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Riccardo Elitropi e009429d93 EgtmachKernel:
- svuotature con isole ( Spiral In, Out, ZigZag, OneWay)
- piccola modifica funzione GetDistanceFromRawBottom.
2023-01-23 08:12:27 +01:00

221 lines
15 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2017-2017
//----------------------------------------------------------------------------
// File :Pocketing.h Data : 04.02.17 Versione : 1.8b1
// Contenuto : Dichiarazione della classe Pocketing.
//
//
//
// Modifiche : 04.02.17 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "Machining.h"
#include "PocketingData.h"
#include "ToolData.h"
#include "/EgtDev/Include/EGkCurveComposite.h"
#include "/EgtDev/Include/EGkCurveLine.h"
#include "/EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EGkSurfFlatRegion.h"
//----------------------------------------------------------------------------
class Pocketing : public Machining
{
public : // IUserObj
Pocketing* Clone( void) const override ;
const std::string& GetClassName( void) const override ;
bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ;
bool ToSave( void) const override
{ return true ; }
bool Save( int nBaseId, STRVECTOR& vString) const override ;
bool Load( const STRVECTOR& vString, int nBaseGdbId) override ;
public : // Operation
int GetType( void) const override
{ return OPER_POCKETING ; }
bool IsEmpty( void) const override
{ return ( m_nPockets == 0) ; }
bool UpdateStatus( int nModif) override
{ m_nStatus |= nModif ; return true ; }
protected : // Operation
int GetSolCh( void) const override
{ return m_Params.m_nSolCh ; }
public : // Machining
bool Prepare( const std::string& sMillName) override ;
bool SetParam( int nType, bool bVal) override ;
bool SetParam( int nType, int nVal) override ;
bool SetParam( int nType, double dVal) override ;
bool SetParam( int nType, const std::string& sVal) override ;
bool SetGeometry( const SELVECTOR& vIds) override ;
bool Preview( bool bRecalc) override ;
bool Apply( bool bRecalc, bool bPostApply) override ;
bool Update( bool bPostApply) override ;
bool GetParam( int nType, bool& bVal) const override ;
bool GetParam( int nType, int& nVal) const override ;
bool GetParam( int nType, double& dVal) const override ;
bool GetParam( int nType, std::string& sVal) const override ;
bool UpdateToolData( bool* pbChanged = nullptr) override ;
const ToolData& GetToolData( void) const override ;
bool GetGeometry( SELVECTOR& vIds) const override ;
public :
Pocketing( void) ;
private :
bool VerifyGeometry( SelData Id, int& nSubs, int& nType) ;
bool GetCurves( SelData Id, ICURVEPLIST& lstPC) ;
bool SetCurveAllTempProp( int nCrvId, ICurve* pCurve) ;
bool ResetCurveAllTempProp( ICurve* pCurve) ;
bool Chain( int nGrpDestId) ;
bool ProcessPath( int nPathId, int nPvId, int nClId) ;
bool CalcRegionElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double& dElev) const ;
bool VerifyPathFromBottom( const ISurfFlatRegion* pSrf, const Vector3d& vtTool) ;
bool GeneratePocketingPv( int nPathId, const ISurfFlatRegion* pSrfPock) ;
bool ModifyCurveToSmooted( ICurveComposite* pCrvOffset, double dRightPer, double dleftPer) ;
// ===== ZigZag =====
bool AddZigZag( const ISurfFlatRegion* pSrfPock, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev, double dOkStep,
bool bSplitArcs, int nPathId) ;
bool CalcZigZag( const ISurfFlatRegion* pSrfZigZag, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool CalcBoundedZigZagLink( ICurveLine* pCrv1, ICurveLine* pCrv2, ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink, int nIndexCut = 3) ;
bool OptimizedZigZag( ISurfFlatRegion* pSrf, const Vector3d & vtTool, double dDepth, double dSafeZ, Frame3d & frPocket, bool & bOptimizedZigZag,
ICRVCOMPOPOVECTOR & vpCrvs) ;
bool ZigZagOptimizedNoClosedEdges( ICurveComposite* pCrvPocket, bool& bOptimizedZigZag, Vector3d& vtDir) ;
bool ZigZagOptimizedOneClosedEdge( ICurveComposite* pCrvPocket, int nClosedId, bool& bOptimizedZigZag, Vector3d& vtDir) ;
bool ZigZagOptimizedTwoClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
bool& bOpposite, Vector3d& vtDir) ;
bool ZigZagOptimizedThreeClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
