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- aggiornamento interfaccia.
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@@ -130,7 +130,7 @@ class IEGrScene
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virtual bool GetTextureDimensions( const std::string& sName, double& dDimX, double& dDimY) const = 0 ;
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virtual bool ChangeTextureDimensions( const std::string& sName, double dDimX, double dDimY) = 0 ;
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// Image
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virtual bool GetImage( int nShowMode, bool bShowGrid, bool bShowFrame, Color colBackTop, Color colBackBottom,
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virtual bool GetImage( int nShowMode, Color colBackTop, Color colBackBottom,
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int nDestWidth, int nDestHeight, const std::string& sFile) = 0 ;
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} ;
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