EgtMachKernel 1.6r4 :

- prima versione del bloccaggio assi rotanti.
This commit is contained in:
Dario Sassi
2016-05-18 15:24:18 +00:00
parent 9f60658c35
commit 7c4470b1d6
7 changed files with 98 additions and 92 deletions
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+17 -4
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@@ -31,11 +31,21 @@ struct MachGrp {
MachGrp( void)
: MGeoName(), SetupGroupId( GDB_ID_NULL), FixtGroupId( GDB_ID_NULL),
RawGroupId( GDB_ID_NULL), OperGroupId( GDB_ID_NULL) {}
MachGrp( std::string MgName, int SgId, int FgId, int RgId, int OgId)
MachGrp( const std::string& MgName, int SgId, int FgId, int RgId, int OgId)
: MGeoName( MgName), SetupGroupId( SgId), FixtGroupId( FgId),
RawGroupId( RgId), OperGroupId( OgId) {}
} ;
//----------------------------------------------------------------------------
struct AxisBlock {
std::string sAxis ;
double dVal ;
AxisBlock( void)
: sAxis(), dVal( 0) {}
AxisBlock( const std::string& sA, double dV)
: sAxis( sA), dVal( dV) {}
} ;
//----------------------------------------------------------------------------
struct MachineData {
Machine* pMachine ;
@@ -219,11 +229,10 @@ class MachMgr : public IMachMgr
// Machine Calc
bool SetCalcTable( const std::string& sTable) override ;
bool SetCalcTool( const std::string& sTool, const std::string& sHead, int nExit) override ;
bool SetRotAxisBlock( const std::string& sAxis, double dVal) override ;
bool GetCalcTool( std::string& sTool) override ;
bool GetCalcAngles( const Vector3d& vtDirT, const Vector3d& vtDirA,
int& nStat, double& dAngA1, double& dAngB1, double& dAngA2, double& dAngB2) override ;
bool BlockKinematicRotAxis( const std::string& sAxis, double dVal) ;
bool FreeKinematicRotAxis( const std::string& sAxis) ;
bool GetCalcAngles( const Vector3d& vtDirT, const Vector3d& vtDirA,
int& nStat, DBLVECTOR& vAng1, DBLVECTOR& vAng2) ;
bool GetCalcPositions( const Point3d& ptP, double dAngA, double dAngB,
@@ -235,6 +244,7 @@ class MachMgr : public IMachMgr
bool GetCalcToolDirFromAngles( double dAngA, double dAngB, Vector3d& vtDir) override ;
bool GetNearestAngleInStroke( int nId, double dAngRef, double& dAng) override ;
bool VerifyOutstroke( double dX, double dY, double dZ, double dAngA, double dAngB, int& nStat) override ;
bool VerifyOutstroke( double dX, double dY, double dZ, const DBLVECTOR& vAng, int& nStat) ;
const std::string& GetOutstrokeInfo( void) const override ;
// Machine
int GetBaseId( const std::string& sBase) const override ;
@@ -290,8 +300,9 @@ class MachMgr : public IMachMgr
int GetCurrRotAxes( void) ;
bool GetAllCurrAxesName( STRVECTOR& vAxName) ;
bool GetAllCalcAxesHomePos( DBLVECTOR& vAxHomeVal) ;
double GetCalcRot1W( void) ;
bool ApplyRotAxisBlock( void) ;
bool IsKinematicRotAxisBlocked( int nInd) ;
double GetCalcRot1W( void) ;
// operations
bool GetOperationNewName( std::string& sName) const ;
const ToolData* GetMachiningToolData( void) const ;
@@ -334,6 +345,7 @@ class MachMgr : public IMachMgr
private :
typedef std::vector<MachineData> MCHDATAVECTOR ;
typedef std::vector<AxisBlock> AXBLOCKVECTOR ;
private :
int m_nContextId ; // indice contesto corrente (1-based)
@@ -351,5 +363,6 @@ class MachMgr : public IMachMgr
int m_nCurrPhase ; // indice fase corrente (1-based)
