Include :
- aggiornamenti.
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+8
-7
@@ -203,15 +203,16 @@ class __declspec( novtable) IMachMgr
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virtual bool SetCalcTable( const std::string& sTable) = 0 ;
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virtual bool SetCalcTool( const std::string& sTool, const std::string& sHead, int nExit) = 0 ;
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virtual bool SetRotAxisBlock( const std::string& sAxis, double dVal) = 0 ;
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virtual bool GetCalcTool( std::string& sTool) = 0 ;
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virtual bool GetCalcTool( std::string& sTool) const = 0 ;
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virtual bool GetCalcAngles( const Vector3d& vtDirT, const Vector3d& vtDirA,
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int& nStat, double& dAngA1, double& dAngB1, double& dAngA2, double& dAngB2) = 0 ;
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int& nStat, double& dAngA1, double& dAngB1, double& dAngA2, double& dAngB2) const = 0 ;
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virtual bool GetCalcPositions( const Point3d& ptP, double dAngA, double dAngB,
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int& nStat, double& dX, double& dY, double& dZ) = 0 ;
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int& nStat, double& dX, double& dY, double& dZ) const = 0 ;
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virtual bool GetCalcTipFromPositions( double dX, double dY, double dZ, double dAngA, double dAngB,
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bool bOverall, bool bBottom, Point3d& ptTip) = 0 ;
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virtual bool GetCalcToolDirFromAngles( double dAngA, double dAngB, Vector3d& vtDir) = 0 ;
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virtual bool GetNearestAngleInStroke( int nInd, double dAngRef, double& dAng) = 0 ;
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bool bOverall, bool bBottom, Point3d& ptTip) const = 0 ;
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virtual bool GetCalcToolDirFromAngles( double dAngA, double dAngB, Vector3d& vtDir) const = 0 ;
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virtual bool GetNearestAngleInStroke( int nInd, double dAngRef, double& dAng) const = 0 ;
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virtual bool LimitAngleToStroke( int nInd, double& dAng) const = 0 ;
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virtual bool VerifyOutstroke( double dX, double dY, double dZ, double dAngA, double dAngB, int& nStat) = 0 ;
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virtual const std::string& GetOutstrokeInfo( void) const = 0 ;
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// Machine
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@@ -225,7 +226,7 @@ class __declspec( novtable) IMachMgr
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virtual bool ResetAxisPos( const std::string& sAxis) = 0 ;
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virtual bool ResetAllAxesPos( void) = 0 ;
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virtual bool LoadTool( const std::string& sHead, int nExit, const std::string& sTool) = 0 ;
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virtual bool GetLoadedTool( const std::string& sHead, int nExit, std::string& sTool) = 0 ;
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virtual bool GetLoadedTool( const std::string& sHead, int nExit, std::string& sTool) const = 0 ;
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virtual bool UnloadTool( const std::string& sHead, int nExit) = 0 ;
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virtual bool ResetHeadSet( const std::string& sHead) = 0 ;
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virtual bool SetMachineLook( int nFlag) = 0 ;
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