DOVREBBE sistemare char x nome asse restituito da funzione spindle speed...
This commit is contained in:
Binary file not shown.
@@ -610,8 +610,8 @@ namespace MTC_Sim
|
||||
sb.AppendLine(string.Format("Asse {0}: PosAct:{1:N3}, ToGo:{2:N3}{3}", posAssi.p4.abs.name, (double)(posAssi.p4.abs.data) / Math.Pow(10, posAssi.p4.abs.dec), posAssi.p4.dist.name, (double)(posAssi.p4.dist.data) / Math.Pow(10, posAssi.p4.dist.dec), Environment.NewLine));
|
||||
sb.AppendLine(string.Format("Asse {0}: PosAct:{1:N3}, ToGo:{2:N3}{3}", posAssi.p5.abs.name, (double)(posAssi.p5.abs.data) / Math.Pow(10, posAssi.p5.abs.dec), posAssi.p5.dist.name, (double)(posAssi.p5.dist.data) / Math.Pow(10, posAssi.p5.dist.dec), Environment.NewLine));
|
||||
sb.AppendLine(string.Format("Asse {0}: PosAct:{1:N3}, ToGo:{2:N3}{3}", posAssi.p6.abs.name, (double)(posAssi.p6.abs.data) / Math.Pow(10, posAssi.p6.abs.dec), posAssi.p6.dist.name, (double)(posAssi.p6.dist.data) / Math.Pow(10, posAssi.p6.dist.dec), Environment.NewLine));
|
||||
sb.AppendLine(string.Format("{0} {1}", speedAssi.actf.name, speedAssi.actf.data));
|
||||
sb.AppendLine(string.Format("{0} {1}", speedAssi.acts.name, speedAssi.acts.data));
|
||||
sb.AppendLine(string.Format("{0} {1}", Convert.ToChar(speedAssi.actf.name), speedAssi.actf.data));
|
||||
sb.AppendLine(string.Format("{0} {1}", Convert.ToChar(speedAssi.acts.name), speedAssi.acts.data));
|
||||
parentForm.showMessage(sb.ToString());
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user