Files
EgtExecutor/LUA_GdbCreateSurf.cpp
Daniele Bariletti 9611421fbc EgtExecutor :
- aggiunto flag alla funzione EgtSurfBezierLeaves.
2026-02-23 09:47:41 +01:00

1542 lines
49 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2014-2015
//----------------------------------------------------------------------------
// File : LUA_GdbCreateSurf.cpp Data : 07.01.15 Versione : 1.6a1
// Contenuto : Funzioni di creazione superfici per LUA.
//
//
//
// Modifiche : 07.01.15 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "LUA.h"
#include "EXE_Const.h"
#include "/EgtDev/Include/EGkSurfTriMesh.h"
#include "/EgtDev/Include/EXeExecutor.h"
#include "/EgtDev/Include/EXeConst.h"
#include "/EgtDev/Include/EGkLuaAux.h"
#include "/EgtDev/Include/EGkGdbConst.h"
#include "/EgtDev/Include/EGnStringUtils.h"
using namespace std ;
//-------------------------------------------------------------------------------
static int
LuaCreateSurfFrRectangle( lua_State* L)
{
// 3 o 4 parametri : ParentId, ptIni, ptCross [,nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
Point3d ptCross ;
LuaCheckParam( L, 3, ptCross)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo una regione piana
int nId = ExeCreateSurfFrRectangle( nParentId, ptIni, ptCross, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfFrRectangle3P( lua_State* L)
{
// 4 o 5 parametri : ParentId, ptIni, ptCross, ptDir [,nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
Point3d ptCross ;
LuaCheckParam( L, 3, ptCross)
Point3d ptDir ;
LuaCheckParam( L, 4, ptDir)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo una regione piana
int nId = ExeCreateSurfFrRectangle3P( nParentId, ptIni, ptCross, ptDir, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfFrStadium( lua_State* L)
{
// 3 o 4 parametri : ParentId, ptIni, ptCross [,nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
Point3d ptCross ;
LuaCheckParam( L, 3, ptCross)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo una regione piana
int nId = ExeCreateSurfFrStadium( nParentId, ptIni, ptCross, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfFrDisk( lua_State* L)
{
// 3 o 4 parametri : ParentId, ptOrig, dRad [,nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptOrig ;
LuaCheckParam( L, 2, ptOrig)
double dRad ;
LuaCheckParam( L, 3, dRad)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo una regione piana
int nId = ExeCreateSurfFrDisk( nParentId, ptOrig, dRad, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfFlatRegion( lua_State* L)
{
// 2 parametri : ParentId, CrvIds
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vCrvIds ;
LuaCheckParam( L, 2, vCrvIds)
LuaClearStack( L) ;
// creo una regione piana
int nCount = 0 ;
int nId = ExeCreateSurfFlatRegion( nParentId, vCrvIds, &nCount) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
LuaSetParam( L, nCount) ;
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfFrFatCurve( lua_State* L)
{
// 4 o 5 o 6 parametri : ParentId, nCrvId, dRad, bSquared [, bSquaredMids] [, dLinTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId ;
LuaCheckParam( L, 2, nCrvId)
double dRad ;
LuaCheckParam( L, 3, dRad)
bool bSquared ;
LuaCheckParam( L, 4, bSquared)
bool bSquaredMids = bSquared ;
LuaGetParam( L, 5, bSquaredMids) ;
double dLinTol = 10 * EPS_SMALL ;
LuaGetParam( L, 6, dLinTol) ;
LuaClearStack( L) ;
// creo una regione piana
int nId = ExeCreateSurfFrFatCurve( nParentId, nCrvId, dRad, bSquared, bSquaredMids, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmEmpty( lua_State* L)
{
// 1 parametro : ParentId
int nParentId ;
LuaCheckParam( L, 1, nParentId)
LuaClearStack( L) ;
// creo STM vuoto
int nId = ExeCreateSurfTmEmpty( nParentId) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmPlaneInBBox( lua_State* L)
{
// 4 o 5 parametri : ParentId, ptP, vtN, BBox3d [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptP ;
LuaCheckParam( L, 2, ptP)
Vector3d vtN ;
LuaCheckParam( L, 3, vtN)
BBox3d b3Box ;
LuaCheckParam( L, 4, b3Box)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo STM piano in bounding box
int nId = ExeCreateSurfTmPlaneInBBox( nParentId, ptP,vtN, b3Box, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmConvexHullInBBox( lua_State* L)
{
// 3 o 4 parametri : ParentId, StmId, BBox3d [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nStmId ;
