DataBeam :

- modifiche per TURN.
This commit is contained in:
DarioS
2022-09-26 08:21:23 +02:00
parent 5b334d8fa7
commit bef986e453
5 changed files with 66 additions and 48 deletions
+2 -2
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@@ -1,4 +1,4 @@
-- BeamExec.lua by Egaltech s.r.l. 2022/08/18
-- BeamExec.lua by Egaltech s.r.l. 2022/09/24
-- Libreria esecuzione lavorazioni per Travi
-- 2019/07/11 Aggiunta gestione stato rotazione di feature per TS3.
-- 2019/09/04 Corretto controllo feature di testa e coda con sovramateriale di testa elevato.
@@ -1256,7 +1256,7 @@ local function AddFeatureMachining( Proc, nPhase, nRawId, nPartId, dCurrOvmH, bN
EgtOutLog( sErr)
bOk = false
end
return bOk, sErr, nNewPhase
return bOk, sErr, ( nNewPhase or -1)
end
-------------------------------------------------------------------------------------------------------------
+3 -1
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@@ -703,8 +703,10 @@ end
-------------------------------------------------------------------------------------------------------------
function BeamLib.GetNzLimDownUp( b3Raw, vtN, vtOrtho)
if BD.C_SIMM or BD.TURN then
if BD.C_SIMM then
return -0.484
elseif BD.TURN then
return -2
else
if vtOrtho and vtOrtho:getZ() > 0.35 then
-- N_HorAng < 15° or N_HorAng > 55°
+6
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@@ -496,6 +496,12 @@ function DiceCut.GetDice( nParent, BBoxRawPart, ptCPlanes, vtNPlanes, bGetOrtoPl
if bDownHead and vtO:getZ() > 0.05 then
vtO = -vtO
end
-- per macchina TURN
if BD.TURN then
if vtO:getY() > 0.707 then
vtO = -vtO
end
end
-- calcolo le dimensioni dell'offset e dove posizionare la prima faccia:
-- CopyPlane: 0 => crea la prima faccia direttamente sul punto passato
-- CopyPlane: 1 => crea la prima faccia e tutte le altre con l'offset passato
+53 -43
View File
@@ -1,4 +1,4 @@
-- FacesBySaw.lua by Egaltech s.r.l. 2022/06/29
-- FacesBySaw.lua by Egaltech s.r.l. 2022/09/24
-- Gestione taglio con lama di feature con una o due facce
-- 2021/01/06 Cambiato limite per attacco Tg con lama e CalcLeadInOutGeom rinominata in CalcLeadInOutPerpGeom.
-- 2021/02/03 In taglio lama si accettano anche due lati con deviazione minore di 20deg.
@@ -126,7 +126,7 @@ function FacesBySaw.MakeOne( nSurfId, nFacet, sCutting, dSawDiam, Par5, dVzLimDw
local ptP1act = ptP1 + vtN * dCutOffset
local ptP2act = ptP2 + vtN * dCutOffset
-- attacco perpendicolare
local dLiTang, dLiPerp, dLoTang, dLoPerp = FacesBySaw.CalcLeadInOutPerpGeom( ptP1act, ptP2act, vtV1, vtV2, vtN, dSawDiam/2, vtRef, dCutExtra, b3Box)
local dLiTang, dLiPerp, dLoTang, dLoPerp, vtLio = FacesBySaw.CalcLeadInOutPerpGeom( ptP1act, ptP2act, vtV1, vtV2, vtN, dSawDiam/2, vtRef, dCutExtra, b3Box)
