- in SLOTBYCHAINSAW modifiche varie

This commit is contained in:
luca.mazzoleni
2024-06-21 18:37:21 +02:00
parent 0b172e2be2
commit 67bb860185
3 changed files with 64 additions and 295 deletions
+59 -290
View File
@@ -55,29 +55,12 @@ local function GetCompletionPercentage( Proc, Result)
end
local function AddResult( Machining)
table.insert( Result, {})
Result[#Result].bIsApplicable = Machining.bIsApplicable
Result[#Result].sMessage = Machining.sMessage
Result[#Result].dDepthMachined = Machining.dDepthToMachine
Result[#Result].bIsApplyOk = Machining.bIsApplyOk
Result[#Result].sApplyMessage = Machining.sApplyMessage
return Result
end
local function CalculateLeadInOut( Machining, EdgeToMachine)
local function CalculateLeadInOut( Machining, EdgeToMachine, sSideToMachine, dLengthToMachine)
-- TODO implementare le funzioni di Tool Collision Avoidance (vedi wiki e FacesBysaw -> CalcLeadInOutPerpGeom)
-- si determina l'eventuale riduzione da applicare in caso di inizio o fine chiusi
local bIsMortising = ( Machining.nType == MCH_OY.MORTISING)
local dAddLengthToReduce = 0
if bIsMortising then
dAddLengthToReduce = TOOLS[Machining.nToolIndex].dDiameter / 2
else
dAddLengthToReduce = sqrt( Machining.dDepthToMachine * TOOLS[Machining.nToolIndex].dDiameter - Machining.dDepthToMachine * Machining.dDepthToMachine)
end
dAddLengthToReduce = TOOLS[Machining.nToolIndex].dDiameter / 2
if Machining.bInvert then
Machining.bIsStartClosed, Machining.bIsEndClosed = Machining.bIsEndClosed, Machining.bIsStartClosed
@@ -87,63 +70,46 @@ local function CalculateLeadInOut( Machining, EdgeToMachine)
local LeadOut = {}
LeadIn.dStartAddLength = 0
LeadOut.dEndAddLength = 0
if not bIsMortising then
LeadIn.nType = MCH_MILL_LI.LINEAR
LeadOut.nType = MCH_MILL_LI.LINEAR
LeadIn.dTangentDistance = 0
LeadOut.dTangentDistance = 0
if EdgeToMachine.dElevation > -10 * GEO.EPS_SMALL then
LeadIn.dPerpDistance = EdgeToMachine.dElevation + BeamData.CUT_SIC
LeadOut.dPerpDistance = EdgeToMachine.dElevation + BeamData.CUT_SIC
if Machining.bIsStartClosed then
if sSideToMachine == 'Start' then
LeadIn.dStartAddLength = dLengthToMachine + BeamData.CUT_EXTRA - EdgeToMachine.dLength
else
LeadIn.dPerpDistance = BeamData.CUT_SIC
LeadOut.dPerpDistance = BeamData.CUT_SIC
end
LeadIn.dElevation = 0
LeadOut.dElevation = 0
LeadIn.dCompLength = 0
LeadOut.dCompLength = 0
if Machining.bIsStartClosed and Machining.bIsEndClosed then
LeadIn.dStartAddLength = -dAddLengthToReduce
LeadOut.dEndAddLength = -dAddLengthToReduce
elseif Machining.bIsStartClosed then
LeadIn.dStartAddLength = -dAddLengthToReduce
-- eventuale correzione per accorciamento maggiore di larghezza tasca
LeadOut.dEndAddLength = max( -LeadIn.dStartAddLength - EdgeToMachine.dLength + 10 * BeamData.CUT_EXTRA, BeamData.CUT_EXTRA)
elseif Machining.bIsEndClosed then
LeadOut.dEndAddLength = -dAddLengthToReduce
-- eventuale correzione per accorciamento maggiore di larghezza tasca
LeadIn.dStartAddLength = max( -LeadOut.dEndAddLength - EdgeToMachine.dLength + 10 * BeamData.CUT_EXTRA, BeamData.CUT_EXTRA)
else
LeadIn.dStartAddLength = BeamData.CUT_EXTRA
LeadOut.dEndAddLength = BeamData.CUT_EXTRA
end
else
if Machining.bIsStartClosed then
LeadIn.dStartAddLength = BeamData.CUT_EXTRA
end
if Machining.bIsEndClosed then
if sSideToMachine == 'End' then
LeadIn.dStartAddLength = dLengthToMachine + BeamData.CUT_EXTRA - EdgeToMachine.dLength
else
LeadIn.dStartAddLength = -dAddLengthToReduce