LuaCheckParam( L, 2, nStmId)
BBox3d b3Box ;
LuaCheckParam( L, 3, b3Box)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo STM plane hull in bounding box
int nId = ExeCreateSurfTmConvexHullInBBox( nParentId, nStmId, b3Box, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmBBox( lua_State* L)
{
// 2 o 3 o 4 parametri : ParentId, BBox3d [, bRegular] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
BBox3d b3Box ;
LuaCheckParam( L, 2, b3Box)
bool bRegular = false ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 3, bRegular))
LuaGetParam( L, 4, nRefType) ;
else
LuaGetParam( L, 3, nRefType) ;
LuaClearStack( L) ;
// creo STM bounding box
int nId = ExeCreateSurfTmBBox( nParentId, b3Box, bRegular, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmBox( lua_State* L)
{
// 5 o 6 o 7 parametri : ParentId, PtIni, PtCross, PtDir, dHeight [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
Point3d ptCross ;
LuaCheckParam( L, 3, ptCross)
Point3d ptDir ;
LuaCheckParam( L, 4, ptDir)
double dHeight ;
LuaCheckParam( L, 5, dHeight)
bool bRegular = false ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 6, bRegular))
LuaGetParam( L, 7, nRefType) ;
else
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo STM parallelepipedo
int nId = ExeCreateSurfTmBox( nParentId, ptIni, ptCross, ptDir, dHeight, bRegular, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmPyramid( lua_State* L)
{
// 5 o 6 parametri : ParentId, PtIni, PtCross, PtDir, dHeight [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
Point3d ptCross ;
LuaCheckParam( L, 3, ptCross)
Point3d ptDir ;
LuaCheckParam( L, 4, ptDir)
double dHeight ;
LuaCheckParam( L, 5, dHeight)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo STM cilindro
int nId = ExeCreateSurfTmPyramid( nParentId, ptIni, ptCross, ptDir, dHeight, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmCylinder( lua_State* L)
{
// 5 o 6 o 7 parametri : ParentId, PtOrig, vtN, dRad, dHeight [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptOrig ;
LuaCheckParam( L, 2, ptOrig)
Vector3d vtN ;
LuaCheckParam( L, 3, vtN)
double dRad ;
LuaCheckParam( L, 4, dRad)
double dHeight ;
LuaCheckParam( L, 5, dHeight)
double dLinTol = LIN_TOL_SRF ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 6, dLinTol))
LuaGetParam( L, 7, nRefType) ;
else
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo STM cilindro
int nId = ExeCreateSurfTmCylinder( nParentId, ptOrig, vtN, dRad, dHeight, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmCone( lua_State* L)
{
// 5 o 6 o 7 parametri : ParentId, PtOrig, vtN, dRad, dHeight [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptOrig ;
LuaCheckParam( L, 2, ptOrig)
Vector3d vtN ;
LuaCheckParam( L, 3, vtN)
double dRad ;
LuaCheckParam( L, 4, dRad)
double dHeight ;
LuaCheckParam( L, 5, dHeight)
double dLinTol = LIN_TOL_SRF ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 6, dLinTol))
LuaGetParam( L, 7, nRefType) ;
else
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo STM cilindro
int nId = ExeCreateSurfTmCone( nParentId, ptOrig, vtN, dRad, dHeight, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmSphere( lua_State* L)
{
// 3 o 4 o 5 parametri : ParentId, PtOrig, dRad [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptOrig ;
LuaCheckParam( L, 2, ptOrig)
double dRad ;
LuaCheckParam( L, 3, dRad)
double dLinTol = LIN_TOL_SRF ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 4, dLinTol))
LuaGetParam( L, 5, nRefType) ;
else
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo STM sfera
int nId = ExeCreateSurfTmSphere( nParentId, ptOrig, dRad, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmPyramidFrustum( lua_State* L)
{
// 6 parametri : ParentId, dBaseDimX, dBaseDimY, dTopDimX, dTopDimY, dHeight
int nParentId ;
LuaCheckParam( L, 1, nParentId)
double dBaseDimX ;
LuaCheckParam( L, 2, dBaseDimX)
double dBaseDimY ;
LuaCheckParam( L, 3, dBaseDimY)
double dTopDimX ;
LuaCheckParam( L, 4, dTopDimX)
double dTopDimY ;
LuaCheckParam( L, 5, dTopDimY)
double dHeight ;
LuaCheckParam( L, 6, dHeight)
LuaClearStack( L) ;
// creo STM cilindro
int nId = ExeCreateSurfTmPyramidFrustum( nParentId, dBaseDimX, dBaseDimY, dTopDimX, dTopDimY, dHeight) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmConeFrustum( lua_State* L)
{
// 4 o 5 parametri : ParentId, dBaseRad, dTopRad, dHeight [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
