In LapJoint - FacesBySaw, nelle Slot di testa con forma a U, forzata lavorazione concorde a discapito della direzione (da sotto a sopra o viceversa)
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@@ -231,7 +231,7 @@ local function GetEdgeToMachineFromVector( nSurfId, nFacet, vtOrthO)
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end
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---------------------------------------------------------------------
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function FacesBySaw.MakeOne( nSurfId, nFacet, sCutting, dSawDiam, Par5, dVzLimDwnUp, dCutExtra, dCutSic, dCutOffset, dAccStart, dAccEnd, sNotes, b3Raw, bForceInvert, bMaximizeVerticalDepth, bSpecialTangentLeadInOut, sLeadInOutType, Par5Alternative, dActualElevation)
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function FacesBySaw.MakeOne( nSurfId, nFacet, sCutting, dSawDiam, Par5, dVzLimDwnUp, dCutExtra, dCutSic, dCutOffset, dAccStart, dAccEnd, sNotes, b3Raw, bForceInvert, bMaximizeVerticalDepth, bSpecialTangentLeadInOut, sLeadInOutType, Par5Alternative, dActualElevation, bForceClimbCut)
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-- se lama con asse parallelo alla faccia, passo alla apposita funzione
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if ( Par5 == MCH_MILL_FU.PARAL_DOWN or
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Par5 == MCH_MILL_FU.PARAL_TOP or
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@@ -298,7 +298,7 @@ function FacesBySaw.MakeOne( nSurfId, nFacet, sCutting, dSawDiam, Par5, dVzLimDw
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if not BD.TURN or abs( ptP2:getY() - ptP1:getY()) < 250 then
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local bIsMachiningDownwards = ( ptP2:getZ() < ptP1:getZ() - 100 * GEO.EPS_SMALL)
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local bIsMachiningUpwards = ( ptP2:getZ() > ptP1:getZ() + 100 * GEO.EPS_SMALL)
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if ( bIsSawCCW ~= bDownUp) and ( bIsMachiningDownwards or not ( bIsMachiningDownwards or bIsMachiningUpwards)) then
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if ( bIsSawCCW ~= bDownUp) and ( bIsMachiningDownwards or not ( bIsMachiningDownwards or bIsMachiningUpwards) or bForceClimbCut) then
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bInvert = true
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elseif ( ( bIsSawCCW ~= bDownUp) ~= bIsMachiningDownwards) then
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if Par5Alternative then
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@@ -3316,7 +3316,8 @@ local function MakeByChainOrSaw( Proc, nPhase, nRawId, nPartId, nFacInd,
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end
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for i = 1, nStep do
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local dOffs = ( i - 1) * dStep
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local bOk, sErr = Fbs.MakeOne( Proc.Id, nFacAdj, sCutting, dSawDiam, nFaceUse, -0.01, 0, BD.CUT_SIC, dOffs, 0, 0, nil, b3Raw)
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local bForceClimbCut = true
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local bOk, sErr = Fbs.MakeOne( Proc.Id, nFacAdj, sCutting, dSawDiam, nFaceUse, -0.01, 0, BD.CUT_SIC, dOffs, 0, 0, nil, b3Raw, nil, nil, nil, nil, nil, nil, bForceClimbCut)
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if not bOk then return bOk, sErr end
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end
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-- in base all'elevazione calcolo l'impronta della lama
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