f8c998f6ff
- primo commit.
133 lines
4.6 KiB
C++
133 lines
4.6 KiB
C++
/*++
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Copyright (C) 2019 3MF Consortium
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Abstract:
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NMR_ModelReaderNode100_Colors.cpp implements the Model Reader Color Group Class.
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--*/
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#include "Model/Reader/v100/NMR_ModelReaderNode100_Tex2DGroup.h"
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#include "Model/Reader/v100/NMR_ModelReaderNode100_Tex2Coord.h"
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#include "Model/Classes/NMR_ModelConstants.h"
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#include "Model/Classes/NMR_ModelMeshObject.h"
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#include "Model/Classes/NMR_ModelResource.h"
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#include "Model/Classes/NMR_Model.h"
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#include "Common/NMR_StringUtils.h"
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#include "Common/NMR_Exception.h"
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#include "Common/NMR_Exception_Windows.h"
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namespace NMR {
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CModelReaderNode100_Tex2DGroup::CModelReaderNode100_Tex2DGroup(_In_ CModel * pModel, _In_ PModelWarnings pWarnings)
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: CModelReaderNode(pWarnings)
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{
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// Initialize variables
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m_nID = 0;
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m_nTextureID = 0;
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m_pModel = pModel;
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}
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void CModelReaderNode100_Tex2DGroup::parseXML(_In_ CXmlReader * pXMLReader)
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{
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// Parse name
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parseName(pXMLReader);
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// Parse attribute
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parseAttributes(pXMLReader);
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// Use parameter and assign to model Object
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if (m_nID == 0)
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throw CNMRException(NMR_ERROR_MISSINGMODELRESOURCEID);
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if (m_nTextureID == 0)
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throw CNMRException(NMR_ERROR_MISSINGMODELRESOURCEID);
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PPackageResourceID pID = m_pModel->findPackageResourceID(m_pModel->currentPath(), m_nTextureID);
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if (!pID)
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throw CNMRException(NMR_ERROR_INVALIDMODELRESOURCE);
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PModelTexture2DResource pTexture2D = m_pModel->findTexture2D(pID->getUniqueID());
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// Create Resource
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m_pTexture2DGroup = std::make_shared<CModelTexture2DGroupResource>(m_nID, m_pModel, pTexture2D);
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m_pModel->addResource(m_pTexture2DGroup);
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// Parse Content
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parseContent(pXMLReader);
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}
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void CModelReaderNode100_Tex2DGroup::OnAttribute(_In_z_ const nfChar * pAttributeName, _In_z_ const nfChar * pAttributeValue)
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{
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__NMRASSERT(pAttributeName);
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__NMRASSERT(pAttributeValue);
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if (strcmp(pAttributeName, XML_3MF_ATTRIBUTE_TEX2DGROUP_ID) == 0) {
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if (m_nID != 0)
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throw CNMRException(NMR_ERROR_DUPLICATERESOURCEID);
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// Convert to integer and make a input and range check!
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m_nID = fnStringToUint32(pAttributeValue);
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}
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else if (strcmp(pAttributeName, XML_3MF_ATTRIBUTE_TEX2DGROUP_TEXTUREID) == 0) {
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if (m_nTextureID != 0)
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throw CNMRException(NMR_ERROR_DUPLICATERESOURCEID);
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// Convert to integer and make a input and range check!
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ModelResourceID nID = fnStringToUint32(pAttributeValue);
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if (nID == 0)
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m_pWarnings->addException(CNMRException(NMR_ERROR_INVALIDMODELRESOURCE), mrwInvalidMandatoryValue);
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m_nTextureID = nID;
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}
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else
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m_pWarnings->addException(CNMRException(NMR_ERROR_NAMESPACE_INVALID_ATTRIBUTE), mrwInvalidOptionalValue);
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}
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void CModelReaderNode100_Tex2DGroup::OnNSChildElement(_In_z_ const nfChar * pChildName, _In_z_ const nfChar * pNameSpace, _In_ CXmlReader * pXMLReader)
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{
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if (strcmp(pNameSpace, XML_3MF_NAMESPACE_MATERIALSPEC) == 0) {
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if (strcmp(pChildName, XML_3MF_ELEMENT_TEX2COORD) == 0) {
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PModelReaderNode100_Tex2Coord pXMLNode = std::make_shared<CModelReaderNode100_Tex2Coord>(m_pModel, m_pWarnings);
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pXMLNode->parseXML(pXMLReader);
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ModelResourceIndex nTexCoordIndex = m_pTexture2DGroup->addUVCoordinate(pXMLNode->getUV());
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if (nTexCoordIndex > XML_3MF_MAXRESOURCEINDEX)
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throw CNMRException(NMR_ERROR_INVALIDINDEX);
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}
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else
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m_pWarnings->addException(CNMRException(NMR_ERROR_NAMESPACE_INVALID_ELEMENT), mrwInvalidOptionalValue);
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}
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}
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}
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