EgtGeomKernel 2.6c2 :

- modifiche a SurfTriMesh per flag visualizzazione spigoli vivi in shading
- modifiche a VolZmap per flag visualizzazione spigoli vivi in shading
- aggiunte funzioni PreSave, PostSave e PostLoad per consentire di convertire nuovi parametri delle entità in info prima del salvataggio e riprenderli alla lettura.
This commit is contained in:
Dario Sassi
2024-03-10 10:20:44 +01:00
parent 3630b85632
commit 7d3284fef3
20 changed files with 203 additions and 57 deletions
+3
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@@ -186,7 +186,10 @@ class CurveArc : public ICurveArc, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
CurveArc( void) ;
+3
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@@ -151,7 +151,10 @@ class CurveBezier : public ICurveBezier, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
CurveBezier( void) ;
+3
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@@ -181,7 +181,10 @@ class CurveComposite : public ICurveComposite, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
CurveComposite( void) ;
+3
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@@ -146,7 +146,10 @@ class CurveLine : public ICurveLine, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
CurveLine( void) ;
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+3
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@@ -110,7 +110,10 @@ class ExtDimension : public IExtDimension, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
ExtDimension( void) ;
+3
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@@ -113,7 +113,10 @@ class ExtText : public IExtText, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
ExtText( void) ;
+10 -2
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@@ -101,6 +101,10 @@ GdbGeo::Save( int nBaseId, NgeWriter& ngeOut, INTUNORDSET* pSavedIds) const
if ( pGObjRW == nullptr)
return false ;
// eventuali modifiche prima del salvataggio
if ( ! pGObjRW->PreSave( * const_cast<GdbGeo*>( this)))
return false ;
// tipo entità e identificativi
if ( ! ngeOut.WriteKey( pGObjRW->GetNgeId()))
return false ;
@@ -124,7 +128,11 @@ GdbGeo::Save( int nBaseId, NgeWriter& ngeOut, INTUNORDSET* pSavedIds) const
// parametri geometrici
if ( ! ngeOut.WriteKey( NGE_G))
return false ;
return pGObjRW->Save( ngeOut) ;
if ( ! pGObjRW->Save( ngeOut))
return false ;
// eventuali ripristini dopo il salvataggio
return pGObjRW->PostSave( * const_cast<GdbGeo*>( this)) ;
}
//----------------------------------------------------------------------------
@@ -181,7 +189,7 @@ GdbGeo::Load( int nNgeId, NgeReader& ngeIn, int nBaseGdbId, int& nParentId)
// parametri geometrici
IGeoObjRW* pGObjRW = dynamic_cast<IGeoObjRW*>( m_pGeoObj) ;
return ( pGObjRW != nullptr && pGObjRW->Load( ngeIn)) ;
return ( pGObjRW != nullptr && pGObjRW->Load( ngeIn) && pGObjRW->PostLoad( *this)) ;
}
//----------------------------------------------------------------------------
+3
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@@ -83,7 +83,10 @@ class GeoFrame3d : public IGeoFrame3d, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
GeoFrame3d( void) ;
+7 -3
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@@ -1,13 +1,13 @@
//----------------------------------------------------------------------------
// EgalTech 2014-2014
// EgalTech 2014-2024
//----------------------------------------------------------------------------
// File : GeoObjRW.h Data : 14.03.14 Versione : 1.5d5
// File : GeoObjRW.h Data : 08.03.24 Versione : 2.6c2
// Contenuto : Dichiarazione della interfaccia IGeoObjRW.
//
//
//
// Modifiche : 20.11.13 DS Creazione modulo.
//
// 08.03.24 DS Aggiunte PreSave, PostSave, PreLoad e PostLoad.