double dBaseRad ;
LuaCheckParam( L, 2, dBaseRad)
double dTopRad ;
LuaCheckParam( L, 3, dTopRad)
double dHeight ;
LuaCheckParam( L, 4, dHeight)
double dLinTol = LIN_TOL_SRF ;
LuaGetParam( L, 5, dLinTol) ;
LuaClearStack( L) ;
// creo STM cilindro
int nId = ExeCreateSurfTmConeFrustum( nParentId, dBaseRad, dTopRad, dHeight, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmTriangle( lua_State* L)
{
// 4 o 5 parametri : ParentId, PtP1, PtP2, PtP3 [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d PtP1 ;
LuaCheckParam( L, 2, PtP1)
Point3d PtP2 ;
LuaCheckParam( L, 3, PtP2)
Point3d PtP3 ;
LuaCheckParam( L, 4, PtP3)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo STM triangolo
int nId = ExeCreateSurfTmTriangle( nParentId, PtP1, PtP2, PtP3, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmRectangle( lua_State* L)
{
// 4 o 5 parametri : ParentId, PtO, PtL, PtT [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptO ;
LuaCheckParam( L, 2, ptO)
Point3d ptL ;
LuaCheckParam( L, 3, ptL)
Point3d ptT ;
LuaCheckParam( L, 4, ptT)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo STM rettangolo
int nId = ExeCreateSurfTmRectangle( nParentId, ptO, ptL, ptT, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmByPolygon( lua_State* L)
{
// 2 o 3 parametri : ParentId, ptPs [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
PNTVECTOR vPnt ;
LuaCheckParam( L, 2, vPnt)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 3, nRefType) ;
LuaClearStack( L) ;
// creo una polilinea a partire dai punti
PolyLine PL ;
for ( size_t i = 0 ; i < vPnt.size() ; ++ i) {
if ( ! vPnt[i].IsValid())
break ;
PL.AddUPoint( double( i), vPnt[i]) ;
}
PL.Close() ;
// creo la SurfTriMesh del poligono
int nId = ExeCreateSurfTmByPolygon( nParentId, PL, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmByPolygonWithHoles( lua_State* L)
{
// 2 o 3 parametri : ParentId, ptPs [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
PNTVECTOR vPnt ;
LuaCheckParam( L, 2, vPnt)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 3, nRefType) ;
LuaClearStack( L) ;
// creo un vettore di polilinee a partire dai punti
POLYLINEVECTOR vPL ;
vPL.push_back( {}) ;
for ( size_t i = 0 ; i < vPnt.size() ; ++ i) {
if ( vPnt[i].IsValid())
vPL.back().AddUPoint( double( i), vPnt[i]) ;
else {
if ( ! vPL.empty())
vPL.back().Close() ;
vPL.push_back( {}) ;
}
}
if ( ! vPL.empty())
vPL.back().Close() ;
// creo la SurfTriMesh del poligono
int nId = ExeCreateSurfTmByPolygonWithHoles( nParentId, vPL, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmByFlatContour( lua_State* L)
{
// 2 o 3 parametri : ParentId, CrvId [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId ;
LuaCheckParam( L, 2, nCrvId)
double dLinTol = LIN_TOL_SRF ;
if ( lua_gettop( L) >= 3)
LuaCheckParam( L, 3, dLinTol) ;
LuaClearStack( L) ;
// creo STM riempiendo un contorno piano
int nId = ExeCreateSurfTmByFlatContour( nParentId, nCrvId, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmByRegion( lua_State* L)
{
// 2 o 3 parametri : ParentId, CrvIds [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vCrvIds ;
LuaCheckParam( L, 2, vCrvIds)
double dLinTol = LIN_TOL_SRF ;
if ( lua_gettop( L) >= 3)
LuaCheckParam( L, 3, dLinTol) ;
LuaClearStack( L) ;
// creo STM riempiendo una regione (piana)
int nId = ExeCreateSurfTmByRegion( nParentId, vCrvIds, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmByExtrusion( lua_State* L)
{
// 3 o 4 o 5 parametri : ParentId, CrvIds, vtExtr [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vCrvIds ;
LuaCheckParam( L, 2, vCrvIds)
Vector3d vtExtr ;
LuaCheckParam( L, 3, vtExtr)
double dLinTol = LIN_TOL_SRF ;
LuaGetParam( L, 4, dLinTol) ;
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo STM estrudendo uno o pi percorsi, se piani si possono mettere i tappi
int nId = ExeCreateSurfTmByExtrusion( nParentId, vCrvIds, vtExtr,
dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmByRegionExtrusion( lua_State* L)
{
// 3 o 4 o 5 parametri : ParentId, CrvIds, vtExtr [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vCrvIds ;
LuaCheckParam( L, 2, vCrvIds)
Vector3d vtExtr ;
LuaCheckParam( L, 3, vtExtr)
double dLinTol = LIN_TOL_SRF ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 4, dLinTol))
LuaGetParam( L, 5, nRefType) ;
else
