EgtMachKernel :
- definizione di PocketingNT.
This commit is contained in:
@@ -275,6 +275,7 @@ copy $(TargetPath) \EgtProg\Dll64</Command>
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<ClCompile Include="OperationCL.cpp" />
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<ClCompile Include="Pocketing.cpp" />
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<ClCompile Include="PocketingData.cpp" />
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<ClCompile Include="PocketingNT.cpp" />
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<ClCompile Include="Processor.cpp" />
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<ClCompile Include="SawFinishing.cpp" />
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<ClCompile Include="SawFinishingData.cpp" />
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@@ -448,6 +449,7 @@ copy $(TargetPath) \EgtProg\Dll64</Command>
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<ClInclude Include="OutputConst.h" />
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<ClInclude Include="Pocketing.h" />
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<ClInclude Include="PocketingData.h" />
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<ClInclude Include="PocketingNT.h" />
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<ClInclude Include="Processor.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="SawFinishing.h" />
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@@ -18,6 +18,7 @@
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#include "/EgtDev/Include/EMkOperationConst.h"
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#include <string>
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#define POCKETING_NT 1
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//----------------------------------------------------------------------------
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static const std::string s_OpeClass[] = {"",
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+3
-1
@@ -89,7 +89,9 @@ static string KEY_OPEN = "OPEN" ;
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static int LINK_CURVE_PROP = -3 ;
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//----------------------------------------------------------------------------
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USEROBJ_REGISTER( GetOperationClass( OPER_POCKETING), Pocketing) ;
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#if POCKETING_NT != 1
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USEROBJ_REGISTER( GetOperationClass( OPER_POCKETING), Pocketing) ;
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#endif
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//----------------------------------------------------------------------------
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const string&
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+5860
File diff suppressed because it is too large
Load Diff
+197
@@ -0,0 +1,197 @@
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//----------------------------------------------------------------------------
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// EgalTech 2017-2017
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//----------------------------------------------------------------------------
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// File :Pocketing.h Data : 04.02.17 Versione : 1.8b1
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// Contenuto : Dichiarazione della classe Pocketing.
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//
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//
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//
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// Modifiche : 04.02.17 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "Machining.h"
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#include "PocketingData.h"
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#include "ToolData.h"
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#include "/EgtDev/Include/EGkCurveComposite.h"
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#include "/EgtDev/Include/EGkCurveLine.h"
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#include "/EgtDev/Include/EgtNumUtils.h"
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//----------------------------------------------------------------------------
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class PocketingNT : public Machining
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{
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public : // IUserObj
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PocketingNT* Clone( void) const override ;
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const std::string& GetClassName( void) const override ;
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bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ;
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bool ToSave( void) const override
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{ return true ; }
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bool Save( int nBaseId, STRVECTOR& vString) const override ;
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bool Load( const STRVECTOR& vString, int nBaseGdbId) override ;
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public : // Operation
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int GetType( void) const override
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{ return OPER_POCKETING ; }
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bool IsEmpty( void) const override
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{ return ( m_nPockets == 0) ; }
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bool UpdateStatus( int nModif) override
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{ m_nStatus |= nModif ; return true ; }
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protected : // Operation
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int GetSolCh( void) const override
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{ return m_Params.m_nSolCh ; }
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public : // Machining
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bool Prepare( const std::string& sMillName) override ;
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bool SetParam( int nType, bool bVal) override ;
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bool SetParam( int nType, int nVal) override ;
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bool SetParam( int nType, double dVal) override ;
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bool SetParam( int nType, const std::string& sVal) override ;
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bool SetGeometry( const SELVECTOR& vIds) override ;
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bool Preview( bool bRecalc) override ;
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bool Apply( bool bRecalc, bool bPostApply) override ;
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bool Update( bool bPostApply) override ;
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bool GetParam( int nType, bool& bVal) const override ;
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bool GetParam( int nType, int& nVal) const override ;
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bool GetParam( int nType, double& dVal) const override ;
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bool GetParam( int nType, std::string& sVal) const override ;
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bool UpdateToolData( bool* pbChanged = nullptr) override ;