//
//----------------------------------------------------------------------------
@@ -15,6 +15,7 @@
class NgeWriter ;
class NgeReader ;
class GdbGeo ;
//-----------------------------------------------------------------------------
class __declspec( novtable) IGeoObjRW
@@ -22,5 +23,8 @@ class __declspec( novtable) IGeoObjRW
public :
virtual int GetNgeId( void) const = 0 ;
virtual bool Save( NgeWriter& ngeOut) const = 0 ;
virtual bool PreSave( GdbGeo& Wrapper) const = 0 ;
virtual bool PostSave( GdbGeo& Wrapper) const = 0 ;
virtual bool Load( NgeReader& ngeIn) = 0 ;
virtual bool PostLoad( GdbGeo& Wrapper) = 0 ;
} ;
+3
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@@ -77,7 +77,10 @@ class GeoPoint3d : public IGeoPoint3d, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
GeoPoint3d( void) ;
+3
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@@ -91,7 +91,10 @@ class GeoVector3d : public IGeoVector3d, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
GeoVector3d( void) ;
+3
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@@ -116,7 +116,10 @@ class SurfBezier : public ISurfBezier, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
SurfBezier( void) ;
+3
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@@ -109,7 +109,10 @@ class SurfFlatRegion : public ISurfFlatRegion, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override { return true ; }
bool PostSave( GdbGeo& Wrapper) const override { return true ; }
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override { return true ; }
public :
SurfFlatRegion( void) ;
+62 -11
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@@ -16,6 +16,7 @@
#include "stdafx.h"
#include "SurfTriMesh.h"
#include "GeoObjFactory.h"
#include "GdbGeo.h"
#include "NgeWriter.h"
#include "NgeReader.h"
#include "SurfFlatRegion.h"
@@ -41,8 +42,9 @@ GEOOBJ_REGISTER( SRF_TRIMESH, NGE_S_TRM, SurfTriMesh) ;
//----------------------------------------------------------------------------
SurfTriMesh::SurfTriMesh( void)
: m_nStatus( TO_VERIFY), m_dLinTol( STM_STD_LIN_TOL), m_dBoundaryAng( STM_STD_BOUNDARY_ANG),
m_dSmoothAng( STM_STD_SMOOTH_ANG), m_bOriented( false), m_bClosed( false), m_bFaceted( false), m_bFacEdged( false),
m_nTimeStamp( 0), m_nTempProp{0,0}, m_dTempParam{0.0,0.0}, m_nMaxTFlag( 0), m_nParts( -1), m_pHGrd3d( nullptr)
m_dSmoothAng( STM_STD_SMOOTH_ANG), m_bShowEdges( false), m_bOriented( false), m_bClosed( false),
m_bFaceted( false), m_bFacEdged( false), m_nTimeStamp( 0), m_nTempProp{0,0}, m_dTempParam{0,0},
m_nMaxTFlag( 0), m_nParts( -1), m_pHGrd3d( nullptr)
{
m_dCosBndAng = cos( m_dBoundaryAng * DEGTORAD) ;
m_dCosSmAng = cos( m_dSmoothAng * DEGTORAD) ;
@@ -59,7 +61,7 @@ bool
SurfTriMesh::Init( int nNumVert, int nNumTria, int nNumFacet)
{
// imposto ricalcolo della grafica e di hashgrids3d
m_OGrMgr.Reset() ;
m_OGrMgr.Clear() ;
ResetHashGrids3d() ;
// se superficie vuota
if ( nNumVert == 0 && nNumTria == 0 && nNumFacet == 0)
@@ -91,6 +93,12 @@ bool
SurfTriMesh::Clear( void)
{
m_nStatus = OK ;
m_dLinTol = STM_STD_LIN_TOL ;
m_dBoundaryAng = STM_STD_BOUNDARY_ANG ;
m_dCosBndAng = cos( m_dBoundaryAng * DEGTORAD) ;
m_dSmoothAng = STM_STD_SMOOTH_ANG ;
m_dCosSmAng = cos( m_dSmoothAng * DEGTORAD) ;
