Compare commits
10 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b882f23d3e | |||
| 8c39c6a94f | |||
| e126e3f389 | |||
| 3bce7b5fd6 | |||
| 99e0bd27d9 | |||
| 456d8e903a | |||
| 14f81da3df | |||
| eb4a5e521f | |||
| 233a928dcd | |||
| db88c7bb8d |
+56
-14
@@ -146,11 +146,13 @@ function BeamExec.GetToolsFromDB()
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Tool.dStep = EgtGetValInNotes( Tool.sUserNotes, 'STEP', 'd') or ( Tool.dMaxMaterial / 3) -- se non settato nell'utensile, considero metà del tagliente
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Tool.dSideStep = EgtGetValInNotes( Tool.sUserNotes, 'SIDESTEP', 'd') or floor( Tool.dDiameter / 3) -- se non settato nell'utensile, considero metà del diametro
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Tool.bIsPen = abs( Tool.dSpeed) < 5
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Tool.dPerformanceIndex = ( Tool.dDiameter * Tool.dMaxMaterial) / Tool.dLength
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-- recupero parametri propri delle lame
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elseif sToolFamily == 'SAWBLADE' then
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Tool.bIsUsedForLongCut = EgtGetValInNotes( Tool.sUserNotes, 'LONGCUT') == 1 or false -- false come valore di default
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Tool.dStep = EgtGetValInNotes( Tool.sUserNotes, 'STEP', 'd') or Tool.dThickness -- se non settato nell'utensile, considero lo spessore lama
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Tool.dSideStep = EgtGetValInNotes( Tool.sUserNotes, 'SIDESTEP', 'd') or Tool.dMaxMaterial -- se non settato nell'utensile, considero un quarto del diametro
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Tool.dPerformanceIndex = 1 / ( Tool.dDiameter * Tool.dLength)
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-- recupero parametri propri delle motoseghe
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elseif sToolFamily == 'MORTISE' then
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Tool.dDistance = EgtTdbGetCurrToolParam( MCH_TP.DIST) or 90 -- 90mm dimensione standard aggregato catena
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@@ -160,7 +162,11 @@ function BeamExec.GetToolsFromDB()
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Tool.dSideStep = EgtGetValInNotes( Tool.sUserNotes, 'SIDESTEP', 'd') or ( Tool.dThickness - 1) -- se non settato nell'utensile, considero spessore catena meno 1mm di sicurezza
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Tool.dCornerRadius = EgtTdbGetCurrToolParam( MCH_TP.CORNRAD)
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Tool.dWidth = Tool.dDiameter
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Tool.dPerformanceIndex = 1 / Tool.dLength
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end
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-- drillbit
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else
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Tool.dPerformanceIndex = Tool.dDiameter / Tool.dLength
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end
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-- se tutti i dati necessari sono disponibili, inserisco utensile nella lista globale degli utensili disponibili
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@@ -375,13 +381,13 @@ function BeamExec.ProcessBeams( dRawW, dRawH, dRawL, dOvmHead, dOvmMid, PARTS)
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local dDeltaE = BeamData.OVM_MID
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for i = 1, #PARTS do
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-- dati del pezzo
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local b3Part = EgtGetBBoxGlob( PARTS[i].id or GDB_ID.NULL, GDB_BB.EXACT)
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if b3Part:isEmpty() or PARTS[i].b3Box:isEmpty() then break end
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EgtOutLog( 'PartSez=' .. EgtNumToString( b3Part:getDimY(), 1) .. 'x' .. EgtNumToString( b3Part:getDimZ(), 1), 3)
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local b3BoxExact = EgtGetBBoxGlob( PARTS[i].id or GDB_ID.NULL, GDB_BB.EXACT)
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if b3BoxExact:isEmpty() or PARTS[i].b3PartOriginal:isEmpty() then break end
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EgtOutLog( 'PartSez=' .. EgtNumToString( b3BoxExact:getDimY(), 1) .. 'x' .. EgtNumToString( b3BoxExact:getDimZ(), 1), 3)
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-- se sezione compatibile e lunghezza disponibile sufficiente
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local dPartLen = PARTS[i].b3Box:getDimX()
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local dPartWidth = PARTS[i].b3Box:getDimY()
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local dPartHeight = PARTS[i].b3Box:getDimZ()
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local dPartLen = PARTS[i].b3PartOriginal:getDimX()
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local dPartWidth = PARTS[i].b3PartOriginal:getDimY()
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local dPartHeight = PARTS[i].b3PartOriginal:getDimZ()
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local dNextLen = dLen - EgtIf( i == 1, dDeltaS, 0) - dPartLen - dDeltaE
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if (( abs( dPartWidth - dRawW) < 100 * GEO.EPS_SMALL and abs( dPartHeight - dRawH) < 100 * GEO.EPS_SMALL) or
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( abs( dPartHeight - dRawW) < 100 * GEO.EPS_SMALL and abs( dPartWidth - dRawH) < 100 * GEO.EPS_SMALL)) and
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@@ -411,7 +417,7 @@ function BeamExec.ProcessBeams( dRawW, dRawH, dRawL, dOvmHead, dOvmMid, PARTS)
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return false, sOut
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end
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-- aggiungo faccia per taglio iniziale al pezzo
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BeamLib.AddPartStartFace( PARTS[i].id, PARTS[i].b3Box)
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BeamLib.AddPartStartFace( PARTS[i].id, PARTS[i].b3PartOriginal)
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-- se sovramateriale di testa, lo notifico
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if dDeltaS > 0.09 then
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EgtSetInfo( PARTS[i].idRaw, 'HOVM', dDeltaS)
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@@ -423,16 +429,16 @@ function BeamExec.ProcessBeams( dRawW, dRawH, dRawL, dOvmHead, dOvmMid, PARTS)
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EgtSetInfo( PARTS[i].idRaw, 'TOVM', dDeltaE)
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end
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-- aggiungo faccia per taglio finale al pezzo
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BeamLib.AddPartEndFace( PARTS[i].id, PARTS[i].b3Box)
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BeamLib.AddPartEndFace( PARTS[i].id, PARTS[i].b3PartOriginal)
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-- inserisco il pezzo nel grezzo
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EgtDeselectPartObjs( PARTS[i].id)
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local ptPos = b3Part:getMin() - PARTS[i].b3Box:getMin() + Vector3d( dDelta, ( dRawW - dPartWidth) / 2, ( dRawH - dPartHeight) / 2)
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local ptPos = b3BoxExact:getMin() - PARTS[i].b3PartOriginal:getMin() + Vector3d( dDelta, ( dRawW - dPartWidth) / 2, ( dRawH - dPartHeight) / 2)
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EgtAddPartToRawPart( PARTS[i].id, ptPos, PARTS[i].idRaw)
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if abs( dPartWidth - dRawW) > 100 * GEO.EPS_SMALL then
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-- rotazione attorno a centro geometria complessiva del pezzo
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EgtRotatePartInRawPart( PARTS[i].id, X_AX(), 90)
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-- correggo per eccentricità solido rispetto a geometria complessiva del pezzo
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local vtEccOri = PARTS[i].b3Box:getCenter() - b3Part:getCenter()
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local vtEccOri = PARTS[i].b3PartOriginal:getCenter() - b3BoxExact:getCenter()
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local vtEccRot = Vector3d( vtEccOri)
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vtEccRot:rotate( X_AX(), 90)
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EgtMovePartInRawPart( PARTS[i].id, ( vtEccOri - vtEccRot))
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@@ -450,9 +456,10 @@ function BeamExec.ProcessBeams( dRawW, dRawH, dRawL, dOvmHead, dOvmMid, PARTS)
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PARTS[i].dWidth = PARTS[i].b3Raw:getDimY()
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PARTS[i].dHeight = PARTS[i].b3Raw:getDimZ()
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PARTS[i].bSquareSection = abs( PARTS[i].dWidth - PARTS[i].dHeight) < 100 * GEO.EPS_SMALL
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PARTS[i].b3Solid = EgtGetBBoxGlob( EgtGetFirstNameInGroup( PARTS[i].id, 'Box') or GDB_ID.NULL, GDB_BB.STANDARD)
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PARTS[i].b3Part = EgtGetBBoxGlob( EgtGetFirstNameInGroup( PARTS[i].id, 'Box') or GDB_ID.NULL, GDB_BB.STANDARD)
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PARTS[i].nIndexInParts = i
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PARTS[i].CombinationList = GetAvailableCombinations( PARTS[i])
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PARTS[i].SplittingPoints = BeamLib.GetPartSplittingPoints( PARTS[i])
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else
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local sOut = 'Error: part L(' .. EgtNumToString( dPartLen, 1) .. ') too big for raw part L(' .. EgtNumToString( dLen - 0.1, 1) .. ')'
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return false, sOut
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@@ -981,6 +988,7 @@ local function CalculateMachinings( vProc, Part)
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bAreAllApplyOk, _ = StrategyScript.Make( true, Proc, Part, Proc.ChosenStrategy.Parameters)
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end
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end
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return MACHININGS
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end
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@@ -1326,11 +1334,45 @@ function BeamExec.ProcessMachinings( PROCESSINGS, PARTS)
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-- esegue le strategie migliori che ha precedentemente scelto e salva le lavorazioni nella lista globale
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MACHININGS = CalculateMachinings( vProc, PARTS[nPart])
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MACHININGS = MachiningLib.PrepareMachiningsForSorting( PARTS[nPart])
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-- TODO riordinare lavorazioni ottimizzando cambio utensile/spezzone ecc..., mantenendo dipendenze definite prima
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-- ordino le lavorazioni
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-- MACHININGS = OrderMachining( MACHININGS, PARTS[nPart])
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--TODO - rimuovere o mettere in Log, serve solo per test
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-- TEST
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local MachiningPropertiesBeforeSorting = {}
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for i =1, #MACHININGS do
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MachiningPropertiesBeforeSorting[i] = {}
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MachiningPropertiesBeforeSorting[i] = {
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ptCenter = MACHININGS[i].Machining.ptCenter,
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nStage = MACHININGS[i].Machining.nStage,
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nPartSegment = MACHININGS[i].Machining.nPartSegment,
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sToolFamily = TOOLS[ MACHININGS[i].Machining.nToolIndex].sFamily,
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dToolPerformanceIndex = TOOLS[ MACHININGS[i].Machining.nToolIndex].dPerformanceIndex,
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sToolName = TOOLS[ MACHININGS[i].Machining.nToolIndex].sName,
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vtToolDirection = MACHININGS[i].Machining.vtToolDirection
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}
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end
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-- fine TEST
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-- TODO completare ordinamento. Mancano le dipendenze.
