Include :
- aggiornati prototipi per surf bezier.
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+2
-1
@@ -91,7 +91,8 @@ class __declspec( novtable) ISurfBezier : public ISurf
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virtual bool Cut( const Plane3d& plPlane, bool bSaveOnEq) = 0 ;
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virtual bool IncreaseUV( double& dU, double dx, bool bUOrV, double* dUVCopy = nullptr, bool bModifyOrig = true) const = 0 ;
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virtual bool IncreaseUV( Point3d& ptUV, Vector3d vtH , Point3d* ptUVCopy, bool bModifyOrig) const = 0 ;
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virtual bool GetLoops( ICRVCOMPOPOVECTOR& vCC, bool bLineOrBezier, int nEdge = -1) const = 0 ;
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virtual bool GetLoops( ICRVCOMPOPOVECTOR& vCC, bool bLineOrBezier) const = 0 ;
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virtual ICurveComposite* GetSingleEdge3D( bool bLineOrBezier, int nEdge) const = 0 ;
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virtual bool IsPlanar( void) const = 0 ;
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virtual bool CreateByFlatContour( const PolyLine& PL) = 0 ;
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virtual bool CreateByRegion( const POLYLINEVECTOR& vPL) = 0 ;
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