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo STM estrudendo uno o pi percorsi, con aggiunta dei tappi
int nId = ExeCreateSurfTmByRegionExtrusion( nParentId, vCrvIds, vtExtr, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmByRevolve( lua_State* L)
{
// 5 o 6 o 7 parametri : ParentId, CrvId, ptAx, vtAx, bCapEnds [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId ;
LuaCheckParam( L, 2, nCrvId)
Point3d ptAx ;
LuaCheckParam( L, 3, ptAx)
Vector3d vtAx ;
LuaCheckParam( L, 4, vtAx)
bool bCapEnds ;
LuaCheckParam( L, 5, bCapEnds)
double dLinTol = LIN_TOL_SRF ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 6, dLinTol))
LuaGetParam( L, 7, nRefType) ;
else
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo STM riempiendo un contorno piano
int nId = ExeCreateSurfTmByRevolve( nParentId, nCrvId, ptAx, vtAx, bCapEnds, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmByScrewing( lua_State* L)
{
// 6 o 7 o 8 o 9 parametri : ParentId, CrvId, ptAx, vtAx, dAngRotDeg, dMove [, bCapEnds] [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId ;
LuaCheckParam( L, 2, nCrvId)
Point3d ptAx ;
LuaCheckParam( L, 3, ptAx)
Vector3d vtAx ;
LuaCheckParam( L, 4, vtAx)
double dAngRotDeg ;
LuaCheckParam( L, 5, dAngRotDeg)
double dMove ;
LuaCheckParam( L, 6, dMove)
int nPar = 7 ;
bool bCapEnds = false ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
if ( LuaGetParam( L, nPar, dLinTol))
++ nPar ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, nPar, nRefType))
++ nPar ;
LuaClearStack( L) ;
// creo STM riempiendo un contorno piano
int nId = ExeCreateSurfTmByScrewing( nParentId, nCrvId, ptAx, vtAx, dAngRotDeg, dMove, bCapEnds, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmRectSwept( lua_State* L)
{
// 7 o 8 parametri : ParentId, dDimH, dDimV, dBevelH, dBevelV, GuideId, nCapType [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
double dDimH ;
LuaCheckParam( L, 2, dDimH)
double dDimV ;
LuaCheckParam( L, 3, dDimV)
double dBevelH ;
LuaCheckParam( L, 4, dBevelH)
double dBevelV ;
LuaCheckParam( L, 5, dBevelV)
int nGuideId ;
LuaCheckParam( L, 6, nGuideId)
int nCapType ;
LuaCheckParam( L, 7, nCapType)
double dLinTol = LIN_TOL_SRF ;
LuaGetParam( L, 8, dLinTol) ;
LuaClearStack( L) ;
// creo STM rectangular swept
int nId = ExeCreateSurfTmRectSwept( nParentId, dDimH, dDimV, dBevelH, dBevelV, nGuideId, nCapType, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmSwept( lua_State* L)
{
// 4, 5, 6 o 7 parametri : ParentId, SectId, GuideId [, vtAx], bCapEnds [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nSectId ;
LuaCheckParam( L, 2, nSectId)
int nGuideId ;
LuaCheckParam( L, 3, nGuideId)
int nPar = 4 ;
Vector3d vtAx = V_NULL ;
if ( LuaGetParam( L, nPar, vtAx))
++ nPar ;
bool bCapEnds ;
LuaCheckParam( L, nPar, bCapEnds)
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
if ( LuaGetParam( L, nPar, dLinTol))
++ nPar ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, nPar, nRefType))
++ nPar ;
LuaClearStack( L) ;
// creo STM swept
int nId = ExeCreateSurfTmSwept( nParentId, nSectId, nGuideId, vtAx, bCapEnds, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmTransSwept( lua_State* L)
{
// 4 o 5 parametri : ParentId, SectId, GuideId, bCapEnds [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nSectId ;
LuaCheckParam( L, 2, nSectId)
int nGuideId ;
LuaCheckParam( L, 3, nGuideId)
bool bCapEnds ;
LuaCheckParam( L, 4, bCapEnds)
double dLinTol = LIN_TOL_SRF ;
LuaGetParam( L, 5, dLinTol) ;
LuaClearStack( L) ;
// creo STM swept di traslazione
int nId = ExeCreateSurfTmTransSwept( nParentId, nSectId, nGuideId, bCapEnds, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmRuled( lua_State* L)
{
// 3 o 4 o 5 parametri : ParentId, PtOrCrvId1, PtOrCrvId2 [, sType] [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nPtOrCrvId1 ;
LuaCheckParam( L, 2, nPtOrCrvId1)
int nPtOrCrvId2 ;
LuaCheckParam( L, 3, nPtOrCrvId2)
string sType = "IP" ;
double dLinTol = LIN_TOL_SRF ;
if ( LuaGetParam( L, 4, sType))
LuaGetParam( L, 5, dLinTol) ;
else
LuaGetParam( L, 4, dLinTol) ;
LuaClearStack( L) ;
// creo STM riempiendo un contorno piano
int nType = RUL_TYPE_ISOPAR ;
if ( sType == "MD")
nType = RUL_TYPE_MINDIST ;
else if ( sType == "IP_SM")
nType = RUL_TYPE_ISOPAR_SMOOTH ;
