Include :
- modifiche varie.
This commit is contained in:
+26
-1
@@ -55,7 +55,7 @@ class __declspec( novtable) IGdbIterator
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virtual bool GoToPrevGroup( void) = 0 ;
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virtual bool EraseAndGoToNextGroup( void) = 0 ;
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virtual bool EraseAndGoToPrevGroup( void) = 0 ;
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// Gets
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virtual int GetGdbType( void) const = 0 ;
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virtual int GetGeoType( void) const = 0 ;
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virtual IGeoObj* GetGeoObj( void) = 0 ;
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@@ -71,6 +71,26 @@ class __declspec( novtable) IGdbIterator
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virtual bool GetLocalBBox( BBox3d& b3Loc, int nFlag = BBF_STANDARD) const = 0 ;
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virtual bool GetGlobalBBox( BBox3d& b3Glob, int nFlag = BBF_STANDARD) const = 0 ;
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virtual bool GetRefBBox( const Frame3d& frRef, BBox3d& b3Ref, int nFlag = BBF_STANDARD) const = 0 ;
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// Transformations
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virtual bool Translate( const Vector3d& vtMove) = 0 ;
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virtual bool TranslateGlob( const Vector3d& vtMove) = 0 ;
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virtual bool TranslateGroup( const Vector3d& vtMove) = 0 ;
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virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg) = 0 ;
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virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) = 0 ;
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virtual bool RotateGlob( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg) = 0 ;
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virtual bool RotateGlob( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) = 0 ;
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virtual bool RotateGroup( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg) = 0 ;
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virtual bool RotateGroup( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) = 0 ;
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virtual bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) = 0 ;
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virtual bool ScaleGlob( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) = 0 ;
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virtual bool ScaleGroup( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) = 0 ;
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virtual bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) = 0 ;
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virtual bool MirrorGlob( const Point3d& ptOn, const Vector3d& vtNorm) = 0 ;
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virtual bool MirrorGroup( const Point3d& ptOn, const Vector3d& vtNorm) = 0 ;
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virtual bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) = 0 ;
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virtual bool ShearGlob( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) = 0 ;
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virtual bool ShearGroup( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) = 0 ;
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// Attributes
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virtual bool SetLevel( int nLevel) = 0 ;
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virtual bool RevertLevel( void) = 0 ;
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virtual bool GetLevel( int& nLevel) const = 0 ;
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@@ -122,6 +142,11 @@ class __declspec( novtable) IGdbIterator
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virtual bool GetInfo( const std::string& sKey, STRVECTOR& vsInfo) const = 0 ;
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virtual bool ExistsInfo( const std::string& sKey) const = 0 ;
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virtual bool RemoveInfo( const std::string& sKey) = 0 ;
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// UserObj
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virtual bool SetUserObj( IUserObj* pUserObj) = 0 ;
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virtual IUserObj* GetUserObj( void) = 0 ;
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virtual const IUserObj* GetUserObj( void) const = 0 ;
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virtual bool RemoveUserObj( void) = 0 ;
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} ;
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//-----------------------------------------------------------------------------
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+8
-7
@@ -20,7 +20,7 @@
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#include "/EgtDev/Include/EGkGeoFrame3d.h"
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#include "/EgtDev/Include/EGkGeoObj.h"
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#include "/EgtDev/Include/EGkMaterial.h"
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#include "/EgtDev/Include/EGkObjUser.h"
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#include "/EgtDev/Include/EGkUserObj.h"
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#include "/EgtDev/Include/EgtNumCollection.h"
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#include "/EgtDev/Include/EgtStringBase.h"
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#include "/EgtDev/Include/EgtILogger.h"
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@@ -170,12 +170,13 @@ class __declspec( novtable) IGeomDB
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virtual bool GetInfo( int nId, const std::string& sKey, STRVECTOR& vsInfo) const = 0 ;
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virtual bool ExistsInfo( int nId, const std::string& sKey) const = 0 ;
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virtual bool RemoveInfo( int nId, const std::string& sKey) = 0 ;
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// ObjUser
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virtual bool SetObjUser( int nId, IObjUser* pObjUser) = 0 ;
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virtual IObjUser* GetObjUser( int nId) = 0 ;
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virtual const IObjUser* GetObjUser( int nId) const = 0 ;
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virtual bool DumpObjUser( int nId, std::string& sOut, const char* szNewLine) const = 0 ;
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virtual bool CopyObjUser( int nIdSou, int nIdDest) = 0 ;
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// UserObj
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virtual bool SetUserObj( int nId, IUserObj* pUserObj) = 0 ;
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virtual IUserObj* GetUserObj( int nId) = 0 ;
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virtual const IUserObj* GetUserObj( int nId) const = 0 ;
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virtual bool DumpUserObj( int nId, std::string& sOut, const char* szNewLine) const = 0 ;
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virtual bool CopyUserObj( int nIdSou, int nIdDest) = 0 ;
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virtual bool RemoveUserObj( int nId) = 0 ;