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MACHININGS = BeamLib.StableSort( MACHININGS, MachiningLib.CompareMachinings)
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--TODO - rimuovere o mettere in Log, serve solo per test
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-- TEST
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local MachiningPropertiesAfterSorting = {}
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for i =1, #MACHININGS do
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MachiningPropertiesAfterSorting[i] = {}
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MachiningPropertiesAfterSorting[i] = {
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ptCenter = MACHININGS[i].Machining.ptCenter,
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nStage = MACHININGS[i].Machining.nStage,
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nPartSegment = MACHININGS[i].Machining.nPartSegment,
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sToolFamily = TOOLS[ MACHININGS[i].Machining.nToolIndex].sFamily,
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dToolPerformanceIndex = TOOLS[ MACHININGS[i].Machining.nToolIndex].dPerformanceIndex,
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sToolName = TOOLS[ MACHININGS[i].Machining.nToolIndex].sName,
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vtToolDirection = MACHININGS[i].Machining.vtToolDirection
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}
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end
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-- fine TEST
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-- aggiungo la fase, se non è la prima
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if nOrd == 1 then
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EgtSetCurrPhase( 1)
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+99
-6
@@ -90,6 +90,48 @@ function BeamLib.AddPartEndFace( PartId, b3Solid)
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return true
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end
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-------------------------------------------------------------------------------------------------------------
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function BeamLib.GetPartSplittingPoints( Part, OptionalParameters)
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local PartSplittingPoints = {}
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local dPartLength = Part.b3Part:getDimX()
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-- parametri opzionali
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if not OptionalParameters then
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OptionalParameters = {}
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end
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local dMaxSegmentLength = OptionalParameters.dMaxSegmentLength or BeamData.LONGCUT_MAXLEN
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local dMaxSegmentLengthOnEdges = OptionalParameters.dMaxSegmentLengthOnEdges or BeamData.LONGCUT_ENDLEN
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if dPartLength < dMaxSegmentLength + 10 * GEO.EPS_SMALL then
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return {}
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elseif dPartLength >= dMaxSegmentLength + 10 * GEO.EPS_SMALL
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and dPartLength < 3 * dMaxSegmentLengthOnEdges + 10 * GEO.EPS_SMALL then
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local dXPartCentralPoint = ( Part.b3Part:getMax():getX() - Part.b3Part:getMin():getX()) / 2
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table.insert( PartSplittingPoints, Point3d( dXPartCentralPoint, 0, 0))
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else
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-- punto estremo destro
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local dSplitXRight = Part.b3Part:getMax():getX() - dMaxSegmentLengthOnEdges
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table.insert( PartSplittingPoints, Point3d( dSplitXRight, 0, 0))
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-- punti centrali
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local dPartCentralLength = dPartLength - 2 * dMaxSegmentLengthOnEdges
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local nSplitParts = max( ceil( dPartCentralLength / dMaxSegmentLength + 10 * GEO.EPS_SMALL), 1)
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local dSplitPartsLen = dPartCentralLength / nSplitParts
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for i = 1, ( nSplitParts - 1) do
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local ptOn
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local dCurrentPointX = dSplitXRight - i * dSplitPartsLen
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ptOn = Point3d( dCurrentPointX, 0, 0)
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table.insert( PartSplittingPoints, ptOn)
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end
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-- punto estremo sinistro
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local dSplitXLeft = Part.b3Part:getMin():getX() + dMaxSegmentLengthOnEdges
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table.insert( PartSplittingPoints, Point3d( dSplitXLeft, 0, 0))
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end
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return PartSplittingPoints
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end
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-------------------------------------------------------------------------------------------------------------
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function BeamLib.AddPhaseWithRawParts( nRawId, OriXR, PosXR, dDeltaSucc)
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EgtAddPhase()
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@@ -193,22 +235,22 @@ end
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function BeamLib.GetAffectedFaces( Proc, Part)
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local vtFacesAffected = { bTop = false, bBottom = false, bFront = false, bBack = false, bLeft = false, bRight = false}
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if Proc.b3Box and not Proc.b3Box:isEmpty() then
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if Proc.b3Box:getMax():getZ() > Part.b3Solid:getMax():getZ() - 500 * GEO.EPS_SMALL then
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if Proc.b3Box:getMax():getZ() > Part.b3Part:getMax():getZ() - 500 * GEO.EPS_SMALL then
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vtFacesAffected.bTop = true
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end
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if Proc.b3Box:getMin():getZ() < Part.b3Solid:getMin():getZ() + 500 * GEO.EPS_SMALL then
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if Proc.b3Box:getMin():getZ() < Part.b3Part:getMin():getZ() + 500 * GEO.EPS_SMALL then
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vtFacesAffected.bBottom = true
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end
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if Proc.b3Box:getMin():getY() < Part.b3Solid:getMin():getY() + 500 * GEO.EPS_SMALL then
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if Proc.b3Box:getMin():getY() < Part.b3Part:getMin():getY() + 500 * GEO.EPS_SMALL then
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vtFacesAffected.bFront = true
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end
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if Proc.b3Box:getMax():getY() > Part.b3Solid:getMax():getY() - 500 * GEO.EPS_SMALL then
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if Proc.b3Box:getMax():getY() > Part.b3Part:getMax():getY() - 500 * GEO.EPS_SMALL then
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vtFacesAffected.bBack = true
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end
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if Proc.b3Box:getMin():getX() < Part.b3Solid:getMin():getX() + 500 * GEO.EPS_SMALL then
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if Proc.b3Box:getMin():getX() < Part.b3Part:getMin():getX() + 500 * GEO.EPS_SMALL then
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vtFacesAffected.bLeft = true
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end
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if Proc.b3Box:getMax():getX() > Part.b3Solid:getMax():getX() - 500 * GEO.EPS_SMALL then
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if Proc.b3Box:getMax():getX() > Part.b3Part:getMax():getX() - 500 * GEO.EPS_SMALL then
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vtFacesAffected.bRight = true
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end
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end
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@@ -533,5 +575,56 @@ function BeamLib.TableCopyDeep( OriginalTable)
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return CopiedTable
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end
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---------------------------------------------------------------------
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-- Merge sorting - algoritmo di sorting stabile, ossia che mantiene l'ordine relativo se gli elementi sono equivalenti
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-- TODO vedere come riordinare (tutto in tabella MergeSort??)
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-- TODO libreria Sorting??
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do
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-- unisce due liste ordinate
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local function MergeHalves(Left, Right, Compare)
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local result = {}
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local i, j = 1, 1
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while i <= #Left and j <= #Right do
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if Compare( Left[i], Right[j]) then
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table.insert( result, Left[i])
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i = i + 1
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else
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table.insert( result, Right[j])
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j = j + 1
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end
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end
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-- Append degli elementi rimanenti a sinistra o destra
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while i <= #Left do
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table.insert( result, Left[i])
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i = i + 1
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end
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while j <= #Right do
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table.insert( result, Right[j])
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j = j + 1
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end
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return result
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end
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-- Merge sort
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local function MergeSort( List, Compare)
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if #List <= 1 then
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return List
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end
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local mid = floor( #List / 2)
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local Left = MergeSort( { table.unpack( List, 1, mid)}, Compare)
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local Right = MergeSort( { table.unpack( List, mid + 1)}, Compare)
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return MergeHalves( Left, Right, Compare)
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end
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-- chiamata accessibile dall'esterno
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function BeamLib.StableSort( List, Compare)
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return MergeSort( List, Compare)
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end
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end
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-------------------------------------------------------------------------------------------------------------
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return BeamLib
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+4
-4
@@ -386,9 +386,9 @@ end
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---------------------------------------------------------------------------------------------------------------
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-- DiceCut.GetDice :
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-- Part : pezzo
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-- MainFace : lista. Contiene tutti i dati della faccia principale. Obblogatori i campi '.ptCenter' e '.vtNormal'
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-- SubordinateFace : lista. Contiene tutti i dati della faccia secondaria. Se non esiste, la lista è vuota. Se esiste, obblogatori i campi '.ptCenter' e '.vtNormal'
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-- Part : pezzo
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-- Face1 : table. Contiene tutti i dati della faccia principale. Obbligatori i campi '.ptCenter' e '.vtNormal'
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-- Face2 : table. Contiene tutti i dati della faccia secondaria. Se non esiste, la table è vuota ({}). Se esiste, obbligatori i campi '.ptCenter' e '.vtNormal'
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-- OptionaParameters : eventuali parametri opzionali
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---------------------------------------------------------------------------------------------------------------
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function DiceCut.GetDice( Part, Face1, Face2, OptionalParameters)
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@@ -403,7 +403,7 @@ function DiceCut.GetDice( Part, Face1, Face2, OptionalParameters)
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-- recupero gruppo per geometria addizionale
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local nAddGrpId = BeamLib.GetAddGroup( Part.id)
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-- se il box non è passato tra i parametri opzionali, faccio i calcoli sul SOLID del Part
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local b3BoxToDicing = OptionalParameters.b3BoxToDicing or Part.b3Solid
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local b3BoxToDicing = OptionalParameters.b3BoxToDicing or Part.b3Part
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-- copio dati passati su variabili locali
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local ptCMainFace, vtNMainFace, ptCSubordinateFace, vtNSubordinateFace, bGetOrtoPlanes
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if Face1.ptCenter and Face1.vtNormal then
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@@ -120,7 +120,7 @@ function FaceData.GetFacesInfo( Proc, Part)
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-- frame OCS faccia
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Faces[i].vtFrameHV = Frame3d( Faces[i].ptCenter, Faces[i].vtN)
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-- elevazione calcolata rispetto al box della parte
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Faces[i].dElevation = EgtSurfTmFacetElevationInBBox( Proc.id, i - 1, Part.b3Solid, true, GDB_ID.ROOT)
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Faces[i].dElevation = EgtSurfTmFacetElevationInBBox( Proc.id, i - 1, Part.b3Part, true, GDB_ID.ROOT)
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-- TODO qui sarebbe meglio l'area vera e non quella del rettangolo minimo
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local _, dLongEdgeDimension, dShortEdgeDimension = EgtSurfTmFacetMinAreaRectangle( Proc.id, i - 1, GDB_ID.ROOT)
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Faces[i].dArea = dShortEdgeDimension * dLongEdgeDimension
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@@ -180,7 +180,7 @@ local function GetTunnelFaces( Proc, Part)
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end
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||||
|
||||
-- faccia centrale
|
||||
local nMiddleTmId = EgtSurfTmPlaneInBBox( nAddGrpId, ptTunnelCenter, vtTunnelDirection, Part.b3Solid, GDB_ID.ROOT)
|
||||
local nMiddleTmId = EgtSurfTmPlaneInBBox( nAddGrpId, ptTunnelCenter, vtTunnelDirection, Part.b3Part, GDB_ID.ROOT)
|
||||
-- TODO se non si riesce a costruire la faccia bisogna dare errore o semplicemente non ritornarla??