else
LeadIn.dStartAddLength = BeamData.CUT_EXTRA
end
if Machining.bIsEndClosed then
LeadOut.dEndAddLength = -dAddLengthToReduce
else
LeadOut.dEndAddLength = BeamData.CUT_EXTRA
end
else
LeadOut.dEndAddLength = BeamData.CUT_EXTRA
end
return LeadIn, LeadOut
end
function CalculateMachiningParameters( Proc, FaceToMachine, EdgeToMachine, Part)
-- TODO calcolo area lavorata
function SLOTBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalParameters)
local Mortising = {}
Mortising.bIsApplicable = true
Mortising.dDepthToMachine = 0
Mortising.dResidualDepth = EdgeToMachine.dElevation
Mortising.sMessage = ''
Mortising.idProc = Proc.id
-- OneSide | OneSideAndExtend | BothSides | BothSidesAndExtend
local sMortisingType
Mortising.sEdgeType = EdgeToMachine.sType
-- parametri opzionali
local bUseZigZagMortising = OptionalParameters.bUseZigZagMortising or false
local sSideToMachine = OptionalParameters.sSideToMachine or ''
local dLengthToMachine = OptionalParameters.dLengthToMachine or EdgeToMachine.dLength
local dCustomMaxElev = OptionalParameters.dMaxElev or abs( EdgeToMachine.dElevation)
local bStopAtHalfElevation = OptionalParameters.bStopAtHalfElevation or false
local dPocketHeight = 0
if Proc.Topology.sFamily == 'Tunnel' then
dPocketHeight = Proc.MainFaces.SideFaces[1].MainEdges.OppositeEdges[1].dLength
@@ -156,66 +122,52 @@ function CalculateMachiningParameters( Proc, FaceToMachine, EdgeToMachine, Part)
end
-- ricerca utensile
local bExtendWithCornerRadius = false
if not bStopAtHalfElevation then
if ( EdgeToMachine.sType == 'Side' and Proc.Topology.sName == 'Groove-3-Through') or
( EdgeToMachine.sType == 'Opposite' and Proc.Topology.sFamily == 'Tunnel') then
bExtendWithCornerRadius = true
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation) + BeamData.CUT_EXTRA
else
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation)
end
else
bExtendWithCornerRadius = true
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation) / 2 + BeamData.CUT_EXTRA_MIN
end
local ToolSearchParameters = {}
local ToolInfo = {}
ToolSearchParameters.vtToolDirection = EdgeToMachine.vtToolDirection
ToolSearchParameters.bAllowTopHead = true
ToolSearchParameters.bAllowBottomHead = false
if Proc.Topology.sFamily == 'Tunnel' then
sMortisingType = 'OneSideAndExtend'
ToolSearchParameters.bExtendWithCornerRadius = true
ToolSearchParameters.dElevation = abs( EdgeToMachine.dElevation) + BeamData.CUT_EXTRA
ToolInfo = MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
if ToolInfo.dResidualDepth > 10 * GEO.EPS_SMALL then
sMortisingType = 'BothSidesAndExtend'
ToolSearchParameters.dElevation = abs( EdgeToMachine.dElevation) / 2 + BeamData.CUT_EXTRA_MIN
ToolInfo = MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
end
elseif EdgeToMachine.sType == 'Side' and #( Proc.MainFaces.SideFaces) == 0 then
sMortisingType = 'BothSidesAndExtend'
ToolSearchParameters.bExtendWithCornerRadius = true
ToolSearchParameters.dElevation = abs( EdgeToMachine.dElevation) / 2 + BeamData.CUT_EXTRA_MIN
ToolInfo = MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
else
sMortisingType = 'OneSide'
ToolSearchParameters.bExtendWithCornerRadius = false
ToolSearchParameters.dElevation = abs( EdgeToMachine.dElevation) + BeamData.CUT_EXTRA
ToolInfo = MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
end
if ToolSearchParameters.bExtendWithCornerRadius and ToolInfo.dResidualDepth > 10 * GEO.EPS_SMALL then