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// Material library
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virtual int AddMaterial( const std::string& sName, const Material& matM) = 0 ;
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virtual int FindMaterial( const std::string& sName) const = 0 ;
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+42
@@ -18,6 +18,7 @@
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#include "/EgtDev/Include/EGkBBox3d.h"
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#include "/EgtDev/Include/EGkColor.h"
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#include "/EgtDev/Include/EGkGeoCollection.h"
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#include "/EgtDev/Include/EGkSelection.h"
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#include "/EgtDev/Include/EgnLuaAux.h"
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using namespace std ;
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@@ -205,6 +206,47 @@ LuaGetParam( lua_State* L, int nInd, PNTUVECTOR& vParW)
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return false ;
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}
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//----------------------------------------------------------------------------
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inline bool
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LuaGetParam( lua_State* L, int nInd, SELVECTOR& vSel)
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{
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vSel.clear() ;
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int nId ;
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if ( LuaGetParam( L, nInd, nId)) {
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vSel.emplace_back( nId) ;
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return true ;
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}
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else if ( lua_istable( L, nInd)) {
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// lunghezza della tavola
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lua_len( L, nInd) ;
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if ( ! lua_isnumber( L, -1))
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return false ;
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int nLen = int( lua_tointeger( L, -1)) ;
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lua_pop( L, 1) ;
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// recupero il contenuto della tavola
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vSel.reserve( nLen) ;
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for ( int i = 1 ; i <= nLen ; ++ i) {
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lua_rawgeti( L, nInd, i) ;
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int nId ;
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if ( LuaGetParam( L, -1, nId)) {
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vSel.emplace_back( nId) ;
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lua_pop( L, 1) ;
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}
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else {
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SelData Id ;
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if ( ! LuaGetParam( L, -1, Id.v))
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return false ;
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vSel.emplace_back( Id) ;
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lua_pop( L, 1) ;
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}
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POINTU ptPW ;
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}
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return true ;
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}
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else
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return false ;
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}
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//----------------------------------------------------------------------------
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inline bool
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LuaSetReturn( lua_State* L, const Vector3d& vtPar)
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@@ -1,35 +0,0 @@
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//----------------------------------------------------------------------------
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// EgalTech 2015-2015
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//----------------------------------------------------------------------------
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// File : EGkObjUser.h Data : 22.05.15 Versione : 1.6e3
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// Contenuto : Dichiarazione della interfaccia IObjUser.
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//
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//
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//
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// Modifiche : 22.05.15 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "/EgtDev/Include/EgtStringBase.h"
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class IGeomDB ;
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//----------------------------------------------------------------------------
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class __declspec( novtable) IObjUser
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{
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public :
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virtual ~IObjUser( void) {}
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virtual IObjUser* Clone( void) const = 0 ;
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virtual bool IsDefault(void) const { return false ; }
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virtual const std::string& GetClassName( void) const = 0 ;
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virtual bool Dump( std::string& sOut, const char* szNewLine = "\n") const = 0 ;
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virtual bool ToSave( void) const { return false ; }
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virtual bool Save( STRVECTOR& vString) const { return false ; }
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virtual bool Load( const STRVECTOR& vString) { return false ; }
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virtual bool SetOwner( int nId, IGeomDB* pGDB) = 0 ;
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virtual int GetOwner( void) const = 0 ;
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virtual IGeomDB* GetGeomDB( void) const = 0 ;
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} ;
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@@ -0,0 +1,68 @@
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//----------------------------------------------------------------------------
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// EgalTech 2015-2015
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//----------------------------------------------------------------------------
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// File : EgkSelection.h Data : 11.06.15 Versione : 1.6f2
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// Contenuto : Strutture e raccolte per indici di selezione,
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// con funzioni di conversione da e verso stringhe.
