Merge branch 'develop' into SquaringMasterPanel
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@@ -157,9 +157,9 @@ local bManualRot = EgtGetInfo( NFAR.PARTID, "MANUALROT", 'b')
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-- FLIP
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local FlipFeatureStates, bLapJoints = ClassifyFlip( vPartProc, b3Part)
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local bFlip
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if not bManualFlip then
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local bFlip
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-- analizzo stati flip delle feature
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local nFlip0Min = 100
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local nFlip0Cnt = 0
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@@ -440,7 +440,7 @@ if not bManualRot then
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-- setto info nel pezzo
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if nRotate > 0 then
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local nPartRot = EgtGetInfo( NFAR.PARTID, "ROTATED", 'i') or 0
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local nTotRot = nPartRot - nRotate
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local nTotRot = nPartRot - EgtIf( bFlip, -nRotate, nRotate)
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nTotRot = EgtIf( nTotRot < 0, nTotRot + 360, nTotRot)
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EgtSetInfo( NFAR.PARTID, "ROTATED", nTotRot)
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EgtSetInfo( NFAR.PARTID, "FLIPROTMODIFIED", 1)
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+17
-10
@@ -1128,9 +1128,10 @@ local function ClassifyAngles( nPartId, RawPart, sRefOrig, bLockedRot, dMinSheet
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if nRotate >= 360 then
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nRotate = nRotate - 360
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end
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if nRotate > 0 then
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if nRotate > 0 then
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local bPartFlip = ( ( EgtGetInfo( nPartId, "INVERTED", 'i') or 0) == 180)
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local nPartRot = EgtGetInfo( nPartId, "ROTATED", 'i') or 0
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local nTotRot = nPartRot - nRotate
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local nTotRot = nPartRot - EgtIf( bPartFlip, -nRotate, nRotate)
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nTotRot = EgtIf( nTotRot < 0, nTotRot + 360, nTotRot)
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EgtSetInfo( nPartId, "ROTATED", nTotRot)
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EgtSetInfo( nPartId, "MODIFIEDFORNEST", 1)
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@@ -1325,8 +1326,9 @@ local function ComputeRestrictedZones( RawParts)
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bOnOppositeSide = true
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-- aggiorno le info di rotazione
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if res.nRotate > 0 then
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local bPartFlip = ( ( EgtGetInfo( AngleClassification[nInd].PartId, "INVERTED", 'i') or 0) == 180)
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local nPartRot = EgtGetInfo( AngleClassification[nInd].PartId, "ROTATED", 'i') or 0
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local nTotRot = nPartRot - res.nRotate
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local nTotRot = nPartRot - EgtIf( bPartFlip, -res.nRotate, res.nRotate)
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nTotRot = EgtIf( nTotRot < 0, nTotRot + 360, nTotRot)
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EgtSetInfo( AngleClassification[nInd].PartId, "ROTATED", nTotRot)
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EgtSetInfo( AngleClassification[nInd].PartId, "MODIFIEDFORNEST", 1)
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@@ -1507,7 +1509,6 @@ local function AddParts(RawParts, vPartsDoneManually)
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bRotNest = false
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elseif EgtExistsInfo( nPartId, "NestRot") then
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nStepRotNest = EgtGetInfo( nPartId, "NestStepRot", 'i')
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nRotate = EgtGetInfo( nPartId, "NestRot", 'i')
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bRotNest = EgtGetInfo( nPartId, "NestAllowRot", 'b')
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-- verifico se rotazione è valida (pezzo è contenuto nel grezzo)
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local bValidRotationInRaw = b3Part:getDimX() < RawParts[1].Len - 2 * NEST.KERF + GEO.EPS_SMALL and b3Part:getDimY() < dRawMaxWidth - 2 * NEST.KERF + GEO.EPS_SMALL
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@@ -1884,15 +1885,21 @@ if bNestingOk then
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EgtSetInfo( nPartDuploId, "POSX", ptPos:getX() + dXCorr)
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EgtSetInfo( nPartDuploId, "POSY", ptPos:getY() + dYCorr)
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local nPartRot = EgtGetInfo( nId, "ROTATED", 'i') or 0
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local nTotRot = dAngRot - nPartRot
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nTotRot = EgtIf( nTotRot < 0, nTotRot + 360, nTotRot)
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EgtSetInfo( nPartDuploId, "ROT", nTotRot)
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local nPartFlip = EgtGetInfo( nId, "INVERTED", 'i')
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local nPartFlip = EgtGetInfo( nId, "INVERTED", 'i') or 0
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nPartFlip = EgtIf( nPartFlip == 180, 1, 0)
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local nTotFlip = EgtIf( nPartFlip ~= nFlag, 180, 0)
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EgtSetInfo( nPartDuploId, "FLIP", nTotFlip)
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local bPartFlip = ( ( EgtGetInfo( nId, "INVERTED", 'i') or 0) == 180)
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local nPartRot = EgtGetInfo( nId, "ROTATED", 'i') or 0
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local nTotRot = nPartRot - EgtIf( bPartFlip, -dAngRot, dAngRot)
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if nTotRot < 0 then
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nTotRot = nTotRot + 360
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elseif nTotRot >= 360 then
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nTotRot = nTotRot - 360
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end
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EgtSetInfo( nPartDuploId, "ROT", nTotRot)
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end
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end
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end
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