sData)
|
||||
DestFh:close()
|
||||
|
||||
-- TELAIO
|
||||
if AreaTable[JWD_AREA_TYPE] == 'FRAME' then
|
||||
|
||||
-- recupero i dati del telaio ( forma, giunzioni, dimensioni)
|
||||
local nType = GetFrameShape( AreaTable[JWD_FRAME_SHAPE])
|
||||
local vJoints = GetJoints( AreaTable[JWD_JOINTS])
|
||||
local vDim = {}
|
||||
local tDimensions = AreaTable[JWD_DIMENSION_LIST]
|
||||
for i = 1, #tDimensions do
|
||||
vDim[i] = tDimensions[i][JWD_VALUE]
|
||||
end
|
||||
|
||||
-- creo il telaio
|
||||
local nAreaId = WinCreate.CreateFrame( nType, vJoints, vDim[1], vDim[2], vDim[3])
|
||||
|
||||
-- verifico presenza bottomrail
|
||||
if AreaTable[JWD_BOTTOMRAIL] then
|
||||
WinCreate.AddBottomRail( nAreaId, AreaTable[JWD_BOTTOMRAIL_QTY])
|
||||
end
|
||||
|
||||
-- analizzo sottoaree
|
||||
if AreaTable[JWD_AREA_LIST] then
|
||||
ConvertTableToGeometry( AreaTable[JWD_AREA_LIST][1], nAreaId)
|
||||
end
|
||||
|
||||
|
||||
-- ANTA
|
||||
elseif AreaTable[JWD_AREA_TYPE] == 'SASH' then
|
||||
|
||||
-- recupero dati
|
||||
local tSashes = AreaTable[JWD_SASH_LIST]
|
||||
local vJoints = GetJoints( AreaTable[JWD_JOINTS])
|
||||
local nBottomRailNbr = 0
|
||||
if AreaTable[JWD_BOTTOMRAIL] then
|
||||
nBottomRailNbr = AreaTable[JWD_BOTTOMRAIL_QTY]
|
||||
end
|
||||
|
||||
-- anta singola
|
||||
if #tSashes == 1 then
|
||||
local nAreaId = WinCreate.AddSash( nParentId, vJoints, WIN_SASHTYPES.NULL, GetOpeningType( tSashes[1][JWD_OPENING_TYPE]))
|
||||
-- aggiungo ferramenta sull'anta
|
||||
WinCreate.AddHardware( nAreaId, AreaTable[JWD_HARDWARE])
|
||||
-- bottomrail
|
||||
WinCreate.AddBottomRail( nAreaId, nBottomRailNbr)
|
||||
-- analizzo sottaree
|
||||
ConvertTableToGeometry( AreaTable[JWD_AREA_LIST][1], nAreaId)
|
||||
|
||||
-- ante multiple
|
||||
else
|
||||
-- aggiungo la ferramenta sull'area parent
|
||||
WinCreate.AddHardware( nParentId, AreaTable[JWD_HARDWARE])
|
||||
|
||||
-- recupero dati delle ante
|
||||
local vDimensions = {}
|
||||
local vOpeningTypes = {}
|
||||
for i = 1, #tSashes do
|
||||
vDimensions[i] = tSashes[i][JWD_DIMENSION] / 100
|
||||
vOpeningTypes[i] = GetOpeningType( tSashes[i][JWD_OPENING_TYPE])
|
||||
end
|
||||
table.remove( vDimensions)
|
||||
local vSashTypes = GetSashTypes( tSashes, vOpeningTypes)
|
||||
|
||||
-- aggiungo gli split
|
||||
local vSplitAreas = WinCreate.AddSplits( nParentId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.PERCENTAGE, vDimensions, 1, WIN_SPLITTYPES.FRENCH)
|
||||
|
||||
-- aggiungo le ante
|
||||
for i = 1, #vSplitAreas do
|
||||
local nAreaId = WinCreate.AddSash( vSplitAreas[i], vJoints, vSashTypes[i], vOpeningTypes[i])
|
||||
-- bottomrail
|
||||
WinCreate.AddBottomRail( nAreaId, nBottomRailNbr)
|
||||
-- analizzo sottaree
|
||||
ConvertTableToGeometry( AreaTable[JWD_AREA_LIST][i], nAreaId)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- FILL
|
||||
elseif AreaTable[JWD_AREA_TYPE] == 'FILL' then
|
||||
local nFillType = EgtIf( AreaTable[JWD_FILL_TYPE] == 'GLASS', WIN_FILLTYPES.GLASS, WIN_FILLTYPES.WOOD)
|
||||
WinCreate.AddFill( nParentId, nFillType)
|
||||
|
||||
|
||||
-- SPLIT
|
||||
elseif AreaTable[JWD_AREA_TYPE] == 'SPLIT' then
|
||||
local nSplitDir = EgtIf( AreaTable[JWD_SPLIT_TYPE] == 'VERTICAL', WIN_SPLITORIENTATION.VERTICAL, WIN_SPLITORIENTATION.HORIZONTAL)
|
||||
local vDimensions = {}
|
||||
local vSplitDimensions = AreaTable[JWD_SPLIT_POS]
|
||||
for i = 1, #vSplitDimensions - 1 do
|
||||
vDimensions[i] = vSplitDimensions[i][JWD_DIMENSION] / 100
|
||||
end
|
||||
local vSplitAreas = WinCreate.AddSplits( nParentId, nSplitDir, WIN_MEASURE.PERCENTAGE, vDimensions, 1)
|
||||
for i = 1, #vSplitAreas do
|
||||
ConvertTableToGeometry( AreaTable[JWD_AREA_LIST][i], vSplitAreas[i])
|
||||
end
|
||||
|
||||
|
||||
-- NULL
|
||||
elseif AreaTable[JWD_AREA_TYPE] == 'SPLITTED' then
|
||||
if AreaTable[JWD_AREA_LIST] then
|
||||
ConvertTableToGeometry( AreaTable[JWD_AREA_LIST][1], nParentId)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---------------------------------------------------------------------
|
||||
