f8c998f6ff
- primo commit.
138 lines
5.0 KiB
C++
138 lines
5.0 KiB
C++
/*++
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Copyright (C) 2018 3MF Consortium
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Abstract:
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NMR_ModelReaderNode093_Resources.cpp implements the Model Reader Resources Node
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Class. A resources reader model node is a parser for the resources node of an
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XML Model Stream.
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--*/
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#include "Model/Reader/v093/NMR_ModelReaderNode093_Resources.h"
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#include "Model/Reader/v093/NMR_ModelReaderNode093_Object.h"
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#include "Model/Reader/v093/NMR_ModelReaderNode093_Color.h"
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#include "Model/Reader/v093/NMR_ModelReaderNode093_Material.h"
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#include "Model/Reader/v093/NMR_ModelReaderNode093_Texture.h"
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#include "Model/Reader/NMR_ModelReader_ColorMapping.h"
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#include "Model/Reader/NMR_ModelReader_TexCoordMapping.h"
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#include "Model/Classes/NMR_ModelConstants.h"
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#include "Model/Classes/NMR_ModelResource.h"
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#include "Model/Classes/NMR_ModelTexture2D.h"
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#include "Model/Classes/NMR_ModelBaseMaterials.h"
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#include "Model/Classes/NMR_Model.h"
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#include "Common/NMR_StringUtils.h"
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#include "Common/NMR_Exception.h"
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#include "Common/NMR_Exception_Windows.h"
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namespace NMR {
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CModelReaderNode093_Resources::CModelReaderNode093_Resources(_In_ CModel * pModel, _In_ PModelWarnings pWarnings)
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: CModelReaderNode(pWarnings)
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{
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__NMRASSERT(pModel);
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m_pModel = pModel;
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m_pColorMapping = std::make_shared<CModelReader_ColorMapping>();
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}
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void CModelReaderNode093_Resources::parseXML(_In_ CXmlReader * pXMLReader)
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{
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// Parse name
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parseName(pXMLReader);
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// Parse attribute
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parseAttributes(pXMLReader);
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// Parse Content
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parseContent(pXMLReader);
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}
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void CModelReaderNode093_Resources::OnAttribute(_In_z_ const nfChar * pAttributeName, _In_z_ const nfChar * pAttributeValue)
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{
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__NMRASSERT(pAttributeName);
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__NMRASSERT(pAttributeValue);
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}
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void CModelReaderNode093_Resources::OnNSChildElement(_In_z_ const nfChar * pChildName, _In_z_ const nfChar * pNameSpace, _In_ CXmlReader * pXMLReader)
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{
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__NMRASSERT(pChildName);
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__NMRASSERT(pXMLReader);
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__NMRASSERT(pNameSpace);
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if ((strcmp(pNameSpace, XML_3MF_NAMESPACE_CORESPEC093) == 0) || (strcmp(pNameSpace, "") == 0)) {
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if (strcmp(pChildName, XML_3MF_ELEMENT_OBJECT) == 0) {
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PModelReaderNode pXMLNode = std::make_shared<CModelReaderNode093_Object>(m_pModel, m_pColorMapping, m_pWarnings);
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pXMLNode->parseXML(pXMLReader);
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}
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else if (strcmp(pChildName, XML_3MF_ELEMENT_COLOR) == 0) {
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PModelReaderNode093_Color pXMLNode = std::make_shared<CModelReaderNode093_Color>(m_pWarnings);
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pXMLNode->parseXML(pXMLReader);
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ModelResourceID nResourceID = pXMLNode->retrieveID();
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ModelResourceID nTextureRefID = pXMLNode->retrieveTextureID();
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if (nTextureRefID > 0) {
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m_pColorMapping->registerTextureReference(nResourceID, nTextureRefID);
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}
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else {
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m_pColorMapping->registerColor(nResourceID, 0, pXMLNode->retrieveColor());
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}
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}
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else if (strcmp(pChildName, XML_3MF_ELEMENT_TEXTURE) == 0) {
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PModelReaderNode093_Texture pXMLNode = std::make_shared<CModelReaderNode093_Texture>(m_pModel, m_pWarnings);
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pXMLNode->parseXML(pXMLReader);
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}
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else if (strcmp(pChildName, XML_3MF_ELEMENT_MATERIAL) == 0) {
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PModelReaderNode093_Material pXMLNode = std::make_shared<CModelReaderNode093_Material>(m_pWarnings);
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pXMLNode->parseXML(pXMLReader);
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ModelResourceID nResourceID = pXMLNode->retrieveID();
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auto pMaterialResource = std::make_shared<CModelBaseMaterialResource>(nResourceID, m_pModel);
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m_pModel->addResource(pMaterialResource);
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nfColor cColor;
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if (!m_pColorMapping->findColor(pXMLNode->retrieveColorID(), 0, cColor)) {
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cColor = 0xffffffff;
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}
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ModelResourceIndex nMaterialIndex;
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nMaterialIndex = pMaterialResource->addBaseMaterial(pXMLNode->retrieveName(), cColor);
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m_pColorMapping->registerMaterialReference(pXMLNode->retrieveID(), nMaterialIndex);
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}
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else
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m_pWarnings->addException(CNMRException(NMR_ERROR_NAMESPACE_INVALID_ELEMENT), mrwInvalidOptionalValue);
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}
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}
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}
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