Include :

- aggiunta funzione per la verifica dell'overlap tra box in frame diversi.
This commit is contained in:
Daniele Bariletti
2025-11-18 11:33:31 +01:00
parent ee9bff2fe9
commit eb09b797a0
+1
View File
@@ -939,6 +939,7 @@ EXE_EXPORT int ExeCurveSurfTmInters( const int nCrvId, const int nStmId, const
int* pnPntCount, int* pnCrvCount) ;
EXE_EXPORT int ExeSurfTmSurfTmInters( int nId1, int nId2, int nDestGrpId, double dToler,
int* pnPntCount, int* pnCrvCount, int* pnSrfCount) ;
EXE_EXPORT bool ExeBBoxOverlap( const BBox3d& bboxA, const Frame3d& frA, const BBox3d& bboxB, const Frame3d& frB) ;
// Collision Detection
EXE_EXPORT int ExeCDeBoxSolid( const Frame3d& frBox, const Vector3d& vtDiag, int nSolidId, double dSafeDist, int nRefType) ;