|
||||
for i = 1, Proc.nFct do
|
||||
EgtCutSurfTmPlane( nMiddleTmId, Proc.Faces[i].ptCenter, -Proc.Faces[i].vtN, false, GDB_ID.ROOT)
|
||||
@@ -265,7 +265,7 @@ local function GetBottomFaces( Proc)
|
||||
CurrentEdge.idAdjacentFace = BottomFaces[1].Edges[i].Adj
|
||||
CurrentEdge.vtToolDirection = Vector3d( BottomFaces[1].Edges[i].Norm)
|
||||
CurrentEdge.dLength = BottomFaces[1].Edges[i].Len
|
||||
CurrentEdge.dLengthOnX = CurrentEdge.dLength * CurrentEdge.vtToolDirection:getY()
|
||||
CurrentEdge.dLengthOnX = abs( CurrentEdge.dLength * CurrentEdge.vtToolDirection:getY())
|
||||
CurrentEdge.dElevation = BottomFaces[1].Edges[i].Elev
|
||||
CurrentEdge.bIsOpen = BottomFaces[1].Edges[i].Open
|
||||
CurrentEdge.bIsStartOpen = BottomFaces[1].Edges[nPreviousEdgeIndex].Open
|
||||
@@ -351,7 +351,7 @@ local function GetLongFaces( Proc, MainFaces)
|
||||
CurrentEdge.idAdjacentFace = LongFaces[i].Edges[j].Adj
|
||||
CurrentEdge.vtToolDirection = Vector3d( LongFaces[i].Edges[j].Norm)
|
||||
CurrentEdge.dLength = LongFaces[i].Edges[j].Len
|
||||
CurrentEdge.dLengthOnX = CurrentEdge.dLength * CurrentEdge.vtToolDirection:getY()
|
||||
CurrentEdge.dLengthOnX = abs( CurrentEdge.dLength * CurrentEdge.vtToolDirection:getY())
|
||||
CurrentEdge.dElevation = LongFaces[i].Edges[j].Elev
|
||||
CurrentEdge.bIsOpen = LongFaces[i].Edges[j].Open
|
||||
CurrentEdge.bIsStartOpen = LongFaces[i].Edges[nPreviousEdgeIndex].Open
|
||||
@@ -438,7 +438,7 @@ local function GetSideFaces( Proc, MainFaces)
|
||||
CurrentEdge.idAdjacentFace = SideFaces[i].Edges[j].Adj
|
||||
CurrentEdge.vtToolDirection = Vector3d( SideFaces[i].Edges[j].Norm)
|
||||
CurrentEdge.dLength = SideFaces[i].Edges[j].Len
|
||||
CurrentEdge.dLengthOnX = CurrentEdge.dLength * CurrentEdge.vtToolDirection:getY()
|
||||
CurrentEdge.dLengthOnX = abs( CurrentEdge.dLength * CurrentEdge.vtToolDirection:getY())
|
||||
CurrentEdge.dElevation = SideFaces[i].Edges[j].Elev
|
||||
CurrentEdge.bIsOpen = SideFaces[i].Edges[j].Open
|
||||
CurrentEdge.bIsStartOpen = SideFaces[i].Edges[nPreviousEdgeIndex].Open
|
||||
|
||||
+18
-20
@@ -98,14 +98,12 @@ end
|
||||
|
||||
---------------------------------------------------------------------
|
||||
-- restituisce true se almeno una delle dimensioni della feature è maggiore o uguale ad una delle dimensioni principali del pezzo (tolleranza 1 mm)
|
||||
local function IsAnyDimensionLongAsPart( Proc)
|
||||
local function IsAnyDimensionLongAsPart( Proc, Part)
|
||||
local bResult = false
|
||||
local nBoxSolidId = EgtGetFirstNameInGroup( Proc.idPart or GDB_ID.NULL, 'Box')
|
||||
local b3Solid = EgtGetBBoxGlob( nBoxSolidId, GDB_BB.STANDARD)
|
||||
|
||||
if Proc.b3Box:getDimX() > b3Solid:getDimX() - 1000 * GEO.EPS_SMALL or
|
||||
Proc.b3Box:getDimY() > b3Solid:getDimY() - 1000 * GEO.EPS_SMALL or
|
||||
Proc.b3Box:getDimZ() > b3Solid:getDimZ() - 1000 * GEO.EPS_SMALL then
|
||||
if Proc.b3Box:getDimX() > Part.b3Part:getDimX() - 1000 * GEO.EPS_SMALL or
|
||||
Proc.b3Box:getDimY() > Part.b3Part:getDimY() - 1000 * GEO.EPS_SMALL or
|
||||
Proc.b3Box:getDimZ() > Part.b3Part:getDimZ() - 1000 * GEO.EPS_SMALL then
|
||||
bResult = true
|
||||
end
|
||||
|
||||
@@ -141,7 +139,7 @@ function FeatureLib.ClassifyTopology( Proc, Part)
|
||||
|
||||
local bIsFeatureCuttingEntireSection = IsFeatureCuttingEntireSection( Proc.b3Box, Part)
|
||||
local bIsFeatureCuttingEntireLength = IsFeatureCuttingEntireLength( Proc.b3Box, Part)
|
||||
local bIsAnyDimensionLongAsPart = IsAnyDimensionLongAsPart( Proc)
|
||||
local bIsAnyDimensionLongAsPart = IsAnyDimensionLongAsPart( Proc, Part)
|
||||
local vAdj = Proc.AdjacencyMatrix
|
||||
local bAllAnglesConcave, bAllRightAngles = AreAllAnglesConcaveOrRight( vAdj)
|
||||
local vTriangularFaces = FaceData.GetTriangularFaces( Proc)
|
||||
@@ -305,13 +303,13 @@ function FeatureLib.MachiningNeedsSplitting( dMachiningLengthOnX, Part, Optional
|
||||
local dMaxSegmentLength = OptionalParameters.dMaxSegmentLength or BeamData.LONGCUT_MAXLEN
|
||||
|
||||
bMachiningNeedsSplitting = ( dMachiningLengthOnX > dMaxSegmentLength + 10 * GEO.EPS_SMALL)
|
||||
or ( dMachiningLengthOnX > 0.7 * Part.b3Solid:getDimX() + 10 * GEO.EPS_SMALL)
|
||||
or ( dMachiningLengthOnX > 0.7 * Part.b3Part:getDimX() + 10 * GEO.EPS_SMALL)
|
||||
|
||||
return bMachiningNeedsSplitting
|
||||
end
|
||||
-------------------------------------------------------------------------------------------------------------
|
||||
function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
|
||||
local vFeatureSplittingPoints = {}
|
||||
local FeatureSplittingPoints = {}
|
||||
local bFeatureStartsOnEdgeLeft = false
|
||||
local bFeatureStartsOnEdgeRight = false
|
||||
local dSplitXLeft = Proc.b3Box:getMin():getX()
|
||||
@@ -333,10 +331,10 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
|
||||
end
|
||||
|
||||
-- verifica se necessari spezzoni differenti sugli estremi
|
||||
if Proc.b3Box:getMin():getX() < Part.b3Solid:getMin():getX() + dMaxSegmentLengthOnEdges - 10 * GEO.EPS_SMALL then
|
||||
if Proc.b3Box:getMin():getX() < Part.b3Part:getMin():getX() + dMaxSegmentLengthOnEdges - 10 * GEO.EPS_SMALL then
|
||||
bFeatureStartsOnEdgeLeft = true
|
||||
end
|
||||
if Proc.b3Box:getMax():getX() > Part.b3Solid:getMax():getX() - dMaxSegmentLengthOnEdges + 10 * GEO.EPS_SMALL then
|
||||
if Proc.b3Box:getMax():getX() > Part.b3Part:getMax():getX() - dMaxSegmentLengthOnEdges + 10 * GEO.EPS_SMALL then
|
||||
bFeatureStartsOnEdgeRight = true
|
||||
end
|
||||
|
||||
@@ -345,13 +343,13 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
|
||||
if bFeatureStartsOnEdgeLeft then
|
||||
-- decido punto spezzatura verso la coda
|
||||
if Proc.b3Box:getDimX() > dMaxSegmentLengthOnEdges * 2 then
|
||||
dSplitXLeft = max( Part.b3Solid:getMin():getX() + dMaxSegmentLengthOnEdges, Proc.b3Box:getMin():getX() + dMinSegmentLength)
|
||||
dSplitXLeft = max( Part.b3Part:getMin():getX() + dMaxSegmentLengthOnEdges, Proc.b3Box:getMin():getX() + dMinSegmentLength)
|
||||
else
|
||||
-- se pezzo abbastanza piccolo, spezzo in mezzo al 'pezzo + grezzo restante'
|
||||
if Part.dRestLength + Part.b3Solid:getDimX() < BeamData.dMinRaw * 1.5 then
|
||||
dSplitXLeft = Part.b3Solid:getMax():getX() - ( ( Part.dRestLength + Part.b3Solid:getDimX()) / 2)
|
||||
if Part.dRestLength + Part.b3Part:getDimX() < BeamData.dMinRaw * 1.5 then
|
||||
dSplitXLeft = Part.b3Part:getMax():getX() - ( ( Part.dRestLength + Part.b3Part:getDimX()) / 2)
|
||||
else
|
||||
dSplitXLeft = max( Proc.b3Box:getMin():getX() + ( BeamData.dMinRaw)/2 + 150, Part.b3Solid:getMax():getX() - dMaxSegmentLengthOnEdges)
|
||||
dSplitXLeft = max( Proc.b3Box:getMin():getX() + ( BeamData.dMinRaw)/2 + 150, Part.b3Part:getMax():getX() - dMaxSegmentLengthOnEdges)
|
||||
end
|
||||
end
|
||||
dFeatureCentralLength = abs( dSplitXRight - dSplitXLeft)
|
||||
@@ -361,7 +359,7 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
|
||||
-- calcolo punto estremo destro
|
||||
local ptSplitXRight
|
||||
if bFeatureStartsOnEdgeRight then
|
||||
dSplitXRight = min( ( Proc.b3Box:getMax():getX() - dMinSegmentLength), Part.b3Solid:getMax():getX() - dMaxSegmentLengthOnEdges)
|
||||
dSplitXRight = min( ( Proc.b3Box:getMax():getX() - dMinSegmentLength), Part.b3Part:getMax():getX() - dMaxSegmentLengthOnEdges)
|
||||
if dSplitXRight - dSplitXLeft < 500 * GEO.EPS_SMALL then
|
||||
dSplitXRight = dSplitXLeft - dToolOverlapBetweenSegments
|
||||
dFeatureCentralLength = 0
|
||||
@@ -373,7 +371,7 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
|
||||
|
||||
