EgtmachKernel:

- svuotature con isole ( Spiral In, Out, ZigZag, OneWay)
- piccola modifica funzione GetDistanceFromRawBottom.
This commit is contained in:
Riccardo Elitropi
2023-01-23 08:12:27 +01:00
parent 3375e316bd
commit e009429d93
4 changed files with 4129 additions and 1528 deletions
+21 -9
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@@ -637,26 +637,38 @@ Operation::GetMinDistanceFromRawSide( int nPhase, const Point3d& ptP, double dEx
//----------------------------------------------------------------------------
bool
Operation::GetDistanceFromRawBottom( int nPhase, int nPathId, double dToler, double& dRbDist, double& dAllRbDist) const
Operation::GetDistanceFromRawBottom(int nPhase, int nPathId, double dToler, double& dRbDist, double& dAllRbDist) const
{
if ( m_pMchMgr == nullptr || m_pGeomDB == nullptr)
if (m_pMchMgr == nullptr || m_pGeomDB == nullptr)
return false;
// ricerco grezzi interessati dal percorso
BBox3d b3Compo;
if (!m_pGeomDB->GetGlobalBBox(nPathId, b3Compo))
return false;
return GetDistanceFromRawBottom(nPhase, b3Compo, dToler, dRbDist, dAllRbDist);
}
//----------------------------------------------------------------------------
bool
Operation::GetDistanceFromRawBottom(int nPhase, BBox3d& b3Test, double dToler, double& dRbDist, double& dAllRbDist) const
{
if ( m_pMchMgr == nullptr || m_pGeomDB == nullptr)
return false ;
// recupero distanza da fondo dei grezzi interessati o no dal percorso
dRbDist = 0 ;
dAllRbDist = 0 ;
BBox3d b3Compo ;
if ( ! m_pGeomDB->GetGlobalBBox( nPathId, b3Compo))
return false ;
b3Compo.Expand( dToler, dToler, 0) ;
b3Test.Expand(dToler, dToler, 0) ;
int nRawId = m_pMchMgr->GetFirstRawPart() ;
while ( nRawId != GDB_ID_NULL) {
// verifico che il grezzo compaia nella fase
if ( m_pMchMgr->VerifyRawPartPhase( nRawId, nPhase)) {
BBox3d b3Raw ;
int nRawSolidId = m_pGeomDB->GetFirstNameInGroup( nRawId, MACH_RAW_SOLID) ;
if ( m_pGeomDB->GetGlobalBBox( nRawSolidId, b3Raw)) {
double dDist = b3Compo.GetMax().z - b3Raw.GetMin().z ;
if ( b3Compo.OverlapsXY( b3Raw) && dDist > dRbDist)
if (m_pGeomDB->GetGlobalBBox( nRawSolidId, b3Raw)) {
double dDist = b3Test.GetMax().z - b3Raw.GetMin().z ;
if ( b3Test.OverlapsXY( b3Raw) && dDist > dRbDist)
dRbDist = dDist ;
if ( dDist > dAllRbDist)
dAllRbDist = dDist ;
+1
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@@ -89,6 +89,7 @@ class Operation : public IUserObj
{ double dDummy ;
return GetDistanceFromRawBottom( nPhase, nPathId, dToler, dRbDist, dDummy) ; }
bool GetDistanceFromRawBottom( int nPhase, int nPathId, double dToler, double& dRbDist, double& dAllRbDist) const ;
bool GetDistanceFromRawBottom( int nPhase, BBox3d& b3Test, double dToler, double& dRbDist, double& dAllRbDist) const;
bool GetRawGlobBox( int nPhase, int nPathId, double dToler, BBox3d& b3Raw) const ;
bool GetRawGlobBox( int nPhase, const BBox3d& b3Test, double dToler, BBox3d& b3Raw) const ;
+4053 -1496
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File diff suppressed because it is too large Load Diff
+54 -23
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@@ -19,6 +19,7 @@
#include "/EgtDev/Include/EGkCurveComposite.h"
#include "/EgtDev/Include/EGkCurveLine.h"
#include "/EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EGkSurfFlatRegion.h"
//----------------------------------------------------------------------------
class Pocketing : public Machining
@@ -73,13 +74,18 @@ class Pocketing : public Machining
bool Chain( int nGrpDestId) ;
bool ProcessPath( int nPathId, int nPvId, int nClId) ;
bool CalcRegionElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double& dElev) const ;
bool VerifyPathFromBottom( const ICurveComposite* pCompo, const Vector3d& vtTool) ;
bool GeneratePocketingPv( int nPathId, const ICurveComposite* pCompo) ;
bool AddZigZag( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
