542 lines
22 KiB
C#
542 lines
22 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2020 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Opc.Ua.Server
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{
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/// <summary>
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/// An interface to an object that manages a set of nodes in the address space.
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/// </summary>
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public interface INodeManager
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{
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/// <summary>
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/// Returns the NamespaceUris for the Nodes belonging to the NodeManager.
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/// </summary>
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/// <remarks>
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/// By default the MasterNodeManager uses the namespaceIndex to determine who owns an Node.
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///
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/// Servers that do not wish to partition their address space this way must provide their own
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/// implementation of MasterNodeManager.GetManagerHandle().
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///
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/// NodeManagers which depend on a custom partitioning scheme must return a null value.
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/// </remarks>
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IEnumerable<string> NamespaceUris { get; }
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/// <summary>
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/// Creates the address space by loading any configuration information an connecting to an underlying system (if applicable).
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/// </summary>
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/// <returns>A table of references that need to be added to other node managers.</returns>
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/// <remarks>
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/// A node manager owns a set of nodes. These nodes may be known in advance or they may be stored in an
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/// external system are retrived on demand. These nodes may have two way references to nodes that are owned
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/// by other node managers. In these cases, the node managers only manage one half of those references. The
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/// other half of the reference should be returned to the MasterNodeManager.
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/// </remarks>
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void CreateAddressSpace(IDictionary<NodeId,IList<IReference>> externalReferences);
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/// <summary>
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/// Deletes the address by releasing all resources and disconnecting from any underlying system.
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/// </summary>
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void DeleteAddressSpace();
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/// <summary>
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/// Returns an opaque handle identifying to the node to the node manager.
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/// </summary>
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/// <returns>A node handle, null if the node manager does not recognize the node id.</returns>
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/// <remarks>
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/// The method must not block by querying an underlying system. If the node manager wraps an
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/// underlying system then it must check to see if it recognizes the syntax of the node id.
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/// The handle in this case may simply be a partially parsed version of the node id.
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/// </remarks>
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object GetManagerHandle(NodeId nodeId);
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/// <summary>
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/// Adds references to the node manager.
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/// </summary>
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/// <remarks>
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/// The node manager checks the dictionary for nodes that it owns and ensures the associated references exist.
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/// </remarks>
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void AddReferences(IDictionary<NodeId,IList<IReference>> references);
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/// <summary>
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/// Deletes a reference.
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/// </summary>
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ServiceResult DeleteReference(
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object sourceHandle,
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NodeId referenceTypeId,
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bool isInverse,
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ExpandedNodeId targetId,
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bool deleteBidirectional);
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/// <summary>
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/// Returns the metadata associated with the node.
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/// </summary>
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/// <remarks>
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/// Returns null if the node does not exist.
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/// </remarks>
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NodeMetadata GetNodeMetadata(
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OperationContext context,
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object targetHandle,
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BrowseResultMask resultMask);
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/// <summary>
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/// Returns the set of references that meet the filter criteria.
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/// </summary>
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/// <param name="context">The context to used when processing the request.</param>
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/// <param name="continuationPoint">The continuation point that stores the state of the Browse operation.</param>
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/// <param name="references">The list of references that meet the filter criteria.</param>
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/// <remarks>
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/// NodeManagers will likely have references to other NodeManagers which means they will not be able
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/// to apply the NodeClassMask or fill in the attributes for the target Node. In these cases the
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/// NodeManager must return a ReferenceDescription with the NodeId and ReferenceTypeId set. The caller will
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/// be responsible for filling in the target attributes.
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/// The references parameter may already contain references when the method is called. The implementer must
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/// include these references when calculating whether a continutation point must be returned.
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/// </remarks>
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/// <exception cref="ArgumentNullException">Thrown if the context, continuationPoint or references parameters are null.</exception>
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/// <exception cref="ServiceResultException">Thrown if an error occurs during processing.</exception>
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void Browse(
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OperationContext context,
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ref ContinuationPoint continuationPoint,
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IList<ReferenceDescription> references);
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/// <summary>
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/// Finds the targets of the relative path from the source node.
