EgtExecutor 2.1g4 :

- aggiunte funzioni lua EgtSetVal e EgtGetVal (imposto e leggo su stringa Key=Val)
- aggiunta funzione lua EgtSimulate (simulazione in cieco per verifica collisioni e corse)
- aggiunte funzioni ExeSetEnableUI e ExeGetEnableUI per disabilitare e riabilitare aggiornamenti interfaccia utente.
This commit is contained in:
Dario Sassi
2019-07-22 07:45:37 +00:00
parent fa333e3e57
commit 407cfaa87d
7 changed files with 264 additions and 24 deletions
+31 -5
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@@ -47,6 +47,7 @@ static int s_nKeyType = KEY_LOCK_TYPE_ANY ;
static int s_nKeyExpDays = 0 ;
static int s_nKeyOptExpDays = 0 ;
static string s_sIniFile ;
static bool s_bEnableUI = true ;
static pfProcEvents s_pFunProcEvents = nullptr ;
static pfOutText s_pFunOutText = nullptr ;
static HWND s_hMainWnd = nullptr ;
@@ -61,6 +62,10 @@ ExeInit( int nDebug, const string& sLogFile, const string& sLogMsg)
// cancello eventuale vecchio logger
if ( s_pGenLog != nullptr)
delete s_pGenLog ;
// cancello riferimenti a funzioni installate
s_pFunProcEvents = nullptr ;
s_pFunOutText = nullptr ;
s_bEnableUI = true ;
// assegno il livello di debug
s_nDebugLev = max( nDebug, 0) ;
@@ -154,6 +159,7 @@ ExeExit( void)
// cancello riferimenti a funzioni installate
s_pFunProcEvents = nullptr ;
s_pFunOutText = nullptr ;
s_bEnableUI = true ;
// fine programma
LOG_DATETIME( s_pGenLog, " Exit")
@@ -437,10 +443,30 @@ ExeGetMemoryInfo( string& sMem)
//-----------------------------------------------------------------------------
bool
ExeOutLog( const string& sMsg)
ExeOutLog( const string& sMsg, int nDebugLevel)
{
LOG_INFO( s_pGenLog, sMsg.c_str())
return ( s_pGenLog != nullptr) ;
if ( s_pGenLog == nullptr)
return false ;
if ( nDebugLevel == 0)
LOG_INFO( s_pGenLog, sMsg.c_str())
else if ( ExeGetDebugLevel() >= nDebugLevel)
LOG_DBG_INFO( s_pGenLog, sMsg.c_str())
return true ;
}
//-----------------------------------------------------------------------------
bool
ExeSetEnableUI( bool bEnableUI)
{
s_bEnableUI = bEnableUI ;
return true ;
}
//-----------------------------------------------------------------------------
bool
ExeGetEnableUI( void)
{
return s_bEnableUI ;
}
//-----------------------------------------------------------------------------
@@ -456,7 +482,7 @@ ExeSetProcessEvents( pfProcEvents pFun)
int
ExeProcessEvents( int nProg, int nPause)
{
if ( s_pFunProcEvents != nullptr)
if ( s_pFunProcEvents != nullptr && s_bEnableUI)
return s_pFunProcEvents( nProg, nPause) ;
else
return 0 ;
@@ -474,7 +500,7 @@ ExeSetOutText( pfOutText pFun)
bool
ExeOutText( const string& sText)
{
if ( s_pFunOutText != nullptr)
if ( s_pFunOutText != nullptr && s_bEnableUI)
return s_pFunOutText( sText) ;
else
return false ;
+68 -1
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@@ -2676,7 +2676,7 @@ ExeSimExit( void)
}
//-----------------------------------------------------------------------------
// Generazione e Stima T&L
// Generazione, Stima T&L e Simulazione
//-----------------------------------------------------------------------------
