EgtExecutor :

- aggiunte funzioni per l'Export 3dm.
This commit is contained in:
Daniele Bariletti
2023-10-02 09:33:44 +02:00
parent 8500a0467e
commit b954be810c
2 changed files with 47 additions and 1 deletions
+27 -1
View File
@@ -32,6 +32,7 @@
#include "/EgtDev/Include/EExExportDxf.h"
#include "/EgtDev/Include/EExExportStl.h"
#include "/EgtDev/Include/EExExport3MF.h"
#include "/EgtDev/Include/EExExport3dm.h"
#include "/EgtDev/Include/EExExportSvg.h"
#include "/EgtDev/Include/EExExportThreeJS.h"
#include "/EgtDev/Include/EGnStringUtils.h"
@@ -563,7 +564,7 @@ ExeExport3MF( int nId, const string& sFilePath, int nFilter)
IGeomDB* pGeomDB = GetCurrGeomDB() ;
VERIFY_GEOMDB( pGeomDB, false)
bool bOk = true ;
// esporto il file STL
// esporto il file 3MF
// preparo l'esportatore
PtrOwner<IExport3MF> pExp3MF( MyCreateExport3MF()) ;
bOk = bOk && ! IsNull( pExp3MF) ;
@@ -581,6 +582,31 @@ ExeExport3MF( int nId, const string& sFilePath, int nFilter)
return bOk ;
}
//-----------------------------------------------------------------------------
bool
ExeExport3dm( int nId, const string& sFilePath, int nFilter)
{
IGeomDB* pGeomDB = GetCurrGeomDB() ;
VERIFY_GEOMDB( pGeomDB, false)
bool bOk = true ;
// esporto il file 3dm
// preparo l'esportatore
PtrOwner<IExport3dm> pExp3dm( MyCreateExport3dm()) ;
bOk = bOk && ! IsNull( pExp3dm) ;
// eseguo l'esportazione
pExp3dm->SetOptions( nFilter) ;
bOk = bOk && pExp3dm->Export( pGeomDB, nId, sFilePath) ;
// se richiesto, salvo il comando Lua equivalente
if ( IsCmdLog()) {
string sLua = "EgtExport3dm(" + ToString( nId) + ",'" +
StringToLuaString( sFilePath) + "')" +
" -- Ok=" + ToString( bOk) ;
LOG_INFO( GetCmdLogger(), sLua.c_str()) ;
}
// restituisco il risultato
return bOk ;
}
//-----------------------------------------------------------------------------
bool
ExeExportSvg( int nId, const string& sFilePath, int nFilter)
+20
View File
@@ -262,6 +262,25 @@ LuaExport3MF( lua_State* L)
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaExport3dm( lua_State* L)
{
// 2 o 3 parametri : GroupId e path del file da esportare [, Filter]
int nGroupId ;
LuaCheckParam( L, 1, nGroupId)
string sFilePath ;
LuaCheckParam( L, 2, sFilePath)
int nFilter = EEXFLT_DEFAULT ;
LuaGetParam( L, 3, nFilter) ;
LuaClearStack( L) ;
// creo il file
bool bOk = ExeExport3dm( nGroupId, sFilePath) ;
// restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaExportSvg( lua_State* L)
@@ -319,6 +338,7 @@ LuaInstallExchange( LuaMgr& luaMgr)
bOk = bOk && luaMgr.RegisterFunction( "EgtExportDxf", LuaExportDxf) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtExportStl", LuaExportStl) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtExport3MF", LuaExport3MF) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtExport3dm", LuaExport3dm) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtExportSvg", LuaExportSvg) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtExportThreeJS", LuaExportThreeJS) ;
return bOk ;