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//
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//
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// Modifiche : 11.06.15 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "/EgtDev/Include/EGkGdbConst.h"
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#include "/EgtDev/Include/EGnStringUtils.h"
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#include <vector>
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#include <list>
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//----------------------------------------------------------------------------
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// costante per indicare che è selezionato tutto l'oggetto (le parti hanno indice 0-based)
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const int SEL_SUB_ALL = - 1 ;
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// Struttura per selezione di oggetto o di sua parte
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struct SelData {
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union {
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struct {
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int nId ;
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int nSub ;
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} ;
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int v[2] ;
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} ;
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SelData( void)
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: nId( GDB_ID_NULL), nSub( SEL_SUB_ALL) {}
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SelData( int nI)
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: nId( nI), nSub( SEL_SUB_ALL) {}
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SelData( int nI, int nS)
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: nId( nI), nSub( nS) {}
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} ;
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//----------------------------------------------------------------------------
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// Raccolte di SelData
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typedef std::vector<SelData> SELVECTOR ; // vettore di SelData
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typedef std::list<SelData> SELLIST ; // lista di SelData
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//----------------------------------------------------------------------------
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// Conversione di SelData da e verso stringhe
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inline bool FromString( const std::string& sVal, SelData& Val)
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{ return FromString( sVal, Val.v) ; }
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inline const std::string ToString( const SelData& Val, int nPrec = 1)
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{ return ToString( Val.v, nPrec) ; }
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//----------------------------------------------------------------------------
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// Conversione di vettori di SelData da e verso stringhe
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inline bool FromString( const std::string& sVal, SELVECTOR& vVal)
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{ INTVECTOR vI ;
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if ( ! FromString( sVal, vI) || ( vI.size() % 2) != 0)
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return false ;
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vVal.reserve( vI.size() / 2) ;
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for ( size_t i = 0 ; i < vI.size() ; i += 2)
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vVal.emplace_back( vI[i], vI[i+1]) ;
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return true ; }
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inline const std::string ToString( const SELVECTOR& vVal, int nPrec = 1)
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{ std::string sDest ; sDest.reserve( 2 * 8 * vVal.size()) ;
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for ( const auto& Val : vVal)
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sDest += ToString( Val.nId, nPrec) + "," + ToString( Val.nSub, nPrec) + "," ;
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sDest.pop_back() ;
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return sDest ; }
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@@ -0,0 +1,49 @@
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//----------------------------------------------------------------------------
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// EgalTech 2015-2015
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//----------------------------------------------------------------------------
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// File : EGkUserObj.h Data : 22.05.15 Versione : 1.6e3
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// Contenuto : Dichiarazione della interfaccia IUserObj.