m_bShowEdges = false ;
m_bOriented = false ;
m_bClosed = false ;
m_bFaceted = false ;
@@ -98,7 +106,13 @@ SurfTriMesh::Clear( void)
m_vVert.clear() ;
m_vTria.clear() ;
m_vFacet.clear() ;
m_OGrMgr.Clear() ;
ResetHashGrids3d() ;
m_nTimeStamp = 0 ;
m_nTempProp[0] = 0 ;
m_nTempProp[1] = 0 ;
m_dTempParam[0] = 0 ;
m_dTempParam[1] = 0 ;
m_nMaxTFlag = 0 ;
m_nParts = -1 ;
return true ;
@@ -875,7 +889,7 @@ SurfTriMesh::GetTriangleSmoothNormal( int nT, int nV, Vector3d& vtN) const
SurfTriMesh*
SurfTriMesh::CloneTriangle( int nT) const
{
// verifico validit superficie ed esistenza del triangolo
// verifico validità superficie ed esistenza del triangolo
if ( ! IsValid() || nT < 0 || nT >= GetTriangleSize() || m_vTria[nT].nIdVert[0] == SVT_DEL)
return nullptr ;
@@ -982,7 +996,7 @@ SurfTriMesh::GetLoops( POLYLINEVECTOR& vPL) const
if ( ! MarchAlongLoop( nT, 1, m_nTimeStamp, vPL.back()))
return false ;
}
// se il lato 0 di contorno
// se il lato 0 è di contorno
else if ( nAdjT[0] == SVT_NULL) {
// ho trovato l'inizio di un loop
vPL.emplace_back() ;
@@ -994,7 +1008,7 @@ SurfTriMesh::GetLoops( POLYLINEVECTOR& vPL) const
if ( ! MarchAlongLoop( nT, 1, m_nTimeStamp, vPL.back()))
return false ;
}
// se il lato 1 di contorno
// se il lato 1 è di contorno
else if ( nAdjT[1] == SVT_NULL) {
// ho trovato l'inizio di un loop
vPL.emplace_back() ;
@@ -1006,7 +1020,7 @@ SurfTriMesh::GetLoops( POLYLINEVECTOR& vPL) const
if ( ! MarchAlongLoop( nT, 2, m_nTimeStamp, vPL.back()))
return false ;
}
// se il lato 2 di contorno
// se il lato 2 è di contorno
else if ( nAdjT[2] == SVT_NULL) {
// ho trovato l'inizio di un loop
vPL.emplace_back() ;
@@ -1018,7 +1032,7 @@ SurfTriMesh::GetLoops( POLYLINEVECTOR& vPL) const
if ( ! MarchAlongLoop( nT, 0, m_nTimeStamp, vPL.back()))
return false ;
}
// altrimenti non c' contorno
// altrimenti non c'è contorno
else {
// marco il triangolo come verificato
m_vTria[nT].nTemp = m_nTimeStamp ;
@@ -1063,10 +1077,10 @@ SurfTriMesh::MarchOneTria( int& nT, int& nV, int nTimeStamp,
return false ;
// vertice di fine adiacenza e indice del successivo lato
int nAdjV = Next( nAdjS) ;
// verifico se il lato successivo un bordo
// verifico se il lato successivo è un bordo
int nNextT = m_vTria[nAdjT].nIdAdjac[nAdjV] ;
if ( nNextT == SVT_NULL) {
// se gi recuperato
// se già recuperato
if ( m_vTria[nAdjT].nTemp == nTimeStamp) {
bEnd = true ;
return true ;
@@ -1197,6 +1211,7 @@ SurfTriMesh::CopyFrom( const SurfTriMesh& stmSrc)
m_dCosBndAng = stmSrc.m_dCosBndAng ;
m_dSmoothAng = stmSrc.m_dSmoothAng ;
m_dCosSmAng = stmSrc.m_dCosSmAng ;
m_bShowEdges = stmSrc.m_bShowEdges ;
m_bOriented = stmSrc.m_bOriented ;
m_bClosed = stmSrc.m_bClosed ;
m_bFaceted = stmSrc.m_bFaceted ;
@@ -1332,12 +1347,33 @@ SurfTriMesh::Save( NgeWriter& ngeOut) const
return true ;
}
//----------------------------------------------------------------------------
bool
SurfTriMesh::PreSave( GdbGeo& Wrapper) const
{
// salvo il flag di visualizzazione spigoli vivi anche in shading (default false)
if ( m_bShowEdges)
Wrapper.SetInfo( GDB_SI_SHOWEDGES, true) ;
return true ;
}
//----------------------------------------------------------------------------
bool