-- aggiungo eventuale punto estremo destro
|
||||
if bFeatureStartsOnEdgeRight then
|
||||
table.insert( vFeatureSplittingPoints, ptSplitXRight)
|
||||
table.insert( FeatureSplittingPoints, ptSplitXRight)
|
||||
end
|
||||
|
||||
-- aggiungo punti centrali della feature
|
||||
@@ -384,16 +382,16 @@ function FeatureLib.GetFeatureSplittingPoints( Proc, Part, OptionalParameters)
|
||||
local ptOn
|
||||
local dCurrentPointX = dSplitXRight - i * dSplitPartsLen
|
||||
ptOn = Point3d( dCurrentPointX, 0, 0)
|
||||
table.insert( vFeatureSplittingPoints, ptOn)
|
||||
table.insert( FeatureSplittingPoints, ptOn)
|
||||
end
|
||||
end
|
||||
|
||||
-- aggiungo eventuale punto estemo sinistro
|
||||
if bFeatureStartsOnEdgeLeft then
|
||||
table.insert( vFeatureSplittingPoints, ptSplitXLeft)
|
||||
table.insert( FeatureSplittingPoints, ptSplitXLeft)
|
||||
end
|
||||
|
||||
return vFeatureSplittingPoints
|
||||
return FeatureSplittingPoints
|
||||
end
|
||||
-------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
+239
-19
@@ -105,9 +105,9 @@ function MachiningLib.GetMachiningSteps( dMachiningDepth, dStep)
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------
|
||||
function MachiningLib.GetSplitMachinings( Machinings, vSplittingPoints, Part )
|
||||
function MachiningLib.GetSplitMachinings( Machinings, SplittingPoints, Part )
|
||||
for i = #Machinings, 1, -1 do
|
||||
local nParts = #vSplittingPoints + 1
|
||||
local nParts = #SplittingPoints + 1
|
||||
local dEdgeMaxX = Machinings[i].ptEdge1:getX()
|
||||
local dEdgeMinX = Machinings[i].ptEdge2:getX()
|
||||
if Machinings[i].ptEdge1:getX() < Machinings[i].ptEdge2:getX() - 10 * GEO.EPS_SMALL then
|
||||
@@ -122,10 +122,10 @@ function MachiningLib.GetSplitMachinings( Machinings, vSplittingPoints, Part )
|
||||
for j = 1, nParts do
|
||||
-- check ultimo segmento della lavorazione (NON della feature)
|
||||
local bIsLastSegment = ( nParts == 1)
|
||||
or ( ( ( j ~= 1) and vSplittingPoints[j - 1]:getX() > dEdgeMinX + 10 * GEO.EPS_SMALL)
|
||||
and ( j == nParts or vSplittingPoints[j]:getX() < dEdgeMinX + 10 * GEO.EPS_SMALL))
|
||||
or ( ( ( j ~= 1) and SplittingPoints[j - 1]:getX() > dEdgeMinX + 10 * GEO.EPS_SMALL)
|
||||
and ( j == nParts or SplittingPoints[j]:getX() < dEdgeMinX + 10 * GEO.EPS_SMALL))
|
||||
-- se non è l'ultimo segmento della lavorazione, il punto di spezzatura deve essere all'interno del lato che si sta lavorando
|
||||
if ( j ~= nParts and ( vSplittingPoints[j]:getX() > dEdgeMinX + 10 * GEO.EPS_SMALL and vSplittingPoints[j]:getX() < dEdgeMaxX - 10 * GEO.EPS_SMALL))
|
||||
if ( j ~= nParts and ( SplittingPoints[j]:getX() > dEdgeMinX + 10 * GEO.EPS_SMALL and SplittingPoints[j]:getX() < dEdgeMaxX - 10 * GEO.EPS_SMALL))
|
||||
or bIsLastSegment then
|
||||
if j > 1 then
|
||||
nCurrentMachiningIndex = nCurrentMachiningIndex + 1
|
||||
@@ -137,12 +137,15 @@ function MachiningLib.GetSplitMachinings( Machinings, vSplittingPoints, Part )
|
||||
dStartAddLength, dEndAddLength = dEndAddLength, dStartAddLength
|
||||
end
|
||||
if j == 1 then
|
||||
dEndAddLength = - ( vSplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
|
||||
dEndAddLength = - ( SplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
|
||||
Machinings[nCurrentMachiningIndex].ptCenter = Point3d( SplittingPoints[j]:getX() + ( dEdgeMaxX - SplittingPoints[j]:getX()) / 2, 0, 0)
|
||||
elseif j == nParts then
|
||||
dStartAddLength = - ( dEdgeMaxX - vSplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
|
||||
dStartAddLength = - ( dEdgeMaxX - SplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
|
||||
Machinings[nCurrentMachiningIndex].ptCenter = Point3d( dEdgeMinX + ( SplittingPoints[j - 1]:getX() - dEdgeMinX) / 2, 0, 0)
|
||||
else
|
||||
dStartAddLength = - ( dEdgeMaxX - vSplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
|
||||
dEndAddLength = - ( vSplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
|
||||
dStartAddLength = - ( dEdgeMaxX - SplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
|
||||
dEndAddLength = - ( SplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
|
||||
Machinings[nCurrentMachiningIndex].ptCenter = Point3d( SplittingPoints[j]:getX() + ( SplittingPoints[j - 1]:getX() - SplittingPoints[j]:getX()) / 2, 0, 0)
|
||||
end
|
||||
if MachiningLib.StartsLeftSide( Machinings[nCurrentMachiningIndex]) then
|
||||
dStartAddLength, dEndAddLength = dEndAddLength, dStartAddLength
|
||||
@@ -152,9 +155,9 @@ function MachiningLib.GetSplitMachinings( Machinings, vSplittingPoints, Part )
|
||||
Machinings[nCurrentMachiningIndex].LeadOut.dEndAddLength = dEndAddLength
|
||||
end
|
||||
if not bIsLastSegment then
|
||||
Machinings[nCurrentMachiningIndex].bMoveAfterSplitcut = false
|
||||
Machinings[nCurrentMachiningIndex].sStage = ''
|
||||
end
|
||||
Machinings[nCurrentMachiningIndex].nSegment = j
|
||||
Machinings[nCurrentMachiningIndex].nFeatureSegment = j
|
||||
end
|
||||
-- anche le lavorazioni non splittate necessitano del segmento assegnato
|
||||
else
|
||||
@@ -167,12 +170,14 @@ function MachiningLib.GetSplitMachinings( Machinings, vSplittingPoints, Part )
|
||||
local dNextSplitX = dEdgeMinX
|
||||
local dPreviousSplitX = dEdgeMaxX
|
||||
if j ~= 1 then
|
||||
dPreviousSplitX = vSplittingPoints[j - 1]:getX()
|
||||
elseif j ~= nParts then
|
||||
dNextSplitX = vSplittingPoints[j]:getX()
|
||||
dPreviousSplitX = SplittingPoints[j - 1]:getX()
|
||||
end
|
||||
if ( dEdgeMinX - dLeftAddLength) > dNextSplitX - 10 * GEO.EPS_SMALL and ( dEdgeMaxX + dRightAddLength) < dPreviousSplitX + 10 * GEO.EPS_SMALL then
|
||||
Machinings[i].nSegment = j
|
||||
if j ~= nParts then
|
||||
dNextSplitX = SplittingPoints[j]:getX()
|
||||
end
|
||||
if ( dEdgeMinX - dLeftAddLength) > dNextSplitX - 10 * GEO.EPS_SMALL and ( dEdgeMinX - dLeftAddLength) < dPreviousSplitX + 10 * GEO.EPS_SMALL then
|
||||
Machinings[i].nFeatureSegment = j
|
||||
Machinings[i].ptCenter = Point3d( dNextSplitX + ( dPreviousSplitX - dNextSplitX) / 2, 0, 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -254,7 +259,7 @@ function MachiningLib.FindMill( Proc, ToolSearchParameters)
|
||||
-- se hanno stesso montaggio
|
||||
elseif TOOLS[i].SetupInfo.bToolOnAggregate == TOOLS[nBestToolIndex].SetupInfo.bToolOnAggregate then
|
||||
-- scelgo utensile con indice di bontà utensile calcolato come: lunghezza / massimo materiale / diametro
|
||||
if ( TOOLS[i].dLength / TOOLS[i].dMaxMaterial) / TOOLS[i].dDiameter < ( TOOLS[nBestToolIndex].dLength / TOOLS[nBestToolIndex].dMaxMaterial) / TOOLS[nBestToolIndex].dDiameter then
|
||||
if TOOLS[i].dPerformanceIndex > TOOLS[nBestToolIndex].dPerformanceIndex then
|
||||
nBestToolIndex = i
|
||||
dBestToolResidualDepth = dCurrentResidualDepth
|
||||
end
|
||||
@@ -391,7 +396,7 @@ function MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
|
||||
-- se entrambi completi
|
||||
if dBestToolResidualDepth <= 0 and dCurrentResidualDepth <= 0 then
|
||||
-- scelgo utensile con rapporto lunghezza / diametro minore
|
||||
if ( TOOLS[i].dLength / pow( TOOLS[i].dDiameter, 1.5)) < ( TOOLS[nBestToolIndex].dLength / pow( TOOLS[nBestToolIndex].dDiameter, 1.5)) then
|
||||
if TOOLS[i].dPerformanceIndex > TOOLS[nBestToolIndex].dPerformanceIndex then
|
||||
nBestToolIndex = i
|
||||
dBestToolResidualDepth = dCurrentResidualDepth
|
||||
end
|
||||
@@ -642,7 +647,7 @@ function MachiningLib.AddOperations( vProc, Part, sRotation)
|
||||
|
||||
-- TODO è giusto inserire queste info alla fine della lavorazione? oppure conviene creare un record in MACHININGS apposito per la disposizione?
