Include :
- modifica interfaccia Scene per impostare il Modo di Visualizzazione.
This commit is contained in:
@@ -65,6 +65,9 @@ class IEGrScene
|
||||
virtual bool ZoomChange( double dCoeff) = 0 ;
|
||||
virtual bool ZoomOnPoint( const Point3d& ptWin, double dCoeff) = 0 ;
|
||||
virtual bool ZoomWin( const Point3d& ptWin1, const Point3d& ptWin2) = 0 ;
|
||||
// ShowMode
|
||||
virtual bool SetShowMode( int nShowMode) = 0 ;
|
||||
virtual int GetShowMode( void) = 0 ;
|
||||
// Geometry
|
||||
virtual bool SetExtension( const BBox3d& b3Ext) = 0 ;
|
||||
virtual bool UpdateExtension( void) = 0 ;
|
||||
@@ -95,3 +98,7 @@ enum CameraDir { CT_NONE = 0,
|
||||
CT_ISO_SE = 8,
|
||||
CT_ISO_NE = 9,
|
||||
CT_ISO_NW = 10} ;
|
||||
//------------------------ Costanti per tipo di visualizzazione --------------
|
||||
enum ShowMode { SM_WIREFRAME = 0,
|
||||
SM_HIDDENLINE = 1,
|
||||
SM_SHADING = 2} ;
|
||||
Reference in New Issue
Block a user