SurfTriMesh::PostSave( GdbGeo& Wrapper) const
{
// elimino eventuali info aggiunte nella PreSave
Wrapper.RemoveInfo( GDB_SI_SHOWEDGES) ;
return true ;
}
//----------------------------------------------------------------------------
bool
SurfTriMesh::Load( NgeReader& ngeIn)
{
// imposto ricalcolo della grafica, della connessione e di hashgrids3d
m_OGrMgr.Reset() ;
m_OGrMgr.Clear() ;
m_nMaxTFlag = 0 ;
m_nParts = -1 ;
ResetHashGrids3d() ;
@@ -1434,6 +1470,20 @@ SurfTriMesh::Load( NgeReader& ngeIn)
return Validate() ;
}
//----------------------------------------------------------------------------
bool
SurfTriMesh::PostLoad( GdbGeo& Wrapper)
{
// recupero eventuale flag di visualizzazione spigoli vivi anche in shading
bool bVal ;
if ( Wrapper.GetInfo( GDB_SI_SHOWEDGES, bVal)) {
m_bShowEdges = bVal ;
Wrapper.RemoveInfo( GDB_SI_SHOWEDGES) ;
}
return true ;
}
//----------------------------------------------------------------------------
bool
SurfTriMesh::Validate( bool bCorrect)
@@ -3643,6 +3693,7 @@ SurfTriMesh::ResetTFlags( void)
for ( int i = 0 ; i < int( m_vTria.size()) ; ++ i)
m_vTria[i].nTFlag = 0 ;
m_nMaxTFlag = 0 ;
m_OGrMgr.Clear() ;
return true ;
}
+9
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@@ -226,6 +226,9 @@ class SurfTriMesh : public ISurfTriMesh, public IGeoObjRW
{ m_dSmoothAng = std::max( dSmoothAngDeg, EPS_ANG_SMALL) ;
m_dCosSmAng = cos( m_dSmoothAng * DEGTORAD) ;
m_OGrMgr.Reset() ; }
void SetShowEdges( bool bShow) override
{ m_bShowEdges = bShow ; // qui è necessario far ricreare la grafica
m_OGrMgr.Clear() ; }
int AddVertex( const Point3d& ptVert, double dU = -1, double dV = -1) override ;
bool MoveVertex( int nInd, const Point3d& ptNewVert) override ;
int AddTriangle( const int nIdVert[3], int nTFlag = 0) override ;
@@ -254,6 +257,8 @@ class SurfTriMesh : public ISurfTriMesh, public IGeoObjRW
{ return m_dLinTol ; }
double GetSmoothAngle( void) const override
{ return m_dSmoothAng ; }
bool GetShowEdges( void) const override
{ return m_bShowEdges ; }
bool GetVertex( int nId, Point3d& ptP) const override ;
bool GetVertexParam( int nId, double& dU, double& dV) const override ;
int GetFirstVertex( Point3d& ptP) const override ;
@@ -320,7 +325,10 @@ class SurfTriMesh : public ISurfTriMesh, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override ;
bool PostSave( GdbGeo& Wrapper) const override ;
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override ;
public :
SurfTriMesh( void) ;
@@ -413,6 +421,7 @@ class SurfTriMesh : public ISurfTriMesh, public IGeoObjRW
double m_dCosBndAng ; // coseno dell'angolo limite per considerare un lato un contorno
double m_dSmoothAng ; // angolo limite per mediare le normali (in gradi)
double m_dCosSmAng ; // coseno dell'angolo limite per mediare le normali
bool m_bShowEdges ; // flag di visualizzazione spigoli vivi
bool m_bOriented ; // la superficie è orientata consistentemente in tutte le sue parti
bool m_bClosed ; // la superficie racchiude un volume
bool m_bFaceted ; // flag di validità della sfaccettatura
+1 -1
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@@ -901,7 +901,7 @@ SurfTriMesh::UpdateFacetEdging( void)
int nTAdj = Tria.nIdAdjac[nE] ;
if ( Tria.nETempFlag[nE] == 0) {