int nId = ExeCreateSurfTmRuled( nParentId, nPtOrCrvId1, nPtOrCrvId2, nType, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//----------------------------------------------------------------------------
static int
LuaCreateSurfTmByTriangles( lua_State* L)
{
// 2 o 3 parametri : ParentId, Id/s [, bErase]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vId ;
LuaCheckParam( L, 2, vId)
bool bErase = true ;
if ( lua_gettop( L) >= 3)
LuaCheckParam( L, 3, bErase) ;
LuaClearStack( L) ;
// creo STM mediante cucitura di superfici
int nId = ExeCreateSurfTmByTriangles( nParentId, vId, bErase) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//----------------------------------------------------------------------------
static int
LuaCreateSurfTmBySewing( lua_State* L)
{
// 2 o 3 parametri : ParentId, Id/s [, bErase]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vId ;
LuaCheckParam( L, 2, vId)
bool bErase = true ;
if ( lua_gettop( L) >= 3)
LuaCheckParam( L, 3, bErase) ;
LuaClearStack( L) ;
// creo STM mediante cucitura di superfici
int nId = ExeCreateSurfTmBySewing( nParentId, vId, bErase) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfTmByVolZmap( lua_State* L)
{
// 2 o 3 parametri : ParentId, ZmapId [, nPart]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nZmapId ;
LuaCheckParam( L, 2, nZmapId)
int nPart = -1 ;
if ( lua_gettop( L) >= 3)
LuaCheckParam( L, 3, nPart) ;
LuaClearStack( L) ;
// creo STM partendo da solido Zmap
int nId = ExeCreateSurfTmByVolZmap( nParentId, nZmapId, nPart) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfShell( lua_State* L)
{
// 4 parametri : nParentId, nSurfId, dThick, dLinTol
int nParentId ;
LuaCheckParam( L, 1, nParentId) ;
int nSurfId ;
LuaCheckParam( L, 2, nSurfId) ;
double dThick ;
LuaCheckParam( L, 3, dThick) ;
double dLinTol ;
LuaCheckParam( L, 4, dLinTol) ;
// creo la STM
int nId = ExeCreateSurfShell( nParentId, nSurfId, dThick, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBezier( lua_State* L)
{
// da 4 a 7 parametri : ParentId, DegreeU, DegreeV [, SpanU, SpanV], CtrlPnts [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nDegU ;
LuaCheckParam( L, 2, nDegU)
int nDegV ;
LuaCheckParam( L, 3, nDegV)
int nSpanU = 1, nSpanV = 1 ;
PNTVECTOR vPnt ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 4, nSpanU)) {
LuaCheckParam( L, 5, nSpanV)
LuaCheckParam( L, 6, vPnt)
LuaGetParam( L, 7, nRefType) ;
}
else {
LuaCheckParam( L, 4, vPnt)
LuaGetParam( L, 5, nRefType) ;
}
LuaClearStack( L) ;
// creo la superficie
int nId = ExeCreateSurfBezier( nParentId, nDegU, nDegV, nSpanU, nSpanV, vPnt, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBezierRational( lua_State* L)
{
// da 4 a 7 parametri : ParentId, DegreeU, DegreeV [, SpanU, SpanV], CtrlPntWs [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nDegU ;
LuaCheckParam( L, 2, nDegU)
int nDegV ;
LuaCheckParam( L, 3, nDegV)
int nSpanU = 1, nSpanV = 1 ;
PNTUVECTOR vPntW ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 4, nSpanU)) {
LuaCheckParam( L, 5, nSpanV)
LuaCheckParam( L, 6, vPntW)
LuaGetParam( L, 7, nRefType) ;
}
else {
LuaCheckParam( L, 4, vPntW)
LuaGetParam( L, 5, nRefType) ;
}
LuaClearStack( L) ;
// creo la superficie
int nId = ExeCreateSurfBezierRational( nParentId, nDegU, nDegV, nSpanU, nSpanV, vPntW, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBezierLeaves( lua_State* L)
{
// 2, 3 o 4 parametri : ParentId, nId [, nTextHeight] [, bShowTrim] [, bRefined]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nSurfBzId ;
LuaCheckParam( L, 2, nSurfBzId)
int nTextHeight = 50 ;
bool bShowTrim = false ;
bool bRefined = false ;
// testo pi due booleani o solo due booleani
if ( LuaGetParam( L, 3, nTextHeight)) {
if ( LuaGetParam( L, 4, bShowTrim))
LuaGetParam( L, 5, bRefined) ;
}
else {
LuaGetParam( L, 3, bShowTrim) ;
LuaGetParam( L, 4, bRefined) ;
}
LuaClearStack( L) ;
// creo la superficie
int nCount = 0 ;
int nId = ExeCreateSurfBezierLeaves( nParentId, nSurfBzId, nTextHeight, bShowTrim, bRefined, &nCount) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL) {
LuaSetParam( L, nId) ;
LuaSetParam( L, nCount) ;
}
else {
LuaSetParam( L) ;
LuaSetParam( L) ;
}
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBezierTria2D( lua_State* L)
{
// 2, 3 o 4 parametri : ParentId, nId [, nTextHeight] [, bShowTrim]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nSurfBzId ;
LuaCheckParam( L, 2, nSurfBzId)
int nTextHeight = 50 ;