local dLenLi = sqrt( dLiTang * dLiTang + dLiPerp * dLiPerp)
local dLenLo = sqrt( dLoTang * dLoTang + dLoPerp * dLoPerp)
-- attacco tangente
@@ -160,11 +160,26 @@ function FacesBySaw.MakeOne( nSurfId, nFacet, sCutting, dSawDiam, Par5, dVzLimDw
nSCC = EgtIf( ( vtAux:getY() > -GEO.EPS_SMALL), MCH_SCC.ADIR_YP, MCH_SCC.ADIR_YM)
end
else
local vtTest = EgtIf( bTurnTang, EgtIf( bInvert, vtTg, -vtTg), vtOut)
if abs( vtTest:getY()) > abs( vtTest:getZ()) then
nSCC = EgtIf( vtTest:getY() > 0, MCH_SCC.ADIR_YP, MCH_SCC.ADIR_YM)
if bTurnTang then
local vtTest = EgtIf( bInvert, vtTg, -vtTg)
if abs( vtTest:getY()) > abs( vtTest:getZ()) then
nSCC = EgtIf( vtTest:getY() > 0, MCH_SCC.ADIR_YP, MCH_SCC.ADIR_YM)
else
nSCC = EgtIf( vtTest:getZ() > 0, MCH_SCC.ADIR_ZP, MCH_SCC.ADIR_ZM)
end
else
nSCC = EgtIf( vtTest:getZ() > 0, MCH_SCC.ADIR_ZP, MCH_SCC.ADIR_ZM)
local vtTest = vtOut -- vtLio
if abs( vtN:getY()) < 0.174 and abs( vtN:getZ()) < 0.174 then
if abs( vtTest:getY()) > abs( vtTest:getZ()) then
nSCC = EgtIf( vtTest:getY() > 0, MCH_SCC.ADIR_YP, MCH_SCC.ADIR_YM)
else
nSCC = EgtIf( vtTest:getZ() > 0, MCH_SCC.ADIR_ZP, MCH_SCC.ADIR_ZM)
end
elseif abs( vtN:getZ()) < 0.174 then
nSCC = EgtIf( vtTest:getZ() > -0.017, MCH_SCC.ADIR_ZP, MCH_SCC.ADIR_ZM)
else
nSCC = EgtIf( vtTest:getY() > 0, MCH_SCC.ADIR_YP, MCH_SCC.ADIR_YM)
end
end
end
-- inserisco la lavorazione di taglio
@@ -464,29 +479,24 @@ function FacesBySaw.CalcLeadInOutPerpGeom( ptP1, ptP2, vtV1, vtV2, vtN, dRad, vt
local vtX = vtTg ^ vtN
local frFace = Frame3d( ptP1, vtX, vtTg, vtN)
EgtOutLog( 'Vref=' .. tostring( vtRef) .. ' V1=' .. tostring( vtV1) .. ' V2=' .. tostring( vtV2), 3)
-- Versori di attacco e uscita
-- Versore di attacco e uscita
local dCos1 = vtV1 * vtRef
local dCos2 = vtV2 * vtRef
local vtLi, vtLo
local vtLio
if abs( dCos1 - dCos2) < 0.001 then
if abs( vtV1:getZ()) < abs( vtV2:getZ()) then
vtLi = vtV1
vtLo = vtV1
vtLio = vtV1
else
vtLi = vtV2
vtLo = vtV2
vtLio = vtV2
end
elseif dCos1 > dCos2 then
vtLi = vtV1
vtLo = vtV1
vtLio = vtV1
else
vtLi = vtV2
vtLo = vtV2
vtLio = vtV2
end
local bRight = ( vtX * vtLi > 0)
-- Versori di attacco e uscita nel riferimento intrinseco al taglio
local vtLiL = Vector3d( vtLi) ; vtLiL:toLoc( frFace)
local vtLoL = Vector3d( vtLo) ; vtLoL:toLoc( frFace)
local bRight = ( vtX * vtLio > 0)
-- Versore di attacco e uscita nel riferimento intrinseco al taglio
local vtLioL = Vector3d( vtLio) ; vtLioL:toLoc( frFace)
-- Spostamento punti per effetto dell'extra o della deficienza di taglio
ptP1 = ptP1 + vtX * ( EgtIf( bRight, - dCutExtra, dCutExtra))
ptP2 = ptP2 + vtX * ( EgtIf( bRight, - dCutExtra, dCutExtra))
@@ -496,30 +506,30 @@ function FacesBySaw.CalcLeadInOutPerpGeom( ptP1, ptP2, vtV1, vtV2, vtN, dRad, vt
-- Attacco
local dLiTang = 10000