int m_nCurrDispId ; // identificativo della disposizione corrente
int m_nCurrMachiningId ; // identificativo della lavorazione corrente
AXBLOCKVECTOR m_vAxisBlock ; // elenco assi da bloccare
Simulator* m_pSimul ; // puntatore al simulatore attivo
} ;
+49 -25
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@@ -245,6 +245,46 @@ MachMgr::SetCalcTool( const string& sTool, const string& sHead, int nExit)
return ( ( pMch != nullptr) ? pMch->SetCurrTool( sTool, sHead, nExit) : false) ;
}
//----------------------------------------------------------------------------
bool
MachMgr::SetRotAxisBlock( const string& sAxis, double dVal)
{
Machine* pMch = GetCurrMachine() ;
if ( pMch == nullptr)
return false ;
int nAxId = pMch->GetAxisId( sAxis) ;
if ( nAxId == GDB_ID_NULL)
return false ;
m_vAxisBlock.emplace_back( sAxis, dVal) ;
return true ;
}
//----------------------------------------------------------------------------
bool
MachMgr::ApplyRotAxisBlock( void)
{
Machine* pMch = GetCurrMachine() ;
if ( pMch == nullptr)
return false ;
// applico blocchi
bool bOk = true ;
for ( auto& abVal : m_vAxisBlock) {
if ( ! pMch->BlockKinematicRotAxis( abVal.sAxis, abVal.dVal))
bOk = false ;
}
// pulisco
m_vAxisBlock.clear() ;
return bOk ;
}
//----------------------------------------------------------------------------
bool
MachMgr::IsKinematicRotAxisBlocked( int nInd)
{
Machine* pMch = GetCurrMachine() ;
return ( ( pMch != nullptr) ? pMch->IsKinematicRotAxisBlocked( nInd) : false) ;
}
//----------------------------------------------------------------------------
bool
MachMgr::GetCalcTool( string& sTool)
@@ -302,30 +342,6 @@ MachMgr::GetCalcAngles( const Vector3d& vtDirT, const Vector3d& vtDirA,
return ( ( pMch != nullptr) ? pMch->GetAngles( vtDirT, vtDirA, nStat, dAngA1, dAngB1, dAngA2, dAngB2) : false) ;
}
//----------------------------------------------------------------------------
bool
MachMgr::BlockKinematicRotAxis( const string& sAxis, double dVal)
{
Machine* pMch = GetCurrMachine() ;
return ( ( pMch != nullptr) ? pMch->BlockKinematicRotAxis( sAxis, dVal) : false) ;
}
//----------------------------------------------------------------------------
bool
MachMgr::FreeKinematicRotAxis( const string& sAxis)
{
Machine* pMch = GetCurrMachine() ;
return ( ( pMch != nullptr) ? pMch->FreeKinematicRotAxis( sAxis) : false) ;
}
//----------------------------------------------------------------------------
bool
MachMgr::IsKinematicRotAxisBlocked( int nInd)
{
Machine* pMch = GetCurrMachine() ;
return ( ( pMch != nullptr) ? pMch->IsKinematicRotAxisBlocked( nInd) : false) ;
}
//----------------------------------------------------------------------------
bool
MachMgr::GetCalcAngles( const Vector3d& vtDirT, const Vector3d& vtDirA,
@@ -382,9 +398,17 @@ MachMgr::GetNearestAngleInStroke( int nId, double dAngRef, double& dAng)
//----------------------------------------------------------------------------
bool
MachMgr::VerifyOutstroke( double dX, double dY, double dZ, double dAngA, double dAngB, int& nStat)
{
DBLVECTOR vAng(2) ; vAng[0] = dAngA ; vAng[1] = dAngB ;
return VerifyOutstroke( dX, dY, dZ, vAng, nStat) ;
}
//----------------------------------------------------------------------------
bool
MachMgr::VerifyOutstroke( double dX, double dY, double dZ, const DBLVECTOR& vAng, int& nStat)
