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Author SHA1 Message Date
luca.mazzoleni 53c68f8126 Merge branch 'release/2.5d1' 2023-04-06 12:53:38 +02:00
luca.mazzoleni ce835200c2 update version 2023-04-06 12:53:01 +02:00
luca.mazzoleni a941ba0d0d Merge branch 'release/2.5d1' 2023-04-06 12:51:00 +02:00
luca.mazzoleni e475c01057 Merge tag '2.5d1' into develop
Finish Release: 2.5d1
2023-04-06 12:51:00 +02:00
luca.mazzoleni 03647ee74c Merge branch 'master' into develop 2023-04-06 11:44:22 +02:00
DarioS 22f100ff6c DataWall 2.5c6 :
- aggiornamento versione.
2023-03-27 20:58:17 +02:00
SaraP 3d0d6526ca DataWall :
- nel nesting aggiunti valori di default per alcuni dati letti dal WallData
- migliorie stilistiche.
2023-03-24 11:13:17 +01:00
luca.mazzoleni a911191d5b Merge tag '2.5c5' into develop
Finish Release: 2.5c5
2023-03-22 17:42:46 +01:00
4 changed files with 439 additions and 623 deletions
+1 -1
View File
@@ -137,7 +137,7 @@ function WPD.RotateClassify( Proc)
local vtExtr = EgtCurveExtrusion( AuxId, GDB_RT.GLOB)
local ptCen = EgtCP( AuxId, GDB_RT.GLOB)
-- se foro orizzontale con punta lunga
if dDiam <= WD.HOR_DRILL_DIAM + WD.DRILL_TOL and dDiam >= WD.HOR_DRILL_DIAM - WD.DRILL_TOL and vtExtr:getZ() > -0.1 and vtExtr:getZ() < 0.1 then
if dDiam <= ( WD.HOR_DRILL_DIAM or 35) + WD.DRILL_TOL and dDiam >= ( WD.HOR_DRILL_DIAM or 35) - WD.DRILL_TOL and vtExtr:getZ() > -0.1 and vtExtr:getZ() < 0.1 then
-- se orientato perpendicolare ad X
if AreSameOrOppositeVectorApprox( vtExtr, X_AX()) then
nRot0 = 0
+76 -75
View File
@@ -56,21 +56,22 @@ local Text = require( 'WProcessText')
-- Carico i dati globali
local WD = require( 'WallData')
-------------------------------------------------------------------
local function ClassifyFlip( vPartProc, b3Part)
local FlipFeatureStates = {}
local bLapJoints = false
for nInd = 1, #vPartProc do
if LapJoint.Identify( vPartProc[nInd]) then
if LapJoint.Identify( vPartProc[nInd]) then
-- setto parametro Q
if vPartProc[nInd].Prc == 30 then
EgtSetInfo( vPartProc[nInd].Id, "Q08", 1)
EgtSetInfo( vPartProc[nInd].Id, "Q08A", 1)
EgtSetInfo( vPartProc[nInd].Id, "Q08A", 1)
else
EgtSetInfo( vPartProc[nInd].Id, "Q03", 1)
EgtSetInfo( vPartProc[nInd].Id, "Q03A", 1)
end
EgtSetInfo( vPartProc[nInd].Id, "Q03A", 1)
end
bLapJoints = true
local nFlip0, nFlip1 = LapJoint.FlipClassify(vPartProc[nInd])
if nFlip0 and nFlip1 and nFlip0 ~= nFlip1 then
@@ -80,7 +81,7 @@ local function ClassifyFlip( vPartProc, b3Part)
local nFlip0, nFlip1 = Drill.FlipClassify(vPartProc[nInd], b3Part)
if nFlip0 and nFlip1 and nFlip0 ~= nFlip1 then
table.insert( FlipFeatureStates, { Flip0 = nFlip0, Flip1 = nFlip1})
end
end
