Include :

- aggiornamento parametri
- in Frame3d possibilità di costruire e resettare un riferimento come non inizializzato
- in Vector3d aggiunte IsX, IsY, IsZ.
This commit is contained in:
DarioS
2022-08-29 07:15:53 +02:00
parent 2c8ffb13ea
commit acfea6a2d3
4 changed files with 15 additions and 4 deletions
+1
View File
@@ -169,6 +169,7 @@ EIN_EXPORT BOOL __stdcall EgtLuaGetGlobStringVar( const wchar_t* wsVar, wchar_t*
EIN_EXPORT BOOL __stdcall EgtLuaGetGlobVectorVar( const wchar_t* wsVar, double vtVal[3]) ;
EIN_EXPORT BOOL __stdcall EgtLuaGetGlobPointVar( const wchar_t* wsVar, double ptVal[3]) ;
EIN_EXPORT BOOL __stdcall EgtLuaResetGlobVar( const wchar_t* wsVar) ;
EIN_EXPORT BOOL __stdcall EgtLuaExistsFunction( const wchar_t* wsFun) ;
EIN_EXPORT BOOL __stdcall EgtLuaCallFunction( const wchar_t* wsFun) ;
EIN_EXPORT BOOL __stdcall EgtLuaEvalNumExpr( const wchar_t* wsExpr, double* pdVal) ;
EIN_EXPORT BOOL __stdcall EgtLuaEvalStringExpr( const wchar_t* wsExpr, wchar_t*& wsVal) ;