Include :

- aggiornamento parametri
- in Frame3d possibilità di costruire e resettare un riferimento come non inizializzato
- in Vector3d aggiunte IsX, IsY, IsZ.
This commit is contained in:
DarioS
2022-08-29 07:15:53 +02:00
parent 2c8ffb13ea
commit acfea6a2d3
4 changed files with 15 additions and 4 deletions
+1
View File
@@ -174,6 +174,7 @@ EXE_EXPORT bool ExeLuaGetGlobStringVar( const std::string& sVar, std::string& sV
EXE_EXPORT bool ExeLuaGetGlobVectorVar( const std::string& sVar, Vector3d& vtVal) ;
EXE_EXPORT bool ExeLuaGetGlobPointVar( const std::string& sVar, Point3d& ptVal) ;
EXE_EXPORT bool ExeLuaResetGlobVar( const std::string& sVar) ;
EXE_EXPORT bool ExeLuaExistsFunction( const std::string& sFun) ;
EXE_EXPORT bool ExeLuaCallFunction( const std::string& sFun) ;
EXE_EXPORT bool ExeLuaEvalNumExpr( const std::string& sExpr, double* pdVal) ;
EXE_EXPORT bool ExeLuaEvalStringExpr( const std::string& sExpr, std::string& sVal) ;