if sMortisingType == 'BothSidesAndExtend' then
sMortisingType = 'BothSides'
elseif sMortisingType == 'OneSideAndExtend' then
sMortisingType = 'OneSide'
end
ToolSearchParameters.bExtendWithCornerRadius = false
ToolSearchParameters.dElevation = nil
ToolInfo = MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
end
ToolSearchParameters.bAllowBottomHead = true
ToolSearchParameters.dElevation = Mortising.dDepthToMachine
ToolSearchParameters.bExtendWithCornerRadius = bExtendWithCornerRadius
ToolInfo = MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
Mortising.nToolIndex = ToolInfo.nToolIndex
Mortising.nType = MCH_OY.MORTISING
if not TOOLS[Mortising.nToolIndex].sName then
Mortising.sMessage = 'Feature '.. Proc.idFeature .. ' : strategy ' .. Strategy.sName .. ' not applicable - chainsaw not found'
Mortising.sMessage = 'Chainsaw not found'
Mortising.bIsApplicable = false
EgtOutLog( Mortising.sMessage)
return Mortising, EdgeToMachine.dElevation
return Mortising
end
-- verifica dimensioni tasca compatibili
-- se tasca meno spessa della sega a catena la strategia non è applicabile
if TOOLS[Mortising.nToolIndex].dThickness > dPocketHeight + 10 * GEO.EPS_SMALL then
Mortising.sMessage = 'Feature '.. Proc.idFeature .. ' : strategy ' .. Strategy.sName .. ' not applicable - pocket too narrow for chainsaw thickness'
Mortising.sMessage = 'Pocket too narrow for chainsaw thickness'
Mortising.bIsApplicable = false
EgtOutLog( Mortising.sMessage)
return Mortising, EdgeToMachine.dElevation
return Mortising
end
if #( Proc.MainFaces.SideFaces) > 1 then
-- se tasca più stretta della sega a catena la strategia non è applicabile
if TOOLS[Mortising.nToolIndex].dWidth > EdgeToMachine.dLength + 10 * GEO.EPS_SMALL then
Mortising.sMessage = 'Feature '.. Proc.idFeature .. ' : strategy ' .. Strategy.sName .. ' not applicable - pocket too narrow for chainsaw width'
Mortising.sMessage = 'Pocket too narrow for chainsaw width'
Mortising.bIsApplicable = false
EgtOutLog( Mortising.sMessage)
return Mortising, EdgeToMachine.dElevation
return Mortising
end
end
@@ -235,14 +187,8 @@ function CalculateMachiningParameters( Proc, FaceToMachine, EdgeToMachine, Part)
Mortising.bToolInvert = true
end
-- profondità e offset longitudinale
if sMortisingType == 'OneSide' then
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation)
elseif sMortisingType == 'OneSideAndExtend' then
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation) + TOOLS[Mortising.nToolIndex].dCornerRadius + BeamData.CUT_EXTRA_MIN
elseif sMortisingType == 'BothSides' then
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation) / 2
elseif sMortisingType == 'BothSidesAndExtend' then
Mortising.dDepthToMachine = abs( EdgeToMachine.dElevation) / 2 + TOOLS[Mortising.nToolIndex].dCornerRadius + BeamData.CUT_EXTRA_MIN
if bExtendWithCornerRadius then
Mortising.dDepthToMachine = Mortising.dDepthToMachine + TOOLS[Mortising.nToolIndex].dCornerRadius
end
if TOOLS[Mortising.nToolIndex].dMaxMaterial > Mortising.dDepthToMachine - 10 * GEO.EPS_SMALL then
if EdgeToMachine.dElevation > -10 * GEO.EPS_SMALL then
@@ -261,6 +207,10 @@ function CalculateMachiningParameters( Proc, FaceToMachine, EdgeToMachine, Part)
Mortising.sMessage = 'Feature '.. Proc.idFeature .. ' : chainsaw elevation (' .. EgtNumToString( EdgeToMachine.dElevation, 1) .. ') bigger than max tool depth (' .. EgtNumToString( Mortising.dDepthToMachine, 1) .. ')'