if ( nTAdj == SVT_NULL) {
m_vFacEdge.emplace_back( Tria.nIdVert[nE], Tria.nIdVert[nE2], Tria.nIdFacet, SVT_NULL, 0.) ;
m_vFacEdge.emplace_back( Tria.nIdVert[nE], Tria.nIdVert[nE2], Tria.nIdFacet, SVT_NULL, 180.) ;
}
else if ( Tria.nIdFacet != m_vTria[nTAdj].nIdFacet) {
// calcolo l'angolo tra le facce ( 0 = allineate, > 0 convesse, < 0 concave)
+53 -12
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@@ -14,10 +14,11 @@
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "VolZmap.h"
#include "DistPointLine.h"
#include "GeoObjFactory.h"
#include "GdbGeo.h"
#include "NgeWriter.h"
#include "NgeReader.h"
#include "DistPointLine.h"
#include "GeoConst.h"
#include "/EgtDev/Include/EGkIntersLinePlane.h"
#include "/EgtDev/Include/EGkUiUnits.h"
@@ -34,7 +35,8 @@ GEOOBJ_REGISTER( VOL_ZMAP, NGE_V_ZMP, VolZmap) ;
//----------------------------------------------------------------------------
VolZmap::VolZmap(void)
: m_nStatus( TO_VERIFY), m_nTempProp{0,0}, m_dTempParam{0.0,0.0}, m_dStep( 10.0), m_nMapNum( 0), m_nShape( GENERIC), m_nVoxNumPerBlock( N_VOXBLOCK),
: m_nStatus( TO_VERIFY), m_nTempProp{0,0}, m_dTempParam{0.0,0.0}, m_bShowEdges( false),
m_dStep( 10.0), m_nMapNum( 0), m_nShape( GENERIC), m_nVoxNumPerBlock( N_VOXBLOCK),
m_nDexVoxRatio( 1), m_nNumBlock( 0), m_nConnectedCompoCount( 0), m_nCurrTool( -1),
m_dToolLinTol( LIN_TOL_STD), m_dToolAngTolDeg( ANG_TOL_APPROX_DEG)
{
@@ -60,8 +62,16 @@ bool
VolZmap::Clear( void)
{
m_nStatus = TO_VERIFY ;
m_nTempProp[0] = 0 ;
m_nTempProp[1] = 0 ;
m_dTempParam[0] = 0.0 ;
m_dTempParam[1] = 0.0 ;
m_bShowEdges = false ;
m_dStep = 10.0 ;
m_nMapNum = 0 ;
m_nShape = GENERIC ;
m_nVoxNumPerBlock = N_VOXBLOCK ;
m_nDexVoxRatio = 1 ;
m_nNumBlock = 0 ;
m_nConnectedCompoCount = 0 ;
m_MapFrame.Reset() ;
@@ -73,17 +83,12 @@ VolZmap::Clear( void)
m_dMaxZ[i] = 0 ;
m_Values[i].clear() ;
}
m_dStep = EPS_SMALL ;
m_nTempProp[0] = 0 ;
m_nTempProp[1] = 0 ;
m_dTempParam[0] = 0.0 ;
m_dTempParam[1] = 0.0 ;
m_vTool.resize( 1) ;
m_nCurrTool = 0 ;
m_dToolLinTol = LIN_TOL_STD ;
m_dToolAngTolDeg = ANG_TOL_APPROX_DEG ;
// imposto ricalcolo della grafica
m_OGrMgr.Reset() ;
// imposto ri-creazione della grafica
m_OGrMgr.Clear() ;
return true ;
}
@@ -150,6 +155,7 @@ VolZmap::CopyFrom( const VolZmap& vzmSrc)
m_nTempProp[1] = vzmSrc.m_nTempProp[1] ;
m_dTempParam[0] = vzmSrc.m_dTempParam[0] ;
m_dTempParam[1] = vzmSrc.m_dTempParam[1] ;
m_bShowEdges = vzmSrc.m_bShowEdges ;
// dimensiono membri legati ai blocchi
m_BlockToUpdate = vzmSrc.m_BlockToUpdate ;
@@ -175,7 +181,7 @@ VolZmap::CopyFrom( const VolZmap& vzmSrc)
bool
VolZmap::ResetGraphics( void)
{
m_OGrMgr.Reset() ;
m_OGrMgr.Clear() ;
for ( int nCount = 0 ; nCount < m_nNumBlock ; ++ nCount)
m_BlockToUpdate[nCount] = true ;
return true ;
@@ -318,6 +324,27 @@ VolZmap::Save( NgeWriter& ngeOut) const
return true ;
}
//----------------------------------------------------------------------------
bool
VolZmap::PreSave( GdbGeo& Wrapper) const
{
// salvo il flag di visualizzazione spigoli vivi anche in shading (default false)
if ( m_bShowEdges)
Wrapper.SetInfo( GDB_SI_SHOWEDGES, true) ;
return true ;
}
//----------------------------------------------------------------------------
bool
