Include :
- Estesa e migliorata la funzione MakeUniform per VolZMap.
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@@ -93,7 +93,7 @@ class __declspec( novtable) IVolZmap : public IGeoObj
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virtual int GetPartMinDistFromPoint( const Point3d& ptP) const = 0 ;
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virtual bool AddSurfTm( const ISurfTriMesh* pStm) = 0 ;
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virtual bool SubtractSurfTm( const ISurfTriMesh* pStm) = 0 ;
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virtual bool MakeUniform( double dToler) = 0 ;
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virtual bool MakeUniform( double dToler, bool bIsExtensionFirst = true, int nToolNum = 0) = 0 ;
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virtual bool Offset( double dOffs, int nType) = 0 ;
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} ;
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@@ -733,7 +733,7 @@ EXE_EXPORT bool ExeVolZmapMillingStep( int nId, const Point3d& ptPs, const Vecto
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const Point3d& ptPe, const Vector3d& vtDe, const Vector3d& vtAe, int nRefType) ;
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EXE_EXPORT bool ExeCutVolZmapPlane( int nId, const Point3d& ptOn, const Vector3d& vtN, int nRefType) ;
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EXE_EXPORT bool ExeUpdateVolZmapByAddingSurfTm( int nVolZmapId, int nStmId) ;
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EXE_EXPORT bool ExeUniformVolZmap( int nVolZmapId, double dToler) ;
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EXE_EXPORT bool ExeUniformVolZmap( int nVolZmapId, double dToler, bool bExtensionFirst, int nToolNum) ;
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EXE_EXPORT bool ExeVolZMapOffset( int nId, double dDist, int nType) ;
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// GeomDB Get
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