bool bShowTrim = false ;
if ( LuaGetParam( L, 3, nTextHeight))
LuaGetParam( L, 4, bShowTrim) ;
else
LuaGetParam( L, 3, bShowTrim) ;
LuaClearStack( L) ;
// creo la superficie
int nCount = 0 ;
int nId = ExeCreateSurfBezierTria2D( nParentId, nSurfBzId, nTextHeight, bShowTrim, &nCount) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL) {
LuaSetParam( L, nId) ;
LuaSetParam( L, nCount) ;
}
else {
LuaSetParam( L) ;
LuaSetParam( L) ;
}
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateBezierSphere( lua_State* L)
{
// 3 o 4 parametri : ParentId, ptCenter, dRad [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptCenter ;
LuaCheckParam( L, 2, ptCenter)
double dRad ;
LuaCheckParam( L, 3, dRad)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 4, nRefType) ;
// creo la superficie
int nCount = 0 ;
int nId = ExeCreateBezierSphere( nParentId, ptCenter, dRad, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL) {
LuaSetParam( L, nId) ;
LuaSetParam( L, nCount) ;
}
else {
LuaSetParam( L) ;
LuaSetParam( L) ;
}
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzByFlatContour( lua_State* L)
{
// 2 o 3 parametri : ParentId, CrvId [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId ;
LuaCheckParam( L, 2, nCrvId)
double dLinTol = LIN_TOL_SRF ;
if ( lua_gettop( L) >= 3)
LuaCheckParam( L, 3, dLinTol) ;
LuaClearStack( L) ;
// creo Sbz piana e la trimmo con il contorno
int nId = ExeCreateSurfBzByFlatContour( nParentId, nCrvId, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzByRegion( lua_State* L)
{
// 2 o 3 parametri : ParentId, CrvIds [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vCrvIds ;
LuaCheckParam( L, 2, vCrvIds)
double dLinTol = LIN_TOL_SRF ;
if ( lua_gettop( L) >= 3)
LuaCheckParam( L, 3, dLinTol) ;
LuaClearStack( L) ;
// creo una Sbz piana a cui aggiungo le curve come trim
int nId = ExeCreateSurfBzByRegion( nParentId, vCrvIds, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzByExtrusion( lua_State* L)
{
// 3 o 4 o 5 o 6 parametri : ParentId, CrvId, vtExtr [, bool bCapEnds] [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId ;
LuaCheckParam( L, 2, nCrvId)
Vector3d vtExtr ;
LuaCheckParam( L, 3, vtExtr)
bool bCapEnds = false ;
int nPar = 4 ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
if ( LuaGetParam( L, nPar, dLinTol))
++ nPar ;
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, nPar, nRefType) ;
LuaClearStack( L) ;
// creo SurfBezier estrudendo un percorso, se piano si possono mettere i tappi
int nCount = 0 ;
int nId = ExeCreateSurfBzByExtrusion( nParentId, nCrvId, vtExtr, bCapEnds, dLinTol, nRefType, &nCount) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
LuaSetParam( L, nCount) ;
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzByRegionExtrusion( lua_State* L)
{
// 3 o 4 o 5 o 6 parametri : ParentId, CrvIds, vtExtr [, bool bCapEnds] [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vCrvIds ;
LuaCheckParam( L, 2, vCrvIds)
Vector3d vtExtr ;
LuaCheckParam( L, 3, vtExtr)
bool bCapEnds = false ;
int nPar = 4 ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
if ( LuaGetParam( L, nPar, dLinTol))
++ nPar ;
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, nPar, nRefType) ;
LuaClearStack( L) ;
// creo STM estrudendo uno o pi percorsi, se piani si possono mettere i tappi
int nId = ExeCreateSurfBzByRegionExtrusion( nParentId, vCrvIds, vtExtr, bCapEnds, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzByScrewing( lua_State* L)
{
// 6 o 7 o 8 o 9 parametri : ParentId, CrvId, ptAx, vtAx, dAngRotDeg, dMove [, bCapEnds] [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId ;
LuaCheckParam( L, 2, nCrvId)
Point3d ptAx ;
LuaCheckParam( L, 3, ptAx)
Vector3d vtAx ;
LuaCheckParam( L, 4, vtAx)
double dAngRotDeg ;
LuaCheckParam( L, 5, dAngRotDeg)
double dMove ;
LuaCheckParam( L, 6, dMove)
int nPar = 7 ;
bool bCapEnds = false ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
if ( LuaGetParam( L, nPar, dLinTol))
++ nPar ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, nPar, nRefType))
++ nPar ;
LuaClearStack( L) ;
// creo STM riempiendo un contorno piano
int nId = ExeCreateSurfBzByScrewing( nParentId, nCrvId, ptAx, vtAx, dAngRotDeg, dMove, bCapEnds, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzByRevolve( lua_State* L)
{