VolZmap::PostSave( GdbGeo& Wrapper) const
{
// elimino eventuali info aggiunte nella PreSave
Wrapper.RemoveInfo( GDB_SI_SHOWEDGES) ;
return true ;
}
//----------------------------------------------------------------------------
bool
VolZmap::Load( NgeReader& ngeIn)
@@ -430,6 +457,20 @@ VolZmap::Load( NgeReader& ngeIn)
return true ;
}
//----------------------------------------------------------------------------
bool
VolZmap::PostLoad( GdbGeo& Wrapper)
{
// recupero eventuale flag di visualizzazione spigoli vivi anche in shading
bool bVal ;
if ( Wrapper.GetInfo( GDB_SI_SHOWEDGES, bVal)) {
m_bShowEdges = bVal ;
Wrapper.RemoveInfo( GDB_SI_SHOWEDGES) ;
}
return true ;
}
//----------------------------------------------------------------------------
bool
VolZmap::GetLocalBBox( BBox3d& b3Loc, int nFlag) const
@@ -1620,12 +1661,12 @@ VolZmap::SetToModifyDexelBlocks( int nGrid, int nDex, int nInt)
bool
VolZmap::IsMapPartABox( int nMap, int nInfI, int nSupI, int nInfJ, int nSupJ, double& dMinZ, double& dMaxZ)
{
if ( ! m_bIsBox)
return true ;
dMinZ = m_dMaxZ[nMap] ;
dMaxZ = m_dMinZ[nMap] ;
for ( int i = nInfI ; i < nSupI ; ++ i) {
for ( int j = nInfJ ; j < nSupJ ; ++ j) {
if ( ! m_bIsBox)
return true ;
int n = j * m_nNx[nMap] + i ;
int nSize = int( m_Values[nMap][n].size()) ;
if ( nSize > 1)
+19 -15
View File
@@ -91,6 +91,11 @@ class VolZmap : public IVolZmap, public IGeoObjRW
int GetResolution( void) const override
{ return m_nDexVoxRatio ; }
bool ChangeResolution( int nDexVoxRatio) override ;
void SetShowEdges( bool bShow) override
{ m_bShowEdges = bShow ; // qui è necessario far ricreare la grafica
m_OGrMgr.Clear() ; }
bool GetShowEdges( void) const override
{ return m_bShowEdges ; }
bool SetToolTolerances( double dLinTol, double dAngTolDeg = 90) override ;
bool SetStdTool( const std::string& sToolName,
double dH, double dR, double dCornR, double dCutterH, int nFlag, bool bFirst) override ;
@@ -139,7 +144,10 @@ class VolZmap : public IVolZmap, public IGeoObjRW
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool PreSave( GdbGeo& Wrapper) const override ;
bool PostSave( GdbGeo& Wrapper) const override ;
bool Load( NgeReader& ngeIn) override ;
bool PostLoad( GdbGeo& Wrapper) override ;
public :
VolZmap( void) ;
@@ -192,22 +200,18 @@ class VolZmap : public IVolZmap, public IGeoObjRW
std::vector<BOOLVECTOR> vbFlipped ;
} ;
// Triangoli smooth
struct SmoothTriaStruct {
struct SmoothTriaStruct {
int i, j, k ;
TRIA3DEXVECTOR vTria ;
};
// Vettore di SharpTriaStruct con sharp feature
typedef std::vector<SharpTriaStruct> SharpTriHolder ;
// Vettore di SmoothTriaStruct con triangoli smooth
typedef std::vector<SmoothTriaStruct> SmoothTriHolder ;
// Vettore di SharpTriHolder con sharp feature: il primo indice individua il blocco, il secondo il voxel
typedef std::vector<SharpTriHolder> SharpTriaMatrix ;
// Vettore di SmoothTriHolder smooth: il primo indice individua il blocco, il secondo il voxel
typedef std::vector<SmoothTriHolder> SmoothTriaMatrix ;
} ;
// Matrice di SharpTriaStruct con sharp feature: il primo indice individua il blocco, il secondo il voxel
typedef std::vector<std::vector<SharpTriaStruct>> SharpTriaMatrix ;