-- funzione che dato un file in json ne crea il progetto gerarchico
|
||||
function WinManageProject.ReadFromFile( sFilePath)
|
||||
function WinManageProject.ReadFromFile( sFilePath, sProfileDir)
|
||||
-- leggo il file
|
||||
local SouFh = io.open( sFilePath, "rb")
|
||||
if not SouFh then
|
||||
EgtOutBox( 'Error opening ' .. sFilePath, 'ReadFromFile', 'ERROR')
|
||||
@@ -254,9 +277,16 @@ function WinManageProject.ReadFromFile( sFilePath)
|
||||
local content = SouFh:read( "*all")
|
||||
SouFh:close()
|
||||
local tData = JSON:decode( content)
|
||||
if not WinManageProject.CreateGeomFromTable( tData) then
|
||||
|
||||
-- importo il profilo
|
||||
local sProfilePath = sProfileDir .. '\\' .. tData[JWD_PROFILE_PATH] .. '.nge'
|
||||
if not WinCreate.ImportProfile( sProfilePath) then
|
||||
return false
|
||||
end
|
||||
|
||||
-- creo le aree
|
||||
ConvertTableToGeometry( tData[JWD_AREA_LIST][1], GDB_ID.ROOT)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
require( 'EgtBase')
|
||||
_ENV = EgtProtectGlobal()
|
||||
EgtEnableDebug( false)
|
||||
--EgtEnableDebug( false)
|
||||
|
||||
-- Imposto direttorio per librerie
|
||||
local sBaseDir = EgtGetSourceDir()
|
||||
@@ -24,10 +23,6 @@ EgtOutLog("BaseDir=" .. sBaseDir)
|
||||
EgtAddToPackagePath( sBaseDir .. '?.lua')
|
||||
EgtAddToPackagePath( sBaseDir .. 'WinLib\\' .. '?.lua')
|
||||
|
||||
_G.package.loaded.WinConst = nil
|
||||
require( 'WinConst')
|
||||
_G.package.loaded.WinCreate = nil
|
||||
local WinCreate = require( 'WinCreate')
|
||||
_G.package.loaded.WinCalculate = nil
|
||||
local WinCalculate = require( 'WinCalculate')
|
||||
_G.package.loaded.WinManageProject = nil
|
||||
@@ -39,7 +34,7 @@ if WINDOW and WINDOW.FILE then
|
||||
sOpenFilePath = WINDOW.FILE
|
||||
else
|
||||
-- altrimenti apro dialogo di scelta file
|
||||
local sOpenDirPath = 'c:\\EgtData\\EgwWindowLua\\Projects'
|
||||
local sOpenDirPath = 'c:\\EgtData\\EgtWindowMaker\\Projects'
|
||||
local FilePathList = EgtFindAllFiles( sOpenDirPath .. '\\*.jwd')
|
||||
local sDialogFile = 'CB:'
|
||||
for FilePathIndex = 1, #FilePathList do
|
||||
@@ -58,8 +53,8 @@ EgtNewFile()
|
||||
|
||||
EgtStartCounter()
|
||||
|
||||
--local sFileName = 'RoundArc_FixedGlass_Vertical&HorizontalSplit.jwd'
|
||||
if not WinManageProject.ReadFromFile( sOpenFilePath) then
|
||||
local sProfileDir = 'C:\\EgtData\\EgtWindowMaker\\Profiles'
|
||||
if not WinManageProject.ReadFromFile( sOpenFilePath, sProfileDir) then
|
||||
return
|
||||
end
|
||||
|
||||
@@ -69,9 +64,9 @@ WinCalculate.SetCalcSolid( true)
|
||||
-- creo i pezzi
|
||||
local nFrameId = EgtGetFirstNameInGroup( GDB_ID.ROOT, WIN_AREA .. '*')
|
||||
WinCalculate.CreatePartFromArea( nFrameId)
|
||||
-- WinCalculate.AddHardware( nFrameId)
|
||||
-- WinCalculate.AddAccessories( nFrameId, true)
|
||||
|
||||
-- preparo per automatismo lavorazioni
|
||||
-- WinCalculate.PrepareProject()
|
||||
|
||||
-- elimino profilo se in batch per test
|
||||
if WINDOW and WINDOW.TEST and WINDOW.TEST == 1 then
|
||||
|
||||
@@ -1,589 +0,0 @@
|
||||
--
|
||||
-- EEEEEEEEEE GGGGGG TTTTTTTTTTTTTT
|
||||
-- EEEEEEEEEE GGGGGGGGGG TTTTTTTTTTTTTT
|
||||
-- EEEE GGGG GGGG TTTT
|
||||
-- EEEE GGGG TTTT
|
||||
-- EEEEEEE GGGG GGGGGGG TTTT
|
||||
-- EEEEEEE GGGG GGGGGGG TTTT
|
||||
-- EEEE GGGG GGGG TTTT
|
||||
-- EEEE GGGG GGGG TTTT
|
||||
-- EEEEEEEEEE GGGGGGGGGG TTTT
|
||||
-- EEEEEEEEEE GGGGGG TTTT
|
||||
--
|
||||
-- by Egalware s.r.l.
|
||||
-- Window project software by Egalware s.r.l. 2023/05/02
|
||||
|
||||
require( 'EgtBase')
|
||||
_ENV = EgtProtectGlobal()
|
||||
EgtEnableDebug( false)
|
||||
-- EgtEnableDebug( false)
|
||||
|
||||
-- Imposto direttorio per librerie
|
||||
local sBaseDir = EgtGetSourceDir()
|
||||
EgtOutLog("BaseDir=" .. sBaseDir)
|
||||
EgtAddToPackagePath( sBaseDir .. '?.lua')
|
||||
EgtAddToPackagePath( sBaseDir .. 'WinLib\\' .. '?.lua')
|
||||
|
||||
_G.package.loaded.WinConst = nil
|
||||
require( 'WinConst')
|
||||
_G.package.loaded.WinCreate = nil
|
||||
local WinCreate = require( 'WinCreate')
|
||||
_G.package.loaded.WinCalculate = nil
