Include :
- aggiornamento prototipi.
This commit is contained in:
+7
-7
@@ -1,12 +1,12 @@
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//----------------------------------------------------------------------------
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// EgalTech 2014-2014
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// EgalTech 2022-2022
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//----------------------------------------------------------------------------
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// File : EExExportStl.h Data : 07.08.14 Versione : 1.5h2
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// File : EExExportThreeJS.h Data : 22.10.22 Versione : 2.4j1
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// Contenuto : Dichiarazione della interfaccia IExportStl.
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//
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//
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//
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// Modifiche : 07.08.14 DS Creazione modulo.
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// Modifiche : 22.10.22 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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@@ -27,16 +27,16 @@
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#endif
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//-----------------------------------------------------------------------------
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class __declspec(novtable) IExportThreeJS
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class __declspec( novtable) IExportThreeJS
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{
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public:
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virtual ~IExportThreeJS( void) {}
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virtual bool SetOptions( int nFilter) = 0 ;
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virtual bool Export( IGeomDB* pGDB, int nId, const std::string& sFile, IEGrScene* pScene, bool bUdm) = 0 ;
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};
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virtual bool Export( IGeomDB* pGDB, int nId, IEGrScene* pScene, bool bUdm, const std::string& sFile) = 0 ;
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} ;
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//-----------------------------------------------------------------------------
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extern "C" {
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EEX_EXPORT bool SetThreeJSAuxDir( const std::string& sThreeJSAuxDir) ;
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EEX_EXPORT bool SetThreeJSLibDir( const std::string& sThreeJSLibDir) ;
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EEX_EXPORT IExportThreeJS* CreateExportThreeJS( void) ;
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}
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+3
-5
@@ -1,7 +1,7 @@
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//----------------------------------------------------------------------------
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// EgalTech 2014-2019
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// EgalTech 2014-2022
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//----------------------------------------------------------------------------
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// File : EGrScene.h Data : 13.02.14 Versione : 2.1i2
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// File : EGrScene.h Data : 22.10.22 Versione : 2.4j1
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// Contenuto : Dichiarazione della interfaccia IEGrScene per scena OpenGL.
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//
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//
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@@ -95,7 +95,7 @@ class IEGrScene
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virtual bool SetGridGeo( double dSnapStep, int nMinLineSstep, int nMajLineSstep, int nExtSstep) = 0 ;
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virtual bool SetGridColor( Color colMinLine, Color colMajLine) = 0 ;
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virtual void GetGridParam( double& dSnapStep, int& nExtStep) const = 0 ;
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virtual bool GetShowGrid() = 0 ;
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virtual bool GetShowGrid( void) = 0 ;
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// Glob Frame
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virtual bool SetGlobFrameShow( bool bShow) = 0 ;
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// Direct
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@@ -142,8 +142,6 @@ class IEGrScene
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// Image
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virtual bool GetImage( int nShowMode, Color colBackTop, Color colBackBottom,
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int nDestWidth, int nDestHeight, const std::string& sFile) = 0 ;
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} ;
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//-----------------------------------------------------------------------------
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@@ -118,6 +118,8 @@ EIN_EXPORT BOOL __stdcall EgtExportDxf( int nId, const wchar_t* wsFilePath, int
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EIN_EXPORT BOOL __stdcall EgtExportStl( int nId, const wchar_t* wsFilePath) ;
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EIN_EXPORT BOOL __stdcall EgtExport3MF( int nId, const wchar_t* wsFilePath) ;
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EIN_EXPORT BOOL __stdcall EgtExportSvg( int nId, const wchar_t* wsFilePath) ;
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EIN_EXPORT BOOL __stdcall EgtSetThreeJSLibDir( const wchar_t* wsThreeJSLibDir) ;
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EIN_EXPORT BOOL __stdcall EgtExportThreeJS( int nId, const wchar_t* wsFilePath) ;
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// BeamManager
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EIN_EXPORT BOOL __stdcall EgtInitBeamMgr( int nFlag) ;
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@@ -36,6 +36,7 @@ enum FileType { FT_NULL = 0,
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FT_JT = 35,
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FT_VRML = 36,
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FT_C3D = 37,
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FT_HTML = 51,
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FT_TSC = 101,
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FT_LUA = 102} ;
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+1
-1
@@ -111,7 +111,6 @@ EXE_EXPORT bool ExeSaveMachGroupToFile( int nMGroupId, const std::string& sFileP
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// Exchange
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EXE_EXPORT int ExeGetFileType( const std::string& sFilePath) ;
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EXE_EXPORT bool ExeSetBtlAuxDir( const std::string& sBtlAuxDir) ;
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EXE_EXPORT bool ExeSetThreeJSAuxDir( const std::string & sThreeJSAuxDir) ;
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EXE_EXPORT bool ExeImportBtl( const std::string& sFilePath, int nFlag) ;
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EXE_EXPORT bool ExeImportBtlx( const std::string& sFilePath, int nFlag) ;
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EXE_EXPORT bool ExeImportCnc( const std::string& sFilePath, int nFlag) ;
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@@ -126,6 +125,7 @@ EXE_EXPORT bool ExeExportDxf( int nId, const std::string& sFilePath, int nFlag =
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EXE_EXPORT bool ExeExportStl( int nId, const std::string& sFilePath) ;
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EXE_EXPORT bool ExeExport3MF( int nId, const std::string& sFilePath) ;
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EXE_EXPORT bool ExeExportSvg( int nId, const std::string& sFilePath, int nFilter = 393) ;
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EXE_EXPORT bool ExeSetThreeJSLibDir( const std::string & sThreeJSLibDir) ;
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EXE_EXPORT bool ExeExportThreeJS( int nId, const std::string& sFilePath, int nFilter = 393) ;
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// BeamManager
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