bool CalcZigZag( const ICurveComposite* pOffs, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool OptimizedZigZag( int nPathId, const Vector3d& vtTool, double dDepth, double dSafeZ,
Frame3d& frPocket, bool& bOptimizedZigZag, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool VerifyPathFromBottom( const ISurfFlatRegion* pSrf, const Vector3d& vtTool) ;
bool GeneratePocketingPv( int nPathId, const ISurfFlatRegion* pSrfPock) ;
bool ModifyCurveToSmooted( ICurveComposite* pCrvOffset, double dRightPer, double dleftPer) ;
// ===== ZigZag =====
bool AddZigZag( const ISurfFlatRegion* pSrfPock, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev, double dOkStep,
bool bSplitArcs, int nPathId) ;
bool CalcZigZag( const ISurfFlatRegion* pSrfZigZag, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool CalcBoundedZigZagLink( ICurveLine* pCrv1, ICurveLine* pCrv2, ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink, int nIndexCut = 3) ;
bool OptimizedZigZag( ISurfFlatRegion* pSrf, const Vector3d & vtTool, double dDepth, double dSafeZ, Frame3d & frPocket, bool & bOptimizedZigZag,
ICRVCOMPOPOVECTOR & vpCrvs) ;
bool ZigZagOptimizedNoClosedEdges( ICurveComposite* pCrvPocket, bool& bOptimizedZigZag, Vector3d& vtDir) ;
bool ZigZagOptimizedOneClosedEdge( ICurveComposite* pCrvPocket, int nClosedId, bool& bOptimizedZigZag, Vector3d& vtDir) ;
bool ZigZagOptimizedTwoClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
@@ -89,17 +95,38 @@ class Pocketing : public Machining
bool ZigZagOptimizedComputeOffset( ICurveComposite* pCrvPocket, const Vector3d& vtMainDir, int nOffsettedEdgesOnY,
const INTVECTOR& vnClosedIds) ;
bool CutCurveWithLine( ICurveComposite* pCrvA, const ICurveLine* pCrvB) ;
bool AddOneWay( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs) ;
bool AddSpiralIn( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, bool bMidOpen,
const Point3d& ptMidOpen, const Vector3d& vtMidOut, int nPathId) ;
bool AddSpiralOut( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
bool CalcSpiral( const ICurveComposite* pCompo, int nReg, bool bSplitArcs,
ICurveComposite* pMCrv, ICurveComposite* pRCrv, int nPathId, bool& bOptimizedTrap) ;
bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, const ICurve* pCrvBound,
ICurveComposite* pCrvLink) ;
bool GetUnclearedRegion( ICRVCOMPOPOVECTOR& vFirstOffs, ICRVCOMPOPOVECTOR& vCrvs, ICURVEPOVECTOR& vLinks, ISurfFlatRegion* pSrfToCut) ;
// ==================
// ==== OneWay ======
bool AddOneWay( const ISurfFlatRegion* pSrfPock, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev, double dOkStep, bool bSplitArcs) ;
// ==================
// ==== SpiralIn/Out ====
bool AddSpiralIn( const ISurfFlatRegion* pSrfPock, const PNTVECTOR vPtStart, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth,
double dElev, double dOkStep, bool bSplitArcs, BOOLVECTOR vbMidOpen, PNTVECTOR vPtMidOpen, VCT3DVECTOR vVtMidOut, int nPathId) ;
bool AddSpiralOut( const ISurfFlatRegion* pSrfpock, const PNTVECTOR vPtStart, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev,
double dOkStep, bool bSplitArcs, int nPathId) ;
bool CalcSpiral( const ISurfFlatRegion* pSrfChunk, int nReg, Point3d ptStart, bool bSplitArcs, ICurveComposite* pMCrv, ICurveComposite* pRCrv, int nPathId,
bool& bOptimizedTrap) ;
bool RemoveExtraParts( ISurfFlatRegion* pSrfToCut, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffsClosedCurves, ICRVCOMPOPOVECTOR& vOffsFirstCurve,
ICURVEPOVECTOR& vLinks) ;
bool RemoveExtraPartByMedialAxis( ISurfFlatRegion* pChunkToCut, ICRVCOMPOPOVECTOR& vOffsFirstCurve, int& nOptFlag, Point3d& ptCentroid,
ICurveComposite* pCrvPath) ;
bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink) ;
bool CalcBoundedSmootedLink( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd, double dParMeet,
ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink) ;
bool ModifyBiArc( ICurve* pCrvBiArc, double dCutToll, ICurveComposite* pNewCrv) ;