elseif Cut.Identify( vPartProc[nInd]) then
local nFlip0, nFlip1 = Cut.FlipClassify(vPartProc[nInd], b3Part)
if nFlip0 and nFlip1 and nFlip0 ~= nFlip1 then
@@ -90,7 +91,7 @@ local function ClassifyFlip( vPartProc, b3Part)
-- setto parametro Q
if vPartProc[nInd].Prc == 12 then
EgtSetInfo( vPartProc[nInd].Id, "Q02", 1)
EgtSetInfo( vPartProc[nInd].Id, "Q02A", 1)
EgtSetInfo( vPartProc[nInd].Id, "Q02A", 1)
end
local nFlip0, nFlip1 = DoubleCut.FlipClassify(vPartProc[nInd], b3Part)
if nFlip0 and nFlip1 and nFlip0 ~= nFlip1 then
@@ -100,7 +101,7 @@ local function ClassifyFlip( vPartProc, b3Part)
local nFlip0, nFlip1 = SawCut.FlipClassify(vPartProc[nInd], b3Part)
if nFlip0 and nFlip1 and nFlip0 ~= nFlip1 then
table.insert( FlipFeatureStates, { Flip0 = nFlip0, Flip1 = nFlip1})
end
end
elseif FreeContour.Identify( vPartProc[nInd]) then
local nFlip0, nFlip1 = FreeContour.FlipClassify(vPartProc[nInd], b3Part)
if nFlip0 and nFlip1 and nFlip0 ~= nFlip1 then
@@ -120,19 +121,19 @@ local function ClassifyFlip( vPartProc, b3Part)
local nFlip0, nFlip1 = Mark.FlipClassify(vPartProc[nInd], b3Part)
if nFlip0 and nFlip1 and nFlip0 ~= nFlip1 then
table.insert( FlipFeatureStates, { Flip0 = nFlip0, Flip1 = nFlip1})
end
end
elseif Text.Identify( vPartProc[nInd]) then
local nFlip0, nFlip1 = Text.FlipClassify(vPartProc[nInd], b3Part)
if nFlip0 and nFlip1 and nFlip0 ~= nFlip1 then
table.insert( FlipFeatureStates, { Flip0 = nFlip0, Flip1 = nFlip1})
end
end
end
end
return FlipFeatureStates, bLapJoints
return FlipFeatureStates, bLapJoints
end
-------------------------------------------------------------------
local function ClassifyRotation( vPartProc)
local RotateFeatureStates = {}
@@ -144,22 +145,21 @@ local function ClassifyRotation( vPartProc)
end
end
end
return RotateFeatureStates
return RotateFeatureStates
end
---
-------------------------------------------------------------------
-------------------------------------------------------------------
local vPartProc = WE.CollectFeatures( NFAR.PARTID)
local b3Part = EgtGetBBoxGlob( NFAR.PARTID, GDB_BB.STANDARD)
local bManualFlip = EgtGetInfo( NFAR.PARTID, "MANUALFLIP", 'b')
local bManualRot = EgtGetInfo( NFAR.PARTID, "MANUALROT", 'b')
-- FLIP
-- FLIP
local FlipFeatureStates, bLapJoints = ClassifyFlip( vPartProc, b3Part)
if not bManualFlip then
local bFlip
if not bManualFlip then
local bFlip
-- analizzo stati flip delle feature
local nFlip0Min = 100
local nFlip0Cnt = 0
@@ -187,16 +187,16 @@ if not bManualFlip then
elseif nFlip0Cnt < nFlip1Cnt then
bFlip = false
elseif bLapJoints then
-- se equivalenti ma ci sono lap joints, fisso il flip per non avere problemi con le aree di lavorazione nel nesting
bFlip = false
