Merge branch 'develop'
This commit is contained in:
+103
-22
@@ -1,37 +1,118 @@
|
||||
variables:
|
||||
NUGET_PATH: 'C:\Tools\nuget.exe'
|
||||
MSBUILD_PATH: 'C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\MSBuild\Current\Bin\MSBuild.exe'
|
||||
ASPNET_MERGE_PATH: 'C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8 Tools'
|
||||
EXE_RELEASE_FOLDER: 'c:\Projetcs\Compiled\GPW\Release'
|
||||
DEPLOY_FOLDER: 'c:\Projects\Deploy\GPW\Builds'
|
||||
NEXUS_PATH: 'LPA/LPA'
|
||||
APP_NAME: 'LPA'
|
||||
VERS_MAIN: '1.2'
|
||||
NEW_REL: ''
|
||||
OUTPUT_DIR: ''
|
||||
|
||||
# helper x fix pacchetti nuget da repo locale nexus.steamware.net
|
||||
.nuget-fix: &nuget-fix
|
||||
- |
|
||||
$hasSource = C:\Tools\nuget.exe sources list | find "`"Steamware Nexus`"" /C
|
||||
if ($hasSource -eq 0) {
|
||||
C:\Tools\nuget.exe sources Add -Name "`"Steamware Nexus`"" -Source http://nexus.steamware.net/repository/nuget-group -username "`"nugetUser`"" -password "`"viaDante16`""
|
||||
} else {
|
||||
C:\Tools\nuget.exe sources Update -Name "`"Steamware Nexus`"" -Source http://nexus.steamware.net/repository/nuget-group -username "`"nugetUser`"" -password "`"viaDante16`""
|
||||
}
|
||||
echo $hasSource
|
||||
|
||||
# helper x fix version number
|
||||
.version-fix: &version-fix
|
||||
- |
|
||||
$env:NEW_REL = $env:VERS_MAIN+"."+(get-date –format yyMM)+"."+$CI_PIPELINE_IID
|
||||
$contenuto = Get-Content -path 'VersGen\VersGen.cs' -Raw
|
||||
$newContenuto = $contenuto -replace '0.0.0.0', $env:NEW_REL
|
||||
$newContenuto | Set-Content -Path 'VersGen\VersGen.cs'
|
||||
echo "Set vers: $env:NEW_REL"
|
||||
|
||||
# helper pulizia files zip
|
||||
.cleanup-zip: &cleanup-zip
|
||||
- |
|
||||
$env:OUTPUT_DIR = "Releases\" + $CI_COMMIT_BRANCH + "\*"
|
||||
if ((Test-Path $env:OUTPUT_DIR))
|
||||
{
|
||||
Remove-Item $env:OUTPUT_DIR -Force -Recurse -ErrorAction Ignore
|
||||
}
|
||||
echo "Clening ZIP dir: $env:OUTPUT_DIR"
|
||||
|
||||
# helper creazione files zip
|
||||
.zipper: &zipper
|
||||
- |
|
||||
$7zipPath = $env:ProgramFiles+"\7-Zip\7z.exe"
|
||||
if (-not (Test-Path -Path $7zipPath -PathType Leaf)) {
|
||||
throw "7 zip file '$7zipPath' not found"
|
||||
}
|
||||
Set-Alias 7zip $7zipPath
|
||||
$Target = "Releases\" + $CI_COMMIT_BRANCH + "\" + $env:APP_NAME + ".zip"
|
||||
$Source = "LPA\bin\*"
|
||||
7zip a -tzip $Target $Source
|
||||
echo "called ZIP $Source --> $Target"
|
||||
|
||||
# helper creazione hash files
|
||||
.hashBuild: &hashBuild
|
||||
- |
|
||||
$Target = "Releases\" + $CI_COMMIT_BRANCH + "\" + $env:APP_NAME + ".zip"
|
||||
$MD5 = Get-FileHash $Target -Algorithm MD5
|
||||
$SHA1 = Get-FileHash $Target -Algorithm SHA1
|
||||
New-Item $Target".md5"
|
||||
New-Item $Target".sha1"
|
||||
$MD5.Hash | Set-Content -Path $Target".md5"
|
||||
$SHA1.Hash | Set-Content -Path $Target".sha1"
|
||||
|
||||
echo "Created HASH files for $Target"
|
||||
|
||||
# helper x send su NEXUS
|
||||
.nexusUpload: &nexusUpload
|
||||
- |
|
||||
Set-Alias mCurl C:\Windows\system32\curl.exe
|
||||
if($CI_COMMIT_BRANCH -eq "master")
|
||||
{
|
||||
$version = "stable"
|
||||
}
|
||||
else
|
||||
{
|
||||
$version = "develop"
|
||||
}
|
||||
$File2Send = "Releases\" + $CI_COMMIT_BRANCH + "\" + $env:APP_NAME + ".zip"
|
||||
mCurl -v -u nugetUser:viaDante16 --upload-file $File2Send http://nexus.steamware.net/utility/$env:NEXUS_PATH/$version/$env:APP_NAME-version.zip
|
||||
