GetMachineId 1.5i2 :
- primo rilascio.
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//----------------------------------------------------------------------------
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// EgalTech 2014-2014
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//----------------------------------------------------------------------------
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// File : GetMachineId.cpp Data : 13.09.14 Versione : 1.5i2
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// Contenuto : Programma per lettura identificativo di macchina.
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//
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//
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//
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// Modifiche : 13.09.14 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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//--------------------------- Include ----------------------------------------
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#include <Windows.h>
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#include <CommCtrl.h>
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#include <wchar.h>
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#include "resource.h"
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#include "/EgtDev/Include/EGnStringConverter.h"
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#include "/EgtDev/Include/SELkMachineId.h"
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//------------------------------------------------------------------------------
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#pragma comment( linker, \
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"\"/manifestdependency:type='Win32' "\
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"name='Microsoft.Windows.Common-Controls' "\
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"version='6.0.0.0' "\
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"processorArchitecture='x86' "\
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"publicKeyToken='6595b64144ccf1df' "\
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"language='*'\"")
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#pragma comment( lib, "ComCtl32.lib")
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#include "/EgtDev/Include/EgtLibVer.h"
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#pragma comment( lib, EGTLIBDIR "SEgtLock" EGTLIBVER ".lib")
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//------------------------------------------------------------------------------
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INT_PTR CALLBACK
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DialogProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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switch( uMsg) {
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case WM_COMMAND :
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switch ( LOWORD( wParam)) {
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case IDOK :
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SendMessage( hDlg, WM_CLOSE, 0, 0) ;
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return TRUE ;
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}
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break ;
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case WM_CLOSE :
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DestroyWindow( hDlg) ;
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return TRUE ;
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case WM_DESTROY :
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PostQuitMessage( 0) ;
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return TRUE ;
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}
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return FALSE ;
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}
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//------------------------------------------------------------------------------
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int WINAPI
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wWinMain( HINSTANCE hInst, HINSTANCE h0, LPTSTR lpCmdLine, int nCmdShow)
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{
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// inizializzazioni
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InitCommonControls() ;
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HWND hDlg = CreateDialogParam( hInst, MAKEINTRESOURCE( IDD_DIALOG1), NULL, DialogProc, 0) ;
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HWND hText = GetDlgItem( hDlg, IDC_MACHID) ;
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SetClassLong( hDlg, GCL_HICON, (LONG) LoadIcon( hInst, MAKEINTRESOURCE(IDI_ICON))) ;
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// se realese verifico debug non attivo
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#if defined( NDEBUG)
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BOOL IsDbgPresent = FALSE ;
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CheckRemoteDebuggerPresent( GetCurrentProcess(), &IsDbgPresent) ;
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if ( IsDbgPresent)
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return 0 ;
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#endif
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// calcolo MachineId e lo imposto nell'edit
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std::string sMachineId ;
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if ( ! CalcMachineId( false) ||
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! GetMachineId2( sMachineId))
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sMachineId = "Error" ;
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SetWindowTextW( hText, stringtoW( sMachineId)) ;
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// visualizzzione dialogo
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ShowWindow( hDlg, nCmdShow) ;
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// loop dei messaggi
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MSG msg ;
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BOOL ret ;
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while ( ( ret = GetMessage( &msg, 0, 0, 0)) != 0) {
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if ( ret == -1)
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return -1 ;
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if ( ! IsDialogMessage( hDlg, &msg)) {
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TranslateMessage( &msg) ;
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DispatchMessage( &msg) ;
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}
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}
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return 0 ;
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}
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GetMachineId", "GetMachineId.vcxproj", "{ADB37476-30A3-4A12-BEED-58D4F18EDE54}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{ADB37476-30A3-4A12-BEED-58D4F18EDE54}.Debug|Win32.ActiveCfg = Debug|Win32
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{ADB37476-30A3-4A12-BEED-58D4F18EDE54}.Debug|Win32.Build.0 = Debug|Win32
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{ADB37476-30A3-4A12-BEED-58D4F18EDE54}.Release|Win32.ActiveCfg = Release|Win32
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{ADB37476-30A3-4A12-BEED-58D4F18EDE54}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{ADB37476-30A3-4A12-BEED-58D4F18EDE54}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>GetMachineId</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
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<IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
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<TargetName>$(ProjectName)D$(PlatformArchitecture)</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
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<IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
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<TargetName>$(ProjectName)R$(PlatformArchitecture)</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<PostBuildEvent>
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<Command>copy $(TargetPath) \EgtProg\GetMachineId\</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<PostBuildEvent>
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<Command>copy $(TargetPath) \EgtProg\GetMachineId\</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="GetMachineId.rc" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="GetMachineId.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="res\GetMachineId.ico" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="File di origine">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="File di intestazione">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="File di risorse">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="resource.h">
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<Filter>File di intestazione</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="GetMachineId.rc">
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<Filter>File di risorse</Filter>
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</ResourceCompile>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="GetMachineId.cpp">
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<Filter>File di origine</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="res\GetMachineId.ico">
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<Filter>File di risorse</Filter>
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</None>
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</ItemGroup>
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</Project>
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