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/// </summary>
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/// <param name="context">The context to used when processing the request.</param>
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/// <param name="sourceHandle">The handle for the source node.</param>
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/// <param name="relativePath">The relative path to follow.</param>
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/// <param name="targetIds">The NodeIds for any target at the end of the relative path.</param>
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/// <param name="unresolvedTargetIds">The NodeIds for any local target that is in another NodeManager.</param>
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/// <remarks>
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/// A null context indicates that the server's internal logic is making the call.
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/// The first target in the list must be the target that matches the instance declaration (if applicable).
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/// Any local targets that belong to other NodeManagers are returned as unresolvedTargetIds.
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/// The caller must check the BrowseName to determine if it matches the relativePath.
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/// The implementor must not throw an exception if the source or target nodes do not exist.
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/// </remarks>
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/// <exception cref="ArgumentNullException">Thrown if the sourceHandle, relativePath or targetIds parameters are null.</exception>
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void TranslateBrowsePath(
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OperationContext context,
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object sourceHandle,
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RelativePathElement relativePath,
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IList<ExpandedNodeId> targetIds,
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IList<NodeId> unresolvedTargetIds);
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/// <summary>
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/// Reads the attribute values for a set of nodes.
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/// </summary>
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/// <remarks>
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/// The MasterNodeManager pre-processes the nodesToRead and ensures that:
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/// - the AttributeId is a known attribute.
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/// - the IndexRange, if specified, is valid.
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/// - the DataEncoding and the IndexRange are not specified if the AttributeId is not Value.
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///
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/// The MasterNodeManager post-processes the values by:
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/// - sets values[ii].StatusCode to the value of errors[ii].Code
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/// - creates a instance of DataValue if one does not exist and an errors[ii] is bad.
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/// - removes timestamps from the DataValue if the client does not want them.
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///
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/// The node manager must ignore ReadValueId with the Processed flag set to true.
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/// The node manager must set the Processed flag for any ReadValueId that it processes.
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/// </remarks>
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void Read(
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OperationContext context,
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double maxAge,
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IList<ReadValueId> nodesToRead,
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IList<DataValue> values,
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IList<ServiceResult> errors);
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/// <summary>
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/// Reads the history of a set of items.
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/// </summary>
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void HistoryRead(
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OperationContext context,
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HistoryReadDetails details,
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TimestampsToReturn timestampsToReturn,
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bool releaseContinuationPoints,
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IList<HistoryReadValueId> nodesToRead,
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IList<HistoryReadResult> results,
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IList<ServiceResult> errors);
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/// <summary>
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/// Writes a set of values.
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/// </summary>
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/// <remarks>
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/// Each node manager should only process node ids that it recognizes. If it processes a value it
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/// must set the Processed flag in the WriteValue structure.
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/// </remarks>
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void Write(
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OperationContext context,
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IList<WriteValue> nodesToWrite,
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IList<ServiceResult> errors);
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/// <summary>
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/// Updates the history for a set of nodes.
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/// </summary>
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void HistoryUpdate(
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OperationContext context,
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Type detailsType,
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IList<HistoryUpdateDetails> nodesToUpdate,
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IList<HistoryUpdateResult> results,
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IList<ServiceResult> errors);
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/// <summary>
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/// Calls a method defined on a object.
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/// </summary>
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void Call(
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OperationContext context,
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IList<CallMethodRequest> methodsToCall,
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IList<CallMethodResult> results,
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IList<ServiceResult> errors);
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/// <summary>
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/// Tells the NodeManager to report events from the specified notifier.
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/// </summary>
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/// <remarks>
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/// This method may be called multiple times for the name monitoredItemId if the
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/// context for that MonitoredItem changes (i.e. UserIdentity and/or Locales).
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/// </remarks>
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ServiceResult SubscribeToEvents(
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OperationContext context,
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object sourceId,
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uint subscriptionId,
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IEventMonitoredItem monitoredItem,
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bool unsubscribe);
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/// <summary>
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/// Tells the NodeManager to report events all events from all sources.
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/// </summary>
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/// <remarks>
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/// This method may be called multiple times for the name monitoredItemId if the
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/// context for that MonitoredItem changes (i.e. UserIdentity and/or Locales).
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/// </remarks>
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ServiceResult SubscribeToAllEvents(
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OperationContext context,
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uint subscriptionId,
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IEventMonitoredItem monitoredItem,
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bool unsubscribe);
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/// <summary>
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/// Tells the NodeManager to refresh any conditions.
