EgtGeomKernel :
- modifica alla funzione MakeUniform: utilizzo solo di curve anziché di flat region.
This commit is contained in:
+204
-44
@@ -24,6 +24,13 @@
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#include "/EgtDev/Include/EGkSurfAux.h"
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#include "/EgtDev/Include/EGkSfrCreate.h"
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#include "/EgtDev/Include/EgtPointerOwner.h"
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#include "/EgtDev/Include/EGkChainCurves.h"
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#define SAVEMKUNIF_CRVS 0
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#if SAVEMKUNIF_CRVS
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#include "/EgtDev/Include/EGkGeoObjSave.h"
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#endif
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using namespace std ;
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@@ -530,6 +537,25 @@ NurbsToBezierSurface(const SNurbsSurfData& snData)
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return Release( pSrfBz) ;
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}
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//----------------------------------------------------------------------------
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ICurveComposite*
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GetRectangleCurve( const Point3d& ptStart, double dWidth, double dHeight)
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{
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PolyLine PL ;
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PL.AddUPoint( 0, ptStart) ;
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PL.AddUPoint( 1, Point3d( ptStart.x + dWidth, ptStart.y)) ;
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PL.AddUPoint( 2, Point3d( ptStart.x + dWidth, ptStart.y + dHeight, 0)) ;
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PL.AddUPoint( 3, Point3d( ptStart.x , ptStart.y + dHeight, 0)) ;
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PL.AddUPoint( 4, ptStart) ;
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// creo la curva e la inserisco nel GDB
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PtrOwner<ICurveComposite> pCrvCompo( CreateCurveComposite()) ;
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bool bOk = true ;
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bOk = bOk && ! IsNull( pCrvCompo) ;
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// inserisco i segmenti che uniscono i punti
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bOk = bOk && pCrvCompo->FromPolyLine( PL) ;
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return Release( pCrvCompo) ;
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}
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//----------------------------------------------------------------------------
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bool
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MakeUniform( ISurfFlatRegion*& pSfr, bool& bRescaled, const DBLVECTOR& vU0, const DBLVECTOR& vV0,
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@@ -539,10 +565,13 @@ MakeUniform( ISurfFlatRegion*& pSfr, bool& bRescaled, const DBLVECTOR& vU0, cons
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bool bRescaledU = false ;
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bool bRescaledV = false ;
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int nSpanU = 1, nSpanV = 1 ;
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PtrOwner<ISurfFlatRegion> pRescaledSfr( CreateSurfFlatRegion()) ;
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ICRVCOMPOPOVECTOR vUniformedCurves ;
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BOOLVECTOR vbUniform(2) ;
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fill( vbUniform.begin(), vbUniform.end(), true) ;
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DBLMATRIX mKnots(2) ;
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for ( int nDir = 0 ; nDir <= 1 ; ++ nDir) {
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// vettore dei nodi
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DBLVECTOR vU ;
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DBLVECTOR& vU = mKnots[nDir] ;
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int nExtraKnots = 0 ;
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// controllo in U
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if ( nDir == 0) {
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@@ -581,45 +610,97 @@ MakeUniform( ISurfFlatRegion*& pSfr, bool& bRescaled, const DBLVECTOR& vU0, cons
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if ( b < (int)vU.size())
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d1 = abs( vU[b] - vU[a]) ;
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}
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if ( b != (int)vU.size()) {
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if ( b != (int)vU.size())
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vbUniform[nDir] = false ;
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}
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// vettore delle curve di loop della regione di trim
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ICRVCOMPOPOVECTOR vLoop ;
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if ( ! vbUniform[0] || ! vbUniform[1]) {
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for ( int c = 0 ; c < pSfr->GetChunkCount() ; ++c) {
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for ( int l = 0 ; l < pSfr->GetLoopCount( c); ++l)
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vLoop.emplace_back( ConvertCurveToComposite( pSfr->GetLoop( c, l))) ;
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}
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}
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#if SAVEMKUNIF_CRVS
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//debug
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vector<IGeoObj*> vGeo ;
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for( int i = 0 ; i < ssize( vLoop); ++i){
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vGeo.push_back(vLoop[i]->Clone()) ;
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}