-- se equivalenti ma ci sono lap joints, fisso il flip per non avere problemi con le aree di lavorazione nel nesting
bFlip = false
end
elseif nFlip0Min < nFlip1Min then
bFlip = true
else
bFlip = false
bFlip = false
end
if bFlip ~= nil then
if bFlip ~= nil then
-- se una posizione è più conveniente dell'altra setto info nel pezzo
EgtSetInfo( NFAR.PARTID, "NestAllowFlip", false)
EgtSetInfo( NFAR.PARTID, "NestFlip", bFlip)
@@ -206,10 +206,10 @@ if not bManualFlip then
if bFlip then
-- flip pezzo
EgtRotate( NFAR.PARTID, b3Part:getCenter(), X_AX(), 180, GDB_RT.GLOB)
EgtRotate( NFAR.PARTID, b3Part:getCenter(), X_AX(), 180, GDB_RT.GLOB)
-- modifico le info del pezzo
local nPartFlip = EgtGetInfo( NFAR.PARTID, "INVERTED", 'i') or 0
local nTotFlip = EgtIf( nPartFlip == 180, 0, 180)
local nTotFlip = EgtIf( nPartFlip == 180, 0, 180)
EgtSetInfo( NFAR.PARTID, "INVERTED", nTotFlip)
EgtSetInfo( NFAR.PARTID, "FLIPROTMODIFIED", 1)
end
@@ -217,12 +217,12 @@ end
-- rimuovo parametri Q
local b3PartInside = BBox3d( b3Part)
b3PartInside:expand( - WD.INSIDE_RAW_TOL)
for nInd = 1, #vPartProc do
b3PartInside:expand( - ( WD.INSIDE_RAW_TOL or 30))
for nInd = 1, #vPartProc do
local Proc = vPartProc[nInd]
if LapJoint.Identify( Proc) then
-- cerco la faccia rivolta verso l'alto e la faccia rivolta verso il basso
if LapJoint.Identify( Proc) then
-- cerco la faccia rivolta verso l'alto e la faccia rivolta verso il basso
local nFaceInd = -1
local nFaceDownInd = -1
for nIdx = 0, Proc.Fct - 1 do
@@ -231,8 +231,8 @@ for nInd = 1, #vPartProc do
nFaceInd = nIdx
elseif vtN:getZ() < - 0.95 then
nFaceDownInd = nIdx
end
end
end
end
-- se è lap joint dall'alto
if nFaceInd ~= -1 and nFaceDownInd == -1 then
local ptCen = EgtSurfTmFacetCenter( Proc.Id, nFaceInd, GDB_ID.ROOT)
@@ -241,11 +241,11 @@ for nInd = 1, #vPartProc do
-- resetto parametro Q
if Proc.Prc == 30 then
EgtRemoveInfo( Proc.Id, "Q08")
EgtRemoveInfo( Proc.Id, "Q08A")
EgtRemoveInfo( Proc.Id, "Q08A")
else
EgtRemoveInfo( Proc.Id, "Q03")
EgtRemoveInfo( Proc.Id, "Q03A")
end
EgtRemoveInfo( Proc.Id, "Q03A")
end
end
end
@@ -264,21 +264,22 @@ for nInd = 1, #vPartProc do
-- resetto parametro Q
if Proc.Prc == 12 then
EgtRemoveInfo( Proc.Id, "Q02")
EgtRemoveInfo( Proc.Id, "Q02A")
EgtRemoveInfo( Proc.Id, "Q02A")
end
end
end
end
end
end
end
end
end
-- ROTATION
nRotate = 0
nRotate = 0
-- venatura
EgtRemoveInfo( NFAR.PARTID, "HasGrainDirection")
local bGrain = false
local sGrainInfo = EgtGetInfo( NFAR.PARTID, "GRAINDIRECTION", 's')
local sGrainInfo = EgtGetInfo( NFAR.PARTID, "GRAINDIRECTION", 's')
if sGrainInfo then
local sGrainAlign = string.sub( sGrainInfo, 7)
local sGrainDir = string.sub( sGrainInfo, 1, 5)