// 4 o 5 o 6 o 7 parametri : ParentId, CrvId, ptAx, vtAx [, bCapEnds] [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId ;
LuaCheckParam( L, 2, nCrvId)
Point3d ptAx ;
LuaCheckParam( L, 3, ptAx)
Vector3d vtAx ;
LuaCheckParam( L, 4, vtAx)
int nPar = 5 ;
bool bCapEnds = false ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
if ( LuaGetParam( L, nPar, dLinTol))
++ nPar ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, nPar, nRefType))
++ nPar ;
LuaClearStack( L) ;
// creo STM riempiendo un contorno piano
int nId = ExeCreateSurfBzByRevolve( nParentId, nCrvId, ptAx, vtAx, bCapEnds, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzByPointCurve( lua_State* L)
{
// 4 o 5 o 6 o 7 parametri : ParentId, CrvId, ptAx, vtAx [, bCapEnds] [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId ;
LuaCheckParam( L, 2, nCrvId)
Point3d ptTop ;
LuaCheckParam( L, 3, ptTop)
int nPar = 4 ;
bool bCapEnds = false ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
if ( LuaGetParam( L, nPar, dLinTol))
++ nPar ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, nPar, nRefType))
++ nPar ;
LuaClearStack( L) ;
// creo STM riempiendo un contorno piano
int nId = ExeCreateSurfBzByPointCurve( nParentId, nCrvId, ptTop, bCapEnds, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzRuled( lua_State* L)
{
// 4 o 5 o 6 parametri : ParentId, CrvId1, CrvId2, nRuledType [, bCapEnds] [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId1 ;
LuaCheckParam( L, 2, nCrvId1)
int nCrvId2 ;
LuaCheckParam( L, 3, nCrvId2)
int nRuledType ;
LuaCheckParam( L, 4, nRuledType)
bool bCapEnds = false ;
int nPar = 5 ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
LuaGetParam( L, nPar, dLinTol) ;
LuaClearStack( L) ;
// creo una surf bezier come rigata tra le due curve passate
int nId = ExeCreateSurfBzRuled( nParentId, nCrvId1, nCrvId2, nRuledType, bCapEnds, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzRuledGuided( lua_State* L)
{
// 4 o 5 o 6 parametri : ParentId, CrvId1, CrvId2, nLayGuides [, bCapEnds] [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrvId1 ;
LuaCheckParam( L, 2, nCrvId1)
int nCrvId2 ;
LuaCheckParam( L, 3, nCrvId2)
int nLayGuides ;
LuaCheckParam( L, 4, nLayGuides)
bool bCapEnds = false ;
int nPar = 5 ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
LuaGetParam( L, nPar, dLinTol) ;
LuaClearStack( L) ;
BIPNTVECTOR vGuides ;
// creo una surf bezier come rigata tra le due curve passate, usando le isocurve nel layer nLayIso
int nId = ExeCreateSurfBzRuledGuided( nParentId, nCrvId1, nCrvId2, vGuides, bCapEnds, dLinTol, nLayGuides) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzSkinned( lua_State* L)
{
// 2 o 3 o 4 parametri : ParentId, vCrvIds [, bCapEnds] [, dTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vCrvIds ;
LuaCheckParam( L, 2, vCrvIds)
bool bCapEnds = false ;
int nPar = 3 ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
LuaGetParam( L, nPar, dLinTol) ;
LuaClearStack( L) ;
// creo STM riempiendo un contorno piano
int nId = ExeCreateSurfBzSkinned( nParentId, vCrvIds, bCapEnds, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateSurfBzSwept( lua_State* L)
{
// 3 o 4 o 5 o 6 o 7 parametri : ParentId, nSectCrvId, nGuideCrvId [, vtAx] [, bCapEnds] [, dTol] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nSectId ;
LuaCheckParam( L, 2, nSectId)
int nGuideId ;
LuaCheckParam( L, 3, nGuideId)
Vector3d vtAx = V_NULL ;
int nPar = 4 ;
if ( LuaGetParam( L, nPar, vtAx))
++ nPar ;
bool bCapEnds = false ;
if ( LuaGetParam( L, nPar, bCapEnds))
++ nPar ;
double dLinTol = LIN_TOL_SRF ;
if ( LuaGetParam( L, nPar, dLinTol))
++ nPar ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, nPar, dLinTol))
++ nPar ;
LuaClearStack( L) ;
// creo STM riempiendo un contorno piano
int nId = ExeCreateSurfBzSwept( nParentId, nSectId, nGuideId, vtAx, bCapEnds, dLinTol, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetParam( L, nId) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
bool
LuaInstallGdbCreateSurf( LuaMgr& luaMgr)
{