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SaveGeoObj( vGeo, "D:\\Temp\\bezier\\import3dm\\trim_error\\failed_trim_crv_loops.nge") ;
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//debug
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#endif
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for ( int nDir = 0 ; nDir <= 1 ; ++ nDir) {
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DBLVECTOR& vU = mKnots[nDir] ;
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if ( ! vbUniform[nDir]) {
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nDir == 0 ? bRescaledU = true : bRescaledV = true ;
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pRescaledSfr.Set( CreateSurfFlatRegion()) ;
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if ( IsNull( pRescaledSfr))
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return false ;
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// creo il vettore delle curve all'interno di una striscia
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ICRVCOMPOPOVECTOR vCrvStrip ;
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for ( int p = 0 ; p < (int)vU.size() - 1 ; ++p) {
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PtrOwner<ISurfFlatRegion> pSfr_copy( pSfr->Clone()) ;
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if ( IsNull( pSfr_copy))
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return false ;
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double dLenStrip = abs( vU[p+1] - vU[p]) ;
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if ( dLenStrip < EPS_SMALL)
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continue ;
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// creo la maschera per tagliare la superficie originale e ottenere una striscia
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PtrOwner<ISurfFlatRegion> pSfrTrim( CreateSurfFlatRegion()) ;
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PtrOwner<ICurveComposite> pTrimMask ;
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// ricavo la maschera del trim, con cui poi farò l'intersezione con la sfr iniziale
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Vector3d vtTrim ;
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if ( nDir == 0) {
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pSfrTrim.Set( GetSurfFlatRegionRectangle( dLenStrip, dScaleV + 2)) ;
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vtTrim.Set( abs(vU[p] - vU.front()), - 1, 0) ;
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Point3d ptStart( abs(vU[p] - vU.front()), - 1, 0) ;
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pTrimMask.Set( GetRectangleCurve( ptStart, dLenStrip, dScaleV + 2)) ;
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}
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else{
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pSfrTrim.Set( GetSurfFlatRegionRectangle( dScaleU + 2, dLenStrip)) ;
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vtTrim.Set( - 1, abs(vU[p] - vU.front()), 0) ;
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Point3d ptStart( - 1, abs(vU[p] - vU.front()), 0) ;
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pTrimMask.Set( GetRectangleCurve( ptStart, dScaleU + 2, dLenStrip)) ;
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}
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pSfrTrim->Translate( vtTrim) ;
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if ( ! pSfr_copy->Intersect( *pSfrTrim))
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return false ;
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// qui potrei decidere di eliminare tutti i tratti dei loop paralleli alla direzione del parametro che sto analizzando ( e di valore coincidente a quello di un nodo)
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// aggiungo la nuova striscia solo se è valida
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if ( pSfr_copy->IsValid() ) {
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for ( int l = 0 ; l < ssize( vLoop); ++l) {
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#if SAVEMKUNIF_CRVS
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//debug
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vector<IGeoObj*> vGeo ;
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vGeo.push_back(pTrimMask->Clone()) ;
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vGeo.push_back(vLoop[l]->Clone()) ;
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SaveGeoObj( vGeo, "D:\\Temp\\bezier\\import3dm\\trim_error\\failed_trim_crv_inters.nge") ;
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//debug
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#endif
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IntersCurveCurve icc( *pTrimMask, *vLoop[l]) ;
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CRVCVECTOR vCurveClass ;
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icc.GetCurveClassification( 1, 10 * EPS_SMALL, vCurveClass) ;
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for( int i = 0 ; i < ssize( vCurveClass); ++i) {
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if( vCurveClass[i].nClass == CRVC_IN || vCurveClass[i].nClass == CRVC_ON_P || vCurveClass[i].nClass == CRVC_ON_M)
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vCrvStrip.emplace_back( ConvertCurveToComposite( vLoop[l]->CopyParamRange( vCurveClass[i].dParS, vCurveClass[i].dParE))) ;
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}
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}
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#if SAVEMKUNIF_CRVS
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//debug
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vector<IGeoObj*> vGeo ;
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for( int i = 0 ; i < ssize( vCrvStrip); ++i){
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vGeo.push_back(vCrvStrip[i]->Clone()) ;
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}
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SaveGeoObj( vGeo, "D:\\Temp\\bezier\\import3dm\\trim_error\\failed_trim_crv_strip.nge") ;
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//debug
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#endif
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// riscalo le curve nella striscia
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if ( ! vCrvStrip.empty()) {