local dLiPerp = 10000
local bLiOk, _, vLiPar = EgtLineBoxInters( ptP1, vtLi, b3MyBox)
local bLiOk, _, vLiPar = EgtLineBoxInters( ptP1, vtLio, b3MyBox)
if bLiOk and #vLiPar > 0 then
-- con la prima faccia di uscita
local dLen = vLiPar[#vLiPar]
local ptInt = ptP1 + vtLi * dLen
local vtFN = BL.GetBoxFaceNorm( b3MyBox, ptInt, vtLi)
local ptInt = ptP1 + vtLio * dLen
local vtFN = BL.GetBoxFaceNorm( b3MyBox, ptInt, vtLio)
EgtOutLog( 'LiFaceNorm=' .. tostring( vtFN), 3)
local dAddLen = dRad * ( sqrt( 1 - ( vtN * vtFN) * ( vtN * vtFN)) - abs( vtX * vtFN)) / ( vtLi * vtFN)
local dAddLen = dRad * ( sqrt( 1 - ( vtN * vtFN) * ( vtN * vtFN)) - abs( vtX * vtFN)) / ( vtLio * vtFN)
local dLiLen = dLen + dAddLen
EgtOutLog( 'LeadIn Dist=' .. EgtNumToString( dLiLen), 3)
dLiTang = - dLiLen * vtLiL:getY()
dLiPerp = EgtIf( bRight, dLiLen, - dLiLen) * vtLiL:getX()
dLiTang = - dLiLen * vtLioL:getY()
dLiPerp = EgtIf( bRight, dLiLen, - dLiLen) * vtLioL:getX()
-- verifico se miglioro calcolando con faccia successiva
local b3Mod = BBox3d( b3MyBox) ; b3Mod:Add( ptInt + 1000 * vtFN)
local bLiOk2, _, vLiPar2 = EgtLineBoxInters( ptP1, vtLi, b3Mod)
local bLiOk2, _, vLiPar2 = EgtLineBoxInters( ptP1, vtLio, b3Mod)
if bLiOk2 and #vLiPar2 > 0 then
local dLen2 = vLiPar2[#vLiPar2]
local vtFN2 = BL.GetBoxFaceNorm( b3Mod, ptP1 + vtLi * dLen2, vtLi)
local vtFN2 = BL.GetBoxFaceNorm( b3Mod, ptP1 + vtLio * dLen2, vtLio)
EgtOutLog( 'LiFaceNorm2=' .. tostring( vtFN2), 3)
local dAddLen2 = dRad * ( sqrt( 1 - ( vtN * vtFN2) * ( vtN * vtFN2)) - abs( vtX * vtFN2)) / ( vtLi * vtFN2)
local dAddLen2 = dRad * ( sqrt( 1 - ( vtN * vtFN2) * ( vtN * vtFN2)) - abs( vtX * vtFN2)) / ( vtLio * vtFN2)
local dLiLen2 = dLen2 + dAddLen2
EgtOutLog( 'LeadIn Dist2=' .. EgtNumToString( dLiLen2), 3)
local dLiTang2 = - dLiLen2 * vtLiL:getY()
local dLiPerp2 = EgtIf( bRight, dLiLen2, - dLiLen2) * vtLiL:getX()
local dLiTang2 = - dLiLen2 * vtLioL:getY()
local dLiPerp2 = EgtIf( bRight, dLiLen2, - dLiLen2) * vtLioL:getX()
if dLiLen2 < dLiLen then
dLiTang = dLiTang2
dLiPerp = dLiPerp2
@@ -529,37 +539,37 @@ function FacesBySaw.CalcLeadInOutPerpGeom( ptP1, ptP2, vtV1, vtV2, vtN, dRad, vt
-- Lunghezza di uscita
local dLoTang = 10000
local dLoPerp = 10000
local bLoOk, _, vLoPar = EgtLineBoxInters( ptP2, vtLo, b3MyBox)
local bLoOk, _, vLoPar = EgtLineBoxInters( ptP2, vtLio, b3MyBox)
if bLoOk and #vLoPar > 0 then
-- con la prima faccia di uscita
local dLen = vLoPar[#vLoPar]
local ptInt = ptP2 + vtLo * dLen
local vtFN = BL.GetBoxFaceNorm( b3MyBox, ptInt, vtLo)
local ptInt = ptP2 + vtLio * dLen
local vtFN = BL.GetBoxFaceNorm( b3MyBox, ptInt, vtLio)
EgtOutLog( 'LoFaceNorm=' .. tostring( vtFN), 3)
local dAddLen = dRad * ( sqrt( 1 - ( vtN * vtFN) * ( vtN * vtFN)) - abs( vtX * vtFN)) / ( vtLo * vtFN)