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/// </summary>
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ServiceResult ConditionRefresh(
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OperationContext context,
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IList<IEventMonitoredItem> monitoredItems);
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/// <summary>
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/// Creates a set of monitored items.
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/// </summary>
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void CreateMonitoredItems(
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OperationContext context,
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uint subscriptionId,
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double publishingInterval,
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TimestampsToReturn timestampsToReturn,
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IList<MonitoredItemCreateRequest> itemsToCreate,
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IList<ServiceResult> errors,
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IList<MonitoringFilterResult> filterErrors,
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IList<IMonitoredItem> monitoredItems,
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ref long globalIdCounter);
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/// <summary>
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/// Modifies a set of monitored items.
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/// </summary>
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void ModifyMonitoredItems(
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OperationContext context,
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TimestampsToReturn timestampsToReturn,
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IList<IMonitoredItem> monitoredItems,
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IList<MonitoredItemModifyRequest> itemsToModify,
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IList<ServiceResult> errors,
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IList<MonitoringFilterResult> filterErrors);
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/// <summary>
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/// Deletes a set of monitored items.
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/// </summary>
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void DeleteMonitoredItems(
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OperationContext context,
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IList<IMonitoredItem> monitoredItems,
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IList<bool> processedItems,
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IList<ServiceResult> errors);
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/// <summary>
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/// Changes the monitoring mode for a set of monitored items.
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/// </summary>
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void SetMonitoringMode(
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OperationContext context,
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MonitoringMode monitoringMode,
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IList<IMonitoredItem> monitoredItems,
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IList<bool> processedItems,
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IList<ServiceResult> errors);
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}
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/// <summary>
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/// An interface to an object that manages a set of nodes in the address space.
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/// </summary>
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public interface INodeManager2 : INodeManager
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{
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/// <summary>
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/// Called when the session is closed.
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/// </summary>
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void SessionClosing(OperationContext context, NodeId sessionId, bool deleteSubscriptions);
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/// <summary>
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/// Returns true if the node is in the view.
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/// </summary>
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bool IsNodeInView(OperationContext context, NodeId viewId, object nodeHandle);
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}
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/// <summary>
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/// Stores metadata required to process requests related to a node.
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/// </summary>
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public class NodeMetadata
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{
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#region Constructors
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/// <summary>
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/// Initializes the object with its handle and NodeId.
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/// </summary>
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public NodeMetadata(object handle, NodeId nodeId)
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{
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m_handle = handle;
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m_nodeId = nodeId;
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}
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#endregion
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#region Public Properties
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/// <summary>
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/// The handle assigned by the NodeManager that owns the Node.
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/// </summary>
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public object Handle
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{
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get { return m_handle; }
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}
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/// <summary>
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/// The canonical NodeId for the Node.
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/// </summary>
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public NodeId NodeId
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{
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get { return m_nodeId; }
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}
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/// <summary>
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/// The NodeClass for the Node.
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/// </summary>
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public NodeClass NodeClass
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{
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get { return m_nodeClass; }
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set { m_nodeClass = value; }
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}
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/// <summary>
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/// The BrowseName for the Node.
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/// </summary>
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public QualifiedName BrowseName
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{
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get { return m_browseName; }
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set { m_browseName = value; }
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}
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/// <summary>
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/// The DisplayName for the Node.
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/// </summary>
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public LocalizedText DisplayName
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{
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get { return m_displayName; }
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set { m_displayName = value; }
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}
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/// <summary>
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/// The type definition for the Node (if one exists).
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/// </summary>
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public ExpandedNodeId TypeDefinition
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{
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get { return m_typeDefinition; }
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set { m_typeDefinition = value; }
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}
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/// <summary>
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/// The modelling for the Node (if one exists).
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/// </summary>
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public NodeId ModellingRule
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{
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get { return m_modellingRule; }
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set { m_modellingRule = value; }
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}
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/// <summary>
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/// Specifies which attributes are writeable.
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/// </summary>
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public AttributeWriteMask WriteMask
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{
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get { return m_writeMask; }
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set { m_writeMask = value; }
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}
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/// <summary>
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/// Whether the Node can be used with event subscriptions or for historial event queries.