|
||||
local WinCalculate = require( 'WinCalculate')
|
||||
_G.package.loaded.WinManageProject = nil
|
||||
local WinManageProject = require( 'WinManageProject')
|
||||
|
||||
------------------------------------------- PARAMETERS -------------------------------------------
|
||||
local DebugCode = false
|
||||
|
||||
local HoleWidth = 1835
|
||||
local HoleHeight = 1516
|
||||
|
||||
local WindowWidth = 1800
|
||||
local WindowHeight = 1500
|
||||
|
||||
local WindowTree
|
||||
|
||||
local sProfilePath = 'c:\\EgtData\\EgwWindowLua\\Profiles\\Profilo78 - Offset.nge'
|
||||
|
||||
------------------------------------------- ************** -------------------------------------------
|
||||
|
||||
-- ciclo principale
|
||||
|
||||
EgtStartCounter()
|
||||
|
||||
EgtNewFile()
|
||||
|
||||
-- importo profilo prescelto
|
||||
WinCreate.ImportProfile( sProfilePath)
|
||||
|
||||
local sFileName = ''
|
||||
|
||||
-- creo telaio rettangolare
|
||||
sFileName = 'Rect_'
|
||||
local FrameJointType = WIN_JNT.FULL_H
|
||||
local nFrameId = WinCreate.CreateFrame( WindowWidth, WindowHeight, FrameJointType, FrameJointType, FrameJointType, FrameJointType)
|
||||
|
||||
-- -- creo telaio generico
|
||||
-- sFileName = 'RoundArc_'
|
||||
-- local nDrawFramePartId = EgtGroup( GDB_ID.ROOT)
|
||||
-- EgtSetName( nDrawFramePartId, 'DrawFrame')
|
||||
-- local nDrawFrameLayerId = EgtGroup( nDrawFramePartId)
|
||||
-- local nFrameBottomId = EgtLine( nDrawFrameLayerId, Point3d( 0, 0, 0), Point3d( WindowWidth, 0, 0))
|
||||
-- local nFrameRightId = EgtLine( nDrawFrameLayerId, Point3d( WindowWidth, 0, 0), Point3d( WindowWidth, WindowHeight, 0))
|
||||
-- local nFrameTopId = EgtArc2PV( nDrawFrameLayerId, Point3d( WindowWidth, WindowHeight, 0), Point3d( 0, WindowHeight, 0), Vector3d( 0, 1, 0))
|
||||
-- --local nFrameTopId = EgtLine( nDrawFrameLayerId, Point3d( WindowWidth, WindowHeight, 0), Point3d( 0, WindowHeight, 0))
|
||||
-- local nFrameLeftId = EgtLine( nDrawFrameLayerId, Point3d( 0, WindowHeight, 0), Point3d( 0, 0, 0))
|
||||
-- local FrameJointType = WIN_JNT.FULL_H
|
||||
-- local nFrameId = WinCreate.CreateGenFrame( nFrameBottomId, nFrameRightId, nFrameTopId, nFrameLeftId, FrameJointType, FrameJointType, FrameJointType, FrameJointType)
|
||||
|
||||
------------------------ Finestra vetro fisso ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'FixedGlass'
|
||||
|
||||
-- -- aggiungo zoccolo
|
||||
-- WinCreate.AddBottomRail( nFrameId)
|
||||
-- -- aggiungo vetro
|
||||
-- local nFillId = WinCreate.AddFill( nFrameId, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra vetro fisso con divisione orizzontale ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'FixedGlass_HorizontalSplit'
|
||||
|
||||
-- -- aggiungo zoccolo
|
||||
-- WinCreate.AddBottomRail( nFrameId)
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill1Id = WinCreate.AddFill( nArea1Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill2Id = WinCreate.AddFill( nArea2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra vetro fisso con divisione verticale ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'FixedGlass_VerticalSplit'
|
||||
|
||||
-- -- aggiungo zoccolo
|
||||
-- WinCreate.AddBottomRail( nFrameId)
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 2)
|
||||
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill1Id = WinCreate.AddFill( nArea1Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill2Id = WinCreate.AddFill( nArea2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra vetro fisso con divisione orizzontale e verticale ------------------------
|
||||
|
||||
--sFileName = sFileName .. 'FixedGlass_Vertical&HorizontalSplit'
|
||||
--
|
||||
---- aggiungo zoccolo
|
||||
--WinCreate.AddBottomRail( nFrameId)
|
||||
--
|
||||
---- definisco divisioni
|
||||
--local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 2)
|
||||
--local nArea11Id, nArea12Id = WinCreate.AddSplit( nArea1Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
--local nArea21Id, nArea22Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