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double dCoeffX = 1, dCoeffY = 1 ;
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if ( nDir == 0)
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pSfr_copy->Scale( GLOB_FRM, SBZ_TREG_COEFF / dLenStrip, 1, 1) ;
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else
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pSfr_copy->Scale( GLOB_FRM, 1, SBZ_TREG_COEFF / dLenStrip, 1) ;
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// prima di riunire la striscia al resto devo traslarla sul bordo destro della superificie che sto ricostruendo
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dCoeffX = SBZ_TREG_COEFF / dLenStrip ;
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else
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dCoeffY = SBZ_TREG_COEFF / dLenStrip ;
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for( int i = 0 ; i < ssize( vCrvStrip); ++i) {
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if( ! IsNull( vCrvStrip[i]))
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vCrvStrip[i]->Scale( GLOB_FRM, dCoeffX, dCoeffY, 1) ;
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else
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return false ;
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}
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// prima di riunire le curve al resto devo traslarle sul bordo destro della superificie che sto ricostruendo
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Point3d pt ;
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nDir == 0 ? pt.Set( abs(vU[p] - vU.front()), 0, 0) : pt.Set( 0,abs(vU[p] - vU.front()), 0) ;
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if ( nDir == 0)
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@@ -632,25 +713,78 @@ MakeUniform( ISurfFlatRegion*& pSfr, bool& bRescaled, const DBLVECTOR& vU0, cons
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vtJoin.Set( p * SBZ_TREG_COEFF - pt.x, 0, 0) ;
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else
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vtJoin.Set( 0, p * SBZ_TREG_COEFF - pt.y, 0) ;
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pSfr_copy->Translate( vtJoin) ;
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// se sto ritentando MakeUniform, allora faccio anche OFFSET e controOFFSET
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if ( bRetry)
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pSfr_copy->Offset( 10 * EPS_SMALL, ICurve::OFF_CHAMFER) ; // OFFSET
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if ( pRescaledSfr->IsValid()) {
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if ( ! pRescaledSfr->Add( *pSfr_copy))
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return false ;
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for( int i = 0 ; i < ssize( vCrvStrip); ++i)
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vCrvStrip[i]->Translate( vtJoin) ;
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#if SAVEMKUNIF_CRVS
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//debug
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vector<IGeoObj*> vGeo ;
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for( int i = 0 ; i < ssize( vCrvStrip); ++i){
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vGeo.push_back(vCrvStrip[i]->Clone()) ;
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}
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SaveGeoObj( vGeo, "D:\\Temp\\bezier\\import3dm\\trim_error\\failed_trim_crv_strip.nge") ;
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//debug
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#endif
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// faccio la chain con le curve delle striscie precedenti
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if ( ! vUniformedCurves.empty() || ! vCrvStrip.empty()) {
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#if SAVEMKUNIF_CRVS
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//debug
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vector<IGeoObj*> vGeo ;
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for( int i = 0 ; i < ssize( vUniformedCurves); ++i){
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vGeo.push_back(vUniformedCurves[i]->Clone()) ;
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}
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SaveGeoObj( vGeo, "D:\\Temp\\bezier\\import3dm\\trim_error\\failed_trim_crv_unif.nge") ;
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//debug
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#endif
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ChainCurves chainCrv ;
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double dChainTol = 5 * EPS_SMALL ;
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chainCrv.Init( false, dChainTol, max(ssize( vUniformedCurves), ssize(vCrvStrip))) ;
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for ( int c = 0 ; c < ssize( vUniformedCurves) ; ++c) {
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Point3d ptStart, ptEnd ;
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Vector3d vtStart, vtEnd ;
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vUniformedCurves[c]->GetStartPoint( ptStart) ;
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vUniformedCurves[c]->GetEndPoint( ptEnd) ;
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vUniformedCurves[c]->GetStartDir( vtStart) ;
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vUniformedCurves[c]->GetEndDir( vtEnd) ;
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chainCrv.AddCurve( 1 + c, ptStart, vtStart, ptEnd, vtEnd) ;
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}
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for ( int c = 0 ; c < ssize( vCrvStrip); ++c) {
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Point3d ptStart, ptEnd ;
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Vector3d vtStart, vtEnd ;
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vCrvStrip[c]->GetStartPoint( ptStart) ;
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vCrvStrip[c]->GetEndPoint( ptEnd) ;
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vCrvStrip[c]->GetStartDir( vtStart) ;
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vCrvStrip[c]->GetEndDir( vtEnd) ;