// Matrice di SmoothTriaStruct con triangoli smooth: il primo indice individua il blocco, il secondo il voxel
typedef std::vector<std::vector<SmoothTriaStruct>> SmoothTriaMatrix ;
// Tavola hash di Voxel
typedef std::unordered_map <int, Voxel> VoxelContainer ;
typedef std::unordered_map<int, Voxel> VoxelContainer ;
// Unordered map per la coerenza topologica
typedef std::unordered_map <int, bool> InterVoxMatter ;
typedef std::unordered_map<int, bool> InterVoxMatter ;
private :
bool CopyFrom( const VolZmap& clSrc) ;
@@ -419,9 +423,10 @@ class VolZmap : public IVolZmap, public IGeoObjRW
Status m_nStatus ; // stato
int m_nTempProp[2] ; // vettore proprietà temporanee
double m_dTempParam[2] ; // vettore parametri temporanei
bool m_bShowEdges ; // flag di visualizzazione spigoli vivi
Frame3d m_MapFrame ; // riferimento intrinseco dello Zmap
double m_dStep ; // passo delle griglie
int m_nMapNum ; // numero di griglie ( 1 o 3)
Frame3d m_MapFrame ; // riferimento intrinseco dello Zmap
int m_nNx[N_MAPS] ; // dimensione di ciascuna griglia in X
int m_nNy[N_MAPS] ; // dimensione di ciascuna griglia in Y
int m_nDim[N_MAPS] ; // dimensione di ciascuna griglia ( X * Y)
@@ -439,7 +444,7 @@ class VolZmap : public IVolZmap, public IGeoObjRW
} ;
std::vector<std::vector<Data>> m_Values[N_MAPS] ; // dexel delle 3 griglie
int m_nShape ; // Forma : 0 generica, 1 box, 2 estrusione
int m_nShape ; // Forma : 0 generica, 1 box, 2 estrusione
int m_nVoxNumPerBlock ; // Numero di voxel per blocco
int m_nDexVoxRatio ; // Rapporto dexel voxel
@@ -465,7 +470,6 @@ class VolZmap : public IVolZmap, public IGeoObjRW
mutable std::vector<InterVoxMatter> m_SliceYZ ;
mutable std::mutex m_SliceMutex ;
mutable std::atomic<bool> m_bBreak ;
std::atomic<bool> m_bIsBox ;
int m_nCurrTool ;
+9 -13
View File
@@ -4673,23 +4673,19 @@ VolZmap::GetEdges( ICURVEPOVECTOR& vpCurve) const
PtrOwner<CurveComposite> pCrvCompo( CreateBasicCurveComposite()) ;
if ( IsNull( pCrvCompo))
return false ;
// recupero gli estremi dei segmenti, creo le linee e le inserisco nella composita
// recupero gli estremi dei segmenti e li inserisco nella composita
for ( int i = 0 ; i < int( vId.size()) ; ++ i) {
// creo un segmento di retta
// recupero indice e flag di inversione
int nInd = abs( vId[i]) - 1 ;
bool bInvert = ( vId[i] < 0) ;
PtrOwner<CurveLine> pLine( CreateBasicCurveLine()) ;
if ( IsNull( pLine) || ! pLine->Set( vBpt[nInd].first, vBpt[nInd].second))
continue ;
if ( bInvert)
pLine->Invert() ;
// lo accodo alla composita
if ( ! pCrvCompo->AddCurve( Release( pLine), true, 1.1 * dToler) &&
! AreSamePointApprox( ptNear, ( bInvert ? vBpt[nInd].first : vBpt[nInd].second)))
return false ;
// aggiorno il prossimo near
ptNear = ( bInvert ? vBpt[nInd].first : vBpt[nInd].second) ;
// se primo segmento, inserisco il punto iniziale
if ( i == 0)
pCrvCompo->AddPoint( ! bInvert ? vBpt[nInd].first : vBpt[nInd].second) ;
// aggiungo il punto finale
pCrvCompo->AddLine( ! bInvert ? vBpt[nInd].second : vBpt[nInd].first) ;
}
// aggiorno il prossimo near
pCrvCompo->GetEndPoint( ptNear) ;
// se lunghezza curva inferiore a 5 volte la tolleranza, la salto
double dCrvLen ;
if ( ! pCrvCompo->GetLength( dCrvLen) || dCrvLen < 5 * dToler)