EgtOutLog( Mortising.sMessage)
end
-- massima elevazione
if dCustomMaxElev < Mortising.dDepthToMachine - 10 * GEO.EPS_SMALL then
Mortising.dMaxElev = dCustomMaxElev
end
-- offset radiale
Mortising.dRadialOffset = 0
-- distanza di sicurezza
@@ -269,7 +219,7 @@ function CalculateMachiningParameters( Proc, FaceToMachine, EdgeToMachine, Part)
Mortising.dOverlap = 0
-- step
Mortising.Steps = {}
if Strategy.Parameters.bUseZigZagMortising then
if bUseZigZagMortising then
Mortising.Steps.nStepType = MCH_MILL_ST.ZIGZAG
else
Mortising.Steps.nStepType = MCH_MILL_ST.ONEWAY
@@ -292,7 +242,7 @@ function CalculateMachiningParameters( Proc, FaceToMachine, EdgeToMachine, Part)
Mortising.sSuggestedAngles = BeamLib.GetChainSawInitAngs( FaceToMachine.vtN, EdgeToMachine.vtToolDirection, 2)
end
-- approccio e retrazione
Mortising.LeadIn, Mortising.LeadOut = CalculateLeadInOut( Mortising, EdgeToMachine)
Mortising.LeadIn, Mortising.LeadOut = CalculateLeadInOut( Mortising, EdgeToMachine, sSideToMachine, dLengthToMachine)
-- eventuale step verticale
Mortising.VerticalSteps = MachiningLib.GetMachiningSteps( dPocketHeight, TOOLS[Mortising.nToolIndex].dThickness)
-- geometria
@@ -314,190 +264,9 @@ function CalculateMachiningParameters( Proc, FaceToMachine, EdgeToMachine, Part)
-- end
return Mortising
end
function AddMachiningAllSteps( Proc, Mortising)
local bIsMortisingOk = false
local sMortisingApplyMessage = ''
local dOriginalRadialOffsetMortising = Mortising.dRadialOffset
for i = Mortising.VerticalSteps.nCount, 1, -1 do
Mortising.dRadialOffset = dOriginalRadialOffsetMortising + Mortising.VerticalSteps.dStepLength * ( i - 1)
-- applicazione lavorazione
bIsMortisingOk, sMortisingApplyMessage = MachiningLib.AddNewMachining( Proc, Mortising)
-- update messaggi
if sMortisingApplyMessage and #sMortisingApplyMessage > 0 then
Mortising.sMessage = Mortising.sMessage .. '\n' .. 'Apply : ' .. sMortisingApplyMessage .. '\n'
end
end
return bIsMortisingOk, sMortisingApplyMessage
end
function SLOTBYCHAINSAW.Make( bAddMachining, Proc, Part, Parameters)
-- TODO da implementare gestione feature lunghe e spezzatura
Strategy.Parameters = Parameters
Strategy.Result = {}
Strategy.Result.sInfo = ''
local Machinings = {}
if not IsTopologyOk( Proc) then
local sErr = 'Feature '.. Proc.idFeature .. ' : strategy ' .. Strategy.sName .. ' not implemented'
EgtOutLog( sErr)
Strategy.Result.sStatus = 'Not-Applicable'
Strategy.Result.sInfo = 'Topology'
return false, Strategy.Result
end
-- se tasca su faccia sotto la strategia non è applicabile (la sega a catena in generale non può lavorare da sotto)
if Proc.AffectedFaces.bBottom and ( Proc.nFct > 3 or not Proc.AffectedFaces.bTop) then
local sErr = 'Feature '.. Proc.idFeature .. ' : strategy ' .. Strategy.sName .. ' not applicable - pocket on bottom face'
EgtOutLog( sErr)
Strategy.Result.sStatus = 'Not-Applicable'
Strategy.Result.sInfo = 'Direction'
return false, Strategy.Result
end
if Proc.Topology.sFamily == 'Tunnel' then
-- Tunnel side 1
Mortising = {}
Mortising.bIsApplicable = false
Mortising = CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], Part)
Machinings.TunnelSide1 = Mortising
-- Tunnel side 2
Mortising = {}
Mortising.bIsApplicable = false
Mortising = CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], Part)
Machinings.TunnelSide2 = Mortising
if Machinings.TunnelSide1.bIsApplicable and Machinings.TunnelSide1.dResidualDepth < GEO.EPS_SMALL then