mCurl -v -u nugetUser:viaDante16 --upload-file $File2Send".md5" http://nexus.steamware.net/utility/$env:NEXUS_PATH/$version/$env:APP_NAME-version.zip".md5"
|
||||
mCurl -v -u nugetUser:viaDante16 --upload-file $File2Send".sha1" http://nexus.steamware.net/utility/$env:NEXUS_PATH/$version/$env:APP_NAME-version.zip".sha1"
|
||||
|
||||
|
||||
# mCurl -v -u $env:NEXUS_USER:$env:NEXUS_PASSWD --upload-file bin/release/$env:APP_NAME.zip $env:NEXUS_SERVER/utility/$env:NEXUS_PATH/$version/$env:APP_NAME-version.zip
|
||||
|
||||
stages:
|
||||
- build
|
||||
- deploy
|
||||
|
||||
before_script:
|
||||
- '& "$env:NUGET_PATH" restore sourcecode\project.sln' # sourcecode\project.sln-This path includes project solution where is available and restoring
|
||||
|
||||
|
||||
build_job:
|
||||
stage: build
|
||||
only:
|
||||
- developer #this branch will run on GitLab Runner and can change it.
|
||||
rules:
|
||||
- if: '$CI_COMMIT_BRANCH == "develop"'
|
||||
before_script:
|
||||
- *nuget-fix
|
||||
- '& "$env:NUGET_PATH" restore LPA.sln' # path alla solution corrente
|
||||
- *version-fix
|
||||
script:
|
||||
- '& "$env:MSBUILD_PATH" sourcecode\project.sln /p:DeployOnBuild=true /p:Configuration=Release /p:Platform="Any CPU" /P:PublishProfile=FolderProfile.pubxml'
|
||||
- bat "\$env:MSBUILD_PATH" LPA/LPA.csproj -target:Build /p:Configuration=Release /p:Platform=\"Any CPU\" /p:OutputPath=bin/ /m"
|
||||
|
||||
artifacts:
|
||||
expire_in: 365 days #artifcats will be stored only 365 days after this it will expire
|
||||
paths:
|
||||
- '.\sourcecode\project.sln\bin\Release\Publish\'
|
||||
- '.\sourcecode\project.sln\bin\Publish\'
|
||||
|
||||
|
||||
dependencies:
|
||||
- build_job
|
||||
- '& "$env:MSBUILD_PATH" LPA\LPA.csproj -target:Build /p:Configuration=Release /p:Platform="Any CPU" /p:OutputPath=bin/ /verbosity:minimal /m'
|
||||
|
||||
deploy_job:
|
||||
stage: deploy
|
||||
only:
|
||||
- developer #this branch will run on GitLab Runner and can change it.
|
||||
script:
|
||||
- 'xcopy /y /s ".\sourcecode\project.sln\bin\Release\Publish\*.*" "C:\solutionDir"' #Path where you want to store the solution
|
||||
# rules:
|
||||
# - if: '$CI_COMMIT_BRANCH == "master"'
|
||||
before_script:
|
||||
- *nuget-fix
|
||||
- '& "$env:NUGET_PATH" restore LPA.sln' # path alla solution corrente
|
||||
- *version-fix
|
||||
- *cleanup-zip
|
||||
script:
|
||||
- '& "$env:MSBUILD_PATH" LPA\LPA.csproj -target:Build /p:Configuration=Release /p:Platform="Any CPU" /p:OutputPath=bin/ /verbosity:minimal /m'
|
||||
- *zipper
|
||||
- *hashBuild
|
||||
- *nexusUpload
|
||||
needs: ["build_job"]
|
||||
+3
-3
@@ -3,7 +3,7 @@
|
||||
// the next time this code is regenerated.
|
||||
//
|
||||
using System.Reflection;
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: AssemblyCopyright("Steamware © 2006-2020")]
|
||||
[assembly: AssemblyVersion("0.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.0.0.0")]
|
||||
[assembly: AssemblyCopyright("Steamware © 2006-2021")]
|
||||
[assembly: AssemblyCompany("Steamware")]
|
||||
+2
-2
@@ -4,7 +4,7 @@
|
||||
// the next time this code is regenerated.
|
||||
//
|
||||
using System.Reflection;
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: AssemblyVersion("0.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.0.0.0")]
|
||||
[assembly: AssemblyCopyright("Steamware © 2006-<#= DateTime.Now.Year #>")]
|
||||
[assembly: AssemblyCompany("Steamware")]
|
||||
Reference in New Issue
Block a user