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/// </summary>
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public byte EventNotifier
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{
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get { return m_eventNotifier; }
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set { m_eventNotifier = value; }
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}
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/// <summary>
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/// Whether the Node can be use to read or write current or historical values.
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/// </summary>
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public byte AccessLevel
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{
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get { return m_accessLevel; }
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set { m_accessLevel = value; }
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}
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/// <summary>
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/// Whether the Node is a Method that can be executed.
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/// </summary>
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public bool Executable
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{
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get { return m_executable; }
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set { m_executable = value; }
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}
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/// <summary>
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/// The DataType of the Value attribute for Variable or VariableType nodes.
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/// </summary>
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public NodeId DataType
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{
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get { return m_dataType; }
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set { m_dataType = value; }
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}
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/// <summary>
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/// The ValueRank for the Value attribute for Variable or VariableType nodes.
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/// </summary>
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public int ValueRank
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{
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get { return m_valueRank; }
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set { m_valueRank = value; }
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}
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/// <summary>
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/// The ArrayDimensions for the Value attribute for Variable or VariableType nodes.
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/// </summary>
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public IList<uint> ArrayDimensions
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{
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get { return m_arrayDimensions; }
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set { m_arrayDimensions = value; }
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}
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/// <summary>
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/// Specifies the AccessRestrictions that apply to a Node.
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/// </summary>
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public AccessRestrictionType AccessRestrictions
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{
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get { return m_accessRestrictions; }
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set { m_accessRestrictions = value; }
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}
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/// <summary>
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/// The value reflects the DefaultAccessRestrictions Property of the NamespaceMetadata Object for the Namespace
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/// to which the Node belongs.
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/// </summary>
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public AccessRestrictionType DefaultAccessRestrictions
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{
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get { return m_defaultAccessRestrictions; }
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set { m_defaultAccessRestrictions = value; }
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}
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/// <summary>
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/// The RolePermissions for the Node.
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/// Specifies the Permissions that apply to a Node for all Roles which have access to the Node.
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/// </summary>
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public RolePermissionTypeCollection RolePermissions
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{
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get { return m_rolePermissions; }
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set { m_rolePermissions = value; }
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}
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/// <summary>
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/// The DefaultRolePermissions of the Node's name-space meta-data
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/// The value reflects the DefaultRolePermissions Property from the NamespaceMetadata Object associated with the Node.
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/// </summary>
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public RolePermissionTypeCollection DefaultRolePermissions
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{
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get { return m_defaultRolePermissions; }
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set { m_defaultRolePermissions = value; }
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}
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/// <summary>
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/// The UserRolePermissions of the Node.
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/// Specifies the Permissions that apply to a Node for all Roles granted to current Session.
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/// </summary>
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public RolePermissionTypeCollection UserRolePermissions
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{
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get { return m_userRolePermissions; }
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set { m_userRolePermissions = value; }
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}
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/// <summary>
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/// The DefaultUserRolePermissions of the Node.
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/// The value reflects the DefaultUserRolePermissions Property from the NamespaceMetadata Object associated with the Node.
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/// </summary>
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public RolePermissionTypeCollection DefaultUserRolePermissions
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{
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get { return m_defaultUserRolePermissions; }
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set { m_defaultUserRolePermissions = value; }
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}
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#endregion
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#region Private Fields
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private object m_handle;
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private NodeId m_nodeId;
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private NodeClass m_nodeClass;
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private QualifiedName m_browseName;
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private LocalizedText m_displayName;
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private ExpandedNodeId m_typeDefinition;
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private NodeId m_modellingRule;
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private AttributeWriteMask m_writeMask;
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private byte m_eventNotifier;
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private byte m_accessLevel;
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private bool m_executable;
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private NodeId m_dataType;
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private int m_valueRank;
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private IList<uint> m_arrayDimensions;
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private AccessRestrictionType m_accessRestrictions;
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private AccessRestrictionType m_defaultAccessRestrictions;
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private RolePermissionTypeCollection m_rolePermissions;
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private RolePermissionTypeCollection m_defaultRolePermissions;
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private RolePermissionTypeCollection m_userRolePermissions;
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private RolePermissionTypeCollection m_defaultUserRolePermissions;
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#endregion
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}
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}
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