elseif Machinings.TunnelSide2.bIsApplicable and Machinings.TunnelSide2.dResidualDepth < GEO.EPS_SMALL then
else
end
else
-- Bottom
local Mortising = {}
Mortising.bIsApplicable = false
Mortising = CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, Part)
Machinings.Bottom = Mortising
-- Side (start)
Mortising = {}
Mortising.bIsApplicable = false
if Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen then
Mortising = CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], Part)
end
Machinings.SideStart = Mortising
-- Side (end)
Mortising = {}
Mortising.bIsApplicable = false
if Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen then
Mortising = CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], Part)
end
Machinings.SideEnd = Mortising
if Machinings.Bottom.bIsApplicable and Machinings.Bottom.dResidualDepth < GEO.EPS_SMALL then
elseif Machinings.SideStart.bIsApplicable and Machinings.SideStart.dResidualDepth < GEO.EPS_SMALL then
elseif Machinings.SideEnd.bIsApplicable and Machinings.SideEnd.dResidualDepth < GEO.EPS_SMALL then
end
end
-- sega a catena
-- parametri lavorazione con sega a catena - fondo della tasca o tunnel
local Mortising = {}
if Proc.Topology.sFamily == 'Tunnel' then
Mortising, dResidualDepth = Chainsaw.CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[1], Part)
else
Mortising, dResidualDepth = Chainsaw.CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge, Part)
-- si lavora solo quanto non lavorato dalla lama
Mortising.MaxElev = dBottomDepthToMachine + BeamData.CUT_EXTRA
end
if bAddMachining and Mortising.bIsApplicable then
Mortising.bIsApplyOk, Mortising.sApplyMessage = Chainsaw.AddMachiningAllSteps( Proc, Mortising)
end
Chainsaw.AddResult( Mortising)
-- lato opposto del tunnel
if Proc.Topology.sFamily == 'Tunnel' then
if dResidualDepth > 10 * GEO.EPS_SMALL then
Mortising, dResidualDepth = Chainsaw.CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.OppositeEdges[2], Part)
if bAddMachining and Mortising.bIsApplicable then
Mortising.bIsApplyOk, Mortising.sApplyMessage = Chainsaw.AddMachiningAllSteps( Proc, Mortising)
end
Chainsaw.AddResult( Mortising)
end
else
-- se la sega a catena non è arrivata sul fondo e c'è almeno un lato aperto va lavorato
if dResidualDepth > 10 * GEO.EPS_SMALL then
-- eventuale lavorazione di sega a catena - lato della tasca da cui inizia la lavorazione
if Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsStartOpen then
Mortising, dResidualDepth = Chainsaw.CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1], Part)
if bAddMachining and Mortising.bIsApplicable then
Mortising.bIsApplyOk, Mortising.sApplyMessage = Chainsaw.AddMachiningAllSteps( Proc, Mortising)
end
Chainsaw.AddResult( Mortising)
end
-- eventuale lavorazione di sega a catena - lato della tasca in cui finisce la lavorazione
if Proc.MainFaces.LongFaces[1].MainEdges.BottomEdge.bIsEndOpen then
Mortising, dResidualDepth = Chainsaw.CalculateMachiningParameters( Proc, Proc.MainFaces.LongFaces[1], Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[2], Part)
if bAddMachining and Mortising.bIsApplicable then
Mortising.bIsApplyOk, Mortising.sApplyMessage = Chainsaw.AddMachiningAllSteps( Proc, Mortising)
end
Chainsaw.AddResult( Mortising)
end
end
end
-- TODO da migliorare / refactoring in funzione
local nCanApplyCount = 0
local nApplyOkCount = 0
local bAreAllApplyOk
