EgtExecutor :
- aggiunte funzioni Exe e Lua per BeamMgr modifica e cancellazione features.
This commit is contained in:
+34
-3
@@ -113,12 +113,43 @@ ExeBeamSetPartBox( double dLength, double dHeight, double dWidth)
|
||||
//-----------------------------------------------------------------------------
|
||||
int
|
||||
ExeBeamAddProcess( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
|
||||
const Frame3d& frRef, const DBLVECTOR& vdPar, const string& sPar)
|
||||
const Frame3d& frRef, const DBLVECTOR& vdPar, const string& sPar, bool bUpdate)
|
||||
{
|
||||
IBeamMgr* pBeamMgr = GetCurrBeamMgr() ;
|
||||
VERIFY_BEAMMGR( pBeamMgr, false)
|
||||
// imposto le dimensioni al pezzo corrente
|
||||
return pBeamMgr->AddProcess( nGroup, nProc, nSide, sDes, nProcId, frRef, vdPar, sPar) ;
|
||||
// aggiungo una feature al pezzo corrente
|
||||
return pBeamMgr->AddProcess( nGroup, nProc, nSide, sDes, nProcId, frRef, vdPar, sPar, bUpdate) ;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
int
|
||||
ExeBeamModifyProcess( int nGeomId, int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
|
||||
const Frame3d& frRef, const DBLVECTOR& vdPar, const string& sPar, bool bUpdate)
|
||||
{
|
||||
IBeamMgr* pBeamMgr = GetCurrBeamMgr() ;
|
||||
VERIFY_BEAMMGR( pBeamMgr, false)
|
||||
// modifico una feature di un pezzo
|
||||
return pBeamMgr->ModifyProcess( nGeomId, nGroup, nProc, nSide, sDes, nProcId, frRef, vdPar, sPar, bUpdate) ;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
bool
|
||||
ExeBeamEraseProcess( int nGeomId, bool bUpdate)
|
||||
{
|
||||
IBeamMgr* pBeamMgr = GetCurrBeamMgr() ;
|
||||
VERIFY_BEAMMGR( pBeamMgr, false)
|
||||
// cancello una feature di un pezzo
|
||||
return pBeamMgr->EraseProcess( nGeomId, bUpdate) ;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
bool
|
||||
ExeBeamEnableProcess( int nGeomId, bool bEnable, bool bUpdate)
|
||||
{
|
||||
IBeamMgr* pBeamMgr = GetCurrBeamMgr() ;
|
||||
VERIFY_BEAMMGR( pBeamMgr, false)
|
||||
// abilito la lavorazione di una feature di un pezzo
|
||||
return pBeamMgr->EnableProcess( nGeomId, bEnable, bUpdate) ;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
+79
-2
@@ -133,7 +133,7 @@ LuaBeamSetPartBox( lua_State* L)
|
||||
static int
|
||||
LuaBeamAddProcess( lua_State* L)
|
||||
{
|
||||
// 8 parametri : nGroup, nProc, nSide, sDes, nProcId, vdPar, sPar
|
||||
// 8 o 9 parametri : nGroup, nProc, nSide, sDes, nProcId, vdPar, sPar [, bUpdate]
|
||||
int nGroup ;
|
||||
LuaCheckParam( L, 1, nGroup)
|
||||
int nProc ;
|
||||
@@ -150,9 +150,11 @@ LuaBeamAddProcess( lua_State* L)
|
||||
LuaCheckParam( L, 7, vdPar)
|
||||
string sPar ;
|
||||
LuaCheckParam( L, 8, sPar)
|
||||
bool bUpdate = true ;
|
||||
LuaGetParam( L, 9, bUpdate) ;
|
||||
LuaClearStack( L) ;
|
||||
// aggiungo la feature indicata
|
||||
int nNewId = ExeBeamAddProcess( nGroup, nProc, nSide, sDes, nProcId, frRef, vdPar, sPar) ;
|
||||
int nNewId = ExeBeamAddProcess( nGroup, nProc, nSide, sDes, nProcId, frRef, vdPar, sPar, bUpdate) ;
|
||||
// restituisco il risultato
|
||||
if ( nNewId != GDB_ID_NULL)
|
||||
LuaSetParam( L, nNewId) ;
|
||||
@@ -161,6 +163,78 @@ LuaBeamAddProcess( lua_State* L)
|
||||