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const ToolData& GetToolData( void) const override ;
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bool GetGeometry( SELVECTOR& vIds) const override ;
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public :
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PocketingNT( void) ;
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private :
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bool VerifyGeometry( SelData Id, int& nSubs, int& nType) ;
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bool GetCurves( SelData Id, ICURVEPLIST& lstPC) ;
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bool SetCurveAllTempProp( int nCrvId, bool bForcedClose, ICurve* pCurve, bool* pbSomeOpen = nullptr) ;
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bool ResetCurveAllTempProp( ICurve* pCurve) ;
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bool Chain( int nGrpDestId) ;
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bool ProcessPath( int nPathId, int nPvId, int nClId) ;
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bool CalcRegionElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double dLen, double& dElev) const ;
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bool VerifyPathFromBottom( const ICurveComposite* pCompo, const Vector3d& vtTool) ;
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bool GeneratePocketingPv( int nPathId, const ICurveComposite* pCompo) ;
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bool AddZigZag( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
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double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
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bool CalcZigZag( const ICurveComposite* pOffs, ICRVCOMPOPOVECTOR& vpCrvs) ;
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bool OptimizedZigZag( int nPathId, const Vector3d& vtTool, double dDepth, double dSafeZ,
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Frame3d& frPocket, bool& bOptimizedZigZag, ICRVCOMPOPOVECTOR& vpCrvs, double& dOffs) ;
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bool ZigZagOptimizedNoClosedEdges( ICurveComposite* pCrvPocket, bool& bOptimizedZigZag, Vector3d& vtDir, double& dOffs) ;
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bool ZigZagOptimizedOneClosedEdge( ICurveComposite* pCrvPocket, int nClosedId, bool& bOptimizedZigZag, Vector3d& vtDir, double& dOffs) ;
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bool ZigZagOptimizedTwoClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
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bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
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bool ZigZagOptimizedThreeClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
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bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
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bool ZigZagOptimizedComputeOffset( ICurveComposite* pCrvPocket, const Vector3d& vtMainDir, int nOffsettedEdgesOnY,
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const INTVECTOR& vnClosedIds, double& dOffs) ;
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bool CutCurveWithLine( ICurveComposite* pCrvA, const ICurveLine* pCrvB) ;
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bool AddOneWay( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
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double dDepth, double dElev, double dOkStep, bool bSplitArcs) ;
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bool AddSpiralIn( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
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double dDepth, double dElev, double dOkStep, bool bSplitArcs, bool bMidOpen,
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const Point3d& ptMidOpen, const Vector3d& vtMidOut, int nPathId) ;
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bool AddSpiralOut( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
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double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
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bool CalcSpiral( const ICurveComposite* pCompo, int nReg, bool bSplitArcs,
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ICurveComposite* pMCrv, ICurveComposite* pRCrv, int nPathId, bool& bOptimizedTrap) ;
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bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, const ICurve* pCrvBound,
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ICurveComposite* pCrvLink) ;
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bool CalcBoundedLinkWithBiArcs( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd,
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const ICurve* pCrvBound, ICurveComposite* pCrvLink) ;
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bool CalcCircleSpiral( const Point3d& ptCen, const Vector3d& vtN, double dOutRad, double dIntRad,
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bool bSplitArcs, ICurveComposite* pMCrv, ICurveComposite* pRCrv) ;
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bool CalcTrapezoidSpiral( ICurveComposite* pCrvPocket, const Vector3d& vtDir, double dPocketSize,
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ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool& bOptimizedTrap) ;
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bool CalcTrapezoidSpiralLocalFrame( ICurveComposite * pCrvPocket, const Vector3d& vtDir, Frame3d& frLoc) ;
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bool CalcTrapezoidSpiralXCoord( const ICurveComposite * pCrvPocket, bool bStart, double dYCoord, double& dXCoord, double dPocketSize) ;
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bool AdjustTrapezoidSpiralForAngles( ICurveComposite * pMCrv, const ICurveComposite * pCrvPocket, bool bStart) ;
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bool SpecialAdjustTrapezoidSpiralForAngles( ICurveComposite* pMCrv, const ICurveComposite* pCrvPocket) ;
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bool AdjustTrapezoidSpiralForLeadInLeadOut( ICurveComposite * pCompo, ICurveComposite * pRCrv, const Vector3d& vtTool,
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double dDepth, int& nOutsideRaw) ;
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bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth, bool& bIsOutsideRaw) ;
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bool ComputePolishingPath( ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool bSplitArcs) ;
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bool AddEpicycles( ICurveComposite * pCompo, ICurveComposite * pCrv, ICurveComposite * pCrvBound = nullptr) ;
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bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
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double dElev, double dAppr, bool bSplitArcs, bool bOutStart) ;
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bool AddLinkApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
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double dElev, double dAppr, bool bSplitArcs, bool bOutStart = false) ;
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bool AddLinkRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
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double dElev, double dAppr, bool bSplitArcs) ;
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bool AddRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
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double dElev, double dAppr, bool bSplitArcs) ;