bool CutCurveByOffsets( ICurveComposite* pCurve, ICRVCOMPOPOVECTOR& vOffs) ;
bool GetCurveWeightInfo( ICurveComposite* pCrvCompo, double dMaxLen, double& dToTRot, int& nSmallArcs, int& nSmallLines) ;
bool ChoosePath( ICurveComposite* pCrv1, ICurveComposite* pCrv2, int nP, double dPerP, double dMaxLen, int& nC) ;
bool CutCurveToConnect( ICurveComposite* pCrvS, ICurveComposite* pCrvE, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffIslands,
ICurveComposite* pCrvLink, double dLenPercS = 0.01, double dLenPercE = 0.01, int nMaxIter = 2) ;
bool GetNewCurvetWithCentroid( ICurveComposite* pCrvH1, ICurveComposite* pCrvH2, Point3d& ptC, bool bCir, ICRVCOMPOPOVECTOR& VFirstOff,
ICurveComposite* pCrvNewCurve) ;
bool GetNewCurvetWithPath( ICurveComposite* pCrvH1, ICurveComposite* pCrvH2, ICurveComposite* pCrvPath, ICRVCOMPOPOVECTOR& VFirstOff, ICRVCOMPOPOVECTOR& VoffsCl,
ICurveComposite* pCrvNewCurve) ;
bool ManageSmoothAndAutoInters( ICurveComposite* pCrv, ICurveComposite* pCrvPath, ICurveComposite* pPath1, ICurveComposite* pPath2, ICRVCOMPOPOVECTOR& vOffsCL) ;
bool CalcBoundedLinkWithBiArcs( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd,
const ICurve* pCrvBound, ICurveComposite* pCrvLink) ;
bool CalcCircleSpiral( const Point3d& ptCen, const Vector3d& vtN, double dOutRad, double dIntRad,
@@ -112,7 +139,10 @@ class Pocketing : public Machining
bool SpecialAdjustTrapezoidSpiralForAngles( ICurveComposite* pMCrv, const ICurveComposite* pCrvPocket) ;
bool AdjustTrapezoidSpiralForLeadInLeadOut( ICurveComposite * pCompo, ICurveComposite * pRCrv, const Vector3d& vtTool,
double dDepth, int& nOutsideRaw) ;
bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth, bool& bIsOutsideRaw) ;
bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth,
bool& bIsOutsideRaw) ;
// ==================
bool ComputePolishingPath( ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool bSplitArcs) ;
bool AddEpicycles( ICurveComposite * pCompo, ICurveComposite * pCrv, ICurveComposite * pCrvBound = nullptr) ;
bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
@@ -125,8 +155,8 @@ class Pocketing : public Machining
double dElev, double dAppr) ;
bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
const ICurveComposite* pRCrv, Point3d& ptP1) const ;
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
const ICurveComposite* pCompo, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
ISurfFlatRegion* pSrfChunk, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
bool bNoneForced = false, bool bSkipControl = false) ;
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
const ICurveComposite* pRCrv, bool bSplitArcs, Point3d& ptP1, double& dElev, bool bNoneForced = false) ;
@@ -134,8 +164,8 @@ class Pocketing : public Machining
bool GetMidOfLongestOpenSide( const ICurveComposite* pCompo, Point3d& ptMid, Vector3d& vtMidOut) ;
bool AdjustContourWithOpenEdges( ICurveComposite* pCompo) ;
bool AdjustContourStart( ICurveComposite* pCompo) ;
bool VerifyLeadInHelix( const ICurveComposite* pCompo, const Point3d& ptCen, double dRad) const ;
bool VerifyLeadInZigZag( const ICurveComposite* pCompo, const Point3d& ptPa, const Point3d& ptPb) const ;
bool VerifyLeadInHelix( ISurfFlatRegion* pSrfChunk, const Point3d& ptCen, double dRad) const ;
bool VerifyLeadInZigZag( ISurfFlatRegion* pSrfChunk, const Point3d& ptPa, const Point3d& ptPb) const ;
bool CalcDistanceFromRawSurface( int nPhase, const Point3d& ptP, const Vector3d& vtDir, double& dDist, Vector3d& vtNorm) ;
private :
@@ -187,4 +217,5 @@ class Pocketing : public Machining
Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto
AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto
bool m_bOpenOutRaw ; // flag forzatura lati aperti sempre fuori dal grezzo
POLYLINEVECTOR m_VplIsland ; // vettore che contiene le curve che descrivono le isole
} ;