bool& bOpposite, Vector3d& vtDir) ;
bool ZigZagOptimizedComputeOffset( ICurveComposite* pCrvPocket, const Vector3d& vtMainDir, int nOffsettedEdgesOnY,
const INTVECTOR& vnClosedIds) ;
bool CutCurveWithLine( ICurveComposite* pCrvA, const ICurveLine* pCrvB) ;
bool GetUnclearedRegion( ICRVCOMPOPOVECTOR& vFirstOffs, ICRVCOMPOPOVECTOR& vCrvs, ICURVEPOVECTOR& vLinks, ISurfFlatRegion* pSrfToCut) ;
// ==================
// ==== OneWay ======
bool AddOneWay( const ISurfFlatRegion* pSrfPock, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev, double dOkStep, bool bSplitArcs) ;
// ==================
// ==== SpiralIn/Out ====
bool AddSpiralIn( const ISurfFlatRegion* pSrfPock, const PNTVECTOR vPtStart, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth,
double dElev, double dOkStep, bool bSplitArcs, BOOLVECTOR vbMidOpen, PNTVECTOR vPtMidOpen, VCT3DVECTOR vVtMidOut, int nPathId) ;
bool AddSpiralOut( const ISurfFlatRegion* pSrfpock, const PNTVECTOR vPtStart, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev,
double dOkStep, bool bSplitArcs, int nPathId) ;
bool CalcSpiral( const ISurfFlatRegion* pSrfChunk, int nReg, Point3d ptStart, bool bSplitArcs, ICurveComposite* pMCrv, ICurveComposite* pRCrv, int nPathId,
bool& bOptimizedTrap) ;
bool RemoveExtraParts( ISurfFlatRegion* pSrfToCut, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffsClosedCurves, ICRVCOMPOPOVECTOR& vOffsFirstCurve,
ICURVEPOVECTOR& vLinks) ;
bool RemoveExtraPartByMedialAxis( ISurfFlatRegion* pChunkToCut, ICRVCOMPOPOVECTOR& vOffsFirstCurve, int& nOptFlag, Point3d& ptCentroid,
ICurveComposite* pCrvPath) ;
bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink) ;
bool CalcBoundedSmootedLink( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd, double dParMeet,
ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink) ;
bool ModifyBiArc( ICurve* pCrvBiArc, double dCutToll, ICurveComposite* pNewCrv) ;
bool CutCurveByOffsets( ICurveComposite* pCurve, ICRVCOMPOPOVECTOR& vOffs) ;
bool GetCurveWeightInfo( ICurveComposite* pCrvCompo, double dMaxLen, double& dToTRot, int& nSmallArcs, int& nSmallLines) ;
bool ChoosePath( ICurveComposite* pCrv1, ICurveComposite* pCrv2, int nP, double dPerP, double dMaxLen, int& nC) ;
bool CutCurveToConnect( ICurveComposite* pCrvS, ICurveComposite* pCrvE, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffIslands,
ICurveComposite* pCrvLink, double dLenPercS = 0.01, double dLenPercE = 0.01, int nMaxIter = 2) ;
bool GetNewCurvetWithCentroid( ICurveComposite* pCrvH1, ICurveComposite* pCrvH2, Point3d& ptC, bool bCir, ICRVCOMPOPOVECTOR& VFirstOff,
ICurveComposite* pCrvNewCurve) ;
bool GetNewCurvetWithPath( ICurveComposite* pCrvH1, ICurveComposite* pCrvH2, ICurveComposite* pCrvPath, ICRVCOMPOPOVECTOR& VFirstOff, ICRVCOMPOPOVECTOR& VoffsCl,
ICurveComposite* pCrvNewCurve) ;
bool ManageSmoothAndAutoInters( ICurveComposite* pCrv, ICurveComposite* pCrvPath, ICurveComposite* pPath1, ICurveComposite* pPath2, ICRVCOMPOPOVECTOR& vOffsCL) ;
bool CalcBoundedLinkWithBiArcs( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd,
const ICurve* pCrvBound, ICurveComposite* pCrvLink) ;
bool CalcCircleSpiral( const Point3d& ptCen, const Vector3d& vtN, double dOutRad, double dIntRad,
bool bSplitArcs, ICurveComposite* pMCrv, ICurveComposite* pRCrv) ;
bool CalcTrapezoidSpiral( ICurveComposite* pCrvPocket, const Vector3d& vtDir, double dPocketSize,
ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool& bOptimizedTrap) ;
bool CalcTrapezoidSpiralLocalFrame( ICurveComposite * pCrvPocket, const Vector3d& vtDir, Frame3d& frLoc) ;
bool CalcTrapezoidSpiralXCoord( const ICurveComposite * pCrvPocket, bool bStart, double dYCoord, double& dXCoord, double dPocketSize) ;
bool AdjustTrapezoidSpiralForAngles( ICurveComposite * pMCrv, const ICurveComposite * pCrvPocket, bool bStart) ;
bool SpecialAdjustTrapezoidSpiralForAngles( ICurveComposite* pMCrv, const ICurveComposite* pCrvPocket) ;
bool AdjustTrapezoidSpiralForLeadInLeadOut( ICurveComposite * pCompo, ICurveComposite * pRCrv, const Vector3d& vtTool,
double dDepth, int& nOutsideRaw) ;
bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth,
bool& bIsOutsideRaw) ;
// ==================
