DataWindow :

- pezzi con dimensioni variabili ( prima versione).
This commit is contained in:
SaraP
2026-01-29 12:25:25 +01:00
parent b8b10497a7
commit d8d34552e9
5 changed files with 1045 additions and 896 deletions
+157 -154
View File
@@ -47,12 +47,14 @@ local SashJointType = WIN_JNT.FULL_V
local vFrameJoints = { FrameJointType, FrameJointType, FrameJointType, FrameJointType}
local vSashJoints = { SashJointType, SashJointType, SashJointType, SashJointType}
local dFrameDim = 78
local dSashDim = 78
local vFrameDims = { dFrameDim, dFrameDim, dFrameDim, dFrameDim}
local vSashDims = { dSashDim, dSashDim, dSashDim, dSashDim}
local sProfilePath = 'C:\\EgtData\\EgtWindowMaker\\Profiles\\Profilo78.nge'
-- local sProfilePath = 'C:\\EgtData\\EgtWindowMaker\\Profiles\\CambioProfilo.nge'
-- local sProfilePath = 'C:\\EgtData\\EgtWindowMaker\\Profiles\\ProfiloSaomad.nge'
-- local sProfilePath = 'C:\\EgtData\\EgtWindowMaker\\Profiles\\AlzanteScorrevole.nge'
------------------------------------------- ************** -------------------------------------------
@@ -65,15 +67,15 @@ WinCreate.ImportProfile( sProfilePath)
-- creo telaio
local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { WindowWidth, WindowHeight})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER_SIDE, vFrameJoints, { WindowWidth, WindowHeight, WindowHeight + 800})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER_SIDE, vFrameJoints, { WindowWidth, WindowHeight + 500, WindowHeight})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.ROUND_ARC, vFrameJoints, WindowWidth, WindowHeight)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.SEGMENTAL_ARC, { FrameJointType, FrameJointType, FrameJointType, FrameJointType}, { 1500, 1800, 2200})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER, { FrameJointType, FrameJointType, FrameJointType, FrameJointType, FrameJointType}, { WindowWidth, WindowHeight, WindowHeight + 500})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.POINTED_ARC, { FrameJointType, FrameJointType, FrameJointType, FrameJointType, FrameJointType}, { 1500, 1500, 2400})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.TRG, { FrameJointType, FrameJointType, FrameJointType}, { 1500, 1500, 500})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.THREE_CENTER_ARC, { FrameJointType, FrameJointType, WIN_JNT.ANGLED, WIN_JNT.ANGLED, WIN_JNT.ANGLED, WIN_JNT.ANGLED}, { 1500, 1500, 1800, 200})
local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, { WindowWidth, WindowHeight}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER_SIDE, { WindowWidth, WindowHeight, WindowHeight + 800}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER_SIDE, { WindowWidth, WindowHeight + 500, WindowHeight}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.ROUND_ARC, { WindowWidth, WindowHeight}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.SEGMENTAL_ARC, { 1500, 1800, 2200}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER, { WindowWidth, WindowHeight, WindowHeight + 500}, vFrameJoints, { dFrameDim, dFrameDim, dFrameDim, dFrameDim, dFrameDim})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.POINTED_ARC, { 1500, 1500, 2400}, vFrameJoints, { dFrameDim, dFrameDim, dFrameDim, dFrameDim, dFrameDim})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.TRG, { 1500, 1500, 500}, { FrameJointType, FrameJointType, FrameJointType}, { dFrameDim, dFrameDim, dFrameDim})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.THREE_CENTER_ARC, { 1500, 1500, 1800, 200}, vFrameJoints, { dFrameDim, dFrameDim, dFrameDim, dFrameDim, dFrameDim, dFrameDim})
@@ -81,7 +83,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE}, { 150, 300, 150, 300},
-- { WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE}, { 500, 600, 850}, false)
-- WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 15}, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 30}, false)
-- WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 25}, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 50, 30}, false)
-- WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL}, { 1, 4, 1, 2, 1},
-- { WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL}, { 1, 2, 1, 2, 1}, false)
-- WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.ABSOLUTE}, { 2, 1, 200},
@@ -91,41 +93,41 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
------------------------ Cambi profilo ------------------------
-- vetro / anta
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 120})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- local nSashId = WinCreate.AddSash( vAreas[2], vSashJoints, WIN_OPENING_TYPES.TILTTURN_RIGHT)
-- local nSashId = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_RIGHT)
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
-- vetro / anta in orizzontale
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSashId = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 120})
-- local nSashId = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
-- anta / vetro
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSashId = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local nSashId = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
-- vetro / anta / vetro
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333}, { 90, 120})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- local nSashId = WinCreate.AddSash( vAreas[2], vSashJoints)
-- local nSashId = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[3], WIN_FILLTYPES.GLASS)
-- vetro / anta / anta
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- local nSashId1 = WinCreate.AddSash( vAreas[2], vSashJoints)
-- local nSashId2 = WinCreate.AddSash( vAreas[3], vSashJoints)
-- local nSashId1 = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims)
-- local nSashId2 = WinCreate.AddSash( vAreas[3], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSashId1, WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( nSashId2, WIN_FILLTYPES.GLASS)
-- anta battente / anta ricevente / vetro
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 66})
-- local vSashes = WinCreate.AddSashGroup( vAreas[1], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 66}, { 90})
-- local vSashes = WinCreate.AddSashGroup( vAreas[1], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes[2], WIN_FILLTYPES.GLASS)
@@ -143,45 +145,45 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddFill( nSashId2, WIN_FILLTYPES.GLASS)
-- vetro / anta / vetro / anta (2)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 25, 25, 25})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 25, 25, 25}, { 90, 120, 90})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- local nSashId1 = WinCreate.AddSash( vAreas[2], vSashJoints)
-- local nSashId1 = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSashId1, WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[3], WIN_FILLTYPES.GLASS)
-- local nSashId2 = WinCreate.AddSash( vAreas[4], vSashJoints)
-- local nSashId2 = WinCreate.AddSash( vAreas[4], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSashId2, WIN_FILLTYPES.GLASS)
-- vetro / vetro / anta / anta
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 25, 25, 25})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 25, 25, 25}, { 90, 90, 90})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
-- local nSashId1 = WinCreate.AddSash( vAreas[3], vSashJoints)
-- local nSashId1 = WinCreate.AddSash( vAreas[3], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSashId1, WIN_FILLTYPES.GLASS)
-- local nSashId2 = WinCreate.AddSash( vAreas[4], vSashJoints)
