EgtExecutor 2.4h4 :
- aggiunta funzione ExeLuaExistsFunction.
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@@ -202,6 +202,14 @@ ExeLuaResetGlobVar( const string& sVar)
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return LuaResetGlobVar( sVar) ;
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}
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//-----------------------------------------------------------------------------
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bool
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ExeLuaExistsFunction( const string& sFun)
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{
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// verifica esistenza funzione
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return LuaExistsFunction( sFun) ;
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}
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//-----------------------------------------------------------------------------
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bool
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ExeLuaCallFunction( const string& sFun)
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-3
@@ -1,13 +1,13 @@
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//----------------------------------------------------------------------------
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// EgalTech 2015-2015
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// EgalTech 2015-2022
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//----------------------------------------------------------------------------
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// File : LUA_Base.h Data : 21.03.15 Versione : 1.6c6
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// File : LUA_Base.h Data : 26.08.22 Versione : 2.4h4
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// Contenuto : Dichiarazioni per funzioni di base gestione LUA.
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//
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//
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//
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// Modifiche : 21.03.15 DS Creazione modulo.
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//
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// 26.08.22 DS Aggiunta funzione LuaExistsFunction.
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//
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//----------------------------------------------------------------------------
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@@ -29,6 +29,8 @@ bool LuaGetGlobVar( const std::string& sVar, T& Val)
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{ return LuaGetGlobVar( LuaGetLuaMgr().GetLuaState(), sVar, Val) ; }
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bool LuaResetGlobVar( const std::string& sVar) ;
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bool LuaCreateGlobTable( const std::string& sVar) ;
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inline bool LuaExistsFunction( const std::string& sFunName)
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{ return LuaGetLuaMgr().ExistsFunction( sFunName) ; }
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template<typename... Args>
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bool LuaCallFunction( const std::string& sFunName, int nRets, const Args&... params)
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{ return LuaGetLuaMgr().CallFunction( sFunName, nRets, params...) ; }
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