EgtMachKernel :

- prima modifica per PocketingNT.
This commit is contained in:
Riccardo Elitropi
2024-10-09 08:34:29 +02:00
parent 329d588eeb
commit 36db2d068c
3 changed files with 1284 additions and 3179 deletions
+1226 -3124
View File
File diff suppressed because it is too large Load Diff
+54 -53
View File
@@ -17,8 +17,33 @@
#include "PocketingData.h"
#include "ToolData.h"
#include "/EgtDev/Include/EGkCurveComposite.h"
#include "/EgtDev/Include/EGkSurfFlatRegion.h"
#include "/EgtDev/Include/EGkCurveLine.h"
#include "/EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EGkIntersPlaneSurfTm.h"
// struttura informazioni sui singoli percorsi
struct PathInfoPO {
bool bOutStart ; // flag per entrata da fuori
bool bSingleCrv ; // se percorso formato da una curva singola ( in generale per SubSteps)
bool bOptTrap ; // flag per casi ottimizzati a trapezio ( per Spiral)
bool bIsZigZagOneWayBorder ; // curve di bordo dei lati chiusi ( per ZigZag e OneWay)
PtrOwner<ICurveComposite> pCrvPath ; // percorso del centro utensile
PtrOwner<ICurveComposite> pCrvRet ; // curva di ritorno per LeadIn/Out a guida
} ;
// tipo percorso
typedef std::vector<PathInfoPO> PATHINFOPOVECTOR ;
// struttura informazioni per Step/SubSteps complessivi
struct StepInfoPO {
double dDepth ; // profondità dello step attuale
double dRelativeDepth ; // profondità relativa allo step al di sopra
PtrOwner<ISurfFlatRegion> pSfrPock ; // regione piana di svuotatura
PtrOwner<ISurfFlatRegion> pSfrLimit ; // regione piana da non svuotare
PATHINFOPOVECTOR vPaths ; // percorsi di Pocketing
} ;
// tipo step
typedef std::vector<StepInfoPO> STEPINFOPOVECTOR ;
//----------------------------------------------------------------------------
class PocketingNT : public Machining
@@ -69,79 +94,53 @@ class PocketingNT : public Machining
bool VerifyGeometry( SelData Id, int& nSubs, int& nType) ;
bool GetCurves( SelData Id, ICURVEPLIST& lstPC) ;
bool SetCurveAllTempProp( int nCrvId, bool bForcedClose, ICurve* pCurve, bool* pbSomeOpen = nullptr) ;
bool SetSfrLoopsAllTempProp( int nSfrId, ISurfFlatRegion* pSfr) ;
bool ResetCurveAllTempProp( ICurve* pCurve) ;
bool Chain( int nGrpDestId) ;
ISurfTriMesh* GetRaw( void) ;
ISurfTriMesh* GetExtrusionStm( const ISurfFlatRegion* pSfr, const Vector3d& vtTrasl, const Vector3d& vtExtr) ;
ISurfFlatRegion* GetSfrByStmIntersection( const IntersParPlanesSurfTm& IPPStm, double dDist, double dSmallOffs = 0) ;
bool ChooseCloseOrOpenEdge( ISurfFlatRegion* pSfr, const ISurfTriMesh* pStmExtrusion) ;
bool CalcLimitRegion( const ISurfFlatRegion* pSfrPock, const ISurfFlatRegion* pSfrRaw, ISurfFlatRegion* pSfrLimit) ;
bool ProcessPath( int nPathId, int nPvId, int nClId) ;
bool CalcRegionElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double dLen, double& dElev) const ;
bool CalcRegionElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double dLen, double& dElev) ;
bool VerifyPathFromBottom( const ICurveComposite* pCompo, const Vector3d& vtTool) ;
bool GeneratePocketingPv( int nPathId, const ICurveComposite* pCompo) ;
bool AddZigZag( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
bool CalcZigZag( const ICurveComposite* pOffs, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool OptimizedZigZag( int nPathId, const Vector3d& vtTool, double dDepth, double dSafeZ,
Frame3d& frPocket, bool& bOptimizedZigZag, ICRVCOMPOPOVECTOR& vpCrvs, double& dOffs) ;
bool ZigZagOptimizedNoClosedEdges( ICurveComposite* pCrvPocket, bool& bOptimizedZigZag, Vector3d& vtDir, double& dOffs) ;