{
Machine* pMch = GetCurrMachine() ;
return ( ( pMch != nullptr) ? pMch->VerifyOutstroke( dX, dY, dZ, dAngA, dAngB, nStat) : false) ;
return ( ( pMch != nullptr) ? pMch->VerifyOutstroke( dX, dY, dZ, vAng, nStat) : false) ;
}
//----------------------------------------------------------------------------
+1 -1
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@@ -89,7 +89,7 @@ class Machine
bool bBottom, Point3d& ptTip) const ;
bool GetToolDirFromAngles( double dAngA, double dAngB, Vector3d& vtDir) const ;
bool GetNearestAngleInStroke( int nId, double dAngRef, double& dAng) const ;
bool VerifyOutstroke( double dX, double dY, double dZ, double dAngA, double dAngB, int& nStat) const ;
bool VerifyOutstroke( double dX, double dY, double dZ, const DBLVECTOR& vAng, int& nStat) const ;
const std::string& GetOutstrokeInfo( void) const
{ return m_sOutstrokeInfo ; }
bool LinkRawPartToGroup( int nRawPartId, const std::string& sGroupName) ;
+26 -60
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@@ -937,74 +937,40 @@ Machine::GetNearestAngleInStroke( int nId, double dAngRef, double& dAng) const
//----------------------------------------------------------------------------
bool
Machine::VerifyOutstroke( double dX, double dY, double dZ, double dAngA, double dAngB, int& nStat) const
Machine::VerifyOutstroke( double dX, double dY, double dZ, const DBLVECTOR& vAng, int& nStat) const
{
// default tutto ok
nStat = 0 ;
m_sOutstrokeInfo.clear() ;
// primo lineare
if ( m_vCalcLinAx.size() >= 1) {
if ( dX < m_vCalcLinAx[0].stroke.Min) {
nStat += 1 ;
string sAxName = GetAxis( m_vCalcLinAx[0].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dX - m_vCalcLinAx[0].stroke.Min, 1) + " (L1-) " ;
// verifica degli assi lineari
DBLVECTOR vLin( 3) ; vLin[0] = dX ; vLin[1] = dY ; vLin[2] = dZ ;
for ( size_t i = 0 ; i < m_vCalcLinAx.size() && i < vLin.size() ; ++ i) {
if ( vLin[i] < m_vCalcLinAx[i].stroke.Min) {
nStat += ( 1 << ( 2 * i)) ;
string sAxName = GetAxis( m_vCalcLinAx[i].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( vLin[i] - m_vCalcLinAx[i].stroke.Min, 1) +
" (L" + ToString( int(i) + 1) + "-) " ;
}
else if( dX > m_vCalcLinAx[0].stroke.Max) {
nStat += 2 ;
string sAxName = GetAxis( m_vCalcLinAx[0].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dX - m_vCalcLinAx[0].stroke.Max, 1) + " (L1+) " ;
else if( vLin[i] > m_vCalcLinAx[i].stroke.Max) {
nStat += ( 2 << ( 2 * i)) ;
string sAxName = GetAxis( m_vCalcLinAx[i].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( vLin[i] - m_vCalcLinAx[i].stroke.Max, 1) +
" (L" + ToString( int(i) + 1) + "+) " ;
}
}
// secondo lineare
if ( m_vCalcLinAx.size() >= 2) {
if ( dY < m_vCalcLinAx[1].stroke.Min) {
nStat += 4 ;
string sAxName = GetAxis( m_vCalcLinAx[1].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dY - m_vCalcLinAx[1].stroke.Min, 1) + " (L2-) " ;
// verifica degli assi rotanti
for ( size_t i = 0 ; i < m_vCalcRotAx.size() && i < vAng.size() ; ++ i) {
if ( vAng[i] < m_vCalcRotAx[i].stroke.Min) {
nStat += ( 64 << ( 2 * i)) ;
string sAxName = GetAxis( m_vCalcRotAx[i].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( vAng[i] - m_vCalcRotAx[i].stroke.Min, 1) +
" (R" + ToString( int(i) + 1) + "-) " ;
}
