Include :
- aggiunti 3 attributi a Triangle3d.
This commit is contained in:
+23
-8
@@ -24,21 +24,27 @@ class Triangle3d
|
||||
{
|
||||
public :
|
||||
Triangle3d( void) : m_nFlag( 0)
|
||||
{}
|
||||
{ m_nAttr[0] = 0 ; m_nAttr[1] = 0 ; m_nAttr[2] = 0 ; }
|
||||
void Set( const Point3d& ptP0, const Point3d& ptP1, const Point3d& ptP2)
|
||||
{ m_ptP[0] = ptP0 ; m_ptP[1] = ptP1 ; m_ptP[2] = ptP2 ; m_vtN.Set( 0, 0, 0) ; }
|
||||
void Set( const Point3d& ptP0, const Point3d& ptP1, const Point3d& ptP2, const Vector3d& vtV)
|
||||
{ m_ptP[0] = ptP0 ; m_ptP[1] = ptP1 ; m_ptP[2] = ptP2 ; m_vtN = vtV ; }
|
||||
bool SetP( int nId, const Point3d& ptV)
|
||||
{ if ( nId < 0 || nId >= 3)
|
||||
bool SetP( int nInd, const Point3d& ptV)
|
||||
{ if ( nInd < 0 || nInd >= 3)
|
||||
return false ;
|
||||
m_ptP[nId] = ptV ;
|
||||
m_ptP[nInd] = ptV ;
|
||||
return true ;
|
||||
}
|
||||
bool SetFlag( int nFlag)
|
||||
{ m_nFlag = nFlag ;
|
||||
return true ;
|
||||
}
|
||||
bool SetAttrib( int nInd, int nVal)
|
||||
{ if ( nInd < 0 || nInd >= 3)
|
||||
return false ;
|
||||
m_nAttr[nInd] = nVal ;
|
||||
return true ;
|
||||
}
|
||||
bool Validate( bool bOverwrite = false)
|
||||
{ if ( AreSamePointApprox( m_ptP[0], m_ptP[1]) || AreSamePointApprox( m_ptP[0], m_ptP[2]))
|
||||
return false ;
|
||||
@@ -98,16 +104,24 @@ class Triangle3d
|
||||
m_ptP[1].LocToLoc( frOri, frDest) &&
|
||||
m_ptP[2].LocToLoc( frOri, frDest) &&
|
||||
m_vtN.LocToLoc( frOri, frDest)) ; }
|
||||
const Point3d& GetP( int nId) const
|
||||
{ if ( nId >= 0 && nId < 3)
|
||||
return m_ptP[nId] ;
|
||||
else if ( nId < 0)
|
||||
const Point3d& GetP( int nInd) const
|
||||
{ if ( nInd >= 0 && nInd < 3)
|
||||
return m_ptP[nInd] ;
|
||||
else if ( nInd < 0)
|
||||
return m_ptP[0] ;
|
||||
else
|
||||
return m_ptP[2] ;
|
||||
}
|
||||
int GetFlag( void) const
|
||||
{ return m_nFlag ; }
|
||||
int GetAttrib( int nInd) const
|
||||
{ if ( nInd >= 0 && nInd < 3)
|
||||
return m_nAttr[nInd] ;
|
||||
else if ( nInd < 0)
|
||||
return m_nAttr[0] ;
|
||||
else
|
||||
return m_nAttr[2] ;
|
||||
}
|
||||
const Vector3d& GetN( void) const
|
||||
{ return m_vtN ; }
|
||||
Point3d GetCentroid( void) const
|
||||
@@ -129,6 +143,7 @@ class Triangle3d
|
||||
Point3d m_ptP[3] ;
|
||||
Vector3d m_vtN ;
|
||||
int m_nFlag ;
|
||||
int m_nAttr[3] ;
|
||||
} ;
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user