-- local nSashId2 = WinCreate.AddSash( vAreas[4], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSashId2, WIN_FILLTYPES.GLASS)
-- anta / vetro con split
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSashId = WinCreate.AddSash( vAreas[1], vSashJoints)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 90})
-- local nSashId = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
-- local vAreas2 = WinCreate.AddSplits( vAreas[2], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas2 = WinCreate.AddSplits( vAreas[2], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 60})
-- WinCreate.AddFill( vAreas2[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas2[2], WIN_FILLTYPES.GLASS)
-- anta con split / vetro
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSashId = WinCreate.AddSash( vAreas[1], vSashJoints)
-- local vAreasSash = WinCreate.AddSplits( nSashId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 90})
-- local nSashId = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims)
-- local vAreasSash = WinCreate.AddSplits( nSashId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 80})
-- WinCreate.AddFill( vAreasSash[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreasSash[2], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
-- ante ( divise da split orizzontale) / vetro
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas2 = WinCreate.AddSplits( vAreas[1], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 30})
-- local nSashId1 = WinCreate.AddSash( vAreas2[1], vSashJoints)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 90})
-- local vAreas2 = WinCreate.AddSplits( vAreas[1], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 30}, { 95})
-- local nSashId1 = WinCreate.AddSash( vAreas2[1], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSashId1, WIN_FILLTYPES.GLASS)
-- local nSashId2 = WinCreate.AddSash( vAreas2[2], vSashJoints)
-- local nSashId2 = WinCreate.AddSash( vAreas2[2], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSashId2, WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
@@ -189,45 +191,48 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
------------------------ Alzante Scorrevole ------------------------
-- vFrameDims = { 55, 55, 55, 55}
-- vSashDims = { 135, 80, 80, 80}
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, { WindowWidth, WindowHeight}, vFrameJoints, vFrameDims)
-- WinCreate.AddThreshold( nFrameId, 'Threshold')
-- anta mobile a sx
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_FIXED},
-- { WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.FIXED})
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims},
-- { WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_FIXED}, { WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.FIXED})
-- WinCreate.AddFill( vSash[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSash[2], WIN_FILLTYPES.GLASS)
-- local nSashGrpId = EgtGetParent( vSash[1])
-- WinCreate.AddHardware( nSashGrpId, '000592', 'Sx')
-- anta mobile a dx
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.SLIDE_FIXED, WIN_SASHTYPES.SLIDE_MOVABLE},
-- { WIN_OPENING_TYPES.FIXED, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT})
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims},
-- { WIN_SASHTYPES.SLIDE_FIXED, WIN_SASHTYPES.SLIDE_MOVABLE}, { WIN_OPENING_TYPES.FIXED, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT})
-- WinCreate.AddFill( vSash[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSash[2], WIN_FILLTYPES.GLASS)
-- local nSashGrpId = EgtGetParent( vSash[1])
-- WinCreate.AddHardware( nSashGrpId, '000592', 'Dx')
-- 2 ante mobili, sx davanti
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE_BACK},
-- { WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT})
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims},
-- { WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE_BACK}, { WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT})
-- WinCreate.AddFill( vSash[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSash[2], WIN_FILLTYPES.GLASS)
-- local nSashGrpId = EgtGetParent( vSash[1])
-- WinCreate.AddHardware( nSashGrpId, '000593', 'Sx')
-- 2 ante mobili, dx davanti
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.SLIDE_MOVABLE_BACK, WIN_SASHTYPES.SLIDE_MOVABLE},
-- { WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT})
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims},
-- { WIN_SASHTYPES.SLIDE_MOVABLE_BACK, WIN_SASHTYPES.SLIDE_MOVABLE}, { WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT})
-- WinCreate.AddFill( vSash[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSash[2], WIN_FILLTYPES.GLASS)
-- local nSashGrpId = EgtGetParent( vSash[1])
-- WinCreate.AddHardware( nSashGrpId, '000593', 'Dx')
-- 4 ante, le centrali sono mobili
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { 4500, 2100})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, { 4500, 2100}, vFrameJoints, vFrameDims)
-- -- WinCreate.AddThreshold( nFrameId, 'Threshold')
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 25, 25, 25},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.SLIDE_FIXED, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_FIXED},
-- { WIN_OPENING_TYPES.FIXED, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT, WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.FIXED})
-- WinCreate.AddFill( vSash[1], WIN_FILLTYPES.GLASS)
@@ -238,10 +243,10 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddHardware( nSashGrpId, '000594', 'Dx')
-- 4 ante mobili
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { 4500, 2100})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, { 4500, 2100}, vFrameJoints, vFrameDims)
-- -- WinCreate.AddThreshold( nFrameId, 'Threshold')
-- local vSash = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 25, 25, 25},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.SLIDE_MOVABLE_BACK, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE, WIN_SASHTYPES.SLIDE_MOVABLE_BACK},
-- { WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT, WIN_OPENING_TYPES.COPLANARSLIDE_RIGHT, WIN_OPENING_TYPES.COPLANARSLIDE_LEFT})
-- WinCreate.AddFill( vSash[1], WIN_FILLTYPES.GLASS)
@@ -256,21 +261,21 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
------------------------ Finestre vetro fisso ------------------------
-- standard
-- WinCreate.AddBottomRail( nFrameId, 2)
-- WinCreate.AddBottomRail( nFrameId, 2, { 90, 78})
-- WinCreate.AddFill( nFrameId, WIN_FILLTYPES.GLASS)
-- divisione orizzontale / verticale
-- WinCreate.AddBottomRail( nFrameId, 2)
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 70})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 70})
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 70}, { 60})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 70}, { 60})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
-- divisione verticale ed orizzontale (1)
-- WinCreate.AddBottomRail( nFrameId, 1)
-- local vAreas1 = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas2 = WinCreate.AddSplits( vAreas1[1], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas3 = WinCreate.AddSplits( vAreas1[2], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- WinCreate.AddBottomRail( nFrameId, 1, { 60})
-- local vAreas1 = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 100})
-- local vAreas2 = WinCreate.AddSplits( vAreas1[1], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 60})
-- local vAreas3 = WinCreate.AddSplits( vAreas1[2], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 60})
-- WinCreate.AddFill( vAreas2[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas2[2], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas3[1], WIN_FILLTYPES.GLASS)
