MON: forzato server ovunque x evitare check wasm

This commit is contained in:
Samuele Locatelli
2025-03-17 17:38:38 +01:00
parent ce0f963b9d
commit 6c73b51a88
2 changed files with 6 additions and 6 deletions
@@ -3,11 +3,11 @@
@if (useNewDisplay)
{
<DetailViewMSE CurrRecord="@currRecord" currTagConf="@currTagConf" currTagVal="@currTagVal" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" @rendermode="InteractiveAuto"></DetailViewMSE>
<DetailViewMSE CurrRecord="@currRecord" currTagConf="@currTagConf" currTagVal="@currTagVal" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" @rendermode="InteractiveServer"></DetailViewMSE>
}
else
{
<DetailMSE CurrRecord="@currRecord" currTagConf="@currTagConf" currTagVal="@currTagVal" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" cssOverlayOff="@cssOverlayOff" @rendermode="InteractiveAuto"></DetailMSE>
<DetailMSE CurrRecord="@currRecord" currTagConf="@currTagConf" currTagVal="@currTagVal" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" cssOverlayOff="@cssOverlayOff" @rendermode="InteractiveServer"></DetailMSE>
}
@code {
+4 -4
View File
@@ -12,7 +12,7 @@
{
<div class="row statusMap mx-1 my-1">
<div class="col-12">
<LoadingData @rendermode="InteractiveAuto"></LoadingData>
<LoadingData @rendermode="InteractiveServer"></LoadingData>
</div>
</div>
}
@@ -40,14 +40,14 @@ else
if (currMse != null)
{
<div class="col p-0">
@* <DetailMapSelector CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" cssOverlayOff="@cssOverlayOff" useNewDisplay="@newDisplay" @rendermode="InteractiveAuto"></DetailMapSelector> *@
@* <DetailMapSelector CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" cssOverlayOff="@cssOverlayOff" useNewDisplay="@newDisplay" @rendermode="InteractiveServer"></DetailMapSelector> *@
@if (newDisplay)
{
<DetailViewMSE CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" scrollText="true" @rendermode="InteractiveAuto"></DetailViewMSE>
<DetailViewMSE CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" scrollText="true" @rendermode="InteractiveServer"></DetailViewMSE>
}
else
{
<DetailMSE CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" cssOverlayOff="@cssOverlayOff" @rendermode="InteractiveAuto"></DetailMSE>
<DetailMSE CurrRecord="@currMse" currTagConf="@getIobTag(currMse.IdxMacchina)" currTagVal="@getTagVal(currMse.IdxMacchina)" doAnimate="@doAnimate" keepAliveMin="@keepAliveMin" showArt="@showArt" doBlink="@doBlink" maxChar4Scroll="@maxChar4Scroll" cssOverlayOff="@cssOverlayOff" @rendermode="InteractiveServer"></DetailMSE>
}
</div>
}