bool ZigZagOptimizedOneClosedEdge( ICurveComposite* pCrvPocket, int nClosedId, bool& bOptimizedZigZag, Vector3d& vtDir, double& dOffs) ;
bool ZigZagOptimizedTwoClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
bool ZigZagOptimizedThreeClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
bool ZigZagOptimizedComputeOffset( ICurveComposite* pCrvPocket, const Vector3d& vtMainDir, int nOffsettedEdgesOnY,
const INTVECTOR& vnClosedIds, double& dOffs) ;
bool CalcPaths( STEPINFOPOVECTOR& vStepInfo) ;
bool AddPocket( STEPINFOPOVECTOR& vStepInfo, const Vector3d& vtTool, double dElev, double dStep, bool bSplitArcs) ;
double GetRightFeed( const Vector3d& vtMove, const Vector3d& vtTool) ;
bool CutCurveWithLine( ICurveComposite* pCrvA, const ICurveLine* pCrvB) ;
bool AddOneWay( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs) ;
bool AddSpiralIn( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, bool bMidOpen,
const Point3d& ptMidOpen, const Vector3d& vtMidOut, int nPathId) ;
bool AddSpiralOut( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ;
bool CalcSpiral( const ICurveComposite* pCompo, int nReg, bool bSplitArcs,
ICurveComposite* pMCrv, ICurveComposite* pRCrv, int nPathId, bool& bOptimizedTrap) ;
bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, const ICurve* pCrvBound,
ICurveComposite* pCrvLink) ;
bool ComputePolishingPath( ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool bSplitArcs) ;
bool AddEpicycles( ICurveComposite * pCompo, ICurveComposite * pCrv, ICurveComposite * pCrvBound = nullptr) ;
bool CalcBoundedLinkWithBiArcs( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd,
const ICurve* pCrvBound, ICurveComposite* pCrvLink) ;
bool CalcCircleSpiral( const Point3d& ptCen, const Vector3d& vtN, double dOutRad, double dIntRad,
bool bSplitArcs, ICurveComposite* pMCrv, ICurveComposite* pRCrv) ;
bool CalcTrapezoidSpiral( ICurveComposite* pCrvPocket, const Vector3d& vtDir, double dPocketSize,
ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool& bOptimizedTrap) ;
bool CalcTrapezoidSpiralLocalFrame( ICurveComposite * pCrvPocket, const Vector3d& vtDir, Frame3d& frLoc) ;
bool CalcTrapezoidSpiralXCoord( const ICurveComposite * pCrvPocket, bool bStart, double dYCoord, double& dXCoord, double dPocketSize) ;
bool AdjustTrapezoidSpiralForAngles( ICurveComposite * pMCrv, const ICurveComposite * pCrvPocket, bool bStart) ;
bool SpecialAdjustTrapezoidSpiralForAngles( ICurveComposite* pMCrv, const ICurveComposite* pCrvPocket) ;
bool AdjustTrapezoidSpiralForLeadInLeadOut( ICurveComposite * pCompo, ICurveComposite * pRCrv, const Vector3d& vtTool,
double dDepth, int& nOutsideRaw) ;
bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth, bool& bIsOutsideRaw) ;
bool ComputePolishingPath( ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool bSplitArcs) ;
bool AddEpicycles( ICurveComposite * pCompo, ICurveComposite * pCrv, ICurveComposite * pCrvBound = nullptr) ;
bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bSplitArcs, bool bOutStart) ;
double dElev, double dAppr, bool bSplitArcs, bool bOutStart) ;
bool AddLinkApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bSplitArcs, bool bOutStart = false) ;
bool AddLinkRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bSplitArcs) ;
bool AddRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bSplitArcs) ;
bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
const ICurveComposite* pRCrv, Point3d& ptP1) const ;
bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtTool, const ICurveComposite* pCrvPath, Point3d& ptP1) ;
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