|
||||
-- se era taglio di separazione, aggiungo nuova fase
|
||||
if MACHININGS[i].AuxiliaryData.bAddNewPhase then
|
||||
if MACHININGS[i].AuxiliaryData.bIsSplitOrCut then
|
||||
bSplitExecuted = true
|
||||
BeamLib.AddPhaseWithRawParts( MACHININGS[i].Proc.idRaw, BeamData.ptOriXR, BeamData.dPosXR, BeamData.RAW_OFFSET)
|
||||
-- se grezzo successivo senza pezzi e finale, va tolto
|
||||
@@ -711,5 +716,220 @@ function MachiningLib.GetToolMRR( Parameters)
|
||||
return dMRR / pow( 10, 6)
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------
|
||||
function MachiningLib.PrepareMachiningsForSorting( Part)
|
||||
local nFeatureInternalIndex = 1
|
||||
for i = 1, #MACHININGS do
|
||||
local MachiningCurrent = MACHININGS[i].Machining
|
||||
local ProcCurrent = MACHININGS[i].Proc
|
||||
if not MachiningCurrent.ptCenter then
|
||||
MachiningCurrent.ptCenter = Point3d( ProcCurrent.b3Box:getCenter():getX(), 0, 0)
|
||||
end
|
||||
|
||||
-- conversione campo sStage in nStage, numerico e ordinabile
|
||||
if not MachiningCurrent.sStage or MachiningCurrent.sStage == '' then
|
||||
MachiningCurrent.sStage = 'Middle'
|
||||
end
|
||||
if MachiningCurrent.sStage == 'Head' then
|
||||
MachiningCurrent.nStage = 1
|
||||
elseif MachiningCurrent.sStage == 'Tail' then
|
||||
MachiningCurrent.nStage = 3
|
||||
elseif MachiningCurrent.sStage == 'AfterTail' then
|
||||
MachiningCurrent.nStage = 4
|
||||
else
|
||||
MachiningCurrent.nStage = 2
|
||||
end
|
||||
|
||||
if i > 1 then
|
||||
local MachiningPrevious = MACHININGS[i - 1].Machining
|
||||
local ProcPrevious = MACHININGS[i - 1].Proc
|
||||
if ProcCurrent.id == ProcPrevious.id then
|
||||
-- nStage devono essere sempre uguali o crescenti nella stessa feature
|
||||
if MachiningCurrent.nStage < MachiningPrevious.nStage then
|
||||
MachiningCurrent.nStage = MachiningPrevious.nStage
|
||||
end
|
||||
-- assegnazione indice interno alla feature
|
||||
nFeatureInternalIndex = nFeatureInternalIndex + 1
|
||||
else
|
||||
nFeatureInternalIndex = 1
|
||||
end
|
||||
end
|
||||
MachiningCurrent.nFeatureInternalIndex = nFeatureInternalIndex
|
||||
|
||||
-- se fase di lavoro standard, assegnazione dello spezzone
|
||||
if MachiningCurrent.nStage == 2 then
|
||||
local nParts = #Part.SplittingPoints + 1
|
||||
local dPartMinX = Part.b3Part:getMin():getX()
|
||||
local dPartMaxX = Part.b3Part:getMax():getX()
|
||||
for j = 1, nParts do
|
||||
local dNextSplitX = dPartMinX
|
||||
local dPreviousSplitX = dPartMaxX
|
||||
if j ~= 1 then
|
||||
dPreviousSplitX = Part.SplittingPoints[j - 1]:getX()
|
||||
elseif j ~= nParts then
|
||||
dNextSplitX = Part.SplittingPoints[j]:getX()
|
||||
end
|
||||
if MachiningCurrent.ptCenter:getX() > dNextSplitX - 10 * GEO.EPS_SMALL and MachiningCurrent.ptCenter:getX() < dPreviousSplitX + 10 * GEO.EPS_SMALL then
|
||||
MachiningCurrent.nPartSegment = j
|
||||
end
|
||||
end
|
||||
else
|
||||
MachiningCurrent.nPartSegment = -1
|
||||
end
|
||||
end
|
||||
|
||||
return MACHININGS
|
||||
end
|
||||
|
||||
-- TODO convertire in tabella in cui si chiamano direttamente i nomi delle funzioni, in modo da poter cambiare l'ordine facilmente
|
||||
-- TODO libreria Sorting??
|
||||
-------------------------------------------------------------------------------------------------------------
|
||||
local SortingComparisonRules = {
|
||||
-- ordine interno alla feature
|
||||
function( MachiningA, MachiningB)
|
||||
if MachiningA.Proc.id == MachiningB.Proc.id then
|
||||
if MachiningA.Machining.nFeatureInternalIndex < MachiningB.Machining.nFeatureInternalIndex then
|
||||
return 1
|
||||
elseif MachiningA.Machining.nFeatureInternalIndex > MachiningB.Machining.nFeatureInternalIndex then
|
||||
return -1
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end,
|
||||
|
||||
-- dipendenze solo spostamento stage 2->4
|
||||
-- TODO da fare
|
||||
|
||||
-- stage
|
||||
function( MachiningA, MachiningB)
|
||||
if MachiningA.Machining.nStage < MachiningB.Machining.nStage then
|
||||
return 1
|
||||
elseif MachiningA.Machining.nStage > MachiningB.Machining.nStage then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
|
||||
-- dipendenze
|
||||
-- TODO da fare
|
||||
|
||||
-- segment
|
||||
function ( MachiningA, MachiningB)
|
||||
if MachiningA.Machining.nPartSegment < MachiningB.Machining.nPartSegment then
|
||||
return 1
|
||||
elseif MachiningA.Machining.nPartSegment > MachiningB.Machining.nPartSegment then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
|
||||
-- testa
|
||||
-- TODO da fare
|
||||
|
||||
-- famiglia utensile
|
||||
function ( MachiningA, MachiningB)
|
||||
-- TODO tirare fuori da qua??