local dCompletionPercentage = 0
for i = 1, #Chainsaw.Result do
Strategy.Result.sInfo = Strategy.Result.sInfo .. '\n' .. Chainsaw.Result[i].sMessage .. '\n' .. ( Chainsaw.Result[i].sApplyMessage or '')
if Chainsaw.Result[i].bIsApplicable then
nCanApplyCount = nCanApplyCount + 1
end
if Chainsaw.Result[i].bIsApplyOk then
nApplyOkCount = nApplyOkCount + 1
end
end
if bAddMachining then
bAreAllApplyOk = ( nApplyOkCount == #Chainsaw.Result)
end
if nCanApplyCount == 0 then
Strategy.Result.sStatus = 'Not-Applicable'
else
dCompletionPercentage = GetCompletionPercentage( Proc, Chainsaw.Result)
if ( nCanApplyCount == #Chainsaw.Result) and dCompletionPercentage > 99 + 10 * GEO.EPS_SMALL then
Strategy.Result.sStatus = 'Completed'
else
Strategy.Result.sStatus = 'Not-Completed'
end
end
Strategy.Result.nCompletionIndex = FeatureData.GetFeatureCompletionIndex( dCompletionPercentage)
Strategy.Result.nQuality = FeatureData.GetFeatureQuality( 'Chainsaw')
local MRRParameters = { dStep = TOOLS[Cutting.nToolIndex].dThickness,
dSideStep = min( TOOLS[Cutting.nToolIndex].dSideStep, Proc.MainFaces.LongFaces[1].MainEdges.SideEdges[1].dLength),
dFeed = TOOLS[Cutting.nToolIndex].Feeds.dFeed}
Strategy.Result.dMRR = MachiningLib.GetToolMRR( MRRParameters)
return bAreAllApplyOk, Strategy.Result
end
-------------------------------------------------------------------------------------------------------------
return STR0003
return SLOTBYCHAINSAW
+4 -3
View File
@@ -572,8 +572,6 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
Strategy.Result = {}
Strategy.Result.sInfo = ''
local dResidualDepth = 0
if not IsTopologyOk( Proc) then
local sErr = 'Feature '.. Proc.idFeature .. ' : strategy ' .. Strategy.sName .. ' not implemented'
EgtOutLog( sErr)
@@ -824,7 +822,10 @@ function STR0003.Make( bAddMachining, Proc, Part, CustomParameters)
end
end
-- TODO da migliorare / refactoring in funzione
-- TODO aggiunta delle lavorazioni a MACHININGS. Gli step sono da ciclare qui.
-- TODO gestione e output dei risultati
-- TODO da rifare
local nCanApplyCount = 0
local nApplyOkCount = 0
local bAreAllApplyOk
@@ -3,9 +3,8 @@
local STR0003Data = {
sStrategyId = 'STR0003',
Parameters = {
{ sName = 'bFinishWithChainSaw', sValue = 'true', sDescriptionShort = 'Blade only', sDescriptionLong = 'Machining with blade only and avoid chainsaw', sType = 'b', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'bFinishWithChainSaw', sValue = 'true', sDescriptionShort = 'Finish with chainsaw if needed', sDescriptionLong = 'Finish with chainsaw if needed', sType = 'b', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'bForceLongcutBlade', sValue = 'false', sDescriptionShort = 'Force ripping blade', sDescriptionLong = 'Force the use of ripping blade, designed for cuts parallel to the grain', sType = 'b', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'bContinueOnFailedApply', sValue = 'true', sDescriptionShort = 'Continue to next machining on failed apply', sDescriptionLong = 'If one machining of the strategy fails to apply continue with the others', sType = 'b', sMessageId = '', sMinUserLevel = '9'},
{ sName = 'bNotCompleteWithBladeRadius', sValue = 'true', sDescriptionShort = '', sDescriptionLong = '', sType = 'b', sMessageId = '', sMinUserLevel = '1'},
{ sName = 'bUseZigZagMortising', sValue = 'false', sDescriptionShort = '', sDescriptionLong = '', sType = 'b', sMessageId = '', sMinUserLevel = '1'}
}