TestEGk 1.3a1 : primo salvataggio.

This commit is contained in:
Dario Sassi
2013-11-20 17:45:05 +00:00
parent 12632c5286
commit 6b61692bcf
7 changed files with 264 additions and 0 deletions
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//----------------------------------------------------------------------------
// EgalTech 2013-2013
//----------------------------------------------------------------------------
// File : TestEGk.cpp Data : 20.11.13 Versione : 1.3a1
// Contenuto : Programma di test della libreria EgtGeomKernel.
//
//
//
// Modifiche : 20.11.13 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include <iostream>
#include <string>
#include "\EgtDev\Include\EGKPoint3d.h"
//--------------------------- Define -----------------------------------------
#define STR_VER "1.3a1"
using namespace std ;
//----------------------------------------------------------------------------
int
wmain( int argc, wchar_t* argv[])
{
wstring sIn ;
// se debug, imposto stampe memory leaks all'uscita
#ifdef _DEBUG
_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF) ;
#endif
// interpreto i parametri di linea
// nome file di comandi
if ( argc >= 2)
sIn = argv[1] ;
else
sIn = L"In.tsc" ;
// versione del programma
#if defined( _WIN64)
#if defined( NDEBUG)
cout << "TestEGk64 v." STR_VER << endl ;
#else
cout << "TestEGkD64 v." STR_VER << endl ;
#endif
#else
#if defined( NDEBUG)
cout << "TestEGk v." STR_VER << endl ;
#else
cout << "TestEGkD v." STR_VER << endl ;
#endif
#endif
Point3d ptP ;
Vector3d vtV ;
ptP.Set( 0, 1, 2) ;
vtV.Set( 1, 1, 1) ;
ptP.Translate( vtV) ;
cout << "Point3d=" << ptP.x << "," << ptP.y << "," << ptP.z << endl ;
return 0;
}
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestEGk", "TestEGk.vcxproj", "{2436C46A-588F-4B42-970C-29478B7ED28B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2436C46A-588F-4B42-970C-29478B7ED28B}.Debug|Win32.ActiveCfg = Debug|Win32
{2436C46A-588F-4B42-970C-29478B7ED28B}.Debug|Win32.Build.0 = Debug|Win32
{2436C46A-588F-4B42-970C-29478B7ED28B}.Release|Win32.ActiveCfg = Release|Win32
{2436C46A-588F-4B42-970C-29478B7ED28B}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{2436C46A-588F-4B42-970C-29478B7ED28B}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>TestEGk</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
<IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
<TargetName>$(ProjectName)D$(PlatformArchitecture)</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
<IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
<TargetName>$(ProjectName)R$(PlatformArchitecture)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>copy $(TargetPath) \EgtProg\TestEGk\</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<PostBuildEvent>
<Command>copy $(TargetPath) \EgtProg\TestEGk\</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="TestEGk.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="File di origine">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="File di intestazione">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="File di risorse">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<Filter>File di intestazione</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>File di intestazione</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>File di origine</Filter>
</ClCompile>
<ClCompile Include="TestEGk.cpp">
<Filter>File di origine</Filter>
</ClCompile>
</ItemGroup>
</Project>
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// stdafx.cpp : file di origine che include solo le inclusioni standard
// TestEGk.pch sarà l'intestazione precompilata
// stdafx.obj conterrà le informazioni sui tipi precompilati
#include "stdafx.h"
// TODO: fare riferimento alle intestazioni aggiuntive necessarie in STDAFX.H
// e non in questo file
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// stdafx.h : file di inclusione per file di inclusione di sistema standard
// o file di inclusione specifici del progetto utilizzati di frequente, ma
// modificati raramente
//
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <tchar.h>
#define EGTLIBDIR "/EgtDev/Lib/"
#if NDEBUG
#define EGTLIBVER "R32"
#else
#define EGTLIBVER "D32"
#endif
#pragma comment(lib, EGTLIBDIR "EgtGeomKernel" EGTLIBVER ".lib")
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#pragma once
// Includere SDKDDKVer.h per definire la piattaforma Windows maggiormente disponibile.
// Se si desidera compilare l'applicazione per una piattaforma Windows precedente, includere WinSDKVer.h e
// impostare la macro _WIN32_WINNT sulla piattaforma da supportare prima di includere SDKDDKVer.h.
#include <SDKDDKVer.h>