Sistemati Include

This commit is contained in:
LorenzoM
2021-04-21 17:36:05 +02:00
parent 6d42791645
commit f989b402fd
10 changed files with 22 additions and 22 deletions
+3 -3
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@@ -15,9 +15,9 @@
#include "CDeTriaTria.h"
#include "CDeSpheTria.h"
#include "CDeCylTria.h"
#include "EgtDev/Include/EGkBBox3d.h"
#include "EgtDev/Include/EGkCDeClosedSurfTmClosedSurfTm.h"
#include "EgtDev/Include/EGkDistPointSurfTm.h"
#include "/EgtDev/Include/EGkBBox3d.h"
#include "/EgtDev/Include/EGkCDeClosedSurfTmClosedSurfTm.h"
#include "/EgtDev/Include/EGkDistPointSurfTm.h"
#include <unordered_set>
#include <utility>
+1 -1
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@@ -15,7 +15,7 @@
#include "stdafx.h"
#include "CDeConeFrustumTria.h"
#include "/EgtDev/Include/EGkCDeConeFrustumClosedSurfTm.h"
#include "EgtDev/Include/EGkDistPointSurfTm.h"
#include "/EgtDev/Include/EGkDistPointSurfTm.h"
using namespace std ;
+4 -4
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@@ -19,10 +19,10 @@
#include "CDeCylTria.h"
#include "CDeConvexTorusTria.h"
#include "IntersLineSurfStd.h"
#include "EgtDev/Include/EGkPlane3d.h"
#include "EgtDev/Include/EGkIntersLineTria.h"
#include "EgtDev/Include/EGkIntersPlanePlane.h"
#include "EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EGkPlane3d.h"
#include "/EgtDev/Include/EGkIntersLineTria.h"
#include "/EgtDev/Include/EGkIntersPlanePlane.h"
#include "/EgtDev/Include/EgtNumUtils.h"
using namespace std ;
+2 -2
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@@ -13,8 +13,8 @@
#pragma once
#include "EgtDev/Include/EGkFrame3d.h"
#include "EgtDev/Include/EGkTriangle3d.h"
#include "/EgtDev/Include/EGkFrame3d.h"
#include "/EgtDev/Include/EGkTriangle3d.h"
//----------------------------------------------------------------------------
// Il sistema di riferimento deve avere l'origine nel centro della base minore e l'asse
+4 -4
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@@ -19,10 +19,10 @@
#include "CDeConeFrustumTria.h"
#include "CDeUtility.h"
#include "IntersLineSurfStd.h"
#include "EgtDev/Include/EGkPlane3d.h"
#include "EgtDev/Include/EGkIntersLineTria.h"
#include "EgtDev/Include/EGkIntersPlanePlane.h"
#include "EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EGkPlane3d.h"
#include "/EgtDev/Include/EGkIntersLineTria.h"
#include "/EgtDev/Include/EGkIntersPlanePlane.h"
#include "/EgtDev/Include/EgtNumUtils.h"
using namespace std ;
+2 -2
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@@ -13,8 +13,8 @@
#pragma once
#include "EgtDev/Include/EGkFrame3d.h"
#include "EgtDev/Include/EGkTriangle3d.h"
#include "/EgtDev/Include/EGkFrame3d.h"
#include "/EgtDev/Include/EGkTriangle3d.h"
//----------------------------------------------------------------------------
// Il sistema di riferimento ha asse Z coincidente con l'asse del cono e origine nel vertice del cono (punto più basso).
+2 -2
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@@ -12,8 +12,8 @@
#include "stdafx.h"
#include "CDeConvexTorusTria.h"
#include "EgtDev/Include/EGkCDeConvexTorusClosedSurfTm.h"
#include "EgtDev/Include/EGkDistPointSurfTm.h"
#include "/EgtDev/Include/EGkCDeConvexTorusClosedSurfTm.h"
#include "/EgtDev/Include/EGkDistPointSurfTm.h"
using namespace std ;
+2 -2
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@@ -12,8 +12,8 @@
#pragma once
#include "EgtDev/Include/EGkFrame3d.h"
#include "EgtDev/Include/EGkTriangle3d.h"
#include "/EgtDev/Include/EGkFrame3d.h"
#include "/EgtDev/Include/EGkTriangle3d.h"
//-----------------------------------------------------------------------------
// Costanti di identificazione delle parti del toro convesso
+1 -1
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@@ -14,7 +14,7 @@
#include "stdafx.h"
#include "DistLineLine.h"
#include "CDeTriaTria.h"
#include "EgtDev/Include/EGkIntersPlanePlane.h"
#include "/EgtDev/Include/EGkIntersPlanePlane.h"
#include <array>
#include <algorithm>
+1 -1
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@@ -13,7 +13,7 @@
#pragma once
#include "EgtDev/Include/EGkTriangle3d.h"
#include "/EgtDev/Include/EGkTriangle3d.h"
//----------------------------------------------------------------------------
bool CDeTriaTria( const Triangle3d& trTriaA, const Triangle3d& trTriaB) ;