@@ -278,7 +283,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- divisione verticale ed orizzontale (2)
-- WinCreate.AddBottomRail( nFrameId, 1)
-- local vAreas = WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { WIN_MEASURE.PERCENTAGE}, { 50}, true)
-- local vAreas = WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { WIN_MEASURE.PERCENTAGE}, { 50}, true, { 100, 60, 60})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[3], WIN_FILLTYPES.GLASS)
@@ -289,23 +294,23 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
------------------------ Finestre con anta singola ------------------------
-- standard
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddBottomRail( nSashId, 2)
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddBottomRail( nSashId, 2, { 90, 60})
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
-- divisione orizzontale / verticale
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddBottomRail( nSashId, 1)
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddBottomRail( nSashId, 1, { 100})
-- -- local vAreas = WinCreate.AddSplits( nSashId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas = WinCreate.AddSplits( nSashId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- WinCreate.AddFill( vAreas[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas[2], WIN_FILLTYPES.GLASS)
-- divisione verticale e orizzontale
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreas1 = WinCreate.AddSplits( nSashId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas2 = WinCreate.AddSplits( vAreas1[1], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas3 = WinCreate.AddSplits( vAreas1[2], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreas1 = WinCreate.AddSplits( nSashId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 100})
-- local vAreas2 = WinCreate.AddSplits( vAreas1[1], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 60})
-- local vAreas3 = WinCreate.AddSplits( vAreas1[2], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 60})
-- WinCreate.AddFill( vAreas2[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas2[2], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreas3[1], WIN_FILLTYPES.GLASS)
@@ -316,70 +321,70 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
------------------------ Finestre con più ante singole ------------------------
-- due ante divisione verticale
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 120})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, WIN_OPENING_TYPES.TILTTURN_RIGHT)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_RIGHT)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- due ante divisione orizzontale
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTONLY_TOP)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 120})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTONLY_TOP)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, WIN_OPENING_TYPES.TILTONLY_TOP)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTONLY_TOP)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- tre ante
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE}, { WindowWidth / 3, WindowWidth / 3})
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL}, { 1, 1, 1})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints)
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.ABSOLUTE, WIN_MEASURE.ABSOLUTE}, { WindowWidth / 3, WindowWidth / 3}, { 95, 95})
-- -- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL}, { 1, 1, 1}, { 95, 95})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333}, { 95, 95})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- local nSash3Id = WinCreate.AddSash( vAreas[3], vSashJoints)
-- local nSash3Id = WinCreate.AddSash( vAreas[3], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
-- tre ante una sopra e due sotto
-- local vAreas1 = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas2 = WinCreate.AddSplits( vAreas1[2], WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSash1Id = WinCreate.AddSash( vAreas1[1], vSashJoints, WIN_OPENING_TYPES.FIXED)
-- local vAreas1 = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 115})
-- local vAreas2 = WinCreate.AddSplits( vAreas1[2], WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 95})
-- local nSash1Id = WinCreate.AddSash( vAreas1[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.FIXED)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- local nSash2Id = WinCreate.AddSash( vAreas2[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local nSash2Id = WinCreate.AddSash( vAreas2[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- local nSash3Id = WinCreate.AddSash( vAreas2[2], vSashJoints, WIN_OPENING_TYPES.TILTTURN_RIGHT)
-- local nSash3Id = WinCreate.AddSash( vAreas2[2], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_RIGHT)
-- WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
-- sei ante (1)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local vAreas1 = WinCreate.AddSplits( vAreas[1], WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33})
-- local vAreas2 = WinCreate.AddSplits( vAreas[2], WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33})
-- local nSash1Id = WinCreate.AddSash( vAreas1[1], vSashJoints)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 105})
-- local vAreas1 = WinCreate.AddSplits( vAreas[1], WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333}, { 95, 95})
-- local vAreas2 = WinCreate.AddSplits( vAreas[2], WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333}, { 95, 95})
-- local nSash1Id = WinCreate.AddSash( vAreas1[1], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- local nSash2Id = WinCreate.AddSash( vAreas1[2], vSashJoints)
-- local nSash2Id = WinCreate.AddSash( vAreas1[2], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- local nSash3Id = WinCreate.AddSash( vAreas1[3], vSashJoints)
-- local nSash3Id = WinCreate.AddSash( vAreas1[3], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
-- local nSash4Id = WinCreate.AddSash( vAreas2[1], vSashJoints)
-- local nSash4Id = WinCreate.AddSash( vAreas2[1], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash4Id, WIN_FILLTYPES.GLASS)
-- local nSash5Id = WinCreate.AddSash( vAreas2[2], vSashJoints)
-- local nSash5Id = WinCreate.AddSash( vAreas2[2], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash5Id, WIN_FILLTYPES.GLASS)
-- local nSash6Id = WinCreate.AddSash( vAreas2[3], vSashJoints)
-- local nSash6Id = WinCreate.AddSash( vAreas2[3], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash6Id, WIN_FILLTYPES.GLASS)
-- sei ante (2)
-- local vAreas = WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { WIN_MEASURE.PERCENTAGE}, { 50}, false)
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints)
-- local vAreas = WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333}, { WIN_MEASURE.PERCENTAGE}, { 50}, false, { 120, 100, 85, 100, 85})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- local nSash3Id = WinCreate.AddSash( vAreas[3], vSashJoints)
-- local nSash3Id = WinCreate.AddSash( vAreas[3], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash3Id, WIN_FILLTYPES.GLASS)
-- local nSash4Id = WinCreate.AddSash( vAreas[4], vSashJoints)
-- local nSash4Id = WinCreate.AddSash( vAreas[4], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash4Id, WIN_FILLTYPES.GLASS)
-- local nSash5Id = WinCreate.AddSash( vAreas[5], vSashJoints)
-- local nSash5Id = WinCreate.AddSash( vAreas[5], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash5Id, WIN_FILLTYPES.GLASS)
-- local nSash6Id = WinCreate.AddSash( vAreas[6], vSashJoints)