--
|
||||
---- aggiungo vetri
|
||||
--local nFill1Id = WinCreate.AddFill( nArea11Id, WIN_FILLTYPES.GLASS)
|
||||
--local nFill2Id = WinCreate.AddFill( nArea12Id, WIN_FILLTYPES.GLASS)
|
||||
--local nFill3Id = WinCreate.AddFill( nArea21Id, WIN_FILLTYPES.GLASS)
|
||||
--local nFill4Id = WinCreate.AddFill( nArea22Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra anta singola ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'Sash'
|
||||
|
||||
-- -- aggiungo anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSashId = WinCreate.AddSash( nFrameId, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFillId = WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra anta singola con divisione orizzontale ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'Sash_HorizontalSplit'
|
||||
|
||||
-- -- aggiungo anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSashId = WinCreate.AddSash( nFrameId, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nSashId, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 3)
|
||||
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill1Id = WinCreate.AddFill( nArea1Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill2Id = WinCreate.AddFill( nArea2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra anta singola con divisione verticale ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'Sash_VerticalSplit'
|
||||
|
||||
-- -- aggiungo anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSashId = WinCreate.AddSash( nFrameId, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nSashId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 2)
|
||||
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill1Id = WinCreate.AddFill( nArea1Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill2Id = WinCreate.AddFill( nArea2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra anta singola con divisione orizzontale e verticale ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'Sash_Vertical&HorizontalSplit'
|
||||
|
||||
-- -- aggiungo anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSashId = WinCreate.AddSash( nFrameId, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- definisco divisioni
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nSashId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 2)
|
||||
-- local nArea11Id, nArea12Id = WinCreate.AddSplit( nArea1Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
-- local nArea21Id, nArea22Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill1Id = WinCreate.AddFill( nArea11Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill2Id = WinCreate.AddFill( nArea12Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill3Id = WinCreate.AddFill( nArea21Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill4Id = WinCreate.AddFill( nArea22Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra doppia anta con montante verticale ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'DoubleVerticalSash_Mullion'
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 2)
|
||||
|
||||
-- -- aggiungo prima anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSash1Id = WinCreate.AddSash( nArea1Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo seconda anta
|
||||
-- local nSash2Id = WinCreate.AddSash( nArea2Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra doppia anta battente ricevente ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'DoubleVerticalSash_French'
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 2, _, WIN_SPLITTYPES.FRENCH)
|
||||
|
||||
-- -- aggiungo prima anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSash1Id = WinCreate.AddSash( nArea1Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.INACTIVE)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo seconda anta
|
||||
-- local nSash2Id = WinCreate.AddSash( nArea2Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.ACTIVE)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra doppia anta con montante orizzontale ------------------------
|
||||
|
||||
