Include :

- aggiunte costanti per oggetti per collisioni in simulazione.
This commit is contained in:
Dario Sassi
2019-08-06 09:33:20 +00:00
parent 5c65e26660
commit 690ad4d129
2 changed files with 8 additions and 2 deletions
+1 -1
View File
@@ -516,8 +516,8 @@ EXE_EXPORT bool ExeVolZmapMillingStep( int nId, const Point3d& ptPs, const Vecto
EXE_EXPORT bool ExeVolZmapGetDepth( int nId, const Point3d& ptP, const Vector3d& vtDir, int nRefType, bool bExact,
double& dInLen, double& dOutLen) ;
EXE_EXPORT bool ExeVolZmapAvoidBox( int nId, const Frame3d& frBox, const Vector3d& vtDiag, double dSafeDist, int nRefType) ;
EXE_EXPORT bool ExeVolZmapAvoidSphere( int nId, const Point3d& ptCen, double dRad, double dSafeDist, int nRefType) ;
EXE_EXPORT bool ExeVolZmapAvoidCylinder( int nId, const Frame3d& frCyl, double dL, double dR, double dSafeDist, int nRefType) ;
EXE_EXPORT bool ExeVolZmapAvoidSphere( int nId, const Point3d& ptCen, double dRad, double dSafeDist, int nRefType) ;
EXE_EXPORT bool ExeCutVolZmapPlane( int nId, const Point3d& ptOn, const Vector3d& vtN, int nRefType) ;
// Geo Snap Vector/Point/Frame