-- local nSash6Id = WinCreate.AddSash( vAreas[6], vSashJoints, vSashDims)
-- WinCreate.AddFill( nSash6Id, WIN_FILLTYPES.GLASS)
@@ -387,13 +392,13 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
------------------------ Finestre con ante battenti e riceventi ------------------------
-- battente / ricevente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes[2], WIN_FILLTYPES.GLASS)
-- battente / ricevente / ricevente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333}, { vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.INACTIVE_OUT},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -401,7 +406,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddFill( vSashes[3], WIN_FILLTYPES.GLASS)
-- battente / battente / ricevente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33.333, 33.333}, { vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.ACTIVE_OUT, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -410,7 +415,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- battente / battente / ricevente / ricevente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL, WIN_MEASURE.PROPORTIONAL}, { 1, 1, 1, 1},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.ACTIVE_OUT, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.INACTIVE_OUT},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -423,64 +428,63 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
------------------------ Finestre con ante singole e ante battenti/riceventi ------------------------
-- tre ante : singola / ricevente / battente
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 33})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 33}, { 115})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- local vSashes = WinCreate.AddSashGroup( vAreas[2], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.INACTIVE, WIN_SASHTYPES.ACTIVE},
-- local vSashes = WinCreate.AddSashGroup( vAreas[2], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.INACTIVE, WIN_SASHTYPES.ACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes[2], WIN_FILLTYPES.GLASS)
-- tre ante ( singola / ricevente/ battente) con split nelle ante
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 33})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreasSash1 = WinCreate.AddSplits( nSash1Id, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.ABSOLUTE}, { WindowHeight * 3 / 5})
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 33}, { 95})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreasSash1 = WinCreate.AddSplits( nSash1Id, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.ABSOLUTE}, { WindowHeight * 3 / 5}, { 60})
-- WinCreate.AddFill( vAreasSash1[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreasSash1[2], WIN_FILLTYPES.GLASS)
-- local vSashes2 = WinCreate.AddSashGroup( vAreas[2], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.INACTIVE, WIN_SASHTYPES.ACTIVE},
-- local vSashes2 = WinCreate.AddSashGroup( vAreas[2], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.INACTIVE, WIN_SASHTYPES.ACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- local vAreasSash2 = WinCreate.AddSplits( vSashes2[1], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.ABSOLUTE}, { WindowHeight * 3 / 5})
-- local vAreasSash2 = WinCreate.AddSplits( vSashes2[1], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.ABSOLUTE}, { WindowHeight * 3 / 5}, { 60})
-- WinCreate.AddFill( vAreasSash2[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreasSash2[2], WIN_FILLTYPES.GLASS)
-- local vAreasSash3 = WinCreate.AddSplits( vSashes2[2], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.ABSOLUTE}, { WindowHeight * 3 / 5})
-- local vAreasSash3 = WinCreate.AddSplits( vSashes2[2], WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.ABSOLUTE}, { WindowHeight * 3 / 5}, { 60})
-- WinCreate.AddFill( vAreasSash3[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vAreasSash3[2], WIN_FILLTYPES.GLASS)
-- 3 ante : sopra battente / ricevente, sotto singola
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 70})
-- local nSash0Id = WinCreate.AddSash( vAreas[2], vSashJoints, WIN_OPENING_TYPES.FIXED)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 70}, { 105})
-- local nSash0Id = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims, WIN_OPENING_TYPES.FIXED)
-- WinCreate.AddFill( nSash0Id, WIN_FILLTYPES.GLASS)
-- local vSashes = WinCreate.AddSashGroup( vAreas[1], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- local vSashes = WinCreate.AddSashGroup( vAreas[1], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes[2], WIN_FILLTYPES.GLASS)
-- 4 ante : sopra anta singola e sotto singola ( con split) / battente / ricevente
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 30})
-- local vAreas1 = WinCreate.AddSplits( vAreas[2], WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 30})
-- local nSash0Id = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTONLY_TOP)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 30}, { 95})
-- local vAreas1 = WinCreate.AddSplits( vAreas[2], WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 30}, { 95})
-- local nSash0Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTONLY_TOP)
-- WinCreate.AddFill( nSash0Id, WIN_FILLTYPES.GLASS)
-- local nSash1Id = WinCreate.AddSash( vAreas1[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vSashAreas = WinCreate.AddSplits( nSash1Id, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 60})
-- local nSash1Id = WinCreate.AddSash( vAreas1[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vSashAreas = WinCreate.AddSplits( nSash1Id, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 60}, { 60})
-- WinCreate.AddFill( vSashAreas[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashAreas[2], WIN_FILLTYPES.GLASS)
-- local vSashes = WinCreate.AddSashGroup( vAreas1[2], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- local vSashes = WinCreate.AddSashGroup( vAreas1[2], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes[2], WIN_FILLTYPES.GLASS)
-- sei ante : divisione orizzontale e per ogni divisione anta singola / battente/ ricevente
-- local vAreas = WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 33}, { WIN_MEASURE.PERCENTAGE}, { 50}, false)
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreas = WinCreate.AddGridSplits( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 33}, { WIN_MEASURE.PERCENTAGE}, { 50}, false, { 115, 95, 95})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims,WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- local nSash2Id = WinCreate.AddSash( vAreas[3], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local nSash2Id = WinCreate.AddSash( vAreas[3], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- local vSashes1 = WinCreate.AddSashGroup( vAreas[2], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- local vSashes1 = WinCreate.AddSashGroup( vAreas[2], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes1[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes1[2], WIN_FILLTYPES.GLASS)
-- local vSashes2 = WinCreate.AddSashGroup( vAreas[4], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- local vSashes2 = WinCreate.AddSashGroup( vAreas[4], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes2[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes2[2], WIN_FILLTYPES.GLASS)
@@ -489,14 +493,14 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
------------------------ Ferramenta ------------------------