--sFileName = sFileName .. 'DoubleHorizontalSash_Mullion'
|
||||
--
|
||||
---- definisco prima divisione
|
||||
--local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
--
|
||||
---- aggiungo prima anta
|
||||
--local SashJointType = WIN_JNT.FULL_V
|
||||
--local nSash1Id = WinCreate.AddSash( nArea1Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
--
|
||||
---- aggiungo vetro
|
||||
--local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
--
|
||||
---- aggiungo seconda anta
|
||||
--local nSash2Id = WinCreate.AddSash( nArea2Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
--
|
||||
---- aggiungo vetro
|
||||
--local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra tripla anta con montanti verticali ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'TripleVerticalSash_Mullion'
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
|
||||
-- -- definisco seconda divisione
|
||||
-- local nArea2Id, nArea3Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
|
||||
-- -- aggiungo prima anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSash1Id = WinCreate.AddSash( nArea1Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo seconda anta
|
||||
-- local nSash2Id = WinCreate.AddSash( nArea2Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo terza anta
|
||||
-- local nSash3Id = WinCreate.AddSash( nArea3Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill3Id = WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra tripla anta con montante verticale e ante battente e ricevente ------------------------
|
||||
|
||||
-- sFileName = sFileName .. 'TripleVerticalSash_Mullion&French'
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
|
||||
-- -- definisco seconda divisione
|
||||
-- local nArea2Id, nArea3Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3, _, WIN_SPLITTYPES.FRENCH)
|
||||
|
||||
-- -- aggiungo prima anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSash1Id = WinCreate.AddSash( nArea1Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo seconda anta
|
||||
-- local nSash2Id = WinCreate.AddSash( nArea2Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.INACTIVE)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo terza anta
|
||||
-- local nSash3Id = WinCreate.AddSash( nArea3Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.ACTIVE)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill3Id = WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra tripla anta con montanti orizzontali ------------------------
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 3)
|
||||
|
||||
-- -- definisco seconda divisione
|
||||
-- local nArea2Id, nArea3Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 3)
|
||||
|
||||
-- -- aggiungo prima anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSash1Id = WinCreate.AddSash( nArea1Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo seconda anta
|
||||
-- local nSash2Id = WinCreate.AddSash( nArea2Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo terza anta
|
||||
-- local nSash3Id = WinCreate.AddSash( nArea3Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill3Id = WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra tripla anta con montante orizzontale e verticale ------------------------
|
||||
|
||||
--sFileName = sFileName .. 'TripleVertical&HorizontalSash_Mullion'
|
||||
--
|
||||
---- definisco prima divisione
|
||||
--local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
--
|
||||
---- definisco seconda divisione
|
||||
--local nArea2Id, nArea3Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 2)
|
||||
--
|
||||
---- aggiungo prima anta
|
||||
--local SashJointType = WIN_JNT.FULL_V
|
||||
--local nSash1Id = WinCreate.AddSash( nArea1Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
---- aggiungo vetro
|
||||
--local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
--
|
||||
---- aggiungo seconda anta
|
||||
--local nSash2Id = WinCreate.AddSash( nArea2Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
---- aggiungo vetro
|
||||
--local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