@@ -286,21 +287,21 @@ if sGrainInfo then
EgtSetInfo( NFAR.PARTID, "HasGrainDirection", 1)
bGrain = true
-- trovo la rotazione ( a meno di 180°) che deve avere il pezzo per essere allineato con la venatura del grezzo
local nGrainRot = 0
local nGrainRot = 0
if ( sGrainDir == "1,0,0" and not NFAR.RAW_GRAIN_DIR_X) or ( sGrainDir == "0,1,0" and NFAR.RAW_GRAIN_DIR_X) then
nGrainRot = 90
nGrainRot = 90
end
local nPartRot = EgtGetInfo( NFAR.PARTID, "ROTATED", 'i') or 0
if ( nGrainRot == 0 and ( nPartRot == 90 or nPartRot == 270)) or ( nGrainRot == 90 and ( nPartRot == 0 or nPartRot == 180)) then
local b3Part = EgtGetBBoxGlob( NFAR.PARTID, GDB_BB.STANDARD)
local b3Part = EgtGetBBoxGlob( NFAR.PARTID, GDB_BB.STANDARD)
EgtRotate( NFAR.PARTID, b3Part:getCenter(), Z_AX(), 90, GDB_RT.GLOB)
nRotate = 90
end
end
end
end
end
if not bManualRot then
if not bManualRot then
local RotateFeatureStates = ClassifyRotation( vPartProc)
@@ -346,7 +347,7 @@ if not bManualRot then
{ Rot = 90, Score = nRot90Min, ScoreCnt = nRot90Cnt},
{ Rot = 180, Score = nRot180Min, ScoreCnt = nRot180Cnt},
{ Rot = 270, Score = nRot270Min, ScoreCnt = nRot270Cnt}}
local nRotateOpt = 0
local nRotateOpt = 0
if #RotateFeatureStates > 0 then
-- calcolo lato con punteggio minore o molteplicita' piu' alta
local nRotMax = MinList[1].Rot
@@ -359,7 +360,7 @@ if not bManualRot then
nScoreCnt = MinList[nInd].ScoreCnt
elseif MinList[nInd].Score == nScoreMax then
-- se punteggio > 0 conservo quello con molteplicità più alta, se punteggio = 0 conservo quello con molteplicità più bassa
if ( nScoreMax ~= 0 and MinList[nInd].ScoreCnt > nScoreCnt) or ( nScoreMax == 0 and MinList[nInd].ScoreCnt < nScoreCnt) then
if ( nScoreMax ~= 0 and MinList[nInd].ScoreCnt > nScoreCnt) or ( nScoreMax == 0 and MinList[nInd].ScoreCnt < nScoreCnt) then
nRotMax = MinList[nInd].Rot
nScoreMax = MinList[nInd].Score
nScoreCnt = MinList[nInd].ScoreCnt
@@ -369,7 +370,7 @@ if not bManualRot then
nRotateOpt = nRotMax
else
nRotateOpt = 0
end
end
local bRotNest = false
local nStepRotNest = 0
@@ -387,40 +388,40 @@ if not bManualRot then
-- altrimenti permetto tutto
bRotNest = true
nStepRotNest = 90
end
end
-- verifico se ci sono fori lungo Y che bloccano la rotazione
local bDrillOnY = ( nStepRotNest == 180)
local bDrillOnY = ( nStepRotNest == 180)
local b3Part = EgtGetBBoxGlob( NFAR.PARTID, GDB_BB.STANDARD)
local b3Part = EgtGetBBoxGlob( NFAR.PARTID, GDB_BB.STANDARD)
if bGrain then
-- se venatura eseguo rotazione solo se è di 180°
if nRotateOpt == 180 then
EgtRotate( NFAR.PARTID, b3Part:getCenter(), Z_AX(), nRotateOpt, GDB_RT.GLOB)
if bGrain then
-- se venatura eseguo rotazione solo se è di 180°
if nRotateOpt == 180 then