else if( dY > m_vCalcLinAx[1].stroke.Max) {
nStat += 8 ;
string sAxName = GetAxis( m_vCalcLinAx[1].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dY - m_vCalcLinAx[1].stroke.Max, 1) + " (L2+) " ;
}
}
// terzo lineare
if ( m_vCalcLinAx.size() >= 3) {
if ( dZ < m_vCalcLinAx[2].stroke.Min) {
nStat += 16 ;
string sAxName = GetAxis( m_vCalcLinAx[2].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dZ - m_vCalcLinAx[2].stroke.Min, 1) + " (L3-) " ;
}
else if( dZ > m_vCalcLinAx[2].stroke.Max) {
nStat += 32 ;
string sAxName = GetAxis( m_vCalcLinAx[2].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dZ - m_vCalcLinAx[2].stroke.Max, 1) + " (L3+) " ;
}
}
// eventuale primo rotante
if ( m_vCalcRotAx.size() >= 1) {
if ( dAngA < m_vCalcRotAx[0].stroke.Min) {
nStat += 64 ;
string sAxName = GetAxis( m_vCalcRotAx[0].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dAngA - m_vCalcRotAx[0].stroke.Min, 1) + " (R1-) " ;
}
else if( dAngA > m_vCalcRotAx[0].stroke.Max) {
nStat += 128 ;
string sAxName = GetAxis( m_vCalcRotAx[0].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dAngA - m_vCalcRotAx[0].stroke.Max, 1) + " (R1+) " ;
}
}
// eventuale secondo rotante
if ( m_vCalcRotAx.size() >= 2) {
if ( dAngB < m_vCalcRotAx[1].stroke.Min) {
nStat += 256 ;
string sAxName = GetAxis( m_vCalcRotAx[1].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dAngB - m_vCalcRotAx[1].stroke.Min, 1) + " (R2-) " ;
}
else if( dAngB > m_vCalcRotAx[1].stroke.Max) {
nStat += 512 ;
string sAxName = GetAxis( m_vCalcRotAx[1].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( dAngB - m_vCalcRotAx[1].stroke.Max, 1) + " (R2+) " ;
else if( vAng[i] > m_vCalcRotAx[i].stroke.Max) {
nStat += ( 128 << ( 2 * i)) ;
string sAxName = GetAxis( m_vCalcRotAx[i].nGrpId)->GetName() ;
m_sOutstrokeInfo += sAxName + "=" + ToString( vAng[i] - m_vCalcRotAx[i].stroke.Max, 1) +
" (R" + ToString( int(i) + 1) + "+) " ;
}
}
return true ;
+3 -1
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@@ -472,6 +472,9 @@ Operation::CalculateAxesValues( void)
// recupero peso primo asse rotante di testa
double dRot1W = m_pMchMgr->GetCalcRot1W() ;
// applico eventuali blocchi di assi rotanti
m_pMchMgr->ApplyRotAxisBlock() ;
// recupero gruppo della geometria di lavorazione (Cutter Location)
int nClId = m_pGeomDB->GetFirstNameInGroup( GetOwner(), MCH_CL) ;
if ( nClId == GDB_ID_NULL)
@@ -532,7 +535,6 @@ Operation::CalculateClPathAxesValues( int nClPathId, int nLinAxes, int nRotAxes,
}
// calcolo degli assi rotanti della macchina
int nRStat ;
//m_pMchMgr->BlockKinematicRotAxis( "C", 90) ;
DBLVECTOR vAng1, vAng2 ;
bool bROk = m_pMchMgr->GetCalcAngles( pCamData->GetToolDir(), pCamData->GetAuxDir(), nRStat, vAng1, vAng2) ;
if ( ! bROk || nRStat == 0) {
+2 -1
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@@ -282,8 +282,9 @@ Simulator::Move( int& nStatus)
DBLVECTOR OutAxes = pCamData->GetAxesVal() ;
for ( size_t i = OutAxes.size() ; i < 5 ; ++ i)
OutAxes.emplace_back( 0) ;
DBLVECTOR vAng( OutAxes.begin() + 3, OutAxes.end()) ;
int nStat ;
m_pMachine->VerifyOutstroke( OutAxes[0], OutAxes[1], OutAxes[2], OutAxes[3], OutAxes[4], nStat) ;
m_pMachine->VerifyOutstroke( OutAxes[0], OutAxes[1], OutAxes[2], vAng, nStat) ;
nStatus = MCH_SIM_OUTSTROKE ;
return false ; }
case CamData::AS_DIR_ERR :