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chainCrv.AddCurve( 1 + ssize( vUniformedCurves) + c, ptStart, vtStart, ptEnd, vtEnd) ;
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}
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INTVECTOR vIds ;
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ICRVCOMPOPOVECTOR vNewCrv ;
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int nCrvPrec = ssize( vUniformedCurves) ;
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while ( chainCrv.GetChainFromNear( ORIG, false, vIds)) {
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vNewCrv.emplace_back( CreateBasicCurveComposite()) ;
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for ( int nId : vIds) {
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nId -= 1 ;
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if ( nId < nCrvPrec)
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vNewCrv.back()->AddCurve( Release( vUniformedCurves[nId]), true, dChainTol) ;
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else
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vNewCrv.back()->AddCurve( Release( vCrvStrip[nId - ssize( vUniformedCurves)]), true, dChainTol) ;
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}
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}
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// aggiorno le curve
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vUniformedCurves.clear() ;
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vUniformedCurves.swap( vNewCrv) ;
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}
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else
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pRescaledSfr.Set( pSfr_copy) ;
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}
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vCrvStrip.clear() ;
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}
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if ( nDir == 0) {
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dScaleU = ((int)vU.size() - 1) * SBZ_TREG_COEFF ;
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if ( pRescaledSfr->IsValid()) {
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if ( bRetry)
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pRescaledSfr->Offset( -10 * EPS_SMALL, ICurve::OFF_CHAMFER) ; //contro OFFSET
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delete pSfr ;
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pSfr = Release( pRescaledSfr) ;
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if( ! vbUniform[1]) {
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vLoop.swap( vUniformedCurves) ;
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vUniformedCurves.clear() ;
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}
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}
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else
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@@ -658,12 +792,38 @@ MakeUniform( ISurfFlatRegion*& pSfr, bool& bRescaled, const DBLVECTOR& vU0, cons
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}
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}
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if ( ! IsNull( pRescaledSfr) && pRescaledSfr->IsValid()) {
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if ( bRetry)
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pRescaledSfr->Offset( -10 * EPS_SMALL, ICurve::OFF_CHAMFER) ; // contro OFFSET
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delete pSfr ;
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pSfr = Release( pRescaledSfr) ;
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if ( ! vUniformedCurves.empty()) {
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#if SAVEMKUNIF_CRVS
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//debug
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vector<IGeoObj*> vGeo ;
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for( int i = 0 ; i < ssize( vUniformedCurves); ++i){
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vGeo.push_back(vUniformedCurves[i]->Clone()) ;
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}
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SaveGeoObj( vGeo, "D:\\Temp\\bezier\\import3dm\\trim_error\\failed_trim_crv_unif.nge") ;
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//debug
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#endif
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// controllo che tutte le curve siano chiuse, sennò vuol dire che ho perso qualche pezzo durante le intersezioni
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for ( int i = 0 ; i < ssize( vUniformedCurves); ++i) {
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if ( ! vUniformedCurves[i]->IsClosed())
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return false ;
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}
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// creo una regione dalle curve riscalate
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SurfFlatRegionByContours sfrRescaled ;
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for ( int i = 0 ; i < ssize( vUniformedCurves); ++i)
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sfrRescaled.AddCurve( Release( vUniformedCurves[i])) ;
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PtrOwner<ISurfFlatRegion> pRescaledSfr( sfrRescaled.GetSurf()) ;
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if ( ! IsNull( pRescaledSfr) && pRescaledSfr->IsValid()) {
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delete pSfr ;
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pSfr = Release( pRescaledSfr) ;
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}
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else
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return false ;
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}
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else if( ! vbUniform[0] || ! vbUniform[1])
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return false ;
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if ( ! bRescaledU && ! bRescaledV)
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pSfr->Scale( GLOB_FRM, nSpanU / dScaleU * SBZ_TREG_COEFF, nSpanV / dScaleV * SBZ_TREG_COEFF, 1) ;
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