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, {1500, 2100})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.ROUND_ARC, vFrameJoints, {1500, 2100})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.SEGMENTAL_ARC, { FrameJointType, FrameJointType, FrameJointType, FrameJointType}, {1500, 1500, 1700})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER_SIDE, vFrameJoints, {1500, 1800 + 1200, 1800})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER, vFrameJoints, {1500, 1500, 1800})
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, { 1500, 2100}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.ROUND_ARC, { 1500, 2100}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.SEGMENTAL_ARC, { 1500, 1500, 1700}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER_SIDE, { 1500, 1800 + 1200, 1800}, vFrameJoints, vFrameDims)
-- local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.CHAMFER, { 1500, 1500, 1800}, vFrameJoints, vFrameDims)
-- anta singola
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
-- WinCreate.AddHardware( nSashId, '000558', 'Sx')
-- -- WinCreate.AddHardware( nSashId, '000545', 'Sx') -- aria 4, errato ma crea alcune lavorazioni in più
@@ -505,9 +509,9 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- -- WinCreate.AddHardware( nSashId, '000604', 'Sx') -- trapezio
-- 2 ante singole
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, WIN_OPENING_TYPES.TILTTURN_RIGHT)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 95})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_RIGHT)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- WinCreate.AddHardware( nSash1Id, '000558', 'Sx')
@@ -520,20 +524,20 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- -- WinCreate.AddHardware( nSash2Id, '000604', 'Dx')
-- 2 ante singole con apertura sul montante
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.VERTICAL, { WIN_MEASURE.PERCENTAGE}, { 50}, { 120})
-- local nSash1Id = WinCreate.AddSash( vAreas[1], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local nSash2Id = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( nSash2Id, WIN_FILLTYPES.GLASS)
-- WinCreate.AddHardware( nSash1Id, '000558', 'Sx')
-- WinCreate.AddHardware( nSash2Id, '000558', 'Sx')
-- 3 ante : sotto singola, sopra battente / ricevente
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 60})
-- local nSash1Id = WinCreate.AddSash( vAreas[2], vSashJoints, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- local vAreas = WinCreate.AddSplits( nFrameId, WIN_SPLITORIENTATION.HORIZONTAL, { WIN_MEASURE.PERCENTAGE}, { 60}, { 95})
-- local nSash1Id = WinCreate.AddSash( vAreas[2], vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTTURN_LEFT)
-- WinCreate.AddFill( nSash1Id, WIN_FILLTYPES.GLASS)
-- WinCreate.AddHardware( nSash1Id, '000558', 'Sx')
-- local vSashes = WinCreate.AddSashGroup( vAreas[1], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- local vSashes = WinCreate.AddSashGroup( vAreas[1], { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes[2], WIN_FILLTYPES.GLASS)
@@ -541,7 +545,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddHardware( nSashGrpId, '000559', 'Sx')
-- 2 ante : battente / ricevente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes[2], WIN_FILLTYPES.GLASS)
@@ -551,7 +555,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- -- WinCreate.AddHardware( nSashGrpId, '000599', 'Sx') -- arco ribassato
-- 2 ante : ricevente / battente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { WIN_SASHTYPES.INACTIVE, WIN_SASHTYPES.ACTIVE},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE}, { 50}, { vSashJoints, vSashJoints}, { vSashDims, vSashDims}, { WIN_SASHTYPES.INACTIVE, WIN_SASHTYPES.ACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
-- WinCreate.AddFill( vSashes[2], WIN_FILLTYPES.GLASS)
@@ -559,7 +563,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddHardware( nSashGrpId, '000559', 'Dx')
-- 3 ante : battente / battente / ricevente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.ACTIVE_OUT, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.INACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -569,7 +573,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddHardware( nSashGrpId, '000564', 'Sx')
-- 3 ante : ricevente / battente / battente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.INACTIVE, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.ACTIVE_OUT},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -579,7 +583,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddHardware( nSashGrpId, '000564', 'Dx')
-- 3 ante : battente / ricevente / ricevente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.ACTIVE, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.INACTIVE_OUT},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -589,7 +593,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddHardware( nSashGrpId, '000565', 'Sx')
-- 3 ante : ricevente / ricevente / battente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints},
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 33, 33}, { vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.INACTIVE_OUT, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.ACTIVE},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -600,7 +604,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- 4 ante : battente / battente / ricevente / ricevente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 25, 25, 25},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.ACTIVE_OUT, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.INACTIVE_OUT},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -612,7 +616,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- 4 ante : ricevente / ricevente / battente / battente
-- local vSashes = WinCreate.AddSashGroup( nFrameId, { WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE, WIN_MEASURE.PERCENTAGE}, { 25, 25, 25},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints},
-- { vSashJoints, vSashJoints, vSashJoints, vSashJoints}, { vSashDims, vSashDims, vSashDims, vSashDims},
-- { WIN_SASHTYPES.INACTIVE_OUT, WIN_SASHTYPES.INACTIVE_IN, WIN_SASHTYPES.ACTIVE_IN, WIN_SASHTYPES.ACTIVE_OUT},
-- { WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_LEFT, WIN_OPENING_TYPES.TURNONLY_RIGHT, WIN_OPENING_TYPES.TURNONLY_RIGHT})
-- WinCreate.AddFill( vSashes[1], WIN_FILLTYPES.GLASS)
@@ -623,7 +627,7 @@ local nFrameId = WinCreate.CreateFrame( WIN_FRAME_TYPES.RECT, vFrameJoints, { Wi
-- WinCreate.AddHardware( nSashGrpId, '000575', 'Dx')
-- vasistas
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, WIN_OPENING_TYPES.TILTONLY_TOP)
-- local nSashId = WinCreate.AddSash( nFrameId, vSashJoints, vSashDims, WIN_OPENING_TYPES.TILTONLY_TOP)
-- WinCreate.AddFill( nSashId, WIN_FILLTYPES.GLASS)
-- WinCreate.AddHardware( nSashId, '000573', 'Sx')
@@ -665,8 +669,7 @@ WinCalculate.CreatePartFromArea( nFrameId)
-- WinCalculate.CreateArcLogs( vParts[i], nLogsNbr, vSections, bAlign, dOverMatOut, dOverMatIn, dOverMatExt, dOverMatInt, bCutExtremities)
-- end
-- end
EgtZoom( SCE_ZM.ALL)
+2 -1
View File
@@ -176,6 +176,7 @@ WIN_TOP = 'Top'
WIN_LEFT = 'Left'
-- info varie su aree e curve
WIN_PART_DIM = 'PartDim'
WIN_SOU = 'SOU'
WIN_CHILD = 'CHILD'
WIN_COPY = 'COPY'
@@ -282,7 +283,7 @@ WIN_DELTA = 'Delta'
WIN_FILLOVERLAP = 'FillOverlap'
WIN_FILLDELTA = 'FillDelta'
WIN_GLASSTHICKNESS = 'GlassThickness'
WIN_RAILDELTA = 'RailDelta'
WIN_RAILOFFS = 'RailOffs'
-- per ferramenta
WIN_GAPDELTA = 'GapDelta'
WIN_GAPDELTAZ = 'GapDeltaZ'
File diff suppressed because it is too large Load Diff
+43 -109
View File
@@ -222,30 +222,27 @@ end
----------------------------------------------------------------------------------
-- funzione che crea il telaio a partire da una specifica geometria ( rettangolo, chamfer...)