|
||||
local ToolFamilyOrder = {
|
||||
SAWBLADE = 1,
|
||||
DRILLBIT = 2,
|
||||
MILL = 3,
|
||||
MORTISE = 4
|
||||
}
|
||||
local nToolFamilyOrderA = ToolFamilyOrder[ TOOLS[ MachiningA.Machining.nToolIndex].sFamily]
|
||||
local nToolFamilyOrderB = ToolFamilyOrder[ TOOLS[ MachiningB.Machining.nToolIndex].sFamily]
|
||||
|
||||
if nToolFamilyOrderA < nToolFamilyOrderB then
|
||||
return 1
|
||||
elseif nToolFamilyOrderA > nToolFamilyOrderB then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
|
||||
-- performance utensile
|
||||
function( MachiningA, MachiningB)
|
||||
local dToolPerformanceIndexA = TOOLS[MachiningA.Machining.nToolIndex].dPerformanceIndex
|
||||
local dToolPerformanceIndexB = TOOLS[MachiningB.Machining.nToolIndex].dPerformanceIndex
|
||||
|
||||
if dToolPerformanceIndexA > dToolPerformanceIndexB then
|
||||
return 1
|
||||
elseif dToolPerformanceIndexA < dToolPerformanceIndexB then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
|
||||
-- probabilmente arrivati qui significa che gli utensili A e B sono gli stessi
|
||||
-- se così non fosse e tutte le caratteristiche sopra sono uguali, ordine alfabetico
|
||||
function( MachiningA, MachiningB)
|
||||
local sToolNameA = TOOLS[MachiningA.Machining.nToolIndex].sName
|
||||
local sToolNameB = TOOLS[MachiningB.Machining.nToolIndex].sName
|
||||
|
||||
if sToolNameA < sToolNameB then
|
||||
return 1
|
||||
elseif sToolNameA > sToolNameB then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
|
||||
-- lato di lavoro
|
||||
-- TODO questo, insieme all'ordinamento X, andrà sostituito dallo shortest path pesato sulla quantità di rotazione della testa
|
||||
function( MachiningA, MachiningB)
|
||||
if MachiningA.Machining.vtToolDirection:getY() < 10 * GEO.EPS_SMALL and MachiningB.Machining.vtToolDirection:getY() >= 10 * GEO.EPS_SMALL then
|
||||
return 1
|
||||
elseif MachiningA.Machining.vtToolDirection:getY() >= 10 * GEO.EPS_SMALL and MachiningB.Machining.vtToolDirection:getY() < 10 * GEO.EPS_SMALL then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
|
||||
-- ordinamento X
|
||||
-- TODO questo andrà sostituito dallo shortest path pesato sulla quantità di rotazione della testa
|
||||
function( MachiningA, MachiningB)
|
||||
local bIsMachiningOnFront = MachiningA.Machining.vtToolDirection:getY() < 10 * GEO.EPS_SMALL
|
||||
local nResult = 0
|
||||
|
||||
-- se lavorazione davanti ordine testa->coda
|
||||
if bIsMachiningOnFront then
|
||||
if MachiningA.Machining.ptCenter:getX() > MachiningB.Machining.ptCenter:getX() + 10 * GEO.EPS_SMALL then
|
||||
nResult = 1
|
||||
elseif MachiningA.Machining.ptCenter:getX() < MachiningB.Machining.ptCenter:getX() - 10 * GEO.EPS_SMALL then
|
||||
nResult = -1
|
||||
end
|
||||
-- se lavorazione dietro ordine coda->testa
|
||||
else
|
||||
if MachiningA.Machining.ptCenter:getX() < MachiningB.Machining.ptCenter:getX() - 10 * GEO.EPS_SMALL then
|
||||
nResult = 1
|
||||
elseif MachiningA.Machining.ptCenter:getX() > MachiningB.Machining.ptCenter:getX() + 10 * GEO.EPS_SMALL then
|
||||
nResult = -1
|
||||
end
|
||||
end
|
||||
|
||||
return nResult
|
||||
end
|
||||
}
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------
|
||||
function MachiningLib.CompareMachinings( MachiningA, MachiningB)
|
||||
-- itera le SortingComparisonRules una per volta. Se non vi è alcuna scelta va avanti (result = 0), altrimenti ritorna true/false in base al risultato
|
||||
for i = 1, #SortingComparisonRules do
|
||||
local CompareFunction = SortingComparisonRules[i]
|
||||
local result = CompareFunction( MachiningA, MachiningB)
|
||||
if result ~= 0 then
|
||||
return result > 0
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------
|
||||
return MachiningLib
|
||||
|
||||
@@ -239,7 +239,7 @@ function StrategyLib.SplitStrategy.Execute( Proc, Part, Strategy)
|
||||
OptionalParameters.dLongitudinalOffset = Strategy.dOffset or 0
|
||||
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Split;', 'Cut;')
|
||||
|
||||
Machining.AuxiliaryData.bAddNewPhase = true
|
||||
Machining.AuxiliaryData.bIsSplitOrCut = true
|
||||
|
||||
local EdgeToMachine = StrategyLib.SplitStrategy.GetEdgeToMachine( Proc, -Y_AX())
|
||||
-- approccio e retrazione
|
||||
@@ -279,7 +279,7 @@ function StrategyLib.SplitStrategy.Execute( Proc, Part, Strategy)
|
||||
OptionalParameters.dRadialOffset = ( Part.dWidth - BeamData.CUT_EXTRA) / 2
|
||||
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Split;', 'Cut;')
|
||||
|
||||
Machining.AuxiliaryData.bAddNewPhase = true
|
||||
Machining.AuxiliaryData.bIsSplitOrCut = true
|
||||
|
||||
EdgeToMachine = StrategyLib.SplitStrategy.GetEdgeToMachine( Proc, Y_AX())
|
||||
-- approccio e retrazione
|
||||
@@ -299,7 +299,7 @@ function StrategyLib.SplitStrategy.Execute( Proc, Part, Strategy)
|
||||
OptionalParameters.dRadialOffset = -BeamData.CUT_EXTRA
|
||||
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Split;', 'Cut;')
|
||||
|
||||
Machining.AuxiliaryData.bAddNewPhase = true
|
||||
Machining.AuxiliaryData.bIsSplitOrCut = true
|
||||
|
||||
local EdgeToMachine = StrategyLib.SplitStrategy.GetEdgeToMachine( Proc, Z_AX())
|
||||
-- approccio e retrazione
|
||||
@@ -340,7 +340,7 @@ function StrategyLib.SplitStrategy.Execute( Proc, Part, Strategy)
|
||||
OptionalParameters.dRadialOffset = Part.dHeight - Strategy.SplitStrategy[2].ToolInfo.dMaxMatBladeFromDown + dExtraMaxMat
|
||||
OptionalParameters.sUserNotes = EgtIf( Strategy.bSplit, 'Split;', 'Cut;')
|
||||
|
||||
Machining.AuxiliaryData.bAddNewPhase = true
|
||||
Machining.AuxiliaryData.bIsSplitOrCut = true
|
||||
|
||||
EdgeToMachine = StrategyLib.SplitStrategy.GetEdgeToMachine( Proc, -Z_AX())
|
||||
-- approccio e retrazione
|
||||
|
||||
+9
-9
@@ -131,15 +131,15 @@ local function MyProcessInputData()
|
||||
EgtOutBox( 'Box non definito per la trave ' .. PARTS[i].sName, 'Lavora Travi', 'ERROR')
|
||||
return false
|
||||
else
|
||||
PARTS[i].b3Box = b3Solid
|
||||
PARTS[i].b3PartOriginal = b3Solid
|
||||
end
|
||||
end
|
||||
dRawW = PARTS[1].b3Box:getDimY()
|
||||
dRawH = PARTS[1].b3Box:getDimZ()
|
||||
dRawW = PARTS[1].b3PartOriginal:getDimY()
|
||||
dRawH = PARTS[1].b3PartOriginal:getDimZ()
|
||||
local vBeamErr = {}
|
||||
for i = 2, #PARTS do
|
||||
local dDimW = PARTS[i].b3Box:getDimY()
|
||||
local dDimH = PARTS[i].b3Box:getDimZ()
|
||||
local dDimW = PARTS[i].b3PartOriginal:getDimY()
|
||||
local dDimH = PARTS[i].b3PartOriginal:getDimZ()
|
||||
if ( abs( dDimW - dRawW) > 10 * GEO.EPS_SMALL or abs( dDimH - dRawH) > 10 * GEO.EPS_SMALL) and
|
||||
( abs( dDimH - dRawW) > 10 * GEO.EPS_SMALL or abs( dDimW - dRawH) > 10 * GEO.EPS_SMALL) then
|
||||
table.insert( vBeamErr, i)
|
||||
@@ -186,9 +186,9 @@ local function MyProcessBeams()
|
||||
-- Lunghezza totale delle travi
|
||||
local dTotLen = 0
|
||||
for i = 1, #PARTS - 1 do
|
||||
dTotLen = dTotLen + PARTS[i].b3Box:getDimX()
|
||||
dTotLen = dTotLen + PARTS[i].b3PartOriginal:getDimX()
|
||||
end
|
||||
dTotLen = dTotLen + max( PARTS[#PARTS].b3Box:getDimX(), BeamData.dMinRaw)
|
||||
dTotLen = dTotLen + max( PARTS[#PARTS].b3PartOriginal:getDimX(), BeamData.dMinRaw)
|
||||
local dAddLen = BeamData.OVM_HEAD + ( #PARTS - 1) * BeamData.OVM_MID
|
||||
EgtOutLog( 'Ltot : '..EgtNumToString( dTotLen, 1) .. ' Lagg : '..EgtNumToString( dAddLen, 1)..' MinUnloadRaw : '.. EgtNumToString( BeamData.dMinRaw + BeamData.OVM_MID, 1), 1)
|
||||
|
||||
@@ -277,10 +277,10 @@ local function MyProcessBeams()
|
||||
local bOrd = ( vsVal[5] == 'true')
|
||||
if bOrd then
|
||||
table.sort( PARTS, function( B1, B2)
|
||||
if abs( B1.b3Box:getDimX() - B2.b3Box:getDimX()) < 1 then
|
||||
if abs( B1.b3PartOriginal:getDimX() - B2.b3PartOriginal:getDimX()) < 1 then
|
||||
return B1.nInd < B2.nInd
|
||||
else
|
||||
return B1.b3Box:getDimX() < B2.b3Box:getDimX()
|
||||
return B1.b3PartOriginal:getDimX() < B2.b3PartOriginal:getDimX()
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
@@ -77,6 +77,7 @@ function FACEBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
|
||||
Cutting.nToolIndex = OptionalParameters.nToolIndex
|
||||
Cutting.Geometry = {{ Proc.id, FaceToMachine}}
|
||||
Cutting.id = Proc.id
|
||||
Cutting.vtToolDirection = vtMachiningDirection
|
||||
|
||||
|
||||
-- ===== calcolo LeadIn/out =====
|
||||
|
||||
@@ -93,7 +93,7 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
|
||||
Cutting.dResidualDepth = abs( EdgeToMachine.dElevation)
|
||||
Cutting.dBladeMarkLength = 0
|
||||
Cutting.sEdgeType = EdgeToMachine.sType
|
||||
Cutting. nSegment = 1
|
||||
Cutting.nFeatureSegment = 1
|
||||
|
||||
-- parametri opzionali
|
||||
if not OptionalParameters then
|
||||
@@ -107,7 +107,12 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
|
||||
