Merge branch 'master' into develop

This commit is contained in:
luca.mazzoleni
2023-12-15 17:57:26 +01:00
+3 -1
View File
@@ -561,6 +561,7 @@ function BeamLib.GetFaceWithMostAdj( Proc, nPartId, bCompare3Fc, dCosSideAng)
local frOCSMaster = Frame3d( vPtC[i], vvtN[i])
EgtScale( nShadowContourId, frOCSMaster, 1, 1, 0, GDB_RT.GLOB)
EgtModifyCurveExtrusion( nShadowContourId, vvtN[i], GDB_RT.GLOB)
local nShadowSurfFlatId
-- se non troppo ortogonale (almeno 0.5deg di delta)
local dResV = vvtN[i] * vvtN[j]
if abs( dResV) > 0.087 then
@@ -570,8 +571,9 @@ function BeamLib.GetFaceWithMostAdj( Proc, nPartId, bCompare3Fc, dCosSideAng)
if not bShadowSurfIsExternal then
bUcut = true
end
EgtErase( nShadowSurfFlatId)
end
EgtErase( { nMasterSurfFlatId, nShadowSurfFlatId})
EgtErase( nMasterSurfFlatId)
end
EgtErase( { nMasterContourId, nShadowContourId, nShadowFacetId})
end