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bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
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const ICurveComposite* pRCrv, Point3d& ptP1) const ;
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bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
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const ICurveComposite* pCompo, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
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bool bNoneForced = false, bool bSkipControl = false) ;
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bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
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const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced,
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Point3d& ptP1, double& dElev) ;
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bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
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const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced,
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Point3d& ptP1, double& dElev, bool& bOppositeHome) ;
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double GetRadiusForStartEndElevation( void) const ;
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bool GetForcedClosed( void) ;
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bool GetMidOfLongestOpenSide( const ICurveComposite* pCompo, Point3d& ptMid, Vector3d& vtMidOut) ;
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bool AdjustContourWithOpenEdges( ICurveComposite* pCompo) ;
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bool AdjustContourStart( ICurveComposite* pCompo) ;
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bool VerifyLeadInHelix( const ICurveComposite* pCompo, const Point3d& ptCen, double dRad) const ;
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bool VerifyLeadInZigZag( const ICurveComposite* pCompo, const Point3d& ptPa, const Point3d& ptPb) const ;
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bool CalcDistanceFromRawSurface( int nPhase, const Point3d& ptP, const Vector3d& vtDir, double& dDist, Vector3d& vtNorm) ;
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private :
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double GetSpeed( void) const
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{ return ( IsNullAngValue( m_Params.m_dSpeed) ? m_TParams.m_dSpeed : m_Params.m_dSpeed) ; }
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double GetFeed( void) const
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{ return ( IsNullLenValue( m_Params.m_dFeed) ? m_TParams.m_dFeed : m_Params.m_dFeed) ; }
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double GetStartFeed( void) const
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{ return ( IsNullLenValue( m_Params.m_dStartFeed) ? m_TParams.m_dStartFeed : m_Params.m_dStartFeed) ; }
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double GetEndFeed( void) const
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{ return ( IsNullLenValue( m_Params.m_dEndFeed) ? m_TParams.m_dEndFeed : m_Params.m_dEndFeed) ; }
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double GetTipFeed( void) const
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{ return ( IsNullLenValue( m_Params.m_dTipFeed) ? m_TParams.m_dTipFeed : m_Params.m_dTipFeed) ; }
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double GetOffsL( void) const
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{ return ( IsUnknownValue( m_Params.m_dOffsL) ? m_TParams.m_dOffsL : m_Params.m_dOffsL) ; }
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double GetOffsR( void) const
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{ return ( IsUnknownValue( m_Params.m_dOffsR) ? m_TParams.m_dOffsR : m_Params.m_dOffsR) ; }
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double GetSideStep( void) const
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{ return Clamp( m_Params.m_dSideStep, std::min( 0.1 * m_TParams.m_dDiam, 1.0), m_TParams.m_dDiam) ; }
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int GetLeadInType( void) const
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{ if ( m_Params.m_dLiTang < std::min( 0.1 * m_TParams.m_dDiam, 1.0))
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return POCKET_LI_NONE ;
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if ( m_Params.m_nLeadInType != POCKET_LI_GLIDE && m_Params.m_dLiElev < 10 * EPS_SMALL)
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return POCKET_LI_NONE ;
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return m_Params.m_nLeadInType ; }
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bool LeadInRawIsOk( void) const
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{ if ( m_TParams.m_nType != TT_MILL_NOTIP)
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return true ;
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return (( GetLeadInType() == POCKET_LI_ZIGZAG || GetLeadInType() == POCKET_LI_HELIX) &&
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m_Params.m_dLiTang >= 0.9 * m_TParams.m_dDiam && m_Params.m_dLiElev <= 2) ; }
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int GetLeadOutType( void) const
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{ if ( m_Params.m_dLoTang < std::min( 0.1 * m_TParams.m_dDiam, 1.0))
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return POCKET_LO_NONE ;
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return m_Params.m_nLeadOutType ; }
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private :
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SELVECTOR m_vId ; // identificativi entità geometriche da lavorare
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PocketingData m_Params ; // parametri lavorazione
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ToolData m_TParams ; // parametri utensile
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double m_dTHoldBase ; // posizione base del porta-utensile
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double m_dTHoldLen ; // lunghezza del porta-utensile
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double m_dTHoldDiam ; // diametro del porta-utensile
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double m_dMaxHelixRad ; // raggio massimo attacco ad elica nel caso di cerchi
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int m_nStatus ; // stato di aggiornamento della lavorazione
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int m_nPockets ; // numero di percorsi di svuotatura generati
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bool m_bTiltingTab ; // flag utilizzo tavola basculante
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Vector3d m_vtTiltingAx ; // versore direzione eventuale asse basculante
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bool m_bAboveHead ; // flag utilizzo testa da sopra
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bool m_bAggrBottom ; // flag di utilizzo dell'aggregato da sotto
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Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto
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AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto
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bool m_bOpenOutRaw ; // flag forzatura lati aperti sempre fuori dal grezzo
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double m_dOpenMinSafe ; // minima distanza di sicurezza di attacco su lato aperto
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} ;
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