local dAddLen = dRad * ( sqrt( 1 - ( vtN * vtFN) * ( vtN * vtFN)) - abs( vtX * vtFN)) / ( vtLio * vtFN)
local dLoLen = dLen + dAddLen
EgtOutLog( 'LeadOut Dist=' .. EgtNumToString( dLoLen), 3)
dLoTang = dLoLen * vtLoL:getY()
dLoPerp = EgtIf( bRight, dLoLen, - dLoLen) * vtLoL:getX()
dLoTang = dLoLen * vtLioL:getY()
dLoPerp = EgtIf( bRight, dLoLen, - dLoLen) * vtLioL:getX()
-- verifico se miglioro calcolando con faccia successiva
local b3Mod = BBox3d( b3MyBox) ; b3Mod:Add( ptInt + 1000 * vtFN)
local bLoOk2, _, vLoPar2 = EgtLineBoxInters( ptP2, vtLo, b3Mod)
local bLoOk2, _, vLoPar2 = EgtLineBoxInters( ptP2, vtLio, b3Mod)
if bLoOk2 and #vLoPar2 > 0 then
local dLen2 = vLoPar2[#vLoPar2]
local vtFN2 = BL.GetBoxFaceNorm( b3Mod, ptP2 + vtLo * dLen2, vtLo)
local vtFN2 = BL.GetBoxFaceNorm( b3Mod, ptP2 + vtLio * dLen2, vtLio)
EgtOutLog( 'LoFaceNorm2=' .. tostring( vtFN2), 3)
local dAddLen2 = dRad * ( sqrt( 1 - ( vtN * vtFN2) * ( vtN * vtFN2)) - abs( vtX * vtFN2)) / ( vtLo * vtFN2)
local dAddLen2 = dRad * ( sqrt( 1 - ( vtN * vtFN2) * ( vtN * vtFN2)) - abs( vtX * vtFN2)) / ( vtLio * vtFN2)
local dLoLen2 = dLen2 + dAddLen2
EgtOutLog( 'LeadOut Dist2=' .. EgtNumToString( dLoLen2), 3)
local dLoTang2 = dLoLen2 * vtLoL:getY()
local dLoPerp2 = EgtIf( bRight, dLoLen2, - dLoLen2) * vtLoL:getX()
local dLoTang2 = dLoLen2 * vtLioL:getY()
local dLoPerp2 = EgtIf( bRight, dLoLen2, - dLoLen2) * vtLioL:getX()
if dLoLen2 < dLoLen then
dLoTang = dLoTang2
dLoPerp = dLoPerp2
end
end
end
return dLiTang, dLiPerp, dLoTang, dLoPerp
return dLiTang, dLiPerp, dLoTang, dLoPerp, vtLio
end
---------------------------------------------------------------------
+2 -2
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@@ -435,7 +435,7 @@ local function MakeFromTop( sCutting, Proc, nPhase, nRawId, nPartId, dOvmHead, b
local dVzLimDwnUp = dNzLimDwnUp
if j ~= 1 then
vtNewOrthoO = -vtOrthoO
if not BD.C_SIMM and abs( vtN:getY()) > 0.05 then dVzLimDwnUp = -0.707 end
if not BD.C_SIMM and not BD.TURN and abs( vtN:getY()) > 0.05 then dVzLimDwnUp = -0.708 end
end
local bOk, sErr = Fbs.MakeOne( vCuts[i][j], 0, sCutting, dSawDiam, vtNewOrthoO, dVzLimDwnUp, BD.CUT_EXTRA, BD.CUT_SIC, 0, 0, 0, nil, b3Raw)
if not bOk then return bOk, sErr end
@@ -459,7 +459,7 @@ local function MakeFromTop( sCutting, Proc, nPhase, nRawId, nPartId, dOvmHead, b
end
end
local dVzLimDwnUp = dNzLimDwnUp
if not BD.C_SIMM and vtN:getZ() > 0.707 then dVzLimDwnUp = -0.708 end
if not BD.C_SIMM and not BD.TURN and vtN:getZ() > 0.707 then dVzLimDwnUp = -0.708 end
local bOk, sErr = Fbs.MakeOne( vCuts[i][j], 0, sCutting, dSawDiam, vtOrthoO, dVzLimDwnUp, dExtraCut, BD.CUT_SIC, 0, 0, 0, sNotes, b3Raw)
if not bOk then return bOk, sErr end
end