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//
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//
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//
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// Modifiche : 22.05.15 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "/EgtDev/Include/EGkPolyLine.h"
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#include "/EgtDev/Include/EgtStringBase.h"
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class IGeomDB ;
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//----------------------------------------------------------------------------
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class __declspec( novtable) IUserObj
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{
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public : // standard
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virtual ~IUserObj( void) {}
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virtual IUserObj* Clone( void) const = 0 ;
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virtual const std::string& GetClassName( void) const = 0 ;
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virtual bool Dump( std::string& sOut, const char* szNewLine = "\n") const = 0 ;
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virtual bool SetOwner( int nId, IGeomDB* pGDB) = 0 ;
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virtual int GetOwner( void) const = 0 ;
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virtual IGeomDB* GetGeomDB( void) const = 0 ;
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public : // save & load
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virtual bool ToSave( void) const { return false ; }
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virtual bool Save( STRVECTOR& vString) const { return false ; }
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virtual bool Load( const STRVECTOR& vString) { return false ; }
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public : // show & transform geometry (only if with a GeoObj)
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virtual bool GetDrawPolyLines( POLYLINELIST& lstPL) const { return false ; }
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virtual bool Translate( const Vector3d& vtMove) { return true ; }
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virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg) { return true ; }
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virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) { return true ; }
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virtual bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) { return true ; }
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virtual bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) { return true ; }
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virtual bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) { return true ; }
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virtual bool ToGlob( const Frame3d& frRef) { return true ; }
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virtual bool ToLoc( const Frame3d& frRef) { return true ; }
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virtual bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) { return true ; }
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public : // reserved
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virtual bool IsDefault(void) const { return false ; }
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} ;
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@@ -1,8 +1,8 @@
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//----------------------------------------------------------------------------
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// EgalTech 2015-2015
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||||
//----------------------------------------------------------------------------
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// File : EGkObjUserFactory.h Data : 22.05.15 Versione : 1.6e3
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// Contenuto : Factory della classe IObjUser.
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// File : EGkUserObjFactory.h Data : 22.05.15 Versione : 1.6e3
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// Contenuto : Factory della classe IUserObj.
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//
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//
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//
|
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@@ -13,7 +13,7 @@
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|
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#pragma once