--
|
||||
---- aggiungo terza anta
|
||||
--local nSash3Id = WinCreate.AddSash( nArea3Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
---- aggiungo vetro
|
||||
--local nFill3Id = WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra sei ante con montanti verticali e orizzontale ------------------------
|
||||
|
||||
--sFileName = sFileName .. 'SixSash_Horizontal&VerticalSplit_Mullion'
|
||||
--
|
||||
---- definisco divisione orizzontale
|
||||
--local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
--
|
||||
---- definisco divisioni verticali
|
||||
--local nArea11Id, nArea12Id = WinCreate.AddSplit( nArea1Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
--local nArea12Id, nArea13Id = WinCreate.AddSplit( nArea12Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
--local nArea21Id, nArea22Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
--local nArea22Id, nArea23Id = WinCreate.AddSplit( nArea22Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
--
|
||||
---- aggiungo prima anta
|
||||
--local SashJointType = WIN_JNT.FULL_V
|
||||
--local nSash1Id = WinCreate.AddSash( nArea11Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
---- aggiungo vetro
|
||||
--local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
--
|
||||
---- aggiungo seconda anta
|
||||
--local nSash2Id = WinCreate.AddSash( nArea12Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
---- aggiungo vetro
|
||||
--local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
--
|
||||
---- aggiungo terza anta
|
||||
--local nSash3Id = WinCreate.AddSash( nArea13Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
---- aggiungo vetro
|
||||
--local nFill3Id = WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
|
||||
--
|
||||
---- aggiungo quarta anta
|
||||
--local nSash4Id = WinCreate.AddSash( nArea21Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
---- aggiungo vetro
|
||||
--local nFill4Id = WinCreate.AddFill( nSash4Id, WIN_FILLTYPES.GLASS)
|
||||
--
|
||||
---- aggiungo quinta anta
|
||||
--local nSash5Id = WinCreate.AddSash( nArea22Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
---- aggiungo vetro
|
||||
--local nFill5Id = WinCreate.AddFill( nSash5Id, WIN_FILLTYPES.GLASS)
|
||||
--
|
||||
---- aggiungo sesta anta
|
||||
--local nSash6Id = WinCreate.AddSash( nArea23Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
---- aggiungo vetro
|
||||
--local nFill6Id = WinCreate.AddFill( nSash6Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra sei ante con montanti verticale e orizzontali ------------------------
|
||||
|
||||
sFileName = sFileName .. 'SixSash_Vertical&HorizontalSplit_Mullion'
|
||||
|
||||
-- definisco divisioni verticali
|
||||
local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
local nArea2Id, nArea3Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
|
||||
-- definisco divisione orizzontali
|
||||
local nArea11Id, nArea12Id = WinCreate.AddSplit( nArea1Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
local nArea21Id, nArea22Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
local nArea31Id, nArea32Id = WinCreate.AddSplit( nArea3Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
|
||||
-- aggiungo prima anta
|
||||
local SashJointType = WIN_JNT.FULL_V
|
||||
local nSash1Id = WinCreate.AddSash( nArea11Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- aggiungo vetro
|
||||
local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- aggiungo seconda anta
|
||||
local nSash2Id = WinCreate.AddSash( nArea12Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- aggiungo vetro
|
||||
local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- aggiungo terza anta
|
||||
local nSash3Id = WinCreate.AddSash( nArea21Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- aggiungo vetro
|
||||
local nFill3Id = WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- aggiungo quarta anta
|
||||
local nSash4Id = WinCreate.AddSash( nArea22Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- aggiungo vetro
|
||||