bool
ExeGenerate( const string& sCncFile, const string& sInfo)
@@ -2732,6 +2732,73 @@ ExeEstimate( const string& sEstFile, const string& sInfo)
return pMachMgr->Estimate( sMyEstFile, sInfo) ;
}
//-----------------------------------------------------------------------------
bool
ExeSimulate( int& nErr, std::string& sError)
{
IMachMgr* pMachMgr = GetCurrMachMgr() ;
VERIFY_MACHMGR( pMachMgr, false)
// inizializzo lo stato
bool bContinue = true ;
nErr = SHE_NONE ;
sError = "" ;
// disabilito UI
ExeSetEnableUI( false) ;
// avvio simulazione
if ( ! pMachMgr->SimInit() || ! pMachMgr->SimStart( true) || ! pMachMgr->SimStart( false)) {
// inutile continuare con simulazione se avvio non riuscito
bContinue = false ;
// assegno il codice di errore
nErr = SHE_INIT ;
// assegno stringa di errore
sError = "Starting simulation failed" ;
ExeOutLog( sError, 1) ;
}
pMachMgr->SimSetStep( 50) ;
// ciclo di simulazione
while ( bContinue) {
int nStat ;
bContinue = pMachMgr->SimMove( nStat) ;
// gestione errori
if ( nStat == MCH_SIM_OUTSTROKE) {
// assegno il codice di errore
nErr = SHE_OUTSTROKE ;
// recupero stringa di errore
sError = pMachMgr->GetOutstrokeInfo( ExeUiUnitsAreMM()) ;
ExeOutLog( sError, 1) ;
}
else if ( nStat == MCH_SIM_DIR_ERR) {
// assegno il codice di errore
nErr = SHE_DIR_ERR ;
// assegno stringa di errore
sError = "Tool direction unreachable" ;
ExeOutLog( sError, 1) ;
}
else if ( nStat == MCH_SIM_COLLISION) {
// assegno il codice di errore
nErr = SHE_COLLISION ;
// recupero stringa di errore
if ( pMachMgr->GetLastErrorId() != 0)
sError = pMachMgr->GetLastErrorString() ;
else
sError = "Found collision head-part" ;
ExeOutLog( sError, 1) ;
}
else if ( nStat == MCH_SIM_ERR) {
// assegno il codice di errore
nErr = SHE_GENERAL ;
// assegno stringa di errore
sError = "General failure (contact supplier)" ;
ExeOutLog( sError, 1) ;
}
}
// terminazione simulazione
pMachMgr->SimExit() ;
// riabilito UI
ExeSetEnableUI( true) ;
return ( nErr == 0) ;
}
//-----------------------------------------------------------------------------
// Machine Calc
//-----------------------------------------------------------------------------
+3 -2
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@@ -193,8 +193,9 @@ ExeDraw( void)
{
GseContext* pGseCtx = GetCurrGseContext() ;
VERIFY_CTX_SCENE( pGseCtx, false)
// eseguo disegno
pGseCtx->m_pScene->Draw() ;
// se abilitato, eseguo disegno
if ( ExeGetEnableUI())
pGseCtx->m_pScene->Draw() ;
// valido la finestra disegnata
ValidateRgn( pGseCtx->m_hWnd, NULL) ;
return true ;
BIN
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+2 -2
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@@ -1,7 +1,7 @@
//----------------------------------------------------------------------------
// EgalTech 2014-2014
// EgalTech 2014-2019
//----------------------------------------------------------------------------
// File : GseContext.h Data : 01.09.14 Versione : 1.5i1
// File : GseContext.h Data : 18.07.19 Versione : 2.1g4
// Contenuto : Dichiarazioni per contesti GSE ( Geometria, Scena, Esecuzione).
