Update modalità rendermode x codice

This commit is contained in:
Samuele Locatelli
2025-03-14 09:18:21 +01:00
parent 3411cb15a4
commit 7d00b5f850
3 changed files with 5 additions and 5 deletions
@@ -20,7 +20,7 @@ namespace MP.MON.Client.Components
var pUpd = Task.Run(async () =>
{
await Task.Delay(1);
Console.WriteLine($"{DateTime.Now} | Elapsed Timer Footer");
//Console.WriteLine($"{DateTime.Now} | Elapsed Timer Footer");
await InvokeAsync(() => StateHasChanged());
});
pUpd.Wait();
@@ -75,7 +75,7 @@ namespace MP.MON.Client.Components
StateHasChanged();
Console.WriteLine($"Dimensioni schermo: {Width}x{Height}");
}
Console.WriteLine($"OnAfterRenderAsync completato");
//Console.WriteLine($"OnAfterRenderAsync completato");
}
protected override void OnInitialized()
@@ -12,7 +12,7 @@
@Body
</article>
<div class="fixed-bottom bottom-row px-2">
<CmpFooter @rendermode="InteractiveAuto"></CmpFooter>
<CmpFooter @rendermode="InteractiveWebAssembly"></CmpFooter>
</div>
</main>
</div>
+2 -2
View File
@@ -38,13 +38,13 @@ else
if (newDisplay)
{
<div class="col p-0">
<DetailViewMSE CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll"></DetailViewMSE>
<DetailViewMSE CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" @rendermode="InteractiveAuto"></DetailViewMSE>
</div>
}
else
{
<div class="col p-0">
<DetailMSE CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" cssOverlayOff="@cssOverlayOff"></DetailMSE>
<DetailMSE CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" cssOverlayOff="@cssOverlayOff" @rendermode="InteractiveAuto"></DetailMSE>
</div>
}
}