Include :
- aggiunti colori standard - modifiche a interfacce.
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+34
-7
@@ -15,12 +15,18 @@
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#include <stdlib.h>
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//-----------------------------------------------------------------------------
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static const int MAX_RGB = 255 ;
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static const int MAX_ALPHA = 100 ;
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static const float INV_MAX_RGB = 1 / float( MAX_RGB) ;
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static const float INV_MAX_ALPHA = 1 / float( MAX_ALPHA) ;
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//-----------------------------------------------------------------------------
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class Color
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{
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public :
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Color( void)
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{ m_Col[RED] = 0 ; m_Col[GREEN] = 0 ; m_Col[BLUE] = 0 ; m_Col[ALPHA] = 0 ; }
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{ m_Col[RED] = 0 ; m_Col[GREEN] = 0 ; m_Col[BLUE] = 0 ; m_Col[ALPHA] = MAX_ALPHA ; }
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Color( int nRed, int nGreen, int nBlue, int nAlpha = MAX_ALPHA)
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{ Set( nRed, nGreen, nBlue, nAlpha) ; }
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Color( double dRed, double dGreen, double dBlue, double dAlpha = 1)
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@@ -44,13 +50,13 @@ class Color
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int GetIntAlpha( void) const
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{ return m_Col[ALPHA] ; }
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float GetRed( void) const
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{ return ( (float) m_Col[RED] / MAX_RGB) ; }
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{ return ( m_Col[RED] * INV_MAX_RGB) ; }
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float GetGreen( void) const
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{ return ( (float) m_Col[GREEN] / MAX_RGB) ; }
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{ return ( m_Col[GREEN] * INV_MAX_RGB) ; }
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float GetBlue( void) const
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{ return ( (float) m_Col[BLUE] / MAX_RGB) ; }
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{ return ( m_Col[BLUE] * INV_MAX_RGB) ; }
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float GetAlpha( void) const
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{ return ( (float) m_Col[ALPHA] / MAX_ALPHA) ; }
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{ return ( m_Col[ALPHA] * INV_MAX_ALPHA) ; }
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bool operator == ( const Color& other)
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{ return ( m_Col[RED] == other.m_Col[RED] &&
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m_Col[GREEN] == other.m_Col[GREEN] &&
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@@ -59,9 +65,30 @@ class Color
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private :
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enum { RED = 0, GREEN = 1, BLUE = 2, ALPHA = 3, DIM = 4} ;
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static const int MAX_RGB = 255 ;
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static const int MAX_ALPHA = 100 ;
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private :
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unsigned char m_Col[DIM] ;
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} ;
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//----------------------------------------------------------------------------
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// Colori predefiniti
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//----------------------------------------------------------------------------
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const Color BLACK( 0, 0, 0) ;
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const Color GRAY( 128, 128, 128) ;
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const Color LGRAY( 192, 192, 192) ;
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const Color WHITE( 255, 255, 255) ;
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const Color RED( 255, 0, 0) ;
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const Color GREEN( 0, 255, 0) ;
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const Color BLUE( 0, 0, 255) ;
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const Color CYAN( 0, 255, 255) ;
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const Color MAGENTA( 255, 0, 255) ;
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const Color YELLOW( 255, 255, 0) ;
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const Color BROWN( 128, 64, 0) ;
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const Color PURPLE( 128, 0, 128) ;
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const Color ORANGE( 255, 128, 0) ;
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const Color LRED( 255, 128, 128) ;
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const Color LGREEN( 128, 255, 128) ;
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const Color LBLUE( 128, 128, 255) ;
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const Color LCYAN( 128, 255, 255) ;
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const Color LMAGENTA( 255, 128, 255) ;
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@@ -36,6 +36,7 @@ class EGK_EXPORT Frame3d
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bool Set( const Point3d& ptOrig, const Vector3d& vtDirX,
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const Vector3d& vtDirY, const Vector3d& vtDirZ) ;
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bool Set( const Point3d& ptOrig, const Point3d& ptOnX, const Point3d& ptNearY) ;
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bool Set( const Point3d& ptOrig, const Vector3d& vtDirZ) ;
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bool Set( const Point3d& ptOrig, Type nType) ;
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bool Reset( void) ;
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void Translate( const Vector3d& vtMove) ;
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@@ -65,6 +66,7 @@ class EGK_EXPORT Frame3d
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bool GetRotationsCAC1( double& dAngC, double& dAngA, double& dAngC1) const ;
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private :
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bool Verify( void) ;
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void CalculateType( void) ;
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private :
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@@ -15,6 +15,8 @@
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#include "/EgtDev/Include/EGkGeoObj.h"
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class PolyLine ;
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//-----------------------------------------------------------------------------
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class __declspec( novtable) IGeoFrame3d : public IGeoObj
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{
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@@ -23,6 +25,8 @@ class __declspec( novtable) IGeoFrame3d : public IGeoObj
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const Vector3d& vtDirY, const Vector3d& vtDirZ) = 0 ;
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virtual bool Set( const Frame3d& frF) = 0 ;
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virtual const Frame3d& GetFrame( void) const = 0 ;
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virtual bool GetDrawWithArrowHeads( double dLenA, double dFrazLenAH,
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PolyLine& plX, PolyLine& plY, PolyLine& plZ) const = 0 ;
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} ;
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//-----------------------------------------------------------------------------
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@@ -15,12 +15,15 @@
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#include "/EgtDev/Include/EGkGeoObj.h"
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class PolyLine ;
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//-----------------------------------------------------------------------------
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class __declspec( novtable) IGeoVector3d : public IGeoObj
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{
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public :
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virtual bool Set( const Vector3d& vtV) = 0 ;
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virtual const Vector3d& GetVector( void) const = 0 ;
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virtual bool GetDrawWithArrowHead( double dFrazLenAH, PolyLine& PL) const = 0 ;
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} ;
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//-----------------------------------------------------------------------------
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