local nFill4Id = WinCreate.AddFill( nSash4Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- aggiungo quinta anta
|
||||
local nSash5Id = WinCreate.AddSash( nArea31Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- aggiungo vetro
|
||||
local nFill5Id = WinCreate.AddFill( nSash5Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- aggiungo sesta anta
|
||||
local nSash6Id = WinCreate.AddSash( nArea32Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- aggiungo vetro
|
||||
local nFill6Id = WinCreate.AddFill( nSash6Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra sei ante con montante verticale e orizzontale ed ante battente ricevente ------------------------
|
||||
|
||||
-- -- definisco divisione orizzontale
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight / 2)
|
||||
|
||||
-- -- definisco divisioni verticali
|
||||
-- local nArea11Id, nArea12Id = WinCreate.AddSplit( nArea1Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
-- local nArea12Id, nArea13Id = WinCreate.AddSplit( nArea12Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3, _, WIN_SPLITTYPES.FRENCH)
|
||||
-- local nArea21Id, nArea23Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
-- local nArea21Id, nArea22Id = WinCreate.AddSplit( nArea21Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3, _, WIN_SPLITTYPES.FRENCH)
|
||||
|
||||
-- -- aggiungo prima anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSash1Id = WinCreate.AddSash( nArea11Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill1Id = WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo seconda anta
|
||||
-- local nSash2Id = WinCreate.AddSash( nArea12Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.INACTIVE)
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill2Id = WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo terza anta
|
||||
-- local nSash3Id = WinCreate.AddSash( nArea13Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.ACTIVE)
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill3Id = WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo quarta anta
|
||||
-- local nSash4Id = WinCreate.AddSash( nArea21Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.INACTIVE)
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill4Id = WinCreate.AddFill( nSash4Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo quinta anta
|
||||
-- local nSash5Id = WinCreate.AddSash( nArea22Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.ACTIVE)
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill5Id = WinCreate.AddFill( nSash5Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo sesta anta
|
||||
-- local nSash6Id = WinCreate.AddSash( nArea23Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- -- aggiungo vetro
|
||||
-- local nFill6Id = WinCreate.AddFill( nSash6Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra tre ante con montante verticale, ante battente ricevente e split di tutte le ante ------------------------
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
|
||||
-- -- definisco seconda divisione
|
||||
-- local nArea2Id, nArea3Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3, _, WIN_SPLITTYPES.FRENCH)
|
||||
|
||||
-- -- aggiungo prima anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSash1Id = WinCreate.AddSash( nArea1Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- -- definisco divisione
|
||||
-- local nArea11Id, nArea12Id = WinCreate.AddSplit( nSash1Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight * 2 / 5)
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill11Id = WinCreate.AddFill( nArea11Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill12Id = WinCreate.AddFill( nArea12Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo seconda anta
|
||||
-- local nSash2Id = WinCreate.AddSash( nArea2Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.INACTIVE)
|
||||
-- -- definisco divisione
|
||||
-- local nArea21Id, nArea22Id = WinCreate.AddSplit( nSash2Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight * 2 / 5)