const ICurveComposite* pCompo, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
bool bNoneForced = false, bool bSkipControl = false) ;
const ISurfFlatRegion* pSfr, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
bool bNoneForced, bool bSkipControl) ;
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced,
Point3d& ptP1, double& dElev) ;
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced,
Point3d& ptP1, double& dElev, bool& bOppositeHome) ;
double GetRadiusForStartEndElevation( void) const ;
const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced, Point3d& ptP1) ;
double GetRadiusForStartEndElevation( void) ;
bool GetForcedClosed( void) ;
bool GetMidOfLongestOpenSide( const ICurveComposite* pCompo, Point3d& ptMid, Vector3d& vtMidOut) ;
bool AdjustContourWithOpenEdges( ICurveComposite* pCompo) ;
bool AdjustContourStart( ICurveComposite* pCompo) ;
bool VerifyLeadInHelix( const ICurveComposite* pCompo, const Point3d& ptCen, double dRad) const ;
bool VerifyLeadInZigZag( const ICurveComposite* pCompo, const Point3d& ptPa, const Point3d& ptPb) const ;
bool CalcDistanceFromRawSurface( int nPhase, const Point3d& ptP, const Vector3d& vtDir, double& dDist, Vector3d& vtNorm) ;
bool CheckSafetyLinearLink( const Point3d& ptCurr, const ISurfFlatRegion* pSfrLimit, const Vector3d& vtTool,
const Point3d& ptDest, bool& bSafe) ;
bool VerifyLeadInHelix( const ISurfFlatRegion* pSfr, const Point3d& ptStart, const Point3d& ptCen, double dHelixRad) ;
bool VerifyLeadInZigZag( const ISurfFlatRegion* pSfr, const Point3d& ptStart, const Point3d& ptPa, const Point3d& ptPb) ;
bool CalcDistanceFromRawSurface( int nPhase, const Point3d& ptP, const Vector3d& vtDir, double& dDist, Vector3d& vtNorm) ;
// debug
void _debug_draw_sfr( const ISurfFlatRegion* pSfr, bool bUniform) ;
void _debug_draw_loop( const ICurveComposite* pCrvCompo, bool bUniform) ;
private :
double GetSpeed( void) const
@@ -177,7 +176,7 @@ class PocketingNT : public Machining
return m_Params.m_nLeadOutType ; }
private :
SELVECTOR m_vId ; // identificativi entità geometriche da lavorare
SELVECTOR m_vId ; // identificativi entità geometriche da lavorare
PocketingData m_Params ; // parametri lavorazione
ToolData m_TParams ; // parametri utensile
double m_dTHoldBase ; // posizione base del porta-utensile
@@ -194,4 +193,6 @@ class PocketingNT : public Machining
AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto
bool m_bOpenOutRaw ; // flag forzatura lati aperti sempre fuori dal grezzo
double m_dOpenMinSafe ; // minima distanza di sicurezza di attacco su lato aperto
bool _m_Debug = false ; // _debug
} ;
+4 -2
View File
@@ -1263,7 +1263,9 @@ SurfRoughing::ProcessPath( int nPathId, int nTempId, int nPvId, int nClId)
vSurfL.emplace_back( m_pGeomDB, vSurfId[i], GLOB_FRM) ;
if ( vSurfL[i].Get() == nullptr)
return false ;
vpStm.emplace_back( GetSurfTriMesh( vSurfL[i].Get())) ;
const ISurfTriMesh* pStm = GetSurfTriMesh( vSurfL[i].Get()) ;
if ( pStm != nullptr && pStm->IsValid() && pStm->GetTriangleCount() > 0)
vpStm.emplace_back( pStm) ;
}
Frame3d frPlanes ;
frPlanes.Set( plPlane.GetPoint(), vtTool) ;
@@ -1810,7 +1812,7 @@ SurfRoughing::GetActiveSurfaces( INTVECTOR& vSurfId) const
// se entità superficie e visibile, la aggiungo
int nStat ;
if ( m_pGeomDB->GetGeoType( nEntId) == SRF_TRIMESH &&
m_pGeomDB->GetCalcStatus( nEntId, nStat) && nStat != GDB_ST_OFF)
m_pGeomDB->GetCalcStatus( nEntId, nStat) && nStat != GDB_ST_OFF)
vSurfId.emplace_back( nEntId) ;
// passo alla entità successiva
nEntId = m_pGeomDB->GetNext( nEntId) ;