Cutting.dLengthOnX = abs( EdgeToMachine.dLength * EdgeToMachine.vtToolDirection:getY())
|
||||
Cutting.dEdgeLength = EdgeToMachine.dLength
|
||||
Cutting.ptEdge1, _, Cutting.ptEdge2 = EgtSurfTmFacetOppositeSide( Proc.id, FaceToMachine.id, -EdgeToMachine.vtToolDirection, GDB_ID.ROOT)
|
||||
Cutting.vtEdgeDirection = EdgeToMachine.vtToolDirection ^ FaceToMachine.vtN
|
||||
Cutting.vtToolDirection = EdgeToMachine.vtToolDirection
|
||||
if EdgeToMachine.bIsOpen then
|
||||
Cutting.vtEdgeDirection = -EdgeToMachine.vtToolDirection ^ FaceToMachine.vtN
|
||||
else
|
||||
Cutting.vtEdgeDirection = EdgeToMachine.vtToolDirection ^ FaceToMachine.vtN
|
||||
end
|
||||
|
||||
local dPocketHeight = 0
|
||||
if Proc.Topology.sFamily == 'Tunnel' then
|
||||
@@ -248,7 +253,7 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
|
||||
|
||||
-- se lavorazione aperta sulla coda, eventuali aggiustamenti
|
||||
-- TODO valutare se fare funzione a parte
|
||||
if Proc.AffectedFaces.bLeft then
|
||||
if Proc.AffectedFaces.bLeft and ( EdgeToMachine.sType == 'Bottom' or ( EdgeToMachine.vtToolDirection:getX() < 10 * GEO.EPS_SMALL)) then
|
||||
local bStartLeft = MachiningLib.StartsLeftSide( Cutting)
|
||||
local dAddLengthLeftSide = Cutting.LeadOut.dEndAddLength
|
||||
local dAddLengthToReduce = sqrt( Cutting.dDepthToMachine * TOOLS[Cutting.nToolIndex].dDiameter - Cutting.dDepthToMachine * Cutting.dDepthToMachine)
|
||||
@@ -257,13 +262,13 @@ function SLOTBYBLADE.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalPar
|
||||
end
|
||||
if not AreSameOrOppositeVectorApprox( EdgeToMachine.vtToolDirection, Y_AX()) then
|
||||
if MachiningLib.CanMoveAfterSplitcut( Cutting.dLengthOnX, Part) then
|
||||
Cutting.bMoveAfterSplitcut = true
|
||||
Cutting.sStage = 'AfterTail'
|
||||
else
|
||||
Cutting.bIsApplicable = false
|
||||
end
|
||||
elseif dAddLengthLeftSide + dAddLengthToReduce > dExtendAfterTail then
|
||||
if MachiningLib.CanMoveAfterSplitcut( Cutting.dLengthOnX, Part) then
|
||||
Cutting.bMoveAfterSplitcut = true
|
||||
Cutting.sStage = 'AfterTail'
|
||||
else
|
||||
if bStartLeft then
|
||||
Cutting.LeadIn.dStartAddLength = - dAddLengthToReduce + dExtendAfterTail
|
||||
|
||||
@@ -56,7 +56,7 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
|
||||
Mortising.sMessage = ''
|
||||
Mortising.idProc = Proc.id
|
||||
Mortising.sEdgeType = EdgeToMachine.sType
|
||||
Mortising.nSegment = 1
|
||||
Mortising.nFeatureSegment = 1
|
||||
|
||||
-- parametri opzionali
|
||||
if not OptionalParameters then
|
||||
@@ -74,7 +74,12 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
|
||||
Mortising.dLengthOnX = abs( dLengthToMachine * EdgeToMachine.vtToolDirection:getY())
|
||||
Mortising.dEdgeLength = EdgeToMachine.dLength
|
||||
Mortising.ptEdge1, _, Mortising.ptEdge2 = EgtSurfTmFacetOppositeSide( Proc.id, FaceToMachine.id, -EdgeToMachine.vtToolDirection, GDB_ID.ROOT)
|
||||
Mortising.vtEdgeDirection = EdgeToMachine.vtToolDirection ^ FaceToMachine.vtN
|
||||
Mortising.vtToolDirection = EdgeToMachine.vtToolDirection
|
||||
if EdgeToMachine.bIsOpen then
|
||||
Mortising.vtEdgeDirection = -EdgeToMachine.vtToolDirection ^ FaceToMachine.vtN
|
||||
else
|
||||
Mortising.vtEdgeDirection = EdgeToMachine.vtToolDirection ^ FaceToMachine.vtN
|
||||
end
|
||||
|
||||
-- altezza tasca, in base alla topologia
|
||||
local dPocketHeight = 0
|
||||
@@ -185,7 +190,7 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
|
||||
-- offset radiale
|
||||
Mortising.dRadialOffset = 0
|
||||
-- distanza di sicurezza
|
||||
Mortising.dStartSafetyLength = max( EdgeToMachine.dElevation, 10)
|
||||
Mortising.dStartSafetyLength = max( EdgeToMachine.dElevation, ( TOOLS[Mortising.nToolIndex].SetupInfo.dZSafeDelta or 60) + EgtMdbGetGeneralParam( MCH_GP.SAFEZ))
|
||||
-- overlap
|
||||
Mortising.dOverlap = 0
|
||||
-- step
|
||||
@@ -224,7 +229,7 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
|
||||
|
||||
-- se lavorazione aperta sulla coda, eventuali aggiustamenti
|
||||
-- TODO valutare se fare funzione a parte
|
||||
if Proc.AffectedFaces.bLeft then
|
||||
if Proc.AffectedFaces.bLeft and ( EdgeToMachine.sType == 'Bottom' or ( EdgeToMachine.vtToolDirection:getX() < 10 * GEO.EPS_SMALL)) then
|
||||
local bStartLeft = MachiningLib.StartsLeftSide( Mortising)
|
||||
local dAddLengthLeftSide = Mortising.LeadOut.dEndAddLength
|
||||
if bStartLeft then
|
||||
@@ -232,13 +237,13 @@ function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, Optional
|
||||
end
|
||||
if not AreSameOrOppositeVectorApprox( EdgeToMachine.vtToolDirection, Y_AX()) then
|
||||
if MachiningLib.CanMoveAfterSplitcut( Mortising.dLengthOnX, Part) then
|
||||
Mortising.bMoveAfterSplitcut = true
|
||||
Mortising.sStage = 'AfterTail'
|
||||
else
|
||||
Mortising.bIsApplicable = false
|
||||
end
|
||||
elseif dAddLengthLeftSide + TOOLS[Mortising.nToolIndex].dDiameter / 2 > dExtendAfterTail then
|
||||
if MachiningLib.CanMoveAfterSplitcut( Mortising.dLengthOnX, Part) then
|
||||
Mortising.bMoveAfterSplitcut = true
|
||||
Mortising.sStage = 'AfterTail'
|
||||
else
|
||||
if bStartLeft then
|
||||
Mortising.LeadIn.dStartAddLength = - TOOLS[Mortising.nToolIndex].dDiameter / 2 + dExtendAfterTail
|
||||
|
||||
@@ -279,6 +279,7 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
-- approccio e retrazione
|
||||
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
|
||||
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
|
||||
Splitting.sStage = 'Head'
|
||||
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
|
||||
----------------------------------------------------------------------------------
|
||||
elseif Strategy.sSplitStrategy.sTypeMachining == 'BladeSideDouble' then
|
||||
@@ -295,6 +296,7 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
-- approccio e retrazione
|
||||
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
|
||||
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
|
||||
Splitting.sStage = 'Head'
|
||||
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
|
||||
|
||||
-- Taglio lato dietro
|
||||
@@ -312,6 +314,7 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
-- approccio e retrazione
|
||||
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
|
||||
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
|
||||
Splitting.sStage = 'Head'
|
||||
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
|
||||
----------------------------------------------------------------------------------
|
||||
elseif Strategy.sSplitStrategy.sTypeMachining == 'BladeHorizontalSingle' then
|
||||
@@ -327,6 +330,7 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
-- approccio e retrazione
|
||||
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
|
||||
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
|
||||
Splitting.sStage = 'Head'
|
||||
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
|
||||
----------------------------------------------------------------------------------
|
||||
elseif Strategy.sSplitStrategy.sTypeMachining == 'BladeHorizontalDouble' then
|
||||
@@ -344,6 +348,7 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
-- approccio e retrazione
|
||||
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
|
||||
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
|
||||
Splitting.sStage = 'Head'
|
||||
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
|
||||
|
||||
-- Taglio lato dietro
|
||||
@@ -361,6 +366,7 @@ function HEADCUT.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
-- approccio e retrazione
|
||||
OptionalParameters.LeadIn, OptionalParameters.LeadOut = CalculateLeadInOut( Splitting, EdgeToMachine)
|
||||
Splitting = FaceByBlade.Make( Proc, Part, Proc.Faces[1].id, EdgeToMachine, OptionalParameters)
|
||||
Splitting.sStage = 'Head'
|
||||
MachiningLib.AddNewMachining( Proc, Splitting, AuxiliaryData)
|
||||
----------------------------------------------------------------------------------
|
||||
elseif Strategy.sSplitStrategy.sTypeMachining == 'ChainSawHorizontal' then
|
||||
|
||||
@@ -360,29 +360,29 @@ local function GetSplitSurfaces( Proc, Part)
|
||||
end
|
||||
|
||||
-- recupero punti di spezzatura - da destra a sinistra
|
||||
local vFeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
|
||||
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
|
||||
|
||||
if #vFeatureSplittingPoints == 0 then
|
||||
if #FeatureSplittingPoints == 0 then
|
||||
local nAddId = EgtCopyGlob( Proc.id, nAddGrpId) or GDB_ID.NULL
|
||||
local nAddIdTunnel = EgtCopyGlob( nOriginalTmIdTunnel, nAddGrpId) or GDB_ID.NULL
|
||||
table.insert( vAddId, nAddId)
|
||||
table.insert( vAddIdTunnel, nAddIdTunnel)
|
||||
else
|
||||
for i = 1, #vFeatureSplittingPoints do
|
||||