function WinCreate.CreateFrame( nType, vJoints, vDimensions, nAreaNbr)
function WinCreate.CreateFrame( nType, vDimensions, vJoints, vPartsDim, nAreaNbr)
-- creo gruppo per telaio
local nAreaId = EgtGroup( GDB_ID.ROOT)
EgtSetName( nAreaId, WIN_AREA .. '(' .. WIN_FRAME .. ')')
EgtSetLevel( nAreaId, GDB_LV.SYSTEM)
-- imposto il tipo
-- imposto le info
EgtSetInfo( nAreaId, WIN_AREATYPE, WIN_AREATYPES.FRAME)
EgtSetInfo( nAreaId, WIN_FRAME_TYPE, nType)
EgtSetInfo( nAreaId, WIN_JOINTS, vJoints)
EgtSetInfo( nAreaId, WIN_PART_DIM, vPartsDim)
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
-- costruisco le curve di outline
local nOutlineLayerId = EgtGroup( nAreaId)
EgtSetName( nOutlineLayerId, WIN_AREAOUTLINE)
if not CreateFrameCurves( nOutlineLayerId, nType, vDimensions) then
return
end
EgtSetInfo( nAreaId, WIN_FRAME_TYPE, nType)
-- imposto tipo giunzioni
EgtSetInfo( nOutlineLayerId, WIN_JOINTS, vJoints)
end
-- numerazione
if nAreaNbr then
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
end
return nAreaId
end
@@ -253,58 +250,9 @@ end
----------------------------------------------------------------------------------
-------------------------------------- ANTA --------------------------------------
----------------------------------------------------------------------------------
-- funzione che identifica la forma dell'anta/gruppo di ante
local function IdentifySashShape( nAreaId, nOutlineLayerId)
local vOutlines = EgtGetAllInGroup( nOutlineLayerId)
local nCompoId = EgtCurveCompo( nOutlineLayerId, vOutlines, false)
-- verifico se trapezio
local bTrap, ptOrig, vtB1, vtE1, vtB2 = EgtCurveIsATrapezoid( nCompoId)
if bTrap then
-- verifico se rettangolo controllando se lati sono paralleli
local vtE2 = vtB1 + vtE1 - vtB2
if AreSameOrOppositeVectorApprox( vtE1, vtE2) then
EgtSetInfo( nAreaId, WIN_SASH_SHAPE, WIN_SASH_SHAPES.RECT)
else
EgtSetInfo( nAreaId, WIN_SASH_SHAPE, WIN_SASH_SHAPES.TRAP)
end
else
-- verifico se cerchio
local bCircle = EgtCurveIsACircle( nCompoId)
if bCircle then
EgtSetInfo( nAreaId, WIN_SASH_SHAPE, WIN_SASH_SHAPES.CIRCLE)
-- verifico se forma con arco
elseif #vOutlines == 4 and EgtGetType( vOutlines[3]) == GDB_TY.CRV_ARC then
local dAngCenter = EgtArcAngCenter( vOutlines[3])
if abs( dAngCenter - 180) < GEO.EPS_SMALL then
EgtSetInfo( nAreaId, WIN_SASH_SHAPE, WIN_SASH_SHAPES.ROUND_ARC)
else
if abs( EgtCurveLength( vOutlines[2]) - EgtCurveLength( vOutlines[4])) < GEO.EPS_SMALL then
EgtSetInfo( nAreaId, WIN_SASH_SHAPE, WIN_SASH_SHAPES.SEGMENTAL_ARC)
else
-- verifico se metà di arco a tutto sesto o ribassato
if AreSameVectorApprox( EgtEV( vOutlines[2]), EgtSV( vOutlines[3])) or AreSameVectorApprox( EgtEV( vOutlines[3]), EgtSV( vOutlines[4])) then
EgtSetInfo( nAreaId, WIN_SASH_SHAPE, WIN_SASH_SHAPES.SEMI_ROUND_ARC)
else
EgtSetInfo( nAreaId, WIN_SASH_SHAPE, WIN_SASH_SHAPES.SEMI_SEGMENTAL_ARC)
end
end
end
else
EgtSetInfo( nAreaId, WIN_SASH_SHAPE, WIN_SASH_SHAPES.GENERIC)
end
end
EgtErase( nCompoId)
end
----------------------------------------------------------------------------------
-- funzione che aggiunge una singola anta
function WinCreate.AddSash( nParentAreaId, vJoints, nOpeningType, nAreaNbr)
function WinCreate.AddSash( nParentAreaId, vJoints, vPartsDim, nOpeningType, nAreaNbr)
-- se già presente area errore
if EgtGetFirstNameInGroup( nParentAreaId, WIN_AREA .. '*') then
@@ -314,27 +262,22 @@ function WinCreate.AddSash( nParentAreaId, vJoints, nOpeningType, nAreaNbr)
-- creo nuova area
local nAreaId = EgtGroup( nParentAreaId)
EgtSetName( nAreaId, WIN_AREA .. '(' .. WIN_SASH .. ')')
-- imposto il tipo
-- imposto le info
EgtSetInfo( nAreaId, WIN_AREATYPE, WIN_AREATYPES.SASH)
-- copio outline dall'area parent
local nOutlineLayerId = CopyParentOutline( nAreaId, nParentAreaId)
IdentifySashShape( nAreaId, nOutlineLayerId)
EgtSetInfo( nOutlineLayerId, WIN_JOINTS, vJoints)
-- imposto apertura se presente
if nOpeningType then
EgtSetInfo( nAreaId, WIN_OPENING_TYPE, nOpeningType)
end
-- numerazione
if nAreaNbr then
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
EgtSetInfo( nAreaId, WIN_SASH_NBR, 1)
end
EgtSetInfo( nAreaId, WIN_JOINTS, vJoints)
EgtSetInfo( nAreaId, WIN_PART_DIM, vPartsDim)
EgtSetInfo( nAreaId, WIN_OPENING_TYPE, nOpeningType)
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
EgtSetInfo( nAreaId, WIN_SASH_NBR, 1)
-- copio outline dall'area parent
CopyParentOutline( nAreaId, nParentAreaId)
return nAreaId
end
----------------------------------------------------------------------------------
-- funzione che aggiunge un gruppo di ante
function WinCreate.AddSashGroup( nParentAreaId, vMeasureTypes, vDimensions, vJoints, vSashTypes, vOpeningTypes, nAreaNbr, vSashNbrs)
function WinCreate.AddSashGroup( nParentAreaId, vMeasureTypes, vDimensions, vJoints, vPartsDim, vSashTypes, vOpeningTypes, nAreaNbr, vSashNbrs)
-- se già presente sottoarea errore