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#include "/EgtDev/Include/EGkObjUser.h"
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#include "/EgtDev/Include/EGkUserObj.h"
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#include <string>
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#include <unordered_map>
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|
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@@ -26,53 +26,53 @@
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#endif
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//----------------------------------------------------------------------------
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#define OBJUSER_REGISTER( sName, T) static const bool bReg_##T = \
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ObjUserRegister<class T>::DoRegister( sName)
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#define OBJUSER_GETNAME( T) ObjUserRegister<class T>::GetName()
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#define OBJUSER_CREATE( sName) ObjUserFactory::Create( sName)
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#define OBJUSER_GETLIST( vsList) ObjUserFactory::GetList( vsList)
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#define USEROBJ_REGISTER( sName, T) static const bool bReg_##T = \
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UserObjRegister<class T>::DoRegister( sName)
|
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#define USEROBJ_GETNAME( T) UserObjRegister<class T>::GetName()
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#define USEROBJ_CREATE( sName) UserObjFactory::Create( sName)
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#define USEROBJ_GETLIST( vsList) UserObjFactory::GetList( vsList)
|
||||
|
||||
//----------------------------------------------------------------------------
|
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template <class T>
|
||||
class ObjUserRegister
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||||
class UserObjRegister
|
||||
{
|
||||
public :
|
||||
static bool DoRegister( const std::string& sName)
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||||
{ if ( ! ObjUserFactory::Register( sName, Create))
|
||||
{ if ( ! UserObjFactory::Register( sName, Create))
|
||||
return false ;
|
||||
GetNamePrivate() = sName ;
|
||||
return true ; }
|
||||
static IObjUser* Create( void)
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static IUserObj* Create( void)
|
||||
{ return new(nothrow) T ; }
|
||||
static const std::string& GetName( void)
|
||||
{ return GetNamePrivate() ; }
|
||||
|
||||
private :
|
||||
ObjUserRegister( void) {}
|
||||
~ObjUserRegister( void) {}
|
||||
UserObjRegister( void) {}
|
||||
~UserObjRegister( void) {}
|
||||
static std::string& GetNamePrivate( void)
|
||||
{ static std::string s_sName ;
|
||||
return s_sName ; }
|
||||
} ;
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
class ObjUserFactory
|
||||
class UserObjFactory
|
||||
{
|
||||
public :
|
||||
// definizione del tipo funzione di creazione
|
||||
typedef IObjUser* ( *ObjUserCreator) ( void) ;
|
||||
typedef IUserObj* ( *UserObjCreator) ( void) ;
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||||
// per registrare le funzioni di creazione
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||||
EGK_EXPORT static bool Register( const std::string& sName, ObjUserCreator Creator) ;
|
||||
EGK_EXPORT static bool Register( const std::string& sName, UserObjCreator Creator) ;
|
||||
// per creare l'oggetto richiesto
|
||||
EGK_EXPORT static IObjUser* Create( const std::string& sName) ;
|
||||
EGK_EXPORT static IUserObj* Create( const std::string& sName) ;
|
||||
// per restituire la lista degli oggetti registrati
|
||||
EGK_EXPORT static bool GetList( STRVECTOR& vsList) ;
|
||||
|
||||
private :
|
||||
ObjUserFactory( void) {}
|
||||
~ObjUserFactory( void) {}
|
||||
UserObjFactory( void) {}
|
||||
~UserObjFactory( void) {}
|
||||
// definizione del tipo mappa con coppie nome, funzione di creazione
|
||||
typedef std::unordered_map<std::string, ObjUserCreator> CreatorMap ;
|
||||
typedef std::unordered_map<std::string, UserObjCreator> CreatorMap ;
|
||||
// metodo di accesso alla mappa statica
|
||||
static CreatorMap& GetCreatorMap( void) ;
|
||||
} ;
|
||||
+18
@@ -62,6 +62,24 @@ LuaGetParam( lua_State* L, int nInd, std::string& sPar)
|
||||
return true ;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
template <size_t size>
|
||||
bool
|
||||
LuaGetParam( lua_State* L, int nInd, int (&nVal)[size])
|
||||
{
|
||||
if ( ! lua_istable( L, nInd))
|
||||
return false ;
|
||||
for ( int i = 1 ; i <= size ; ++ i) {
|
||||
lua_rawgeti( L, nInd, i) ;
|
||||
if ( ! lua_isnumber( L, -1))
|
||||