return 1 ;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
static int
|
||||
LuaBeamModifyProcess( lua_State* L)
|
||||
{
|
||||
// 9 o 10 parametri : nGeomId, nGroup, nProc, nSide, sDes, nProcId, vdPar, sPar [, bUpdate]
|
||||
int nGeomId ;
|
||||
LuaCheckParam( L, 1, nGeomId)
|
||||
int nGroup ;
|
||||
LuaCheckParam( L, 2, nGroup)
|
||||
int nProc ;
|
||||
LuaCheckParam( L, 3, nProc)
|
||||
int nSide ;
|
||||
LuaCheckParam( L, 4, nSide)
|
||||
string sDes ;
|
||||
LuaCheckParam( L, 5, sDes)
|
||||
int nProcId ;
|
||||
LuaCheckParam( L, 6, nProcId)
|
||||
Frame3d frRef ;
|
||||
LuaCheckParam( L, 7, frRef)
|
||||
DBLVECTOR vdPar ;
|
||||
LuaCheckParam( L, 8, vdPar)
|
||||
string sPar ;
|
||||
LuaCheckParam( L, 9, sPar)
|
||||
bool bUpdate = true ;
|
||||
LuaGetParam( L, 10, bUpdate) ;
|
||||
LuaClearStack( L) ;
|
||||
// modifico la feature indicata
|
||||
int nNewId = ExeBeamModifyProcess( nGeomId, nGroup, nProc, nSide, sDes, nProcId, frRef, vdPar, sPar, bUpdate) ;
|
||||
// restituisco il risultato
|
||||
if ( nNewId != GDB_ID_NULL)
|
||||
LuaSetParam( L, nNewId) ;
|
||||
else
|
||||
LuaSetParam( L) ;
|
||||
return 1 ;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
static int
|
||||
LuaBeamEraseProcess( lua_State* L)
|
||||
{
|
||||
// 1 o 2 parametri : nGeomId [, bUpdate]
|
||||
int nGeomId ;
|
||||
LuaCheckParam( L, 1, nGeomId)
|
||||
bool bUpdate = true ;
|
||||
LuaGetParam( L, 2, bUpdate) ;
|
||||
LuaClearStack( L) ;
|
||||
// cancello la feature indicata
|
||||
bool bOk = ExeBeamEraseProcess( nGeomId, bUpdate) ;
|
||||
// restituisco il risultato
|
||||
LuaSetParam( L, bOk) ;
|
||||
return 1 ;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
static int
|
||||
LuaBeamEnableProcess( lua_State* L)
|
||||
{
|
||||
// 2 o 3 parametri : nGeomId, bEnable [, bUpdate]
|
||||
int nGeomId ;
|
||||
LuaCheckParam( L, 1, nGeomId)
|
||||
bool bEnable ;
|
||||
LuaCheckParam( L, 2, bEnable)
|
||||
bool bUpdate = true ;
|
||||
LuaGetParam( L, 3, bUpdate) ;
|
||||
LuaClearStack( L) ;
|
||||
// abilito la lavorazione della feature indicata
|
||||
bool bOk = ExeBeamEnableProcess( nGeomId, bEnable, bUpdate) ;
|
||||
// restituisco il risultato
|
||||
LuaSetParam( L, bOk) ;
|
||||
return 1 ;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
static int
|
||||
LuaBeamCalcSolid( lua_State* L)
|
||||
@@ -254,6 +328,9 @@ LuaInstallBeamMgr( LuaMgr& luaMgr)
|
||||
bOk = bOk && luaMgr.RegisterFunction( "EgtBeamSetPartCount", LuaBeamSetPartCount) ;
|
||||
bOk = bOk && luaMgr.RegisterFunction( "EgtBeamSetPartBox", LuaBeamSetPartBox) ;
|
||||
bOk = bOk && luaMgr.RegisterFunction( "EgtBeamAddProcess", LuaBeamAddProcess) ;
|
||||
bOk = bOk && luaMgr.RegisterFunction( "EgtBeamModifyProcess", LuaBeamModifyProcess) ;
|
||||
bOk = bOk && luaMgr.RegisterFunction( "EgtBeamEraseProcess", LuaBeamEraseProcess) ;
|
||||
bOk = bOk && luaMgr.RegisterFunction( "EgtBeamEnableProcess", LuaBeamEnableProcess) ;
|
||||
bOk = bOk && luaMgr.RegisterFunction( "EgtBeamCalcSolid", LuaBeamCalcSolid) ;
|
||||
bOk = bOk && luaMgr.RegisterFunction( "EgtBeamGetSolid", LuaBeamGetSolid) ;
|
||||
bOk = bOk && luaMgr.RegisterFunction( "EgtBeamShowSolid", LuaBeamShowSolid) ;
|
||||
|
||||
Reference in New Issue
Block a user