EgtRotate( NFAR.PARTID, b3Part:getCenter(), Z_AX(), nRotateOpt, GDB_RT.GLOB)
nRotate = nRotate + nRotateOpt
end
nStepRotNest = 180
end
nStepRotNest = 180
else
-- eseguo rotazione
EgtRotate( NFAR.PARTID, b3Part:getCenter(), Z_AX(), nRotateOpt, GDB_RT.GLOB)
nRotate = nRotate + nRotateOpt
end
-- verifico se rotazione è valida ( pezzo contenuto nel grezzo) solo se no venatura
if not bGrain then
b3Part = EgtGetBBoxGlob( NFAR.PARTID, GDB_BB.STANDARD)
-- verifico se rotazione è valida ( pezzo contenuto nel grezzo) solo se no venatura
if not bGrain then
b3Part = EgtGetBBoxGlob( NFAR.PARTID, GDB_BB.STANDARD)
local bValidRotationForRaw = b3Part:getDimX() < WD.MAX_LENGTH and b3Part:getDimY() < WD.MAX_WIDTH
local bRotatedIsValid = b3Part:getDimY() < WD.MAX_LENGTH and b3Part:getDimX() < WD.MAX_WIDTH
if not bValidRotationForRaw and bRotatedIsValid then
EgtRotate( NFAR.PARTID, b3Part:getCenter(), Z_AX(), 90, GDB_RT.GLOB)
nRotate = nRotate + 90
nStepRotNest = 180
nRotate = nRotate + 90
nStepRotNest = 180
end
end
-- se no venatura e non ci sono fori verifico se il pezzo cade
if not bGrain and not bDrillOnY then
if not bGrain and not bDrillOnY then
b3Part = EgtGetBBoxGlob( NFAR.PARTID, GDB_BB.STANDARD)
local bValidRotation = b3Part:getDimX() > ( WD.INTRULLI or 1200)
-- verifico se ruotata resta valida
@@ -428,22 +429,22 @@ if not bManualRot then
-- se non è valida ma ruotato lo sarebbe, ruoto
if not bValidRotation and bRotatedIsValid and nStepRotNest ~= 180 then
EgtRotate( NFAR.PARTID, b3Part:getCenter(), Z_AX(), 90, GDB_RT.GLOB)
nRotate = nRotate + 90
nStepRotNest = 180
nRotate = nRotate + 90
nStepRotNest = 180
elseif bValidRotation and not bRotatedIsValid then
-- se fosse valida ma la sua ruotata no, allora blocco lo step nella rotazione del nesting
nStepRotNest = 180
end
nStepRotNest = 180
end
end
-- setto info nel pezzo
-- setto info nel pezzo
if nRotate > 0 then
local nPartRot = EgtGetInfo( NFAR.PARTID, "ROTATED", 'i') or 0
local nTotRot = nPartRot - nRotate
nTotRot = EgtIf( nTotRot < 0, nTotRot + 360, nTotRot)
EgtSetInfo( NFAR.PARTID, "ROTATED", nTotRot)
EgtSetInfo( NFAR.PARTID, "ROTATED", nTotRot)
EgtSetInfo( NFAR.PARTID, "FLIPROTMODIFIED", 1)
end
end
EgtSetInfo( NFAR.PARTID, "NestStepRot", nStepRotNest)
EgtSetInfo( NFAR.PARTID, "NestRot", nRotate)
@@ -451,4 +452,4 @@ if not bManualRot then
end
NFAR.ERR = 0
NFAR.ERR = 0
+360 -545
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File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -1,6 +1,6 @@
-- Version.lua by Egalware s.r.l. 2023/03/08
-- Version.lua by Egalware s.r.l. 2023/03/27
-- Gestione della versione di Wall
NAME = 'Wall'
VERSION = '2.5c5'
VERSION = '2.5d1'
MIN_EXE = '2.5b3'