if EgtGetFirstNameInGroup( nParentAreaId, WIN_AREA .. '*') then
@@ -342,25 +285,20 @@ function WinCreate.AddSashGroup( nParentAreaId, vMeasureTypes, vDimensions, vJoi
end
-- creo gli split di tipo french
local vAreas = WinCreate.AddSplits( nParentAreaId, WIN_SPLITORIENTATION.VERTICAL, vMeasureTypes, vDimensions, true, nAreaNbr)
-- identifico la forma del gruppo di ante
local nAreaSplit = EgtGetParent( vAreas[1])
local nOutlineLayerId = EgtGetFirstNameInGroup( nAreaSplit, WIN_AREAOUTLINE)
IdentifySashShape( nAreaSplit, nOutlineLayerId)
local vAreas = WinCreate.AddSplits( nParentAreaId, WIN_SPLITORIENTATION.VERTICAL, vMeasureTypes, vDimensions, {}, true, nAreaNbr)
-- trasformo le aree risultanti ( che sono null) nelle aree dell'anta settando le info opportune
for i = 1, #vAreas do
EgtSetName( vAreas[i], EgtGetName( vAreas[i]) .. '(' .. WIN_SASH .. ')')
EgtSetInfo( vAreas[i], WIN_AREATYPE, WIN_AREATYPES.SASH)
local nOutlineLayId = EgtGetFirstNameInGroup( vAreas[i], WIN_AREAOUTLINE)
EgtSetInfo( nOutlineLayId, WIN_JOINTS, vJoints[i])
EgtSetInfo( vAreas[i], WIN_JOINTS, vJoints[i])
EgtSetInfo( vAreas[i], WIN_PART_DIM, vPartsDim[i])
EgtSetInfo( vAreas[i], WIN_SASHTYPE, vSashTypes[i])
EgtSetInfo( vAreas[i], WIN_OPENING_TYPE, vOpeningTypes[i])
if vSashNbrs then
EgtSetInfo( vAreas[i], WIN_SASH_NBR, vSashNbrs[i])
end
end
return vAreas
end
@@ -379,15 +317,12 @@ function WinCreate.AddFill( nParentAreaId, nFillType, nAreaNbr)
local nAreaId = EgtGroup( nParentAreaId)
EgtSetName( nAreaId, WIN_AREA .. '(' .. WIN_FILL .. ')')
-- setto le info
EgtSetInfo( nAreaId, WIN_AREATYPE, WIN_AREATYPES.FILL)
EgtSetInfo( nAreaId, WIN_FILLTYPE, nFillType)
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
-- copio outline dall'area parent
CopyParentOutline( nAreaId, nParentAreaId)
-- imposto tipo di fill
EgtSetInfo( nAreaId, WIN_FILLTYPE, nFillType)
-- numerazione
if nAreaNbr then
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
end
return nAreaId
end
@@ -651,7 +586,7 @@ end
----------------------------------------------------------------------------------
-- funzione che crea tagli split multipli
function WinCreate.AddSplits( nParentAreaId, nSplitType, vMeasureTypes, vValues, bFrench, nAreaNbr)
function WinCreate.AddSplits( nParentAreaId, nSplitType, vMeasureTypes, vValues, vPartsDim, bFrench, nAreaNbr)
-- se area ha già sottoarea errore
if EgtGetFirstNameInGroup( nParentAreaId, WIN_AREA .. '*') then
@@ -663,15 +598,18 @@ function WinCreate.AddSplits( nParentAreaId, nSplitType, vMeasureTypes, vValues,
-- creo area di split
local nAreaId = EgtGroup( nParentAreaId)
EgtSetInfo( nAreaId, WIN_AREATYPE, WIN_AREATYPES.SPLIT)
EgtSetName( nAreaId, WIN_AREA .. '(' .. WIN_SPLIT .. ')')
if nAreaNbr then
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
end
-- setto le info
EgtSetInfo( nAreaId, WIN_AREATYPE, WIN_AREATYPES.SPLIT)
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
EgtSetInfo( nAreaId, WIN_SPLIT_DIR, nSplitType)
EgtSetInfo( nAreaId, WIN_MEASURE_TYPE, vMeasureTypes)
EgtSetInfo( nAreaId, WIN_MEASURE_VALUE, vValues)
EgtSetInfo( nAreaId, WIN_SPLIT_REF_DIM, EgtIf( nSplitType == WIN_SPLITORIENTATION.VERTICAL, b3OutlineLayer:getDimX(), b3OutlineLayer:getDimY()))
EgtSetInfo( nAreaId, WIN_PART_DIM, vPartsDim)
-- copio il contorno dall'area parent
CopyParentOutline( nAreaId, nParentAreaId)
-- creo layer per split
local nSplitLayerId = EgtGroup( nAreaId)
@@ -680,19 +618,14 @@ function WinCreate.AddSplits( nParentAreaId, nSplitType, vMeasureTypes, vValues,
if bFrench then
EgtSetInfo( nSplitLayerId, WIN_SPLITTYPE, WIN_SPLITTYPES.FRENCH)
end
-- creo le curve di split
local vSplitCurves = CalcSplitCurves( nSplitLayerId, b3OutlineLayer, b3OutlineLayer, nSplitType, vMeasureTypes, vValues)
-- se non ci sono curve valide cancello tutto ed esco
if #vSplitCurves == 0 then
-- se non ci sono curve valide cancello tutto ed esco
EgtErase( nAreaId)
return
end
-- copio il contorno dall'area parent e setto opportune corrispondenze sou/child
local nOutlineLayerId = CopyParentOutline( nAreaId, nParentAreaId)
-- creo le aree generate dagli split
local vAreas = CreateAreasFromSplits( nAreaId, vSplitCurves)
return vAreas
@@ -700,7 +633,7 @@ end
----------------------------------------------------------------------------------
-- funzione che crea tagli split grid
function WinCreate.AddGridSplits( nParentAreaId, vVertMeasureTypes, vVertValues, vHorizMeasureTypes, vHorizValues, bStartVertical, nAreaNbr)
function WinCreate.AddGridSplits( nParentAreaId, vVertMeasureTypes, vVertValues, vHorizMeasureTypes, vHorizValues, bStartVertical, vPartsDim, nAreaNbr)
local AreaResult = {}
@@ -711,13 +644,13 @@ function WinCreate.AddGridSplits( nParentAreaId, vVertMeasureTypes, vVertValues,
-- creo area di split
local nAreaId = EgtGroup( nParentAreaId)
EgtSetInfo( nAreaId, WIN_AREATYPE, WIN_AREATYPES.SPLIT)