//
//
+141 -13
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@@ -20,9 +20,11 @@
#include "resource.h"
#include "/EgtDev/Include/ExeExecutor.h"
#include "/EgtDev/Include/EGkLuaAux.h"
#include "/EgtDev/Include/EGkStringUtils3d.h"
#include "/EgtDev/Include/EGnStringUtils.h"
#include "/EgtDev/Include/EGnFileUtils.h"
#include "/EgtDev/Include/EGnFileCompare.h"
#include "/EgtDev/Include/EGnStringKeyVal.h"
#include "/EgtDev/Include/EgtPerfCounter.h"
#include "/EgtDev/Include/EgtIniFile.h"
#include "/EgtDev/Include/EgtStringConverter.h"
@@ -87,14 +89,16 @@ LuaPause( lua_State* L)
int nTime ;
LuaCheckParam( L, 1, nTime)
LuaClearStack( L) ;
// controllo la durata della pausa e la eseguo
const int MIN_TIME = 0 ;
const int MAX_TIME = 10000 ;
if ( nTime < MIN_TIME)
nTime = MIN_TIME ;
else if ( nTime > MAX_TIME)
nTime = MAX_TIME ;
Sleep( nTime) ;
// se abilitata UI, controllo la durata della pausa e la eseguo
if ( ExeGetEnableUI()) {
const int MIN_TIME = 0 ;
const int MAX_TIME = 10000 ;
if ( nTime < MIN_TIME)
nTime = MIN_TIME ;
else if ( nTime > MAX_TIME)
nTime = MAX_TIME ;
Sleep( nTime) ;
}
// restituisco il risultato
LuaSetParam( L, true) ;
return 1 ;
@@ -188,6 +192,131 @@ LuaSplitStringPlus( lua_State* L)
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaSetVal( lua_State* L)
{
// 2 parametri : Key, bVal|nVal|dVal|sVal|vtVal|ptVal|b3Val|frVal
int nId ;
LuaCheckParam( L, 1, nId)
string sKey ;
LuaCheckParam( L, 2, sKey)
bool bOk = false ;
string sNotes = "" ;
switch ( lua_type( L, 3)) {
case LUA_TBOOLEAN :
{ bool bVal ;
LuaGetParam( L, 3, bVal) ;
LuaClearStack( L) ;
bOk = SetValInNotes( sKey, bVal, sNotes) ;
} break ;
case LUA_TNUMBER :
{ double dVal ;
LuaGetParam( L, 3, dVal) ;
LuaClearStack( L) ;
bOk = SetValInNotes( sKey, dVal, sNotes) ;
} break ;
case LUA_TSTRING :
{ string sVal ;
LuaGetParam( L, 3, sVal) ;
LuaClearStack( L) ;
bOk = SetValInNotes( sKey, (const string&) sVal, sNotes) ;
} break ;
case LUA_TTABLE :
{ Frame3d frVal ;
BBox3d b3Val ;
Vector3d vtVal ; // va bene anche per Point3d
if ( LuaGetParam( L, 3, frVal)) {
LuaClearStack( L) ;
bOk = SetValInNotes( sKey, frVal, sNotes) ;
}
else if ( LuaGetParam( L, 3, b3Val)) {
LuaClearStack( L) ;
bOk = SetValInNotes( sKey, b3Val, sNotes) ;
}
else if ( LuaGetParam( L, 3, vtVal)) {
LuaClearStack( L) ;
bOk = SetValInNotes( sKey, vtVal, sNotes) ;
}
} break ;
}
// restituisco il risultato
LuaSetParam( L, sNotes) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaGetVal( lua_State* L)
{
// 2 o 3 parametri : String, Key, sType
string sVal ;
LuaCheckParam( L, 1, sVal)
string sKey ;
LuaCheckParam( L, 2, sKey)
string sType = "s" ;
LuaGetParam( L, 3, sType) ;
LuaClearStack( L) ;
// recupero l'info
if ( sType == "b" || sType == "B") {
bool bVal ;
if ( GetVal( sVal, sKey, bVal))
LuaSetParam( L, bVal) ;
else
LuaSetParam( L) ;
}
else if ( sType == "i" || sType == "I") {
int nVal ;
if ( GetVal( sVal, sKey, nVal))
LuaSetParam( L, nVal) ;
else
LuaSetParam( L) ;
}
else if ( sType == "d" || sType == "D") {
double dVal ;
if ( GetVal( sVal, sKey, dVal))
LuaSetParam( L, dVal) ;
else
LuaSetParam( L) ;
}
else if ( sType == "v" || sType == "V") {
Vector3d vtVal ;
if ( GetVal( sVal, sKey, vtVal))
LuaSetParam( L, vtVal) ;
else
LuaSetParam( L) ;
}