for i = 1, #FeatureSplittingPoints do
|
||||
local nAddId = EgtCopyGlob( Proc.id, nAddGrpId) or GDB_ID.NULL
|
||||
local nAddIdTunnel = EgtCopyGlob( nOriginalTmIdTunnel, nAddGrpId) or GDB_ID.NULL
|
||||
if i == 1 then
|
||||
-- prima superficie, va tagliata solo a sinistra
|
||||
local ptSplit = vFeatureSplittingPoints[i] + Vector3d( -BeamData.MILL_OVERLAP / 2, 0, 0)
|
||||
local ptSplit = FeatureSplittingPoints[i] + Vector3d( -BeamData.MILL_OVERLAP / 2, 0, 0)
|
||||
EgtCutSurfTmPlane( nAddId, ptSplit, -X_AX(), true, GDB_RT.GLOB)
|
||||
EgtCutSurfTmPlane( nAddIdTunnel, ptSplit, -X_AX(), true, GDB_RT.GLOB)
|
||||
else
|
||||
-- taglio della superficie corrente - lato sinistro
|
||||
local ptSplit = vFeatureSplittingPoints[i] + Vector3d( -BeamData.MILL_OVERLAP / 2, 0, 0)
|
||||
local ptSplit = FeatureSplittingPoints[i] + Vector3d( -BeamData.MILL_OVERLAP / 2, 0, 0)
|
||||
EgtCutSurfTmPlane( nAddId, ptSplit, -X_AX(), true, GDB_RT.GLOB)
|
||||
EgtCutSurfTmPlane( nAddIdTunnel, ptSplit, -X_AX(), true, GDB_RT.GLOB)
|
||||
-- taglio della superficie corrente - lato destro
|
||||
ptSplit = vFeatureSplittingPoints[i - 1] + Vector3d( BeamData.MILL_OVERLAP / 2, 0, 0)
|
||||
ptSplit = FeatureSplittingPoints[i - 1] + Vector3d( BeamData.MILL_OVERLAP / 2, 0, 0)
|
||||
EgtCutSurfTmPlane( nAddId, ptSplit, X_AX(), true, GDB_RT.GLOB)
|
||||
EgtCutSurfTmPlane( nAddIdTunnel, ptSplit, X_AX(), true, GDB_RT.GLOB)
|
||||
end
|
||||
@@ -392,7 +392,7 @@ local function GetSplitSurfaces( Proc, Part)
|
||||
-- taglio ultima superficie, va tagliata solo a destra
|
||||
local nAddId = EgtCopyGlob( Proc.id, nAddGrpId) or GDB_ID.NULL
|
||||
local nAddIdTunnel = EgtCopyGlob( nOriginalTmIdTunnel, nAddGrpId) or GDB_ID.NULL
|
||||
local ptSplit = vFeatureSplittingPoints[#vFeatureSplittingPoints] + Vector3d( BeamData.MILL_OVERLAP / 2, 0, 0)
|
||||
local ptSplit = FeatureSplittingPoints[#FeatureSplittingPoints] + Vector3d( BeamData.MILL_OVERLAP / 2, 0, 0)
|
||||
EgtCutSurfTmPlane( nAddId, ptSplit, X_AX(), true, GDB_RT.GLOB)
|
||||
EgtCutSurfTmPlane( nAddIdTunnel, ptSplit, X_AX(), true, GDB_RT.GLOB)
|
||||
table.insert( vAddId, nAddId)
|
||||
@@ -438,6 +438,7 @@ function STR0002.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
vAddId, vAddIdTunnel = GetSplitSurfaces( Proc, Part)
|
||||
|
||||
-- si applicano le lavorazioni
|
||||
-- TODO manca la gestione delle lavorazioni dopo separazione
|
||||
for i = 1, #vAddId do
|
||||
for j = 1, #Strategy.Machining do
|
||||
if Strategy.Machining[j].bIsApplicable then
|
||||
@@ -460,13 +461,15 @@ function STR0002.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
-- se ho una sola trimesh, sto lavorando la Proc direttamente e non ho spezzato. Applico direttamente alla geometria calcolata prima
|
||||
if #vAddId == 1 then
|
||||
Pocketing.Geometry = {{ Strategy.Machining[j].idProc, Strategy.Machining[j].idFaceToMachine}}
|
||||
Pocketing.vtToolDirection = Proc.Faces[ Strategy.Machining[j].idFaceToMachine + 1].vtN
|
||||
bAreAllMachiningsAdded = MachiningLib.AddNewMachining( Proc, Pocketing)
|
||||
else
|
||||
-- TODO settare parametro per indicare qual è lo spezzone che deve essere fatto dopo il taglio di separazione
|
||||
for k = 1, Proc.nFct do
|
||||
local vtNSplitFace
|
||||
local nIdTm = EgtIf( Strategy.Machining[j].bMachAppliedToTunnelFace, vAddIdTunnel[i], vAddId[i])
|
||||
vtNSplitFace = EgtSurfTmFacetNormVersor( nIdTm, k - 1, GDB_ID.ROOT)
|
||||
Pocketing.ptCenter, vtNSplitFace = EgtSurfTmFacetCenter( nIdTm, k - 1, GDB_ID.ROOT)
|
||||
Pocketing.vtToolDirection = vtNSplitFace
|
||||
if vtNSplitFace and AreSameVectorApprox( vtNSplitFace * EgtIf( Pocketing.bToolInvert, -1, 1), Strategy.Machining[j].vtFaceNormal) then
|
||||
Pocketing.Geometry = {{ nIdTm, k - 1}}
|
||||
bAreAllMachiningsAdded = bAreAllMachiningsAdded and MachiningLib.AddNewMachining( Proc, Pocketing)
|
||||
|
||||
@@ -62,9 +62,9 @@ end
|
||||
|
||||
-- TODO si può unificare con eguale funzione in STR0004
|
||||
local function SortMachiningsBySegment( MachiningA, MachiningB)
|
||||
if MachiningA.nSegment > MachiningB.nSegment then
|
||||
if MachiningA.nFeatureSegment > MachiningB.nFeatureSegment then
|
||||
return false
|
||||
elseif MachiningB.nSegment > MachiningA.nSegment then
|
||||
elseif MachiningB.nFeatureSegment > MachiningA.nFeatureSegment then
|
||||
return true
|
||||
else
|
||||
if TOOLS[ MachiningA.nToolIndex].sFamily == 'SAWBLADE' and TOOLS[ MachiningB.nToolIndex].sFamily == 'MORTISE' then
|
||||
@@ -88,9 +88,9 @@ local function SortMachiningsByTool( MachiningA, MachiningB)
|
||||
elseif TOOLS[ MachiningA.nToolIndex].sFamily == 'MORTISE' and TOOLS[ MachiningB.nToolIndex].sFamily == 'SAWBLADE' then
|
||||
return false
|
||||
else
|
||||
if MachiningA.nSegment > MachiningB.nSegment then
|
||||
if MachiningA.nFeatureSegment > MachiningB.nFeatureSegment then
|
||||
return false
|
||||
elseif MachiningB.nSegment > MachiningA.nSegment then
|
||||
elseif MachiningB.nFeatureSegment > MachiningA.nFeatureSegment then
|
||||
return true
|
||||
else
|
||||
if MachiningA.sEdgeType == 'Side' and MachiningB.sEdgeType ~= 'Side' then
|
||||
@@ -303,9 +303,9 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
-- lama - lavorazioni raggruppate in unica lista
|
||||
Blade.Result.Sorted = MergeResults( Blade.Result)
|
||||
-- lama - aggiunta eventuali lavorazioni splittate
|
||||
local vFeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
|
||||
if #vFeatureSplittingPoints > 0 then
|
||||
Blade.Result.Sorted = MachiningLib.GetSplitMachinings( Blade.Result.Sorted, vFeatureSplittingPoints, Part)
|
||||
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
|
||||
if #FeatureSplittingPoints > 0 then
|
||||
Blade.Result.Sorted = MachiningLib.GetSplitMachinings( Blade.Result.Sorted, FeatureSplittingPoints, Part)
|
||||
end
|
||||
-- lama - nessuna lavorazione successiva - aggiunta lavorazioni e calcolo risultati
|
||||
if not Strategy.Parameters.bFinishWithChainSaw then
|
||||
@@ -500,8 +500,8 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
-- sega a catena - lavorazioni raggruppate in unica lista
|
||||
Chainsaw.Result.Sorted = MergeResults( Chainsaw.Result)
|
||||
-- sega a catena - aggiunta eventuali lavorazioni splittate
|
||||
if #vFeatureSplittingPoints > 0 then
|
||||
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, vFeatureSplittingPoints, Part)
|
||||
if #FeatureSplittingPoints > 0 then
|
||||
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, FeatureSplittingPoints, Part)
|
||||
end
|
||||
|
||||
-- tutte le lavorazioni di tutti gli utensili in unica lista
|
||||
|
||||
@@ -57,10 +57,11 @@ local function GetCompletionPercentage( Proc, Result)
|
||||
end
|
||||
|
||||
|
||||
-- TODO si può unificare con Sorting generale
|
||||
local function SortMachiningsBySegment( MachiningA, MachiningB)
|
||||
if MachiningA.nSegment > MachiningB.nSegment then
|
||||
if MachiningA.nFeatureSegment > MachiningB.nFeatureSegment then
|
||||
return false
|
||||
elseif MachiningB.nSegment > MachiningA.nSegment then
|
||||
elseif MachiningB.nFeatureSegment > MachiningA.nFeatureSegment then
|
||||
return true
|
||||
else
|
||||
if MachiningA.sEdgeType == 'Side' and MachiningB.sEdgeType ~= 'Side' then
|
||||
@@ -156,7 +157,7 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
|
||||
-- calcolo lavorazioni
|
||||
local Mortising = {}
|
||||
OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
|
||||
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
|
||||
if Proc.Topology.sName == 'Groove-4-Blind' or Proc.Topology.sName == 'Pocket-5-Blind' then
|
||||
-- si lavora tutto il fondo
|
||||
local OptionalParameters = { dExtendAfterTail = dExtendAfterTail}
|
||||
@@ -234,9 +235,9 @@ function STR0004.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
end
|
||||
|
||||
-- aggiunta eventuali lavorazioni splittate
|
||||
local vFeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
|
||||
if #vFeatureSplittingPoints > 0 then
|
||||
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, vFeatureSplittingPoints, Part)
|
||||
local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
|
||||
if #FeatureSplittingPoints > 0 then
|
||||
Chainsaw.Result.Sorted = MachiningLib.GetSplitMachinings( Chainsaw.Result.Sorted, FeatureSplittingPoints, Part)
|
||||
end
|
||||
|
||||
-- ordinamento
|
||||
|
||||
@@ -89,6 +89,7 @@ function TAILCUT.Make( bAddMachining, Proc, Part, CustomParameters)
|
||||
|
||||
-- aggiungo lavorazioni trovate alla lista generale
|
||||
for i = 1, #MachiningsToAdd do
|
||||
MachiningsToAdd[i].Splitting.sStage = 'Tail'
|
||||
MachiningLib.AddNewMachining( Proc, MachiningsToAdd[i].Splitting, MachiningsToAdd[i].AuxiliaryData)
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user