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill21Id = WinCreate.AddFill( nArea21Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill22Id = WinCreate.AddFill( nArea22Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo terza anta
|
||||
-- local nSash3Id = WinCreate.AddSash( nArea3Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.ACTIVE)
|
||||
-- -- definisco divisione
|
||||
-- local nArea31Id, nArea32Id = WinCreate.AddSplit( nSash3Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight * 2 / 5)
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill31Id = WinCreate.AddFill( nArea31Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill32Id = WinCreate.AddFill( nArea32Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
------------------------ Finestra tre ante con montante orizzontale e verticale, ante battente ricevente e split di tutte le ante ------------------------
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea0Id = WinCreate.AddSplit( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight)
|
||||
|
||||
-- -- definisco prima divisione
|
||||
-- local nArea1Id, nArea2Id = WinCreate.AddSplit( nArea1Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3)
|
||||
|
||||
-- -- definisco seconda divisione
|
||||
-- local nArea2Id, nArea3Id = WinCreate.AddSplit( nArea2Id, WIN_SPLITORIENTATION.VERTICAL, WIN_MEASURE.ABSOLUT, WindowWidth / 3, _, WIN_SPLITTYPES.FRENCH)
|
||||
|
||||
-- -- aggiungo anta sopra
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSash0Id = WinCreate.AddSash( nArea0Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill0Id = WinCreate.AddFill( nSash0Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo prima anta
|
||||
-- local SashJointType = WIN_JNT.FULL_V
|
||||
-- local nSash1Id = WinCreate.AddSash( nArea1Id, SashJointType, SashJointType, SashJointType, SashJointType)
|
||||
-- -- definisco divisione
|
||||
-- local nArea11Id, nArea12Id = WinCreate.AddSplit( nSash1Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight * 2 / 5)
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill11Id = WinCreate.AddFill( nArea11Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill12Id = WinCreate.AddFill( nArea12Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo seconda anta
|
||||
-- local nSash2Id = WinCreate.AddSash( nArea2Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.INACTIVE)
|
||||
-- -- definisco divisione
|
||||
-- local nArea21Id, nArea22Id = WinCreate.AddSplit( nSash2Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight * 2 / 5)
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill21Id = WinCreate.AddFill( nArea21Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill22Id = WinCreate.AddFill( nArea22Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-- -- aggiungo terza anta
|
||||
-- local nSash3Id = WinCreate.AddSash( nArea3Id, SashJointType, SashJointType, SashJointType, SashJointType, WIN_SASHTYPES.ACTIVE)
|
||||
-- -- definisco divisione
|
||||
-- local nArea31Id, nArea32Id = WinCreate.AddSplit( nSash3Id, WIN_SPLITORIENTATION.HORIZONTAL, WIN_MEASURE.ABSOLUT, WindowHeight * 2 / 5)
|
||||
-- -- aggiungo vetri
|
||||
-- local nFill31Id = WinCreate.AddFill( nArea31Id, WIN_FILLTYPES.GLASS)
|
||||
-- local nFill32Id = WinCreate.AddFill( nArea32Id, WIN_FILLTYPES.GLASS)
|
||||
|
||||
-----------------------------------------------------------------------------------
|
||||
|
||||
-- imposto se calcolare i solidi o meno
|
||||
WinCalculate.SetCalcSolid( true)
|
||||
|
||||
-- creo i pezzi
|
||||
local nFrameId = EgtGetFirstNameInGroup( GDB_ID.ROOT, WIN_AREA .. '*')
|
||||
WinCalculate.CreatePartFromArea( nFrameId)
|
||||
|
||||
-- salvo progetto su file
|
||||
local sSaveDirPath = 'c:\\EgtData\\EgwWindowLua\\Projects'
|
||||
local sSaveFilePath = sSaveDirPath .. '\\' .. sFileName
|
||||
WinManageProject.WriteToFile( nFrameId, sSaveFilePath)
|
||||
|
||||
EgtZoom( SCE_ZM.ALL)
|
||||
|
||||
-- riporto tempi di esecuzione
|
||||
local sOut = string.format( ' ExecTime = %.2f ms', EgtStopCounter())
|
||||
EgtOutLog( sOut)
|
||||
Reference in New Issue
Block a user