else if ( sType == "p" || sType == "P") {
Point3d ptVal ;
if ( GetVal( sVal, sKey, ptVal))
LuaSetParam( L, ptVal) ;
else
LuaSetParam( L) ;
}
else if ( sType == "x" || sType == "X") {
BBox3d b3Val ;
if ( GetVal( sVal, sKey, b3Val))
LuaSetParam( L, b3Val) ;
else
LuaSetParam( L) ;
}
else if ( sType == "f" || sType == "F") {
Frame3d frVal ;
if ( GetVal( sVal, sKey, frVal))
LuaSetParam( L, frVal) ;
else
LuaSetParam( L) ;
}
else { // "s" "S"
string sInfo ;
if ( GetVal( sVal, sKey, sInfo))
LuaSetParam( L, sInfo) ;
else
LuaSetParam( L) ;
}
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaExecTsc( lua_State* L)
@@ -270,17 +399,14 @@ LuaGetDebugLevel( lua_State* L)
static int
LuaOutLog( lua_State* L)
{
// 1 o 2 parametri : stringa da emettere [, DebugLevel]
// 1 o 2 parametri : stringa da emettere [, DebugLevel = 0]
string sOut ;
LuaCheckParam( L, 1, sOut)
int nDbgLev = 0 ;
LuaGetParam( L, 2, nDbgLev) ;
LuaClearStack( L) ;
// accodo il messaggio nel file di log
if ( nDbgLev == 0)
LOG_INFO( GetLogger(), sOut.c_str())
else if ( ExeGetDebugLevel() >= nDbgLev)
LOG_DBG_INFO( GetLogger(), sOut.c_str())
ExeOutLog( sOut, nDbgLev) ;
// non c'è risultato
return 0 ;
}
@@ -791,6 +917,8 @@ LuaInstallGeneral( LuaMgr& luaMgr)
bOk = bOk && luaMgr.RegisterFunction( "EgtNumToString", LuaNumToString) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSplitString", LuaSplitString) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSplitStringPlus", LuaSplitStringPlus) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSetVal", LuaSetVal) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtGetVal", LuaGetVal) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtExecTsc", LuaExecTsc) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtExecTscLine", LuaExecTscLine) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSetTscVar", LuaSetTscVar) ;
+19 -1
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@@ -2914,6 +2914,23 @@ LuaEstimate( lua_State* L)
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaSimulate( lua_State* L)
{
// nessun parametro
LuaClearStack( L) ;
// eseguo la simulazione
int nErr ;
string sErr ;
bool bOk = ExeSimulate( nErr, sErr) ;
// restituisco il risultato
LuaSetParam( L, bOk) ;
LuaSetParam( L, nErr) ;
LuaSetParam( L, sErr) ;
return 3 ;
}
//-------------------------------------------------------------------------------
// Machine Calc
//-------------------------------------------------------------------------------
@@ -3693,9 +3710,10 @@ LuaInstallMachMgr( LuaMgr& luaMgr)
bOk = bOk && luaMgr.RegisterFunction( "EgtSimGetOperationInfo", LuaSimGetOperationInfo) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSimGetMoveInfo", LuaSimGetMoveInfo) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSimExit", LuaSimExit) ;
// Generation & T&L estimation
// Generation, T&L estimation e Simulazione
bOk = bOk && luaMgr.RegisterFunction( "EgtGenerate", LuaGenerate) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtEstimate", LuaEstimate) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSimulate", LuaSimulate) ;
// Machine
bOk = bOk && luaMgr.RegisterFunction( "EgtGetBaseId", LuaGetBaseId) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtGetTableId", LuaGetTableId) ;