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Riccardo Elitropi f698451c4c EgtExecutor 2.7l1 :
- in Redis aggiunta lettura ultimo Messaggio.
2025-12-04 12:06:23 +01:00

235 lines
7.4 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2025-2025
//----------------------------------------------------------------------------
// File : LUA_Redis.cpp Data : 17.09.25 Versione : 2.7i3
// Contenuto : Funzioni per interfacciarsi con server Redis.
//
//
//
// Modifiche : 17.09.25 RE Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "LUA.h"
#include "/EgtDev/Include/EXeExecutor.h"
#include "/EgtDev/Include/EGkLuaAux.h"
using namespace std ;
//-------------------------------------------------------------------------------
static int
LuaRedisConnect( lua_State* L)
{
// 1 parametro : sConnection
string sConnection ;
LuaCheckParam( L, 1, sConnection)
LuaClearStack( L) ;
// Imposto la connessione
int nIdConnection = 0 ;
bool bOk = ExeRedisConnect( sConnection, nIdConnection) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
LuaSetParam( L, nIdConnection) ;
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaRedisDisconnect( lua_State* L)
{
// 1 parametro : nIdConnection
int nIdConnection = 0 ;
LuaCheckParam( L, 1, nIdConnection) ;
LuaClearStack( L) ;
// Imposto la connessione
bool bOk = ExeRedisDisconnect( nIdConnection) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaRedisSetValFromKey( lua_State* L)
{
// 3 parametri : nIdConnection, sKey, sVal
int nIdConnection = 0 ;
LuaCheckParam( L, 1, nIdConnection) ;
string sKey ;
LuaCheckParam( L, 2, sKey) ;
string sVal ;
LuaCheckParam( L, 3, sVal) ;
LuaClearStack( L) ;
// Imposto il valore della chiave
bool bOk = ExeRedisSetValFromKey( nIdConnection, sKey, sVal) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaRedisGetValFromKey( lua_State* L)
{
// 2 parametri : nIdConnection, sKey
int nIdConnection = 0 ;
LuaCheckParam( L, 1, nIdConnection) ;
string sKey ;
LuaCheckParam( L, 2, sKey)
LuaClearStack( L) ;
// Recupero il valore della chiave
string sVal, sType ;
bool bOk = ExeRedisGetValFromKey( nIdConnection, sKey, sVal) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
LuaSetParam( L, sVal) ;
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaRedisAsyncConnect( lua_State* L)
{
// 2 parametri : sConnection
string sConnection ;
LuaCheckParam( L, 1, sConnection)
LuaClearStack( L) ;
// Imposto la connessione
int nIdConnection = -1 ;
bool bOk = ExeRedisAsyncConnect( sConnection, nIdConnection) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
LuaSetParam( L, nIdConnection) ;
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaRedisAsyncDiconnect( lua_State* L)
{
// 1 parametro : nIdConnection
int nIdConnection = 0 ;
LuaCheckParam( L, 1, nIdConnection) ;
LuaClearStack( L) ;
// Imposto la connessione
bool bOK = ExeRedisAsyncDisconnect( nIdConnection) ;
// Restituisco il risultato
LuaSetParam( L, bOK) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaRedisAsyncPublish( lua_State* L)
{
// 3 parametri : nIdConnection, sChannel, sMessage
int nIdConnection = 0 ;
LuaCheckParam( L, 1, nIdConnection) ;
string sChannel ;
LuaCheckParam( L, 2, sChannel) ;
string sMessage ;
LuaCheckParam( L, 3, sMessage) ;
LuaClearStack( L) ;
// Pubblico il messaggio sul canale
bool bOk = ExeRedisAsyncPublish( nIdConnection, sChannel, sMessage) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//--------------------------------------------------------------------------------
static int
LuaRedisAsyncSubscribe( lua_State* L)
{
// 2 parametri : nIdConnection, sChannel
int nIdConnection = 0 ;
LuaCheckParam( L, 1, nIdConnection) ;
string sChannel ;
LuaCheckParam( L, 2, sChannel) ;
LuaClearStack( L) ;
// Iscrizione al canale
bool bOk = ExeRedisAsyncSubscribe( nIdConnection, sChannel) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//--------------------------------------------------------------------------------
static int
LuaRedisAsyncUnsubscribe( lua_State* L)
{
// 2 parametri : nIdConnection, sChannel
int nIdConnection = 0 ;
LuaCheckParam( L, 1, nIdConnection) ;
string sChannel ;
LuaCheckParam( L, 2, sChannel) ;
LuaClearStack( L) ;
// Disiscrizione
bool bOk = ExeRedisAsyncUnsubscribe( nIdConnection, sChannel) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaRedisAsyncSubscribeOneMessage( lua_State* L)
{
// 3 parametri : nIdConnection, sChannel, dMaxTimeOut
int nIdConnection = 0 ;
LuaCheckParam( L, 1, nIdConnection) ;
string sChannel ;
LuaCheckParam( L, 2, sChannel) ;
double dMaxTimeOut = 0. ;
LuaCheckParam( L, 3, dMaxTimeOut) ;
LuaClearStack( L) ;
// Eseguo funzione speciale di iscrizione - attesa messaggio - disiscrizione
string sMessage ;
bool bOk = ExeRedisAsyncSubscribeOneMessage( nIdConnection, sChannel, dMaxTimeOut, sMessage) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
LuaSetParam( L, sMessage) ;
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaRedisAsyncGetMessage( lua_State* L)
{
int nIdConnection = 0 ;
LuaCheckParam( L, 1, nIdConnection) ;
string sChannel ;
LuaCheckParam( L, 2, sChannel) ;
// Eseguo la funzione per leggere il messaggio
int nCount = 0 ;
string sMessage ;
bool bOk = ExeRedisAsyncGetMessage( nIdConnection, sChannel, nCount, sMessage) ;
// Restituisco il risultato
LuaSetParam( L, bOk) ;
LuaSetParam( L, nCount) ;
LuaSetParam( L, sMessage) ;
return 3 ;
}
//-------------------------------------------------------------------------------
bool
LuaInstallRedis( LuaMgr& luaMgr)
{
bool bOk = ( &luaMgr != nullptr) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisConnect", LuaRedisConnect) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisDisconnect", LuaRedisDisconnect) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisSetValFromKey", LuaRedisSetValFromKey) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisGetValFromKey", LuaRedisGetValFromKey) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisAsyncConnect", LuaRedisAsyncConnect) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisAsyncDisconnect", LuaRedisAsyncDiconnect) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisAsyncPublish", LuaRedisAsyncPublish) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisAsyncSubscribe", LuaRedisAsyncSubscribe) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisAsyncUnsubscribe", LuaRedisAsyncUnsubscribe) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisAsyncSubscribeOneMessage", LuaRedisAsyncSubscribeOneMessage) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRedisAsyncGetMessage", LuaRedisAsyncGetMessage) ;
return bOk ;
}