bool bOk = ( &luaMgr != nullptr) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfFrRectangle", LuaCreateSurfFrRectangle) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfFrRectangle3P", LuaCreateSurfFrRectangle3P) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfFrStadium", LuaCreateSurfFrStadium) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfFrDisk", LuaCreateSurfFrDisk) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfFrFatCurve", LuaCreateSurfFrFatCurve) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfFlatRegion", LuaCreateSurfFlatRegion) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmEmpty", LuaCreateSurfTmEmpty) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmPlaneInBBox", LuaCreateSurfTmPlaneInBBox) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmConvexHullInBBox", LuaCreateSurfTmConvexHullInBBox) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmBBox", LuaCreateSurfTmBBox) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmBox", LuaCreateSurfTmBox) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmPyramid", LuaCreateSurfTmPyramid) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmCylinder", LuaCreateSurfTmCylinder) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmCone", LuaCreateSurfTmCone) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmSphere", LuaCreateSurfTmSphere) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmPyramidFrustum", LuaCreateSurfTmPyramidFrustum) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmConeFrustum", LuaCreateSurfTmConeFrustum) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmTriangle", LuaCreateSurfTmTriangle) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmRectangle", LuaCreateSurfTmRectangle) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByPolygon", LuaCreateSurfTmByPolygon) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByPolygonWithHoles", LuaCreateSurfTmByPolygonWithHoles) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByFlatContour", LuaCreateSurfTmByFlatContour) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByRegion", LuaCreateSurfTmByRegion) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByExtrusion", LuaCreateSurfTmByExtrusion) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByRegionExtrusion", LuaCreateSurfTmByRegionExtrusion) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByRevolve", LuaCreateSurfTmByRevolve) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByScrewing", LuaCreateSurfTmByScrewing) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmRectSwept", LuaCreateSurfTmRectSwept) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmSwept", LuaCreateSurfTmSwept) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmTransSwept", LuaCreateSurfTmTransSwept) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmRuled", LuaCreateSurfTmRuled) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByTriangles", LuaCreateSurfTmByTriangles) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmBySewing", LuaCreateSurfTmBySewing) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmByVolZmap", LuaCreateSurfTmByVolZmap) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfTmShell", LuaCreateSurfShell) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBezier", LuaCreateSurfBezier) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBezierRat", LuaCreateSurfBezierRational) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBezierLeaves", LuaCreateSurfBezierLeaves) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBezierTria2D", LuaCreateSurfBezierTria2D) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzSphere", LuaCreateBezierSphere) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzByFlatContour", LuaCreateSurfBzByFlatContour) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzByRegion", LuaCreateSurfBzByRegion) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzByExtrusion", LuaCreateSurfBzByExtrusion) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzByRegionExtrusion", LuaCreateSurfBzByRegionExtrusion) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzByScrewing", LuaCreateSurfBzByScrewing) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzByRevolve", LuaCreateSurfBzByRevolve) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzByPointCurve", LuaCreateSurfBzByPointCurve) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzRuled", LuaCreateSurfBzRuled) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzRuledGuided", LuaCreateSurfBzRuledGuided) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzSkinned", LuaCreateSurfBzSkinned) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBzSwept", LuaCreateSurfBzSwept) ;
return bOk ;
}