return false ;
|
||||
double dVal = lua_tonumber( L, -1) ;
|
||||
nVal[i-1] = int( dVal + (( dVal > 0) ? 0.5 : - 0.5)) ;
|
||||
lua_pop( L, 1) ;
|
||||
}
|
||||
return true ;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
template <size_t size>
|
||||
bool
|
||||
|
||||
+9
-2
@@ -165,6 +165,13 @@ ToString( int nVal, int nPrec = 1)
|
||||
sBuff.insert( 0, ( nPrec - nLen), '0') ;
|
||||
return sBuff ;
|
||||
}
|
||||
template <size_t size>
|
||||
const std::string ToString( const int (&nVal)[size], int nPrec = 1)
|
||||
{ std::string sDest ; sDest.reserve( 8 * size) ;
|
||||
for ( const auto& nV : nVal)
|
||||
sDest += ToString( nV, nPrec) + "," ;
|
||||
sDest.pop_back() ;
|
||||
return sDest ; }
|
||||
inline const std::string
|
||||
ToString( bool bVal)
|
||||
{ return std::string( ( bVal ? "1" : "0")) ; }
|
||||
@@ -172,8 +179,8 @@ EGN_EXPORT const std::string ToString( double dVal, int nPrec = 6) ;
|
||||
template <size_t size>
|
||||
const std::string ToString( const double (&dVal)[size], int nPrec = 6)
|
||||
{ std::string sDest ; sDest.reserve( 14 * size) ;
|
||||
for ( int i = 0 ; i < size ; ++ i)
|
||||
sDest += ToString( dVal[i], nPrec) + "," ;
|
||||
for ( const auto& dV : dVal)
|
||||
sDest += ToString( dV, nPrec) + "," ;
|
||||
sDest.pop_back() ;
|
||||
return sDest ; }
|
||||
EGN_EXPORT const std::string ToString( const INTVECTOR& vnVal, int nPrec = 1) ;
|
||||
|
||||
+5
-3
@@ -14,6 +14,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "/EgtDev/Include/EGkGeomDB.h"
|
||||
#include "/EgtDev/Include/EGkSelection.h"
|
||||
|
||||
//----------------------- Macro per import/export ----------------------------
|
||||
#undef EMK_EXPORT
|
||||
@@ -67,7 +68,7 @@ class __declspec( novtable) IMachMgr
|
||||
virtual bool RotatePartInRawPart( int nPartId, const Vector3d& vtAx, double dAngRotDeg) = 0 ;
|
||||
// Tables and Fixtures
|
||||
virtual bool SetTable( const std::string& sTable) = 0 ;
|
||||
virtual int AddSubPiece( const std::string& sName, const Point3d& ptPos) = 0 ;
|
||||
virtual int AddSubPiece( const std::string& sName, const Point3d& ptPos, double dAngRotDeg) = 0 ;
|
||||
// Machine
|
||||
virtual bool SetAxisPos( const std::string& sAxis, double dVal) = 0 ;
|
||||
virtual bool GetAxisPos( const std::string& sAxis, double& dVal) = 0 ;
|
||||
@@ -83,8 +84,9 @@ class __declspec( novtable) IMachMgr
|
||||
int& nStat, double& dX, double& dY, double& dZ) = 0 ;
|
||||
virtual bool VerifyOutOfStroke( double dX, double dY, double dZ, double dAngA, double dAngB, int& nStat) = 0 ;
|
||||
// Operations
|
||||
virtual int AddDrilling( const std::string& sName) = 0 ;
|
||||
|
||||
virtual int AddMachining( const std::string& sName, const std::string& sMachining) = 0 ;
|
||||
virtual bool SetMachiningGeometry( const SELVECTOR& vIds) = 0 ;
|
||||
virtual bool Apply( void) = 0 ;
|
||||
} ;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
+5
-2
@@ -17,6 +17,7 @@
|
||||
#include "/EgtDev/Include/EGkColor.h"
|
||||
#include "/EgtDev/Include/EGkPolyLine.h"
|
||||
#include "/EgtDev/Include/EGkPolyArc.h"
|
||||
#include "/EgtDev/Include/EGkSelection.h"
|
||||
#define NOMINMAX
|
||||
#include <windows.h>
|
||||
|
||||
@@ -417,7 +418,7 @@ EXE_EXPORT bool ExeRemovePartFromRawPart( int nPartId) ;
|
||||
EXE_EXPORT bool ExeTranslatePartInRawPart( int nPartId, const Vector3d& vtMove) ;
|
||||
EXE_EXPORT bool ExeRotatePartInRawPart( int nPartId, const Vector3d& vtAx, double dAngRotDeg) ;
|
||||
EXE_EXPORT bool ExeSetTable( const std::string& sTable) ;
|
||||
EXE_EXPORT int ExeAddSubPiece( const std::string& sName, const Point3d& ptPos) ;
|
||||
EXE_EXPORT int ExeAddSubPiece( const std::string& sName, const Point3d& ptPos, double dAngRotDeg) ;
|
||||
EXE_EXPORT bool ExeSetAxisPos( const std::string& sAxis, double dVal) ;
|
||||
EXE_EXPORT bool ExeGetAxisPos( const std::string& sAxis, double* pdVal) ;
|
||||
EXE_EXPORT bool ExeGetAxisHomePos( const std::string& sAxis, double* pdHomeVal) ;
|
||||
@@ -431,7 +432,9 @@ EXE_EXPORT bool ExeGetCalcAngles( const Vector3d& vtDirT, const Vector3d& vtDirA
|
||||
EXE_EXPORT bool ExeGetCalcPositions( const Point3d& ptP, double dAngA, double dAngB,
|
||||
int& nStat, double& dX, double& dY, double& dZ) ;
|
||||
EXE_EXPORT bool ExeVerifyOutOfStroke( double dX, double dY, double dZ, double dAngA, double dAngB, int& nStat) ;
|
||||
EXE_EXPORT int ExeAddDrilling( const std::string& sName) ;
|
||||
EXE_EXPORT int ExeAddMachining( const std::string& sName, const std::string& sMachining) ;
|
||||
EXE_EXPORT bool ExeSetMachiningGeometry( const SELVECTOR& vIds) ;
|
||||
EXE_EXPORT bool ExeApplyMachining( void) ;
|
||||
|
||||
// Scene
|
||||
EXE_EXPORT bool ExeInitScene( HWND hWnd, int nDriver, bool b2Buff, int nColorBits, int nDepthBits) ;
|
||||
|
||||
Reference in New Issue
Block a user