Include :
- aggiornamento prototipi.
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+3
-2
@@ -47,5 +47,6 @@ typedef std::list<Vector3d> VCT3DLIST ; // lista di vettori 3d
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//----------------------------------------------------------------------------
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// Raccolte di BBox3d
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typedef std::vector<BBox3d> BOXVECTOR ; // vettore di bounding box 3d
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typedef std::list<BBox3d> BOXLIST ; // lista di bounding box 3d
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typedef std::vector<BBox3d> BOXVECTOR ; // vettore di bounding box 3d
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typedef std::list<BBox3d> BOXLIST ; // lista di bounding box 3d
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typedef std::vector<std::pair<BBox3d,int>> BOXIVECTOR ; // vettore di bounding box 3d e Id
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@@ -175,6 +175,7 @@ class __declspec( novtable) IGeomDB
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virtual bool GetInfo( int nId, const std::string& sKey, STRVECTOR& vsInfo) const = 0 ;
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virtual bool ExistsInfo( int nId, const std::string& sKey) const = 0 ;
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virtual bool RemoveInfo( int nId, const std::string& sKey) = 0 ;
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virtual bool CopyAllInfoFrom( int nId, int nSouId) = 0 ;
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// TextureData
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virtual bool DumpTextureData( int nId, std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const = 0 ;
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virtual bool SetTextureName( int nId, const std::string& sTxrName) = 0 ;
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