bool ComputePolishingPath( ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool bSplitArcs) ;
bool AddEpicycles( ICurveComposite * pCompo, ICurveComposite * pCrv, ICurveComposite * pCrvBound = nullptr) ;
bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bOutStart) ;
bool AddLinkApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bOutStart = false) ;
bool AddLinkRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr) ;
bool AddRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr) ;
bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
const ICurveComposite* pRCrv, Point3d& ptP1) const ;
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
ISurfFlatRegion* pSrfChunk, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
bool bNoneForced = false, bool bSkipControl = false) ;
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
const ICurveComposite* pRCrv, bool bSplitArcs, Point3d& ptP1, double& dElev, bool bNoneForced = false) ;
double GetRadiusForStartEndElevation( void) const ;
bool GetMidOfLongestOpenSide( const ICurveComposite* pCompo, Point3d& ptMid, Vector3d& vtMidOut) ;
bool AdjustContourWithOpenEdges( ICurveComposite* pCompo) ;
bool AdjustContourStart( ICurveComposite* pCompo) ;
bool VerifyLeadInHelix( ISurfFlatRegion* pSrfChunk, const Point3d& ptCen, double dRad) const ;
bool VerifyLeadInZigZag( ISurfFlatRegion* pSrfChunk, const Point3d& ptPa, const Point3d& ptPb) const ;
bool CalcDistanceFromRawSurface( int nPhase, const Point3d& ptP, const Vector3d& vtDir, double& dDist, Vector3d& vtNorm) ;
private :
double GetSpeed( void) const
{ return ( IsNullAngValue( m_Params.m_dSpeed) ? m_TParams.m_dSpeed : m_Params.m_dSpeed) ; }
double GetFeed( void) const
{ return ( IsNullLenValue( m_Params.m_dFeed) ? m_TParams.m_dFeed : m_Params.m_dFeed) ; }
double GetStartFeed( void) const
{ return ( IsNullLenValue( m_Params.m_dStartFeed) ? m_TParams.m_dStartFeed : m_Params.m_dStartFeed) ; }
double GetEndFeed( void) const
{ return ( IsNullLenValue( m_Params.m_dEndFeed) ? m_TParams.m_dEndFeed : m_Params.m_dEndFeed) ; }
double GetTipFeed( void) const
{ return ( IsNullLenValue( m_Params.m_dTipFeed) ? m_TParams.m_dTipFeed : m_Params.m_dTipFeed) ; }
double GetOffsL( void) const
{ return ( IsUnknownValue( m_Params.m_dOffsL) ? m_TParams.m_dOffsL : m_Params.m_dOffsL) ; }
double GetOffsR( void) const
{ return ( IsUnknownValue( m_Params.m_dOffsR) ? m_TParams.m_dOffsR : m_Params.m_dOffsR) ; }
double GetSideStep( void) const
{ return Clamp( m_Params.m_dSideStep, std::min( 0.1 * m_TParams.m_dDiam, 1.0), m_TParams.m_dDiam) ; }
int GetLeadInType( void) const
{ if ( m_Params.m_dLiTang < std::min( 0.1 * m_TParams.m_dDiam, 1.0))
return POCKET_LI_NONE ;
if ( m_Params.m_nLeadInType != POCKET_LI_GLIDE && m_Params.m_dLiElev < 10 * EPS_SMALL)
return POCKET_LI_NONE ;
return m_Params.m_nLeadInType ; }
int LeadInIsOk( void) const
{ if ( m_TParams.m_nType != TT_MILL_NOTIP)
return true ;
return (( GetLeadInType() == POCKET_LI_ZIGZAG || GetLeadInType() == POCKET_LI_HELIX) &&
m_Params.m_dLiTang >= 0.9 * m_TParams.m_dDiam && m_Params.m_dLiElev <= 2) ; }
int GetLeadOutType( void) const
{ if ( m_Params.m_dLoTang < std::min( 0.1 * m_TParams.m_dDiam, 1.0))
return POCKET_LO_NONE ;
return m_Params.m_nLeadOutType ; }
private :
SELVECTOR m_vId ; // identificativi entità geometriche da lavorare
PocketingData m_Params ; // parametri lavorazione
ToolData m_TParams ; // parametri utensile
double m_dTHoldBase ; // posizione base del porta-utensile
double m_dTHoldLen ; // lunghezza del porta-utensile
double m_dTHoldDiam ; // diametro del porta-utensile
double m_dMaxHelixRad ; // raggio massimo attacco ad elica nel caso di cerchi
int m_nStatus ; // stato di aggiornamento della lavorazione
int m_nPockets ; // numero di percorsi di svuotatura generati
bool m_bTiltingTab ; // flag utilizzo tavola basculante
bool m_bAboveHead ; // flag utilizzo testa da sopra
bool m_bAggrBottom ; // flag di utilizzo dell'aggregato da sotto
Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto
AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto
bool m_bOpenOutRaw ; // flag forzatura lati aperti sempre fuori dal grezzo
POLYLINEVECTOR m_VplIsland ; // vettore che contiene le curve che descrivono le isole
} ;