Include :
- aggiunta funzione per la verifica dell'overlap tra box in frame diversi.
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@@ -939,6 +939,7 @@ EXE_EXPORT int ExeCurveSurfTmInters( const int nCrvId, const int nStmId, const
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int* pnPntCount, int* pnCrvCount) ;
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EXE_EXPORT int ExeSurfTmSurfTmInters( int nId1, int nId2, int nDestGrpId, double dToler,
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int* pnPntCount, int* pnCrvCount, int* pnSrfCount) ;
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EXE_EXPORT bool ExeBBoxOverlap( const BBox3d& bboxA, const Frame3d& frA, const BBox3d& bboxB, const Frame3d& frB) ;
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// Collision Detection
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EXE_EXPORT int ExeCDeBoxSolid( const Frame3d& frBox, const Vector3d& vtDiag, int nSolidId, double dSafeDist, int nRefType) ;
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