EgtSetName( nAreaId, WIN_AREA .. '(' .. WIN_SPLIT .. ')')
if nAreaNbr then
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
end
-- setto info
EgtSetInfo( nAreaId, WIN_AREATYPE, WIN_AREATYPES.SPLIT)
EgtSetInfo( nAreaId, WIN_AREA_NBR, nAreaNbr)
EgtSetInfo( nAreaId, WIN_GRID_SPLIT, true)
EgtSetInfo( nAreaId, WIN_PART_DIM, vPartsDim)
-- copio il contorno dall'area parent e setto opportune corrispondenze sou/child
local nOutlineLayerId = CopyParentOutline( nAreaId, nParentAreaId)
local b3OutlineLayer = EgtGetBBox( nOutlineLayerId, GDB_BB.STANDARD)
@@ -799,10 +732,11 @@ end
---------------------------------- BOTTOMRAIL ------------------------------------
----------------------------------------------------------------------------------
-- funzione che aggiunge uno zoccolo
function WinCreate.AddBottomRail( nAreaId, nNbr)
function WinCreate.AddBottomRail( nAreaId, nNbr, vDim)
local nAreaType = EgtGetInfo( nAreaId, WIN_AREATYPE, 'i')
if nAreaType == WIN_AREATYPES.FRAME or nAreaType == WIN_AREATYPES.SASH then
EgtSetInfo( nAreaId, WIN_BOTTOMRAIL, nNbr)
EgtSetInfo( nAreaId, WIN_BOTTOMRAIL .. WIN_PART_DIM, vDim)
end
end
+20 -13
View File
@@ -37,6 +37,16 @@ local function GetJoints( tJoints)
return vJoints
end
---------------------------------------------------------------------
local function GetDimensions( tDimensions)
local vDims = {}
for i = 1, #tDimensions do
local nIndex = tDimensions[i][JWD_INDEX]
vDims[nIndex] = tDimensions[i][JWD_VALUE]
end
return vDims
end
---------------------------------------------------------------------
local function GetFrameShape( sShape)
@@ -181,15 +191,10 @@ local function ConvertTableToGeometry( AreaTable, nParentId)
-- recupero i dati del telaio ( forma, giunzioni, dimensioni)
local nType = GetFrameShape( AreaTable[JWD_FRAME_SHAPE])
local vJoints = GetJoints( AreaTable[JWD_JOINTS])
local vDim = {}
local tDimensions = AreaTable[JWD_DIMENSION_LIST]
for i = 1, #tDimensions do
local nIndex = tDimensions[i][JWD_INDEX]
vDim[nIndex] = tDimensions[i][JWD_VALUE]
end
local vDim = GetDimensions( AreaTable[JWD_DIMENSION_LIST])
-- creo il telaio
local nAreaId = WinCreate.CreateFrame( nType, vJoints, vDim, nAreaNbr)
local nAreaId = WinCreate.CreateFrame( nType, vDim, vJoints, {}, nAreaNbr)
if not nAreaId then
return
end
@@ -234,7 +239,7 @@ local function ConvertTableToGeometry( AreaTable, nParentId)
if #tSashes == 1 then
local vJoints = GetJoints( tSashes[1][JWD_JOINTS])
local nOpeningType = GetOpeningType( tSashes[1][JWD_OPENING_TYPE])
local nAreaId = WinCreate.AddSash( nParentId, vJoints, nOpeningType, nAreaNbr)
local nAreaId = WinCreate.AddSash( nParentId, vJoints, {}, nOpeningType, nAreaNbr)
-- aggiungo ferramenta sull'anta
local sHandleSide
if nOpeningType == WIN_OPENING_TYPES.TURNONLY_LEFT or
@@ -265,17 +270,19 @@ local function ConvertTableToGeometry( AreaTable, nParentId)
local vMeasureType = {}
local vSashNbrs = {}
local vJoints = {}
local vPartsDim = {}
for i = 1, #tSashes do
vMeasureType[i] = GetMeasureType( tSashes[i][JWD_MEASURE_TYPE])
vDimensions[i] = tSashes[i][JWD_DIMENSION]
vOpeningTypes[i] = GetOpeningType( tSashes[i][JWD_OPENING_TYPE])
vSashNbrs[i] = tSashes[i][JWD_ID_SASH]
vJoints[i] = GetJoints( tSashes[i][JWD_JOINTS])
vPartsDim[i] = {}
end
local vSashTypes, sHandleSide = GetSashTypes( tSashes, vOpeningTypes)
-- aggiungo il gruppo di ante
local vAreas = WinCreate.AddSashGroup( nParentId, vMeasureType, vDimensions, vJoints, vSashTypes, vOpeningTypes, nAreaNbr, vSashNbrs)
local vAreas = WinCreate.AddSashGroup( nParentId, vMeasureType, vDimensions, vJoints, vPartsDim, vSashTypes, vOpeningTypes, nAreaNbr, vSashNbrs)
-- aggiungo le ante
for i = 1, #vAreas do
-- bottomrail
@@ -315,11 +322,11 @@ local function ConvertTableToGeometry( AreaTable, nParentId)
end
local vSplitAreas
if AreaTable[JWD_SPLIT_TYPE] == 'GRID' then
vSplitAreas = WinCreate.AddGridSplits( nParentId, vVertMeasureType, vVertDimensions, vHorizMeasureType, vHorizDimensions, AreaTable[JWD_SPLIT_START_VERT], nAreaNbr)
vSplitAreas = WinCreate.AddGridSplits( nParentId, vVertMeasureType, vVertDimensions, vHorizMeasureType, vHorizDimensions, AreaTable[JWD_SPLIT_START_VERT], {}, nAreaNbr)
elseif AreaTable[JWD_SPLIT_TYPE] == 'VERTICAL' then
vSplitAreas = WinCreate.AddSplits( nParentId, WIN_SPLITORIENTATION.VERTICAL, vVertMeasureType, vVertDimensions, false, nAreaNbr)
vSplitAreas = WinCreate.AddSplits( nParentId, WIN_SPLITORIENTATION.VERTICAL, vVertMeasureType, vVertDimensions, {}, false, nAreaNbr)
else
vSplitAreas = WinCreate.AddSplits( nParentId, WIN_SPLITORIENTATION.HORIZONTAL, vHorizMeasureType, vHorizDimensions, false, nAreaNbr)
vSplitAreas = WinCreate.AddSplits( nParentId, WIN_SPLITORIENTATION.HORIZONTAL, vHorizMeasureType, vHorizDimensions, {}, false, nAreaNbr)
end
for i = 1, #vSplitAreas do
ConvertTableToGeometry( AreaTable[JWD_AREA_LIST][i], vSplitAreas[i])